Simon Clark
24a212a987
Make the C-130 work. For real this time.
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Also separate out SEAD and DEAD taskings. Some aircraft can DEAD but not SEAD.
Also make the recruitment menu use the pretty names in the alphabetical sort func.
2021-01-17 21:41:02 +00:00
Simon Clark
3282ba0302
Hercules mod has AC-130s, so CAS makes sense too.
2021-01-17 21:10:14 +00:00
Simon Clark
a4db443f93
Add the Hercules to strike tasks.
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It's not strike capable per se, but can transport objects for a strike.
2021-01-17 14:56:36 +00:00
Dan Albert
f8276f7e59
Don't defend against air threats from FOBs.
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FOBs (and broken runways) do not need to be considered as sources of air
threats.
Fixes https://github.com/Khopa/dcs_liberation/issues/778
2021-01-17 01:17:33 -08:00
Dan Albert
b545634d87
Revert accidental display options default change.
2021-01-16 15:30:54 -08:00
Dan Albert
5da4cace94
Don't plan BARCAPs so aggressively.
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Limit the commit range of a BARCAP to halfway to the closest enemy
airbase so that they don't become offensive missions.
This has the side effect of largely reducing long retreats to hold
points from front line airfields, since the package can get much closer
without being at risk of engagement by an enemy BARCAP.
Fixes https://github.com/Khopa/dcs_liberation/issues/742 .
2021-01-16 15:26:25 -08:00
Dan Albert
1a2475dc25
Add display option for BARCAP commit range.
2021-01-16 15:15:40 -08:00
Dan Albert
2374239238
Fix doctrine inversion in threat zones.
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The threat zone is the zone project by the given coaltition, not against
it.
2021-01-16 14:01:53 -08:00
Simon Clark
f84d77d334
Fix startup faction error.
2021-01-14 15:30:08 +00:00
Simon Clark
5a275e6153
Missed some subs.
2021-01-13 20:45:59 +00:00
Simon Clark
5f07069f1d
Remove submarines for the time being.
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They definitely feel too much like placeholders at this point.
They should be removed until they're in a better state.
https://forums.eagle.ru/topic/251238-submarines is a good read on the topic.
2021-01-13 19:52:35 +00:00
Simon Clark
1e1cebc3fc
Display a "No aircraft available" message.
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If in the create flight dialog, there are no suitable aircraft for a task, or no aircraft left at all, a suitable message is now shown that prevents the user from creating a flight.
Also adds in a quick "remember what plane the user had selected last" feature.
2021-01-13 12:11:53 +00:00
Simon Clark
c40ad75fa2
Add DEAD to the selectable aircraft list.
2021-01-13 10:37:05 +00:00
Simon Clark
c80db72bf7
Changelog.
2021-01-12 19:03:02 +00:00
Simon Clark
727ec6bc28
Filter mission types by aircraft.
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First stab at implementing #392 .
You can now only select aircraft types that can do the selected task.
2021-01-12 18:58:29 +00:00
Simon Clark
9ebad734a9
Changelog.
2021-01-12 17:30:15 +00:00
Simon Clark
0094628f6b
Add the S-3B Viking into the game.
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It's a carrier-based strike/anti-ship platform. What's not to love?
Completes #759 .
2021-01-12 14:57:29 +00:00
Simon Clark
abbb046566
Add the SH-60B Seahawk into the game.
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It was requested in #759 , and also carries the Penguin AShM, which could be fun.
2021-01-12 12:27:31 +00:00
Dan Albert
a1136953d0
Fix custom waypoints.
2021-01-11 20:16:23 -08:00
Dan Albert
3298a5c6ad
Improve front line flight plans.
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Fixes https://github.com/Khopa/dcs_liberation/issues/462
2021-01-10 15:03:42 -08:00
Simon Clark
5e24fe9bb1
Poland is now Poland again.
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The Mission Editor can be tricked into giving factions any unit.
Therefore, Poland can be Poland again, and not CJTFB.
2021-01-10 13:16:40 +00:00
Simon Clark
bc5b32ddef
Changelog.
2021-01-10 13:09:28 +00:00
Simon Clark
7269dbb79d
Edit Flight window is now dynamically sized.
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This means that the waypoint names no longer get cut off.
Contributes-to: Khopa/dcs_liberation#754
2021-01-10 13:07:02 +00:00
Simon Clark
6f5bb6ffa2
Fix HQ7 generation error.
2021-01-10 11:46:58 +00:00
root0fall
7d0b738918
fix 588 - long waypoint descriptor in kneeboard generation
2021-01-09 23:35:47 -08:00
Dan Albert
1539d9c7ed
Add a 1985 East German faction.
2021-01-09 16:02:51 -08:00
Dan Albert
4ae95e06ef
Add a 1985 French faction.
2021-01-09 16:02:51 -08:00
Dan Albert
fa1166d014
Limit reserve ground units to 10.
...
Allowing these to grow infinitely leads to some really weird behaviors
when the enemy has been buying reserves long enough, where capturing a
base might result in 80 enemy vehicles suddenly at the gates.
This is just an interim fix. Ideally these units would be reinforcing
the front line as needed
(https://github.com/Khopa/dcs_liberation/issues/382 ), and a CP could be
lost without needing to completely destroy the defender.
2021-01-09 13:10:21 -08:00
Dan Albert
2d9e5fe984
Fix handling of destroyed buildings.
2021-01-08 19:21:06 -08:00
Simon Clark
7ae934e940
Make new flight comboboxes auto-adjust their size.
...
Content was previously being cut off when the first airport selected had a shorter name than the one the player wanted.
2021-01-08 22:52:21 +00:00
Simon Clark
64b2eeface
Stop loadout resetting each time the editor opens.
2021-01-08 10:22:56 +00:00
Simon Clark
558dc591a3
Made the payload editor more user-friendly.
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A user can now modify the existing default loadout, rather than starting from scratch.
Also adds WIP handling for removed pylons, which looks like it may need some PyDCS work.
Also fixes the F-14B default loadouts for everything OTHER than fighter sweep again.
2021-01-08 09:42:09 +00:00
Simon Clark
0bfd766a0b
Make the base capture cheat also toggleable.
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Also changelog.
2021-01-07 23:04:33 +00:00
Simon Clark
7741713a7c
Makes the base intel window scrollable.
...
Contributes-to: Khopa/dcs_liberation#691
2021-01-07 22:56:04 +00:00
Khopa
454b540bce
2.3.4 changelog hadn't been added on develop branch.
2021-01-07 21:56:07 +01:00
Simon Clark
591c62b6d5
Make frontline advance/retreat cheats optional.
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This can now be toggled on and off in the cheats menu.
2021-01-07 17:46:06 +00:00
Simon Clark
fdb4a7b055
Try to prevent objectives getting the same name.
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Fixes Khopa/dcs_liberation#745
2021-01-07 17:22:43 +00:00
Simon Clark
f845ad9b31
Move the OCA payload type from runway->aircraft.
2021-01-07 15:56:00 +00:00
Simon Clark
f5f33ec865
Fixes the F-14B fighter sweep loadout.
...
The default one just picked two external tanks, so using the CAP one.
Fixes Khopa/dcs_liberation#663
2021-01-07 15:52:24 +00:00
Simon Clark
d35faf15d7
Tuples require a comma after a single item.
2021-01-07 13:42:21 +00:00
Simon Clark
7085bce6d4
Add support for some extra loadout types.
...
Also fixes the bug that @Starfire13 spotted in Khopa/dcs_liberation#744 .
2021-01-07 13:37:16 +00:00
Simon Clark
a81890e844
Changelog.
2021-01-07 12:35:08 +00:00
Simon Clark
8dbec21b02
Adds Iran 1988 Faction.
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Also adds the SA342 Gazelle to Iraq, as they used them.
Adds associated pretty names.
2021-01-07 12:34:35 +00:00
Simon Clark
a654c8229a
Make the default loadout code more resilient.
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It can now cope with the payload overrides defined in the db.
2021-01-07 11:31:46 +00:00
Simon Clark
f2e35c185b
Displays the default loadout in the payload UI.
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The default loadout is now displayed whenever the custom loadout checkbox is unchecked.
The custom loadout is reset when the custom loadout is checked, to force the user to be prescriptive about the loadout.
Contributes-to: Khopa/dcs_liberation#725
2021-01-07 01:45:45 -08:00
Simon Clark
062c2643ad
Adds rockets/hellfires to Apaches where sensible.
2021-01-06 17:18:13 -08:00
Simon Clark
088c7b35ba
Adds more strategic & maritime bombers for Russia.
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Also adds the prettified name for the Tu-142.
2021-01-06 17:16:03 -08:00
walterroach
ef439a6c42
Merge pull request #736 from SimonC6R/fix-carrier-sam-rings
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Carrier group threat rings move with the carrier.
2021-01-06 17:24:15 -06:00
Dan Albert
40956a4042
Merge pull request #738 from SimonC6R/remove-pyotr-velikiy
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Remove Pyotr Velikiy from the generator for now.
2021-01-06 12:43:59 -08:00
Simon Clark
8680e90e3b
Changelog.
2021-01-06 20:42:10 +00:00