Applevangelist
73bddddba4
#CTLD - ensure extracting troops are not diverted
2024-04-18 09:30:35 +02:00
Applevangelist
67b43e2c68
#CTLD - Extract troops makes troops run towards the helo
2024-03-28 11:12:23 +01:00
Applevangelist
2ad111dd50
#CTLD - allow availability of crates restriction to one zone
2024-03-28 08:44:54 +01:00
Applevangelist
cb61177252
CSAR/CTLD basic support for MH-60R
2024-03-07 10:20:31 +01:00
Applevangelist
3652376d42
#CTLD - Slight position spawn variation in case you drop > 1 troop groups
2024-03-05 10:34:15 +01:00
Applevangelist
1f9725530f
#CTLD - Added option to inject cargo objects which will not show up in the menu - for inject and move around purposes.
2024-02-27 10:28:00 +01:00
Applevangelist
1468641563
CTLD - avoid UHT beacons between 243 and 320 mHz
2024-01-11 17:14:07 +01:00
kaltokri
64d7946c06
Fix for broken links in master branch
2024-01-02 13:33:10 +01:00
Applevangelist
d640acc7cc
docu
2024-01-01 13:07:08 +01:00
Applevangelist
3bdf4b4c76
#CTLD
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* Fix multi-crate requests deducting too much Stock
2023-12-26 19:18:13 +01:00
Applevangelist
9ce1d360d6
#CTLD
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* Spawn dropped troops in a nice circle 5m (hover: 1.5m) left of the he
2023-12-07 13:31:40 +01:00
Thomas
dd37a42470
Update CTLD.lua ( #2060 )
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Changes from @Rey
2023-12-07 12:12:19 +01:00
Thomas
fac7a5fdc6
Update CTLD.lua ( #2058 )
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Add Remove Crates option
2023-12-04 10:40:38 +01:00
Applevangelist
1f1d1e4f2f
#CTLD
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* Added info event for repairs and builds starting
2023-11-19 15:36:16 +01:00
Applevangelist
6dd69eb6db
CTLD - avoid old mission go haywire with UnitCapabilities()
2023-11-18 16:44:23 +01:00
Applevangelist
1b6aeff005
#CTLD
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* if a unit cannot do troops/crates, those menus are not shown
* renamed `UnitCapabilities()` to `SetUnitCapabilities()`
2023-11-18 16:31:10 +01:00
kaltokri
92b21aa5c1
Fixed broken links in documentation
2023-10-30 14:48:49 +01:00
Applevangelist
51102e47ae
#CTLD
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* Adding re-packing dropped units
2023-10-29 17:44:31 +01:00
Applevangelist
2d081dfc03
CTLD/CSAR - Added sound file location
2023-10-06 11:42:51 +02:00
Thomas
d937ab2679
CTLD ( #1967 )
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* Added option for troops subcategories in menu
2023-06-22 13:46:11 +02:00
Applevangelist
41bb2551d3
#CTLD
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* Ensure new menus can be build if player changes helos
2023-06-03 12:34:18 +02:00
Applevangelist
55ed394782
#UNIT #CTLD
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* Stabilize that sometimes a unit coordinate cannot be found
2023-06-02 08:44:14 +02:00
Applevangelist
ffcc46cb2d
#CTLD
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* Changed VHF modulation to AM
* Added option to have a different sound file for UHF, in case you want to silent FC3 radios
* Thanks to Streakeagle
2023-05-17 09:34:54 +02:00
Applevangelist
943b68f38f
#CTLD
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* placement of dropped crates to better align to unit length
2023-05-11 15:31:24 +02:00
Applevangelist
240307ef94
#CTLD
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* Docu changes
2023-04-20 08:23:03 +02:00
Applevangelist
9869dbd95a
#CTLD
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* Include current group structure in load/save functions
2023-04-16 16:10:46 +02:00
Applevangelist
ad8938cd74
#CTLD
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* Small fix allowing minus signs in template names for repairs
2023-04-15 16:17:01 +02:00
Applevangelist
ee409c45a0
#CTLD
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* Allow save/loadback with precise(r) coordinates for vehicles and troops.
2023-04-13 15:51:21 +02:00
UglySkyfire
5585a8992c
Drop crates from herc as CTLD_Cargo ( #1929 )
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Adds option to drop crates from a herc via parachute drop as CTLD_Cargo that needs proper unpacking - can be picked up be a helo.
2023-03-15 20:12:30 +01:00
Applevangelist
d92a20050c
#CTLD
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* Added/completed add/get/set functions for stock
2023-03-10 10:09:08 +01:00
Applevangelist
9cfed56847
#CTLD logic correction for loading
2023-02-21 11:38:40 +01:00
Applevangelist
4748c66d9c
#CTLD
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* Added method `CTLD:PreloadCrates(Unit,Cratesname,NumberOfCrates)`
2023-02-04 17:21:16 +01:00
Applevangelist
f9aa392c6d
#CTLD_HERCULES
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* Fixed an issue spawning 90 paratroopers instead of 30
2023-02-02 09:35:53 +01:00
Applevangelist
48721859fa
#CTLD
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* Added Subcategories for static cargo objects
2023-01-31 11:27:12 +01:00
Applevangelist
2f4f98cfe0
#CTLD - nobuildmenu option
2023-01-29 18:36:44 +01:00
Applevangelist
57a30621e1
#CTLD added documentation
2023-01-24 15:26:32 +01:00
Applevangelist
53cff8229b
#CTLD
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* Added option movecratesbeforebuild
* Added option surfacetypes for build-in reloads
* Inject function can optionally take surfacetypes
* Inject function can use the center of the zone instead of a random position
#EVENT
* Handle landing event if the place is a SCENERY object (helopad on a map, but not an airbase)
#ZONE
* docu corrections
2023-01-22 13:10:27 +01:00
Applevangelist
55fcaf1c05
#CTLD - Adde Shark III typename
2023-01-12 13:20:12 +01:00
Applevangelist
e47b8f377c
#CTLD/CSAR
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* Small fix for
2023-01-05 10:45:37 +01:00
Applevangelist
9619b11c58
#CTLD
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* add sound folder path option
2022-12-23 13:42:14 +01:00
Thomas
535060153a
CTLD #1851 Add variable for a sound path ( #1852 )
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CTLD #1851 Add variable for a sound path - defaults to `self.RadioPath = "l10n/DEFAULT/"`
2022-12-23 13:39:00 +01:00
Applevangelist
4a299ea53f
#CTLD
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* Added option to inject troops into helos
2022-12-21 14:05:58 +01:00
Applevangelist
5010cdff71
#CTLD
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* Fix to also save crates which have not been moved
2022-12-19 14:04:30 +01:00
Applevangelist
84d301c676
#CTLD
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* Added disallow building in loadzones: my_ctld.nobuildinloadzones = true
2022-12-09 12:37:39 +01:00
Applevangelist
dcfce8b619
#CTLD - enforce modulation on beacons
2022-12-07 18:50:26 +01:00
Applevangelist
9ea4a5dbd4
#CTLD less log noise
2022-12-06 12:49:27 +01:00
Applevangelist
508e36d327
#CTLD Fix for Beacon Zone disappearing too fast
2022-12-03 14:37:01 +01:00
Applevangelist
37b1e7366c
*smaller fixes
2022-12-02 16:39:09 +01:00
Applevangelist
df0c0ec21e
#CTLD
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* Small fix for BEACON Zones
2022-11-29 15:39:58 +01:00
Applevangelist
d4a06089c9
#CTLD
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* Change call order to move troops, vehicle on `onafter..` internally
* added pseudo-function for "OnBefore..."
2022-11-13 13:37:25 +01:00