FlightControl
71da9933d7
Cargo auto respawn first part is working
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When all CARGO UNITS of a CARGO_GROUP are destroyed, then when
RespawnOnDestroyed( true ) is used, the CARGO will respawn
automatically.
2017-07-06 11:23:04 +02:00
FlightControl
9f5b9ab04c
Progress
2017-07-06 08:51:08 +02:00
FlightControl
b84541f232
Implemented Cargo limits
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Cargo is only allowed to be boarded or a route can only be done if the
limit of the cargo has not been reached! A few additional methods have
been added like IsDeployed. CARGO_GROUP gets the deployed status if it
is transported.
2017-07-06 07:32:44 +02:00
FlightControl
c22bc1c57f
Created AI_A2A_GCICAP
2017-07-05 10:11:34 +02:00
FlightControl
84055e9798
Updates fixing cargo stuff
2017-07-04 16:34:00 +02:00
FlightControl
ccfcca8f9a
Tweaks for the settings system
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- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
2017-07-04 10:55:45 +02:00
FlightControl
1283caf80b
OK. fixed
2017-07-02 12:55:29 +02:00
FlightControl
af230d9874
Fixed goal problem in TASK_CARGO_TRANSPORT more or less, needs further investigation
2017-07-02 12:44:27 +02:00
FlightControl
33c6290864
Fixed error with __
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Had to test for the presence in raw format, not using __Index
2017-07-02 00:29:17 +02:00
FlightControl
9006e17c25
Fixed problem with BASE:GetParent method
2017-07-01 19:00:44 +02:00
FlightControl
8e5af4ada4
New implementations
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of inheritance
of private - public methods ....
This is a big improvement for many!
2017-07-01 12:32:44 +02:00
FlightControl
133910ac3b
New revised CLEANUP class
2017-06-30 10:27:44 +02:00
FlightControl
2f4361c97a
Fixed dispatching S_EVENT_PLAYER_LEAVE_UNIT fired when no player in unit
...
S_EVENT_PLAYER_LEAVE_UNIT should not be handled when there is no player
in the unit!
but
S_EVENT_MISSION_END should be handled, and also has no initiator!
2017-06-29 14:58:10 +02:00
FlightControl
bccc4abf26
Fixes bug that would loop over every unit in the group.
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Only the players in a group should be unassigned, not all units.
2017-06-29 10:17:55 +02:00
FlightControl
f0c20be967
Improved Task Goal monitoring
2017-06-23 21:54:59 +02:00
FlightControl
6126ec9450
Fixes bug in SET_GROUP
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Was unable to filter on category "ground". Fixed now.
2017-06-23 08:14:02 +02:00
FlightControl
ee30fa6ac2
Merge remote-tracking branch 'refs/remotes/origin/master' into 562-AI-A2A-Dispatcher
2017-06-21 11:48:24 +02:00
FlightControl
d23cf6028b
Updates
2017-06-21 11:48:19 +02:00
Fridge
18ddbdac84
Fix for '-' characters in the prefix string when using FilterPrefix on groups with '-' in the name
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This should replace '-' characters in the search pattern with %- (the escaped version). Thedouble %% is necessary to get the escape sequence through.
2017-06-20 20:51:08 -03:00
FlightControl
c72e6ff9b4
Fixed DCS CTD in 2.1 for destroyed scenery objects.
...
The problem was in the event handler.
getTypeName() for a destroyed scenery object brings DCS into CTD.
2017-06-18 08:31:27 +02:00
FlightControl
dd39ff4e94
Updates
2017-06-13 13:29:48 +02:00
FlightControl
5a7551d312
Progress
2017-06-13 13:17:17 +02:00
FlightControl
e17de754a3
Progress
2017-06-08 15:44:35 +02:00
FlightControl
ce24d2b4a6
Progress
2017-06-08 00:47:56 +02:00
FlightControl
f151e1e5f4
Progress
2017-06-08 00:35:18 +02:00
FlightControl
ef95cfb1f5
Progress
2017-06-07 12:56:43 +02:00
FlightControl
2fb83c89af
Progress
2017-06-06 14:43:40 +02:00
FlightControl
17838d7099
Progress
2017-06-01 13:18:50 +02:00
FlightControl
531f8a9106
Progress
2017-05-31 22:41:29 +02:00
FlightControl
0af5e1428b
Progress
2017-05-30 19:38:56 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
FlightControl
f8ab65ce0e
Reference points implemented
2017-05-28 18:24:44 +02:00
FlightControl
707a5a778a
Merge remote-tracking branch 'refs/remotes/origin/master' into 419-A2A-Tasking
2017-05-28 09:13:03 +02:00
FlightControl
6f183bad74
Update
2017-05-28 09:13:00 +02:00
FlightControl
e06b2c5e4f
Documentation
2017-05-27 10:04:43 +02:00
FlightControl
356f4a041f
Cleaned up the reporting side of A2G tasking
2017-05-26 08:43:30 +02:00
FlightControl
a1a8f90cc5
Removed some old code
2017-05-26 08:35:49 +02:00
Sven Van de Velde
daa68cb110
Merge pull request #542 from FlightControl-Master/541-fix-radio-loop
...
set default value for Loop
2017-05-25 08:52:53 +02:00
FlightControl
bcae1bbd89
Fixed some stuff
2017-05-25 07:44:27 +02:00
FlightControl
30ae32e539
Got ENGAGE A2A task type working.
2017-05-23 13:51:47 +02:00
FlightControl
96f7a79f3a
Working INTERCEPT!
2017-05-23 11:50:28 +02:00
Delta-99
f3a5b735d6
set default value for Loop
...
Set the default value for loop. If not set Broadcast generates an error.
2017-05-22 15:38:24 -04:00
FlightControl
599f31dfae
Final tests done, publishing
2017-05-22 12:17:18 +02:00
FlightControl
8ab12e5e9a
Progress
2017-05-22 10:59:19 +02:00
FlightControl
314032ba3d
Progress
2017-05-22 09:54:07 +02:00
FlightControl
2b0fcd3426
Progress
2017-05-20 22:04:44 +02:00
FlightControl
923ea597ec
Updates
2017-05-20 16:41:45 +02:00
FlightControl
ece08e5e37
Got something working with these coordinates
2017-05-20 16:32:56 +02:00
FlightControl
96fdf72400
Progress implementing teh SETTINGS class and coordinates per Controllable of the player
2017-05-20 13:32:21 +02:00
FlightControl
13449cc9ee
Progress designing system settings
2017-05-20 08:48:57 +02:00