Khopa
|
7fbc75b375
|
New mission briefing menu, work in progress.
|
2019-10-19 00:07:37 +02:00 |
|
Khopa
|
d2ea6ed2fd
|
Don't show airbase armor & air defense.
|
2019-10-15 19:19:44 +02:00 |
|
Khopa
|
09b8ff6b93
|
Generate AA & armor to defend airbase. Destruction status correctly tracked.
|
2019-10-14 01:25:48 +02:00 |
|
Khopa
|
82bb608fd3
|
Mission units destroyed are stored in a json file being written mission runtime. (First step that will remove the need to save the debriefing manually after mission)
Using Mist framework to do this in the mission script env.
|
2019-10-12 03:21:33 +02:00 |
|
Khopa
|
ba0b3adf71
|
Added some factions, refactor bluefor/redfor distinction code.
|
2019-10-12 00:02:07 +02:00 |
|
Khopa
|
63c46d1b21
|
Removed placeholder text. Polished UI when no saved game is found.
|
2019-10-11 01:27:29 +02:00 |
|
Khopa
|
6b77e1cce5
|
Added possibility to not display SAM ranges in display options.
|
2019-10-11 00:27:10 +02:00 |
|
Khopa
|
fdd8f102e6
|
Generate battle environment : SEAD + CAS flight.
Added more factions.
|
2019-10-11 00:18:25 +02:00 |
|
Khopa
|
f5a5fb765b
|
Show SAM range on map.
|
2019-10-08 21:42:48 +02:00 |
|
Khopa
|
f698cb66b8
|
Ally SAM are shown with blue icon on map.
|
2019-10-08 21:07:06 +02:00 |
|
Khopa
|
7a14376765
|
Generate CAP on whole map, for 2 hours. Added China.
|
2019-10-07 01:57:36 +02:00 |
|
Khopa
|
2167953b87
|
Ground objects are always generated and destroyable, even when it's not the current mission objective.
Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
|
2019-10-06 16:14:13 +02:00 |
|
Khopa
|
17352bfcf7
|
Fix : Not possible anymore to start a mission by clicking the PendingDelivery event icon.
|
2019-10-06 01:02:49 +02:00 |
|
Khopa
|
73b4ec47b9
|
Apply CSS to whole app, but disabled for now
|
2019-07-13 00:53:11 +02:00 |
|
Khopa
|
70331d913d
|
UI : Daytime effect on map background
|
2019-07-13 00:35:35 +02:00 |
|
Khopa
|
9c72c9a063
|
Put correct cursor style when mouse hover a map item.
|
2019-07-13 00:05:59 +02:00 |
|
Khopa
|
af8ae09434
|
Draw control point as Arc with life gauge representing power
|
2019-07-12 23:37:44 +02:00 |
|
Khopa
|
405c6659b9
|
Cleaned up some 'print'.
|
2019-07-12 19:14:44 +02:00 |
|
Khopa
|
a397296624
|
Fix : Only possible to open event menu if event is actually displayed.
|
2019-07-11 21:38:59 +02:00 |
|
Khopa
|
adb9e38ff4
|
Waiting and Debriefing Window, QT UI is now functionnal.
|
2019-07-11 21:31:16 +02:00 |
|
Khopa
|
0b87e192ce
|
Briefing windows layout done
|
2019-07-07 13:36:40 +02:00 |
|
Khopa
|
c621e822dc
|
Fix artifact on map when drawing events & improved base menu
|
2019-07-07 12:11:12 +02:00 |
|
Khopa
|
1776452964
|
Show events on map
|
2019-07-06 13:54:45 +02:00 |
|
Khopa
|
bb32f47b8c
|
Implemented basic base menu to buy units
|
2019-07-06 13:21:03 +02:00 |
|
Khopa
|
6b5f77c415
|
Added classes for sub windows. (WIP)
|
2019-07-05 22:01:16 +02:00 |
|
Khopa
|
9a73c78705
|
Using a singleton QObject to propagate game model update across whole app
|
2019-07-05 21:43:14 +02:00 |
|
Khopa
|
2428d39308
|
Implemented top bar with turn counter and budget info. Added CSS stylesheet.
|
2019-07-05 20:05:27 +02:00 |
|