18 Commits

Author SHA1 Message Date
svenvandevelde
17bfcf8373 Rework of SPAWN
- Visible Array
- Internal table in SPAWN
GROUP functions
- Route
- RouteToZone
- CopyRoute
SPAWN functions
- SpawnFromUnit
- SpawnInZone

Replaced SpawnFromCarrier overall
2016-03-06 08:50:28 +01:00
Sven Van de Velde
11c9e3f025 Test if getPlayerName really returns an empty string ... 2016-03-02 22:15:07 +01:00
Sven Van de Velde
6bbc0c152d Fixed titles on scoring log.
and activated trace to try to resolve the getPlayerName() bug in MP.
2016-03-02 06:41:15 +01:00
svenvandevelde
9f46a66cad Updated score view 2016-03-01 13:57:34 +01:00
svenvandevelde
4dbe518322 Made the score system work again! 2016-02-27 11:48:31 +01:00
svenvandevelde
b51b102aa1 bug fix with group logic 2016-02-27 08:02:58 +01:00
svenvandevelde
a0c043a465 typo 2016-02-27 07:54:45 +01:00
svenvandevelde
b3a68636f8 Fixing score problems dealing with 1.5.3 Client bug. 2016-02-27 07:49:52 +01:00
Sven Van de Velde
17118e5784 Bugfix on hit event 2016-02-20 09:36:16 +01:00
Sven Van de Velde
9591f02a10 Bug fixes 2016-02-20 07:59:47 +01:00
svenvandevelde
e550af8801 bugfix 2016-02-19 20:28:45 +01:00
svenvandevelde
0c657f00d8 bugfix 2016-02-19 20:21:07 +01:00
svenvandevelde
78efd51c2c Fixed error while modifying _AddPlayerFromUnit
Had syntax error
2016-02-19 20:12:11 +01:00
svenvandevelde
84b79b0a75 Removed Group usage from _AddPlayerFromUnit
Due to bug 1.5 in DCS world
2016-02-19 19:56:11 +01:00
svenvandevelde
61d51fe9a5 Added a layer to resolve the Client Bug problems in 1.5 2016-02-19 14:35:59 +01:00
svenvandevelde
c81e7c2488 Try to get the DCS bug in 1.5.3 resolved with :isExist for a Client Group
Client groups connected remotely to a server, are not generating any
birth events on the server. The server therefore thinks that the Group
does not exist ...

This bug is present since 1.5.

Currently building a logic to go "around" that problem using other
functions (the coalition:getPlayerUnits() is key for resolvement)
2016-02-18 15:32:29 +01:00
svenvandevelde
9f830fd768 Updated errors when LFS is nil
Statfile should not be used when lfs is null.

Also, modified Moose.lua to the correct directory.
2016-01-20 20:53:44 +01:00
svenvandevelde
b10a59ae18 Found a solution to avoid having to install MOOSE.
Now MOOSE can be copied into the mission file, but you'll need to
include a "do file" action of moose.lua in the mission file and copy the
rest of the MOOSE files to the MIZ file.
2015-12-03 23:40:50 +01:00