* Auto-ato AWACS & Tankers settings
Split off the **Automatic AWACS package planning** and **Automatic Theater tanker package planning** settings from **Automatic package planning behavior** so players can choose to have AWACS and theater tankers auto-planned, while managing everything else themselves.
* Drop logic to child-classes
* Enable AWACS auto-planning by default
* Switch order of preconditions
---------
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
* Invasion of the Canary Islands campaign version 2 by NoGoodNews
* Fine-tune description for Canary Islands campaign
* Bump Canary Islands version to 10.7
* OCD trippin'
---------
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
Changes to the original "1968 Yankee Station" are: More FOBs with proper CTLD areas, denser (much denser) AAA and SAM coverage and better convoy roads. Also includes updated factions. All credit for this submission belongs to NoGoodNews.
Added a new option in settings: Convert untasked OPFOR aircraft into client slots. This option will essentially convert the campaign into a sort of team vs. team engagement. There is still no way to plan the OPFOR missions, and there are no guarantees that there even will be any untasked aircraft available for players.
Split the Disable idle aircraft at airfields setting into Disable untasked BLUFOR aircraft at airfields and Disable untasked OPFOR aircraft at airfields.
Corrected the class of the WWII asset pack ship USS Samuel Chase from Logistics (ground unit class) to LandingShip, in order to prevent it being spawned as part of AAA sites.
* WRL Faction Updates
Added aircraft to be more all inclusive.
* WRL Battle4Gerogia Overhaul
v1.2 changes to miz file and enemy units. Complete overhaul. Tested in WRL events.