Raffson
7b9ddb1ece
Formatting
2024-02-25 12:39:44 +02:00
MetalStormGhost
5fa7757ae1
Fixed not all generated flights getting inserted into Pretense data structures.
2024-02-25 12:39:43 +02:00
MetalStormGhost
064d17aab0
Improved the typing of game.pretense_air
2024-02-25 12:39:43 +02:00
MetalStormGhost
47ee0e5340
Added naval units (supply/cargo/landing ships) to Pretense scripts.
2024-02-25 12:39:43 +02:00
MetalStormGhost
6fd60d150e
Raise NoParkingSlotError instead of RuntimeError when running out of ground spawns.
2024-02-25 12:39:43 +02:00
MetalStormGhost
946d578ffb
Implemented generating player slots in the Pretense campaign.
2024-02-25 12:39:42 +02:00
MetalStormGhost
95bac8ec17
Run aircraft_generator.generate_packages() only once per ATO, instead of multiple times. Fixed the duplicated flights issue.
2024-02-25 12:39:42 +02:00
MetalStormGhost
91cfff58d9
Changed tanker_tacan from "N/A" to 0.0 when the tanker is not compatible with TACAN, in order to avoid mission script errors.
2024-02-25 12:39:42 +02:00
MetalStormGhost
585b3e74a0
Implemented a separate generate_packages() method in PretenseAircraftGenerator to prevent generating the same ATO multiple times over.
2024-02-25 12:39:41 +02:00
Raffson
4ff31ea86d
Blast through errors
2024-02-25 12:39:41 +02:00
Raffson
231a8609a1
imports
2024-02-25 12:39:41 +02:00
MetalStormGhost
a6104968e8
Don't spawn flights for the other squadron in generate_pretense_aircraft().
2024-02-25 12:39:40 +02:00
MetalStormGhost
77060031da
Cleaned up some code.
2024-02-25 12:39:40 +02:00
MetalStormGhost
51a4b6603d
Now generates air units for both sides at airfields.
2024-02-25 12:39:40 +02:00
MetalStormGhost
4e4eeff9ec
Split the Pretense zone definition generation into separate methods: generate_pretense_zone_land() for land control points and generate_pretense_zone_sea() for carriers/LHAs.
2024-02-25 12:39:39 +02:00
MetalStormGhost
4b092e0763
Fixed FlightType.AEWC and FlightType.REFUELING handling in generate_pretense_aircraft().
2024-02-25 12:39:39 +02:00
MetalStormGhost
aa641e1ff6
Added configuration constants for flights generated for Pretense. Fixed a bug which caused only one squadron per CP to be generated. Will now not generate Pretense cargo flights from Retribution off-map spawns, but instead will generate own air spawn points for them. Added a helper function initialize_pretense_data_structures().
2024-02-25 12:39:39 +02:00
MetalStormGhost
d0ff363bb5
Now splits the generated Pretense group role properly in create_vehicle_group().
2024-02-25 12:39:39 +02:00
MetalStormGhost
a97b3fee99
Will now dynamically generate offmapZones for supply cargo aircraft.
2024-02-25 12:39:38 +02:00
MetalStormGhost
51462673a2
Cleaned up pretense/pretenseaircraftgenerator.py
...
Moved a lot of logic into proper methods and added comments for all of those methods.
2024-02-25 12:39:38 +02:00
MetalStormGhost
3c139d8038
Fixed conflicting types for cp in generate_mid_mission().
2024-02-25 12:39:38 +02:00
MetalStormGhost
b99a719d1c
Converted closest_friendly_control_points_to from returning a tuple of the two closest control points to returning a list of all in sorted order.
2024-02-25 12:39:38 +02:00
MetalStormGhost
992beb5f45
Fixed a type assignment in pretensecargo.py
2024-02-25 12:39:37 +02:00
MetalStormGhost
ae13a422c3
Calling the constructor of MissionGenerator in PretenseMissionGenerator in unnecessary, so leaving it out.
2024-02-25 12:39:37 +02:00
MetalStormGhost
0b8fa9099c
Disabled the base Retribution plugin in pretenseluagenerator.py and disabled adding zones for OffMapSpawns.
2024-02-25 12:39:37 +02:00
MetalStormGhost
13e7e976c3
Now connects more isolated zones in Pretense.
2024-02-25 12:39:36 +02:00
MetalStormGhost
529841bfe4
Add CJTF factions to the coalitions in Pretense, if they're not being used in the Retribution campaign.
2024-02-25 12:39:36 +02:00
MetalStormGhost
c0e26b3b7f
Fixed Pretense ground unit group id/name handling.
2024-02-25 12:39:36 +02:00
MetalStormGhost
a869c2a758
Also connect carrier and LHA control points to adjacent friendly points in Pretense. Enlarged the carrier trigger zones.
2024-02-25 12:39:35 +02:00
MetalStormGhost
60fde46249
Split the init_body.lua script in two parts to facilitate dynamic JTAC spawning.
2024-02-25 12:39:35 +02:00
MetalStormGhost
27b1c92815
PretenseFlightGroupSpawner method for spawning mid-mission flights and setting the appropriate Pretense names to them.
2024-02-25 12:39:35 +02:00
MetalStormGhost
d965f90bb4
Implemented spawning of Pretense cargo aircraft. To support that, implemented a separate flight plan called PretenseCargoFlightPlan. Also, will now automatically generate transport squadrons for factions which don't have pre-defined squadrons for it, but have access to transport aircraft.
2024-02-25 12:39:34 +02:00
MetalStormGhost
4ad87aef3e
Add CJTF factions to the coalitions in Pretense, if they're not being used in the campaign.
2024-02-25 12:39:34 +02:00
MetalStormGhost
daa3259e59
Implemented dynamic outputting of JTAC units to the Pretense init script.
2024-02-25 12:39:34 +02:00
MetalStormGhost
545210b35d
Split the init_body.lua script in two parts.
2024-02-25 12:39:33 +02:00
MetalStormGhost
1dd9089477
First version of the generated Pretense campaign running in-game.
2024-02-25 12:39:33 +02:00
MetalStormGhost
0faa27dca5
Now clears Retribution triggers when generating a Pretense campaign.
2024-02-25 12:39:33 +02:00
MetalStormGhost
1db232417f
Fixed missing return statement with isinstance(cp, OffMapSpawn).
2024-02-25 12:39:33 +02:00
MetalStormGhost
8253d41d37
Implemented adding ground unit groups to pretense data containers.
2024-02-25 12:39:32 +02:00
MetalStormGhost
d8b0283efe
Deleted pretense/pretenseflightgroupconfigurator.py since it looks like it's not needed (at least for the time being).
2024-02-25 12:39:32 +02:00
MetalStormGhost
8dfb05b0d1
Tanker and AWACS frequency, TACAN and variant handling.
2024-02-25 12:39:32 +02:00
MetalStormGhost
aad48c0b78
Dynamically generate Pretense air groups (pretense/pretenseluagenerator.py)
2024-02-25 12:39:32 +02:00
MetalStormGhost
ecf659097a
Copied flightgroupconfigurator.py as a template/inheritance for generating Pretense campaigns from Retribution campaigns.
2024-02-25 12:39:31 +02:00
MetalStormGhost
15fafc20df
Removed the reference to (nonexistent) NewPretenseWizard.
2024-02-25 12:39:31 +02:00
MetalStormGhost
7d0234820c
First version of PretenseLuaGenerator, inherited from LuaGenerator
2024-02-25 12:39:30 +02:00
MetalStormGhost
9f271cdb91
ntentionally don't spawn anything at OffMapSpawns in Pretense
2024-02-25 12:39:30 +02:00
MetalStormGhost
7b2424c746
Added newlines to Pretense init scripts.
2024-02-25 12:39:30 +02:00
MetalStormGhost
5c9a5a5e35
Split init.lua code into three pieces.
2024-02-25 12:39:29 +02:00
MetalStormGhost
b6f0ec4da0
Copied init.lua into init_header.lua, init_body.lua and init_footer.lua
...
The init.lua script will be generated by
1. injecting the header, then
2. generating the ZoneCommand zones, then
3. generating ConnectionManager connections, then
4. injecting init_body.lua, then
5. generating sypply injection and finally by
6. injecting init_footer.lua
2024-02-25 12:39:29 +02:00
MetalStormGhost
c95e746687
Lua scripts from Pretense Caucasus 1.3.5, credit: Dzsekeb, original author of DCS Pretense.
...
Used with permission.
2024-02-25 12:39:29 +02:00