FlightControl-User
6b04237a3f
Fixed Offset issue.
2018-06-24 08:49:36 +02:00
Ewald Zietsman
601c00e637
Merge branch 'develop' into feature/zone-unit-offsets
2018-06-16 15:39:14 +02:00
Ewald Zietsman
58e5ffa283
Changed offsets argument to use a table for clarity.
2018-06-16 15:33:59 +02:00
Ewald Zietsman
ec0b32321a
Added Rho/Theta offset handling to ZoneUnit
2018-06-15 19:58:26 +02:00
Ewald Zietsman
804b8a800e
Added basic offset support to ZoneUnit
2018-06-10 01:46:22 +02:00
FlightControl_Master
d9d53db53f
Documentation improvements.
2018-06-02 18:23:06 +02:00
FlightControl_Master
43a4052dc8
Documentation cleanup
2018-06-01 16:00:42 +02:00
FlightControl_Master
f556077ff6
Cleanup
2018-06-01 06:52:36 +02:00
Frank
4c5d5a32dc
Merge pull request #905 from FlightControl-Master/FF/Develop
...
RANGE v1.2 and "Speed"
2018-05-27 22:21:33 +02:00
FlightControl_Master
073bfbf9c9
Documentation Improvements
2018-05-27 08:57:44 +02:00
funkyfranky
d98f207bcf
Merge branch 'develop' into FF/Develop
2018-05-24 19:39:48 +02:00
funkyfranky
369ea08fd1
Minor changes
...
ARTY corrected MISSILE category.
2018-05-24 19:36:53 +02:00
FlightControl_Master
1b39f5d6e6
Optimized comments and documentation set
2018-05-23 10:42:27 +02:00
FlightControl_Master
e78cd56752
Core modules
2018-05-21 22:51:43 +02:00
FlightControl_Master
d8a189b1fd
Finish ZONE_tags
2018-05-21 09:02:15 +02:00
FlightControl_Master
b82e85997f
# Conflicts:
...
# Moose Development/Moose/Core/Zone.lua
2018-05-15 19:13:11 +02:00
FlightControl_Master
4309aa326f
Finish Cargo/AI_Cargo_Helicopter
2018-05-15 19:06:55 +02:00
FlightControl_Master
ac72e6fad2
Zone probability implementation.
2018-05-15 19:02:17 +02:00
FlightControl_Master
48384ac758
Added the dynamic creation of a SET_ZONE, but you still need to declare all zones within the mission script.
2018-05-14 08:12:15 +02:00
FlightControl_Master
0e0ab3507c
Okay, fixed the problem with the crashing at the deploy zone.
...
Also added methods to set and/or randomize the pickup speed, pickup radius, deploy speed, deploy radius.
2018-05-13 15:57:28 +02:00
FlightControl_Master
25a6cbcf6d
Helicopter AI_CARGO_DISPATCHER working (almost).
...
Queueing at deploy locations working.
2018-05-12 08:37:27 +02:00
FlightControl_Master
a247f56c7e
Progress on AI_CARGO_TROOPS
2018-04-07 10:18:52 +02:00
FlightControl_Master
706aea01ca
Cleanup of documentation of AI
2018-03-20 10:34:53 +01:00
FlightControl_Master
7c2c6daf3e
Tracify comments
2018-03-18 11:17:37 +01:00
funkyfranky
f2cb750aa2
RAT v2.2
...
RAT:
- Added possibility to activate uncontrolled aircraft.
- Added immortal option (untested).
- Added invisible option (untested).
- Added check that when aircraft are spawned on the runway, that they get despawned immediately.
- Added RATMANAGER class.
ZONE: Fix/workaround for isExist() always returning false for scenery objects.
2018-03-10 23:57:49 +01:00
FlightControl_Master
96216494bb
Added Respawning to GROUP, first draft version.
2018-03-01 11:48:24 +01:00
FlightControl_Master
d66b7b8c20
Capture Zone documentation.
2017-12-11 22:33:38 +01:00
FlightControl_Master
5f6981d309
Takeoff in Air fixed.
...
NewFromGroupName Fixed
2017-11-12 07:12:50 +01:00
FlightControl_Master
63ba44dca2
* Create GROUP Templates out of the fly, so even when not in the mission.
...
* Added smoke Altitude and AngleOffset to ZONE_RADIUS for Smoke
2017-10-21 07:42:19 +02:00
FlightControl_Master
da476b29a6
Optimizations
...
* Added ZONE_POLYGON:NewFromGroupName() to ease the syntax.
* Renamed Functional.Spawn#SPAWN to Core.Spawn#SPAWN
2017-10-10 21:32:59 +02:00
FlightControl_Master
6f151a6c5d
Progress
...
* Added USERFLAG class to manage user flags
* Added USERSOUND class to manage sounds
* Added SET_BASE:GetSetNames() to return an array of the object names of
a Set. (Created dynamic lists based on mission editor groups defined).
* Added SET_BASE:GetSetObjects()
* Revised the Messages
* Optimized the code for GetScannedCoalition
* Markings text optimized for ZONE_CAPTURE_COALITION. Now the owning
coalition is also shown.
* Removed the stupid naming of messages to coalitions.
2017-10-10 11:06:05 +02:00
FlightControl_Master
8542823692
Scenery Search methods
2017-10-08 14:10:38 +02:00
FlightControl_Master
632ce65bf5
Progress
2017-09-29 12:11:25 +02:00
FlightControl_Master
b84d08f052
Progress
2017-09-29 07:03:50 +02:00
FlightControl_Master
57eeefcf06
Progress
2017-09-28 19:54:44 +02:00
FlightControl_Master
27e8226330
Added Patrol methods
...
* CONTROLLABLE has received the following new methods:
* :PatrolRoute()
* :PatrolRouteRandom( Speed, Formation )
* :PatrolZones( ZoneList, Speed, Formation )
2017-09-24 08:17:28 +02:00
FlightControl_Master
1cf2383dfd
First version
2017-08-15 17:44:09 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
FlightControl
f8ab65ce0e
Reference points implemented
2017-05-28 18:24:44 +02:00
FlightControl
96fdf72400
Progress implementing teh SETTINGS class and coordinates per Controllable of the player
2017-05-20 13:32:21 +02:00
FlightControl
caedaddd06
Fixed with A2G tasking
...
Imagine, the mission had a static moose.lua. I was testing with a static
moose.lua
2017-05-16 21:24:38 +02:00
FlightControl
b4107b14f8
Eliminate trace details
2017-05-04 13:33:13 +02:00
FlightControl
8d6b1940bb
Play time
...
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
2017-04-25 10:17:10 +02:00
FlightControl
a89c469130
Updated documentation of SCHEDULER and ZONE and FSM
2017-04-17 07:49:11 +02:00
FlightControl
2e2aabdcc9
Progress
2017-04-02 08:04:43 +02:00
FlightControl
3e8824b89b
Updated documentation
2017-03-24 14:47:51 +01:00
FlightControl
8add761982
Updated documentation
2017-03-10 23:05:02 +01:00
FlightControl
fbae55b9f9
Progress on tasking
2017-03-09 13:37:13 +01:00
FlightControl
5d6ac9419f
Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
...
# Conflicts:
# Moose Development/Moose/Core/Event.lua
# Moose Development/Moose/Functional/Scoring.lua
# Moose Development/Moose/Wrapper/Controllable.lua
# Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua
# Moose Mission Setup/Moose.lua
# Moose Test Missions/EVT - Event Handling/EVT-100 - OnEventShot
Example/EVT-100 - OnEventShot Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-101 - OnEventHit
Example/EVT-101 - OnEventHit Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-102 - OnEventTakeoff
Example/EVT-102 - OnEventTakeoff Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-103 - OnEventLand
Example/EVT-103 - OnEventLand Example.miz
# Moose Test Missions/EVT - Event Handling/EVT-104 - OnEventCrash
Example/EVT-104 - OnEventCrash Example.miz
# Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100
- Scoring of Statics.miz
# Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to
Client/SCO-101 - Scoring Client to Client.miz
# docs/Documentation/Controllable.html
# docs/Documentation/Event.html
# docs/Documentation/Point.html
# docs/Documentation/Zone.html
2017-03-09 10:38:55 +01:00
FlightControl
0bfbf042b5
Documentation refinement of Core Classes
2017-03-07 20:58:53 +01:00