* Create .lua-format
* Update Range.lua
Format code.
* Display distance in meters from bombtarget.
All other numbers, including menu lists etc. uses meters. Feet kept in parens.
* Fixed displaying of targetname when bombing.
Documentation updates for correctness and clarity.
General code formatting updates.
Ajustment to POSITIONABLE:GetCoord to make use of existing POINT:UpdateFromVec3.
Added comments about clarifying the difference between POSITIONABLE:GetCoordinate() and POSITIONABLE:GetCoord() and to perhaps consider a renaming or merging the functions with an optional flag.
Fix documentation - including typos and updates to no longer correct text.
Remove duplicated RANGE.Defaults.goodthitrange value.
DCS seems to use headings 0-359 (i.e. <360), thus also deduct 360 from an exact 360 heading.
- Added option for range instructor and range control radio (needs voice overs).
- Reduced number of smokes for strafe pits.
- Updated docs.
- SetAutoSave will auto load as well.
- other
RANGE v2.1
- Added events when players enter/exit range zone.
- misc
RADIO
- Added RADIOQUEUE class.
WAREHOUSE v0.7.0
- Fixed bug in aircraft speed.
- Decreased output if queues are empty.
Range v2.0.0
- Turned into FSM.
- Added radial to bomb impact info.
- Added option to add coordinates as bomb target.
- Added option to save bombing results to file.
AIRBOSS v1.0.0
- Added option to disable welcome message.
- Increased output load/save.
RANGE v1.3.0
- Generalized weapon handling.
- Decreased time before weapon tracking starts from 1.0 to 0.1 sec.
RESCUE HELO v1.0.6
- Got rid of IsAlive() check in rescue operation.
AIRBOSS v0.9.9.9.9
- Fixed bug in trap sheet output.
RANGE:
-Optimized performance. Bombs are now only tracked if the player is within a certain distance of the range.
CONTROLLABLE:
- Added speed unit to @param description. Sometimes it was unclear if speed needs to be given in m/s or km/h.
- Fixed some default speed and conversions.
COORDINATE:
- Cleaned up some speed unit stuff.
- Reintroduced PathOnRoad function to contain the full path. Useful as interface to DCS API function.
- Fixed some default speed and conversions.
AI_CARGO_APC:
Speed is not fixed any more but set to 50% of the max speed a given unit can move at.
ARTY v0.9.0: Added anti-ship missiles. Various fixes.
PSEUDOATC v0.9.0: Added docu. Cleaned up code. Bug fixes.
RANGE v1.1.1: Changed menu.
RAT v2.2.2: Changed default setting to menu = off. Added user function to enable/disable menus.
SUPPRESSION v0.9.0: Improvements.
- Missiles are now tracked.
- Statics can now be used for strafe pits.
- Statics are automatically recognized.
- More user functions to add bomb or strafe targets.
- Bomb targets are allowed to move.
- Bomb targets can automatically move randomly inside the range zone.
- Improved trace output.
- Documentation updated.
Change _OnBirth() to OnEventBirth().
Messages about bomb impact only within Range radius.
Fixed DCSunit not known when player leaves.
Fixed TgtGroup in DCS onEvent() event handler.
Added YT demo vid.
Added 476th range object reference.