MetalStormGhost
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cf9cc9ba33
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Fixed a bug in generate_pretense_zone_connection().
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2024-02-25 12:39:47 +02:00 |
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MetalStormGhost
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39c80cb974
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Implemented a list of units which will be removed from Pretense ground assault groups due to pathfinding problems. The units will just remain still instead of advancing. Also added one tank to each group and increased the maximum size of the groups to 5. Removed artillery units from the groups, similarly due to pathfinding problems.
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2024-02-25 12:39:47 +02:00 |
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MetalStormGhost
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cf9538f7df
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Implemented spawning of ship statics/units at naval control points instead of land structures or SHORAD sites.
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2024-02-25 12:39:46 +02:00 |
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MetalStormGhost
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3d15505347
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Implemented a static method for creating the Pretense zone connections and to avoid duplicate connections.
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2024-02-25 12:39:46 +02:00 |
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MetalStormGhost
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dd0217a220
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Pretense SEAD flights will use the SEAD Sweep loadout, when available.
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2024-02-25 12:39:45 +02:00 |
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MetalStormGhost
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d870099f41
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Replaced the air defence Command Center with a bunker for SHORADs. Will use the Command Center in the future for medium/long range SAMs.
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2024-02-25 12:39:45 +02:00 |
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MetalStormGhost
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c6a8673b5e
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Added missing generation of AI BAI flights. Player flight groups are now generated as single-ship groups to support the Pretense missions for all players. Moved repetitive code in PretenseFlightGroupSpawner to insert_into_pretense() method. Disabled spawning of air assault statics by PretenseFlightGroupConfigurator since they are unnecessary in Pretense.
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2024-02-25 12:39:45 +02:00 |
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MetalStormGhost
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cc3bef7937
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Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
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2024-02-25 12:39:44 +02:00 |
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MetalStormGhost
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0bdb989a2c
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Aircraft squadrons are now products of the Hangar, instead of the air defence Command Center.
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2024-02-25 12:39:44 +02:00 |
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MetalStormGhost
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765c85b639
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Now generates one transport helicopter squadron for each control point which can operate one. Also implemented generating several Pretense cargo plane squadrons, defined by PRETENSE_AI_CARGO_PLANES_PER_SIDE. Cleaned up PretenseMissionGenerator.generate_air_units() a bit.
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2024-02-25 12:39:44 +02:00 |
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Raffson
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7b9ddb1ece
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Formatting
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2024-02-25 12:39:44 +02:00 |
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MetalStormGhost
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5fa7757ae1
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Fixed not all generated flights getting inserted into Pretense data structures.
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2024-02-25 12:39:43 +02:00 |
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MetalStormGhost
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064d17aab0
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Improved the typing of game.pretense_air
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2024-02-25 12:39:43 +02:00 |
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MetalStormGhost
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946d578ffb
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Implemented generating player slots in the Pretense campaign.
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2024-02-25 12:39:42 +02:00 |
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MetalStormGhost
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95bac8ec17
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Run aircraft_generator.generate_packages() only once per ATO, instead of multiple times. Fixed the duplicated flights issue.
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2024-02-25 12:39:42 +02:00 |
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MetalStormGhost
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91cfff58d9
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Changed tanker_tacan from "N/A" to 0.0 when the tanker is not compatible with TACAN, in order to avoid mission script errors.
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2024-02-25 12:39:42 +02:00 |
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MetalStormGhost
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585b3e74a0
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Implemented a separate generate_packages() method in PretenseAircraftGenerator to prevent generating the same ATO multiple times over.
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2024-02-25 12:39:41 +02:00 |
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Raffson
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4ff31ea86d
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Blast through errors
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2024-02-25 12:39:41 +02:00 |
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Raffson
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231a8609a1
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imports
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2024-02-25 12:39:41 +02:00 |
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MetalStormGhost
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a6104968e8
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Don't spawn flights for the other squadron in generate_pretense_aircraft().
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2024-02-25 12:39:40 +02:00 |
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MetalStormGhost
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77060031da
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Cleaned up some code.
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2024-02-25 12:39:40 +02:00 |
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MetalStormGhost
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51a4b6603d
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Now generates air units for both sides at airfields.
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2024-02-25 12:39:40 +02:00 |
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MetalStormGhost
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4e4eeff9ec
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Split the Pretense zone definition generation into separate methods: generate_pretense_zone_land() for land control points and generate_pretense_zone_sea() for carriers/LHAs.
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2024-02-25 12:39:39 +02:00 |
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MetalStormGhost
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4b092e0763
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Fixed FlightType.AEWC and FlightType.REFUELING handling in generate_pretense_aircraft().
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2024-02-25 12:39:39 +02:00 |
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MetalStormGhost
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aa641e1ff6
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Added configuration constants for flights generated for Pretense. Fixed a bug which caused only one squadron per CP to be generated. Will now not generate Pretense cargo flights from Retribution off-map spawns, but instead will generate own air spawn points for them. Added a helper function initialize_pretense_data_structures().
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2024-02-25 12:39:39 +02:00 |
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MetalStormGhost
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d0ff363bb5
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Now splits the generated Pretense group role properly in create_vehicle_group().
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2024-02-25 12:39:39 +02:00 |
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MetalStormGhost
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a97b3fee99
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Will now dynamically generate offmapZones for supply cargo aircraft.
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2024-02-25 12:39:38 +02:00 |
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MetalStormGhost
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51462673a2
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Cleaned up pretense/pretenseaircraftgenerator.py
Moved a lot of logic into proper methods and added comments for all of those methods.
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2024-02-25 12:39:38 +02:00 |
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MetalStormGhost
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3c139d8038
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Fixed conflicting types for cp in generate_mid_mission().
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2024-02-25 12:39:38 +02:00 |
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MetalStormGhost
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b99a719d1c
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Converted closest_friendly_control_points_to from returning a tuple of the two closest control points to returning a list of all in sorted order.
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2024-02-25 12:39:38 +02:00 |
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MetalStormGhost
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ae13a422c3
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Calling the constructor of MissionGenerator in PretenseMissionGenerator in unnecessary, so leaving it out.
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2024-02-25 12:39:37 +02:00 |
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MetalStormGhost
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0b8fa9099c
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Disabled the base Retribution plugin in pretenseluagenerator.py and disabled adding zones for OffMapSpawns.
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2024-02-25 12:39:37 +02:00 |
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MetalStormGhost
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13e7e976c3
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Now connects more isolated zones in Pretense.
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2024-02-25 12:39:36 +02:00 |
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MetalStormGhost
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529841bfe4
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Add CJTF factions to the coalitions in Pretense, if they're not being used in the Retribution campaign.
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2024-02-25 12:39:36 +02:00 |
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MetalStormGhost
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c0e26b3b7f
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Fixed Pretense ground unit group id/name handling.
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2024-02-25 12:39:36 +02:00 |
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MetalStormGhost
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a869c2a758
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Also connect carrier and LHA control points to adjacent friendly points in Pretense. Enlarged the carrier trigger zones.
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2024-02-25 12:39:35 +02:00 |
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MetalStormGhost
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27b1c92815
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PretenseFlightGroupSpawner method for spawning mid-mission flights and setting the appropriate Pretense names to them.
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2024-02-25 12:39:35 +02:00 |
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MetalStormGhost
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d965f90bb4
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Implemented spawning of Pretense cargo aircraft. To support that, implemented a separate flight plan called PretenseCargoFlightPlan. Also, will now automatically generate transport squadrons for factions which don't have pre-defined squadrons for it, but have access to transport aircraft.
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2024-02-25 12:39:34 +02:00 |
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MetalStormGhost
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4ad87aef3e
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Add CJTF factions to the coalitions in Pretense, if they're not being used in the campaign.
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2024-02-25 12:39:34 +02:00 |
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MetalStormGhost
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daa3259e59
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Implemented dynamic outputting of JTAC units to the Pretense init script.
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2024-02-25 12:39:34 +02:00 |
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MetalStormGhost
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1dd9089477
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First version of the generated Pretense campaign running in-game.
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2024-02-25 12:39:33 +02:00 |
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MetalStormGhost
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0faa27dca5
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Now clears Retribution triggers when generating a Pretense campaign.
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2024-02-25 12:39:33 +02:00 |
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MetalStormGhost
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1db232417f
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Fixed missing return statement with isinstance(cp, OffMapSpawn).
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2024-02-25 12:39:33 +02:00 |
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MetalStormGhost
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8253d41d37
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Implemented adding ground unit groups to pretense data containers.
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2024-02-25 12:39:32 +02:00 |
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MetalStormGhost
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d8b0283efe
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Deleted pretense/pretenseflightgroupconfigurator.py since it looks like it's not needed (at least for the time being).
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2024-02-25 12:39:32 +02:00 |
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MetalStormGhost
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8dfb05b0d1
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Tanker and AWACS frequency, TACAN and variant handling.
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2024-02-25 12:39:32 +02:00 |
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MetalStormGhost
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aad48c0b78
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Dynamically generate Pretense air groups (pretense/pretenseluagenerator.py)
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2024-02-25 12:39:32 +02:00 |
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MetalStormGhost
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ecf659097a
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Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
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2024-02-25 12:39:31 +02:00 |
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MetalStormGhost
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7d0234820c
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First version of PretenseLuaGenerator, inherited from LuaGenerator
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2024-02-25 12:39:30 +02:00 |
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MetalStormGhost
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9f271cdb91
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ntentionally don't spawn anything at OffMapSpawns in Pretense
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2024-02-25 12:39:30 +02:00 |
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