125 Commits

Author SHA1 Message Date
Pax1601
de7eeec94a Completed import/export page 2023-11-28 17:30:59 +01:00
Pax1601
0723a3ab95 Merge branch 'main' into 412-improve-importexport 2023-11-28 17:15:41 +01:00
Pax1601
8ef48ad977 Implemented filename selector 2023-11-28 16:59:23 +01:00
Pax1601
e3dffb8245 Fixed error in lead calculation code 2023-11-28 16:41:43 +01:00
Pax1601
a2223165e8 Merge branch 'main' into 412-improve-importexport 2023-11-26 21:13:24 +01:00
Pax1601
771695af59 Added indirect fire mode 2023-11-23 23:45:00 +01:00
Pax1601
b442d238cd Fixed error in getUnitsVariable function 2023-11-23 20:08:37 +01:00
PeekabooSteam
1022fc2f0c Fixed UCP toggles, added copy-paste control for plugins 2023-11-22 17:15:23 +00:00
Pax1601
1b17e17290 Added some TODO comments
And very minor refactoring
2023-11-22 15:12:28 +01:00
Pax1601
87957df1fb Fixed incorrect behaviour when rotating unit destinations
And a minor map code refactoring
2023-11-22 15:04:09 +01:00
Pax1601
d3f8d4eff7 Grouped units can be deleted now
Also added some performance optimizations on drawing of selected units and removed destination preview icon for single unit selection
2023-11-22 13:12:35 +01:00
Pax1601
31af3a53ce
Merge pull request #559 from Pax1601/528-unknown-units-have-no-icons
Added default marker for unkown units
2023-11-20 11:43:42 +01:00
Pax1601
a12c09eba5 Minor refactoring 2023-11-20 09:44:59 +01:00
PeekabooSteam
85325c17ac More styling, added pulse to scenic actions from (?) 2023-11-19 11:17:00 +00:00
Pax1601
51defbb8b2 Added default marker for unkown units 2023-11-18 19:01:47 +01:00
Pax1601
22ae882032 Unit gets forcefully deselected when hidden 2023-11-17 17:45:10 +01:00
Pax1601
fbab82e4de Merge branch 'main' into 489-show-all-the-action-options-of-the-selected-units-even-if-some-units-dont-have-them 2023-11-17 17:26:56 +01:00
Pax1601
a1884ab19f
Merge pull request #527 from Pax1601/522-flashpulse-robot-lock-when-trying-to-give-orders-to-protected-units
Lock flashes on protected robot interaction
2023-11-17 17:23:18 +01:00
Pax1601
b747752b76 Fixed error in follow command 2023-11-17 07:59:04 +01:00
PeekabooSteam
4e13daa270 Lock flashes on protected robot interaction 2023-11-16 23:08:01 +00:00
PeekabooSteam
c00096bd9a Selected units now hidden on request 2023-11-16 22:26:09 +00:00
PeekabooSteam
210c1fbecf Added a selective interface for import and export 2023-11-16 21:44:40 +00:00
Pax1601
4a54011aac Large rework of context menus for units and map 2023-11-16 15:31:07 +01:00
PeekabooSteam
b89c5142b6 Merge and fix 2023-11-16 11:28:32 +00:00
PeekabooSteam
0421f6b8fe Fixed regex undefined 2023-11-16 11:16:54 +00:00
Pax1601
8d7a49a31f Created group handlers 2023-11-15 15:38:16 +01:00
Pax1601
25e2c50438 Added unit marker to database and implemented better grouping 2023-11-14 17:43:24 +01:00
Pax1601
1cc549b24a Added entry to databases 2023-11-13 18:02:08 +01:00
PeekabooSteam
9ef6efa3e0 Mid-way commit 2023-11-12 16:18:31 +00:00
Pax1601
78de9dd538 Implemented custom fast renderer for range circles
It's a bit hacky since I had to override a default leaflet renderer function. Works well but may be injected in a more elegant way.
2023-11-12 15:49:46 +01:00
Pax1601
9caee0c77c Implemented buttons to apply advanced controls directly to units 2023-11-08 23:33:27 +01:00
Pax1601
ea1758a1a9 Added backend code for health display
And fixed the issue of ground units not being deleted correctly
2023-11-08 21:56:39 +01:00
PeekabooSteam
b43afd4e9c Export customisation working - but ugly. 2023-11-08 14:09:35 +00:00
PeekabooSteam
7700aa2030 Merge branch 'main' into 412-improve-importexport 2023-11-08 12:52:27 +00:00
PeekabooSteam
e68683acb7 Export matrix reads from data 2023-11-07 22:04:09 +00:00
PeekabooSteam
ec971aa822 Merge branch 'main' into 484-add-life-meter-to-ground-units 2023-11-06 22:29:23 +00:00
PeekabooSteam
e1f404c647 Added some doc comments 2023-11-06 22:28:44 +00:00
PeekabooSteam
5f1e32d610 Conflict fix 2023-11-06 21:51:45 +00:00
PeekabooSteam
732ee2bbb9 Added + for naval and ground units 2023-11-06 21:49:54 +00:00
Pax1601
596fbf0b87
Merge branch 'main' into 499-spawn-menu-reorganisation 2023-11-06 11:12:46 +01:00
PeekabooSteam
dd811def07 Added health bar 2023-11-05 19:11:42 +00:00
Pax1601
fa3d65bde6 Completed miss on purpose functionality 2023-11-05 17:26:39 +01:00
PeekabooSteam
aad0fd22ad Air defence has its own spawn icon 2023-11-05 10:57:53 +00:00
Pax1601
bc1c3994d3 Merge branch 'main' into 485-improve-miss-on-purpose 2023-11-04 10:21:37 +01:00
Pax1601
9cc6e9e790 More work on miss on purpose 2023-11-04 09:57:18 +01:00
PeekabooSteam
7106646042 Updated landAtPoint logic 2023-11-03 18:28:05 +00:00
PeekabooSteam
31405119f0 Enabled mixed-group actions, fixed some helicopter messages. 2023-11-03 18:17:40 +00:00
PeekabooSteam
4465f4a3bb PoC of robot protection 2023-11-02 23:03:17 +00:00
Pax1601
11a5fec195 Added effect of vertical velocity and of scatter and intensity 2023-10-30 15:56:10 +01:00
Pax1601
c0f3f3a40a Added scatter and intensity selectors in UI 2023-10-30 12:46:49 +01:00