* Added F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI version 1.1).
* Updated F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI) to version 1.2.
* F/A-18E/F Super Hornet AI Tanker (version 1.2) support merged to Retribution.
* Updated the pydcs extension to version 1.4.
* Splash Damage with Clusters and Ship Radar effects
Based on the Splash Damage 2.0 by wheelyjoe, FrozenDroid and spencershepard/GRIMM (21 December 2021 version)
New features:
-damage boost for parked aircraft since they are hard to kill (DCS: Retribution OCA/Aircraft mission improvement)
-cluster weapons support
-helicopter gunship autocannon fragmentation effect support
-napalm will now spawn fire on impact
-ship radars might turn off when hit with anti-radiation missiles
-BDA messages for splash damage
New features can be tweaked, turned on or off in the Retribution settings and/or in the script options.
* Updated changelog.md
* Added missing changelog entry from 29 May 2022 to Weapons_Damage_Updated.lua
* Integrate splashdamageclusters into original
* Fix 'nil' exceptions
* Remove Ghosti's original implementation
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Co-authored-by: Raffson <Raffson@users.noreply.github.com>
* Corrected Squadron sizes for Fuzzle's campaigns + Scenic Merge
* Scenic Merge - Set performance to an accurate 3
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Co-authored-by: Thomas MONZIE <thomas.monnzie@gmail.com>
Co-authored-by: tmz42 <tmz42@users.noreply.github.com>
Includes an Argentina 1982 faction for testing purposes, although it's
sparse because of a lack of assets in DCS.
Note that the carrier is mispelled as the Vienticinco in the game.
Includes prerequisite pydcs update.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3123.
yaml to json
I had originally opted for iron bombs for anti-runway as the AI sometimes miss with the Durandals because they release them from too high an altitude. But after using them for a while, I am finding they appear to do no worse than with iron bombs. So, might as well let them use the dedicated anti-runway weapon.
We don't need explicit configuration of initial points. The plane
automatically configures any steerpoint immediately before a target
point as an initial point.
Target offset points and aim points have not been implemented because I
can't find any information the describes their intent.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3088.