MOOSE generated documentation [skip ci]

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Applevangelist
2023-05-13 21:47:29 +00:00
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@@ -1995,13 +1995,13 @@ The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoi
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).EnRouteTaskFAC">CONTROLLABLE:EnRouteTaskFAC(Radius, Priority)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).EnRouteTaskFAC">CONTROLLABLE:EnRouteTaskFAC(Frequency, Modulation, CallsignID, CallsignNumber, Priority)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose a targets (enemy ground controllable) around as well as other assigned targets.</p>
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<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).EnRouteTaskFAC_EngageGroup">CONTROLLABLE:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)</a></p></td>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CONTROLLABLE).EnRouteTaskFAC_EngageGroup">CONTROLLABLE:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink, CallsignID, CallsignNumber, Frequency, Modulation)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.</p>
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@@ -5134,7 +5134,8 @@ Note that this can only work on GROUP level, although individual UNITs can be co
<p>(AIR) Aircraft will act as an AWACS for friendly units (will provide them with information about contacts).</p>
<p>No parameters.</p>
<p>No parameters.
<a href="https://wiki.hoggitworld.com/view/DCS_task_awacs">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskAWACS" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -5224,7 +5225,8 @@ Note that this can only work on GROUP level, although individual UNITs can be co
<p>(GROUND) Ground unit (EW-radar) will act as an EWR for friendly units (will provide them with information about contacts).</p>
<p>No parameters.</p>
<p>No parameters.
See <a href="https://wiki.hoggitworld.com/view/DCS_task_ewr">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskEWR" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -5257,7 +5259,9 @@ Note that this can only work on GROUP level, although individual UNITs can be co
<p>(AIR) Engaging a controllable.</p>
<p>The task does not assign the target controllable to the unit/controllable to attack now; it just allows the unit/controllable to engage the target controllable as well as other assigned targets.</p>
<p>The task does not assign the target controllable to the unit/controllable to attack now;
it just allows the unit/controllable to engage the target controllable as well as other assigned targets.
See <a href="https://wiki.hoggitworld.com/view/DCS_task_engageGroup">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskEngageGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -5547,6 +5551,9 @@ Note that this can only work on GROUP level, although individual UNITs can be co
<p>(AIR) Search and attack the Unit.</p>
<p>See <a href="https://wiki.hoggitworld.com/view/DCS_task_engageUnit">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskEngageUnit" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
@@ -5690,14 +5697,15 @@ Note that this can only work on GROUP level, although individual UNITs can be co
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<h2><a id="#(CONTROLLABLE).EnRouteTaskFAC" ><strong>CONTROLLABLE:EnRouteTaskFAC(Radius, Priority)</strong></a></h2>
<h2><a id="#(CONTROLLABLE).EnRouteTaskFAC" ><strong>CONTROLLABLE:EnRouteTaskFAC(Frequency, Modulation, CallsignID, CallsignNumber, Priority)</strong></a></h2>
</div>
<p>(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose a targets (enemy ground controllable) around as well as other assigned targets.</p>
<p>The killer is player-controlled allied CAS-aircraft that is in contact with the FAC.
If the task is assigned to the controllable lead unit will be a FAC.</p>
<p>Assigns the controlled group to act as a Forward Air Controller or JTAC. Any detected targets will be assigned as targets to the player via the JTAC radio menu.
Target designation is set to auto and is dependent on the circumstances.
See <a href="https://wiki.hoggitworld.com/view/DCS_task_fac">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskFAC" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -5709,13 +5717,52 @@ If the task is assigned to the controllable lead unit will be a FAC.</p>
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<p>
<a href="DCS.html##(Distance)">DCS#Distance</a>
<strong><strong>Radius</strong></strong>
#number
<strong><strong>Frequency</strong></strong>
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<p> The maximal distance from the FAC to a target.</p>
<p>Frequency in MHz. Default 133 MHz.</p>
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</div>
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<p>
#number
<strong><strong>Modulation</strong></strong>
</p>
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<p>Radio modulation. Default <code>radio.modulation.AM</code>.</p>
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<p>
#number
<strong><strong>CallsignID</strong></strong>
</p>
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<p>CallsignID, e.g. <code>CALLSIGN.JTAC.Anvil</code> for ground or <code>CALLSIGN.Aircraft.Ford</code> for air.</p>
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<p>
#number
<strong><strong>CallsignNumber</strong></strong>
</p>
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<p>Callsign first number, e.g. 2 for <code>Ford-2</code>.</p>
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@@ -5751,14 +5798,15 @@ If the task is assigned to the controllable lead unit will be a FAC.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top">
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<h2><a id="#(CONTROLLABLE).EnRouteTaskFAC_EngageGroup" ><strong>CONTROLLABLE:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink)</strong></a></h2>
<h2><a id="#(CONTROLLABLE).EnRouteTaskFAC_EngageGroup" ><strong>CONTROLLABLE:EnRouteTaskFAC_EngageGroup(AttackGroup, Priority, WeaponType, Designation, Datalink, CallsignID, CallsignNumber, Frequency, Modulation)</strong></a></h2>
</div>
<p>(AIR + GROUND) The task makes the controllable/unit a FAC and lets the FAC to choose the target (enemy ground controllable) as well as other assigned targets.</p>
<p>The killer is player-controlled allied CAS-aircraft that is in contact with the FAC.
If the task is assigned to the controllable lead unit will be a FAC.</p>
If the task is assigned to the controllable lead unit will be a FAC.
See <a href="https://wiki.hoggitworld.com/view/DCS_task_fac_engageGroup">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskFAC_EngageGroup" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
@@ -5832,6 +5880,52 @@ If the task is assigned to the controllable lead unit will be a FAC.</p>
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<p>
#number
<strong><strong>CallsignID</strong></strong>
</p>
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<p>CallsignID, e.g. <code>CALLSIGN.JTAC.Anvil</code> for ground or <code>CALLSIGN.Aircraft.Ford</code> for air.</p>
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<p>
#number
<strong><strong>CallsignNumber</strong></strong>
</p>
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<p>Callsign first number, e.g. 2 for <code>Ford-2</code>.</p>
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<p>
<strong><strong>Frequency</strong></strong>
</p>
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<p></p>
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<p>
<strong><strong>Modulation</strong></strong>
</p>
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<p></p>
</div>
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<h2><strong>Return value:</strong></h2>
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@@ -5914,7 +6008,8 @@ If the task is assigned to the controllable lead unit will be a FAC.</p>
<p>(AIR) Aircraft will act as a tanker for friendly units.</p>
<p>No parameters.</p>
<p>No parameters.
See <a href="https://wiki.hoggitworld.com/view/DCS_task_tanker">hoggit</a>.</p>
<div id= "#Functions##EnRouteTaskTanker" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">