COORDINATE:GetTemperature(height) returns the temperature (optionally as a function of height ASL).
COORDINATE:GetPressure(height) returns the pressure (optionally as a function of height ASL).
COORDINATE:GetWind(height) returns the wind direction and strength (optionally as a function of height ASL).
UTILS.BeaufortScale(speed) returns the Beaufort number and wind description as a function of wind speed.
COORDINATE class: added two new functions to find the nearest road and coordinates to a destination using roads.
CONTROLLABLE class: added new function to route a controllable using roads.
Added additional arguments for markers as introduced in DCS 2.5.
RAT improvements:
- Added onboard num via input.
- Added description of WPs.
- Fixed markers.
* Added Message Type Methods
* SETTINGS menu has been added with Message Type display times
* Modifed the FSM action classes to use the new Message Type methods.
* Added new methods to COORDINATE allowing to place marks for players on
the map. Now marks can be placed on the map using :AddToAll(),
:MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(),
:MarkToGroup() and marks can be removed using :RemoveMark()
* Detection reports of DETECTION classes now are returned as a REPORT
object. So they can be streamed with various delimiters \n or , or
other...
* If a coordinate needs to be represented by BR or BRAA, then a "source"
controllable is required, which is usually the player aircraft. If not
given, the coordinate will be returned in MGRS mode!!!
Now the LL menu is replaced by 2 menus:
- Lon/Lat Degree Min Sec (LL DMS)
- Lon/Lat Degree Dec Min (LL DDM)
LL Accuracy menu options are only available when LL DDM. As agreed, for
DMS there won't be any accuracy. Optimized the menu settings logic.
Default menu setting is BR for A2G and BRAA for A2A.
Added the IsInstanceOf check in COORDINATE:ToString method. If Task is
given, (the Task), then it is checked which parent task it was from. If
A2A, the mode will be A2A, if A2G or CARGO, the mode will be A2G. If
Task was not given, then the unit type will decide upon the A2A or A2G
mode.
- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
-- Improved menu system. Much shorter Detection menus now.
-- Improved Detection IDs. Each detection item has now an ID.
-- Added coordinate system.
-- Added menu system to manage coordinates. A system settings menu has
been added.
-- Coordinates can now be switched between LL Degrees, LL Decimal and
MGRS
-- COORDINATE class added.
When unboarding, the cargo would it the client helicopter on the path,
this is fixed by positioning the cargo at the direction of the target
unboarding point. No helicopter anymore in between.