72 Commits

Author SHA1 Message Date
Khopa
f4b07cb518 New game wizard : added to slider to choose starting money 2020-10-10 16:21:41 +02:00
Dan Albert
1fa18447e1 Show player slots in the overview. 2020-10-09 20:07:54 -07:00
Dan Albert
5ce942c9a0 Confirm mission start when no client slots exist.
Especially considering the button in this position used to be how
players added client slots, confirm that they in fact want to launch
an AI-only mission before launching, and guide them toward the new UI.
2020-10-07 17:09:57 -07:00
Dan Albert
6ce82be46b Set up split/join points. 2020-10-04 12:24:31 -07:00
Dan Albert
ff083942e8 Replace mission planning UI.
Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".

A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.

The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.

The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.

Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.

Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00
Khopa
4031c9b978 Possible to sell/buy units at SAM location and in airports. 2020-09-19 17:11:43 +02:00
Donnie
cdf8c3b6e5 menu bar and info panel spacing 2020-06-24 22:09:31 -04:00
Khopa
83e46ddc97 SEAD AI will only target the designated target group. 2020-06-21 17:50:06 +02:00
Khopa
8afdf5ef65 Polishing, Bug Fixes, Slight improvements to flight generator for BARCAP. 2020-05-29 03:05:27 +02:00
Khopa
fc64e57495 Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
Added finances menu, and info panel.
2020-05-29 00:40:06 +02:00
Khopa
6dec5ea8f8 Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes. 2020-05-27 21:45:58 +02:00
Khopa
2936df6a02 Fix error (unable to start DCS liberation if no save file exists) 2019-10-26 20:58:28 +02:00
Khopa
9f319ab99a Added loadout editor to mission preparation screen. 2019-10-19 16:14:40 +02:00
Khopa
48a40f2511 Stats view now has a tab for vehicles forces. Display waypoint coordinates in waypoint tab. 2019-10-19 13:12:21 +02:00
Khopa
7fbc75b375 New mission briefing menu, work in progress. 2019-10-19 00:07:37 +02:00
Khopa
18bcc1bce7 Implemented stats view. 2019-07-13 14:08:44 +02:00
Khopa
e8a8364ac2 Added back the settings menu in the new UI 2019-07-12 23:13:03 +02:00
Khopa
bb32f47b8c Implemented basic base menu to buy units 2019-07-06 13:21:03 +02:00
Khopa
9a73c78705 Using a singleton QObject to propagate game model update across whole app 2019-07-05 21:43:14 +02:00
Khopa
8246c8e94b Top bar layout, added some icons and possible to pass turn 2019-07-05 21:02:18 +02:00
Khopa
89e8ef65ea Added about dialog & credits + icon in pass turn button 2019-07-05 20:44:01 +02:00
Khopa
2428d39308 Implemented top bar with turn counter and budget info. Added CSS stylesheet. 2019-07-05 20:05:27 +02:00