When no category is given, the MESSAGE class will not show the title in
the message.
The scores are now showing between 2 and 5 seconds, and no title is
given. This will be better visually.
- Complex bug fix concerning CARGO_GROUPs loaded units in other clients.
- Complex bug fix concerning ReSpawning of CARGO_GROUPs when the mission
starts.
Client groups connected remotely to a server, are not generating any
birth events on the server. The server therefore thinks that the Group
does not exist ...
This bug is present since 1.5.
Currently building a logic to go "around" that problem using other
functions (the coalition:getPlayerUnits() is key for resolvement)
Now MOOSE can be copied into the mission file, but you'll need to
include a "do file" action of moose.lua in the mission file and copy the
rest of the MOOSE files to the MIZ file.