607 Commits

Author SHA1 Message Date
FlightControl
6b2e9fcb5f Documentation 2018-09-22 09:34:36 +02:00
FlightControl
136a2ce5f2 Documentation test 2018-09-22 09:28:08 +02:00
FlightControl
e274ac3151 Documentation 2018-09-21 21:18:40 +02:00
FlightControl
c8f2786611 Unboarding and Unboarding timing updates. 2018-09-21 16:29:53 +02:00
FlightControl
8516cb349c Test 2018-09-21 15:24:40 +02:00
FlightControl
fc5cbb7862 Documentation 2018-09-21 13:21:04 +02:00
FlightControl
99b1532974 docs 2018-09-20 22:02:27 +02:00
FlightControl
3625ad37b4 Documentation 2018-09-20 21:43:05 +02:00
FlightControl
1345bdcb10 Refinement of the code.
- ALL the Pickup event code has changed. A Height parameter has been added.
- ALL the Deploy event code has changed. A Height parameter has been added.
- ALL the Home event code has changed. A Height parameter has been added.
- ZONE_POLYGON now also has a create zone event triggered.
2018-09-20 20:08:00 +02:00
FlightControl
337e7eab53 Fixed the remaining issues with APCs, Helicopter and Airplane cargo dispatchers. 2018-09-19 05:14:20 +02:00
funkyfranky
f5022a12f8 Merge branch 'develop' into FF/Develop 2018-09-18 14:53:35 +02:00
FlightControl
08fffb9004 Improvements to cargo AI handling. 2018-09-18 13:49:37 +02:00
FlightControl
02aff87b9f Frank, pushing a fix for APCs, please test. Helicopters will be adapted and planes too later. 2018-09-18 13:08:02 +02:00
funkyfranky
85640c5884 Merge branch 'develop' into FF/Develop 2018-09-17 12:53:40 +02:00
FlightControl
f8e1c21a13 Improvement of the C-130 and C-17A 2018-09-17 11:17:59 +02:00
funkyfranky
98b427a26f Warehouse v0.4.9
Added option to force cargo bay limit and cargo asset weight.
2018-09-17 00:23:04 +02:00
funkyfranky
fdfb5266b3 Merge branch 'develop' into FF/Develop 2018-09-13 23:22:23 +02:00
FlightControl
337b7a69b2 Pushing some big fixes for DETECTION, SPAWN and AI_A2A_DISPATCHER. Fingers crossed. 2018-09-13 20:48:38 +02:00
FlightControl
44866e6d58 Communicate in the trace the GCICAP setup correctly. 2018-09-13 18:04:44 +02:00
funkyfranky
54ae3ed62b Warehouse v0.4.4
- Fixed little bug in warehouse.
- Added home event function to cargo airplane. Planes are now going home after job is done.
- Added false option for :Destroy() to generate no event.
- Added false parameter to respawn function.
2018-09-12 23:04:39 +02:00
funkyfranky
d6cbd40575 Merge branch 'develop' into FF/Develop 2018-09-12 00:27:54 +02:00
FlightControl
9c9633ba23 Added FilterActive() method in SET\_UNIT, SET\GROUP, SET\_CLIENT.
Haven't tested the behaviour for CLIENTs joining and leaving.
2018-09-11 20:38:09 +02:00
FlightControl
d5e2365bb3 More updates to fix the RemoveUnit problems for DATABASE and SETs. 2018-09-11 15:26:23 +02:00
funkyfranky
64ed3a119f Merge branch 'develop' into FF/Develop 2018-09-09 22:04:52 +02:00
FlightControl
72538597ad Fixing additional problems with AI cargo helicopters 2018-09-09 19:45:49 +02:00
FlightControl
5c5b9df470 Fixing problem with AI cargo helicopter pickup 2018-09-09 18:44:04 +02:00
funkyfranky
3ec2d525a9 Merge branch 'develop' into FF/Develop 2018-09-09 00:04:25 +02:00
FlightControl
69934a8cae Fixes for relocation. 2018-09-08 17:08:52 +02:00
FlightControl
0948229335 Implemented the option for APC dispatcher and APC cargo, not to disembark when enemies are nearby. The CombatRadius is zero. 2018-09-08 15:42:06 +02:00
funkyfranky
718679b5dd Warehouse v0.3.7w 2018-09-07 16:41:23 +02:00
funkyfranky
c2064690f1 AI CARGO
Added new routines by Sven.
Due to conflicts just overwriting the old ones.
2018-09-06 23:25:19 +02:00
FlightControl
703dac8251 Optimization solving the overloading problem with Loaded event for cargo deployment. 2018-09-06 20:31:33 +02:00
FlightControl
5bd6f4901f Fixed issues with pickup zones. 2018-09-06 19:23:13 +02:00
FlightControl
5c29f48a88 Home event handler implementation for APCs and Helicopters. airplanes is to be further investigated. 2018-09-06 18:36:31 +02:00
FlightControl
ea60e43584 Documentation updates 2018-09-05 21:24:11 +02:00
FlightControl
ab19c696c3 Fixing an issue with cargo links. 2018-09-05 20:55:56 +02:00
FlightControl
415b740196 Workable solution? 2018-09-05 20:11:41 +02:00
FlightControl
01add98b7a Improved logic 2018-09-05 16:33:31 +02:00
FlightControl
31fba973e5 Progress 2018-09-05 06:59:22 +02:00
FlightControl
81b0c3a050 Reworking cargo 2018-09-05 06:03:56 +02:00
funkyfranky
13451ed602 Warehosue v0.3.4
Fixed some bugs.
Helos on ships are now not spawned in uncontrolled state due to DCS bug.
Self requests are not deleted from the pending queue any more in case they return to their warehouse.
2018-09-03 21:51:38 +02:00
funkyfranky
c9e44dd865 Warehosue v0.3.3 2018-09-02 23:49:02 +02:00
funkyfranky
1097c02b06 Merge branch 'develop' into FF/Develop 2018-08-31 20:11:18 +02:00
FlightControl
97feeaeaf3 Update 2018-08-30 20:56:10 +02:00
FlightControl
d4d05f4693 Updates on cargo handling of core engine. 2018-08-30 20:48:14 +02:00
funkyfranky
0ebbbde6c3 Merge branch 'develop' into FF/Develop 2018-08-30 17:56:36 +02:00
FlightControl
42b04dedaa Optimized boarding logic. Now it works correct.
Adjust speed at the end to ensure that vehicles park closer to the cargo when carriers are in formation.
2018-08-30 06:07:26 +02:00
FlightControl
25777afdd1 - Now the cargo is sorted from large to small for dispatching.
- The carrier which has a unit that fits the group size, will be routed towards that cargo.
- When boarding, the carrier(s) will then be boarded with any cargo group that is available that fits the remaining cargo bays.
2018-08-29 19:23:46 +02:00
funkyfranky
6b7a778eac Merge branch 'develop' into FF/Develop 2018-08-28 17:45:13 +02:00
FlightControl
1aabb1bfbd - fixed cargo APC unloading in case of enemy presence and loading in case of enemy destroy or leave.
- fixed boarding near range to 5 meters for cargo units.
2018-08-28 07:16:42 +02:00