Applevangelist
e26caa2f74
smaller fixes
2025-01-26 17:34:22 +01:00
Applevangelist
b75fff60c8
xx
2025-01-26 14:54:19 +01:00
Applevangelist
4ac57fce7a
#CTLD - Added CTLD:GetGenericCargoObjectFromGroupName(GroupName) to get the generic CTLD_CARGO entry from a group name.
2025-01-26 13:54:28 +01:00
Applevangelist
25a9a0120a
#CTLD
...
- If stock is set, show stock number in menu entries
- Corrected table build for GetStockCrates/Troops/Statics
2025-01-26 13:29:18 +01:00
Applevangelist
66a1fa8af5
#CTLD - small fix for LoadesGroupsTable inserts
2025-01-25 15:54:29 +01:00
Applevangelist
1b4033cfce
CTLD Small fix for PlayerTask ExtractTroops
2025-01-25 15:04:33 +01:00
Applevangelist
068a1ab99c
#CTLD
...
- Added `OnAfterLoaded` which gives you access to the rebuild troops and vehicles in a table of loaded groups, each entry is a table with three values: Group, TimeStamp and CargoType
2025-01-24 10:29:52 +01:00
Applevangelist
92a05ca74a
#CTLD - If troops or vehicles have a stock set, you can only inject as many as there are in stock. Specifically, when using persistence, the load function will restrict to inject more objects than are in stock, each inject draws on the stock.
2025-01-19 18:22:25 +01:00
Applevangelist
def622a02c
#CTLD - InjectTroops - if precision coords is true, do also not randomize unit positions.
2025-01-12 17:09:31 +01:00
Applevangelist
474f767e56
#CTLD - Clarify doc for Hook loadable stuff
2025-01-04 13:24:51 +01:00
Applevangelist
62337f445a
#CTLD - Save and load special static shapes, if they are set
2024-12-31 14:04:46 +01:00
Applevangelist
55c5a23616
#CTLD Bugfix in selecting correct helo distance when hover/ground for the Chinook
2024-12-27 12:25:00 +01:00
Applevangelist
0427c0d3a7
#CTLD - Added GetLoadedCargo(Unit)
2024-12-18 12:34:30 +01:00
Applevangelist
aadc03c38d
#CTLD Added option/value for my_ctld.TroopUnloadDistHoverHook
2024-12-11 14:17:58 +01:00
Applevangelist
be87103b53
#CTLD - fixed a collision when extracting on a possible distance key duplication
2024-10-29 13:18:55 +01:00
Bryan Keller
ece0a46f97
Update CTLD.lua to update the correct Kiowa typename to OH58D
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Update CTLD.lua to update the correct Kiowa typename to OH58D
2024-09-25 18:59:26 -07:00
Applevangelist
ae08c87822
#CTLD
2024-09-15 19:24:24 +02:00
Applevangelist
865042a843
#CTLD #CSAR Function to add own SET_GROUP for pilots
2024-09-06 16:40:41 +02:00
Applevangelist
97f11c93bb
#CTLD
2024-09-01 12:41:36 +02:00
Applevangelist
81f8e84ca4
xx
2024-08-29 10:22:14 +02:00
Applevangelist
d74de11b8b
CTLD small fix of container shape
2024-08-27 18:37:21 +02:00
Applevangelist
f903844059
#CTLD - fix for type name restrictions in other functions
2024-08-27 10:56:14 +02:00
Applevangelist
68b2b452cc
xx
2024-08-26 18:30:41 +02:00
Applevangelist
668d120d60
CTLD Small fix for crate removal
2024-08-26 18:22:32 +02:00
Applevangelist
7543f31c85
#CTLD
...
* Added option for crates to have any static shape (per crate type option)
* Added option for crates only to be transported by defined helo type names (per crate type option)
2024-08-26 15:52:50 +02:00
Applevangelist
c58a954d18
#CTLD
...
* Fix for spawning the correct number of crates on inject
* Simplified example docu section 7 on how to build a FARP
* Some prep work for additional stuff
2024-08-23 12:44:17 +02:00
Applevangelist
e77d61c4cb
small correction
2024-08-20 10:55:41 +02:00
Applevangelist
504142c585
#CTLD Added self.TroopUnloadDistGround = 1.5, and self.TroopUnloadDistHover = 5,
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#CSAR Added option to switch off ADF beacons
2024-08-20 10:47:28 +02:00
Applevangelist
e746617139
#Rap up changes
2024-08-18 13:58:18 +02:00
Applevangelist
aeb1664134
CTLD
2024-08-17 11:36:01 +02:00
Applevangelist
19f6a8d8f6
#DYNAMICCARGO - Added functionalty
2024-08-16 09:36:29 +02:00
Applevangelist
35c24810f9
xx
2024-08-12 17:00:52 +02:00
Thomas
a54944b021
Update CTLD.lua ( #2164 )
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#CTLD
* Fix for helo being no Chinook not finding crates e.g. on a ship or FARP
* `nil` check for static cargo position check
2024-08-12 11:39:03 +02:00
Applevangelist
69176c118f
#CTLD docu
2024-08-10 10:15:36 +02:00
Applevangelist
7ae98ef5f9
# DCS 2.9.7.58923 - Fixes for the Chinhook and handling of dynamically spawned cargo stuff. Additional Kola airbase names.
2024-08-10 09:58:21 +02:00
Applevangelist
c1958b62ff
#CTLD - OnAfterTroopsRTB, added Zone Name and Zone Object as last 2 parameters handed
2024-08-09 10:12:57 +02:00
Applevangelist
4cb784cc18
OH-58D typename
2024-08-03 14:33:31 +02:00
Applevangelist
16655cf070
CH47F types added plus doorcheck
2024-08-03 14:30:27 +02:00
Applevangelist
40053670ea
Misc
2024-08-03 13:48:15 +02:00
Applevangelist
e6aa341863
Dynamic Slots - fixes for #GROUP, #UNIT, #CSAR and #CTLD
2024-07-14 18:48:07 +02:00
Thomas
2d1fcb9be8
Update CTLD.lua
2024-06-15 08:12:54 +02:00
Applevangelist
333ed629bb
Adding Kiowa support in CSAR und CTLD
2024-06-07 16:03:45 +02:00
Applevangelist
7d3ad15f39
#CTLD - Move troops to active Zones only
2024-05-11 09:37:28 +02:00
Applevangelist
fc52e06318
#CSAR #CTLD - Added OH-6A
2024-05-01 13:52:10 +02:00
Applevangelist
8b2237d183
#CTLD small G fix
2024-04-19 15:45:11 +02:00
Applevangelist
73bddddba4
#CTLD - ensure extracting troops are not diverted
2024-04-18 09:30:35 +02:00
Applevangelist
67b43e2c68
#CTLD - Extract troops makes troops run towards the helo
2024-03-28 11:12:23 +01:00
Applevangelist
2ad111dd50
#CTLD - allow availability of crates restriction to one zone
2024-03-28 08:44:54 +01:00
Applevangelist
cb61177252
CSAR/CTLD basic support for MH-60R
2024-03-07 10:20:31 +01:00
Applevangelist
3652376d42
#CTLD - Slight position spawn variation in case you drop > 1 troop groups
2024-03-05 10:34:15 +01:00