4597 Commits

Author SHA1 Message Date
MetalStormGhost
e5bb341f5b
A-6A Intruder with Adecarcer's hardpoint options from A-7E mod (#153)
* A-6A Intruder with Adecarcer's hardpoint options from A-7E mod

Enabled Adecarcer's modified hardpoint options for the A-6A Intruder mod, now also including weapons from the A-7E Corsair II mod. Please note that the A-7E mod will need to be installed if one wants to use those weapons.

* Moved the import "from pydcs_extensions import WeaponsA7E" to within the VSN_A6A pylon objects to help solve the "cannot import from partially initialized module" error.

* Import pydcs_extensions.a7e before pydcs_extensions.a6a to help solve the "cannot import from partially initialized module" error.

* Added inject_weapons(WeaponsA7E) in a6a.py
2023-06-25 18:21:15 +02:00
Raffson
57a0231699
Move LuaGenerator back to its original location
I can't even remember why I moved this line, but that's the one that broke CTLD...
2023-06-25 17:07:55 +02:00
Raffson
bf5807d9c1
Fix parking space info in AWCD 2023-06-25 15:38:22 +02:00
Raffson
5368c06650
Only use 'Player' skill as flight-lead 2023-06-25 13:43:59 +02:00
Raffson
ab66846967
Add CTLD zones to Exercise Quasar 2023-06-25 13:36:25 +02:00
Raffson
a2b7477404
Update CTLD to latest version 2023-06-25 13:01:22 +02:00
Raffson
3bc4203954
Pydcs fix for FARPs 2023-06-25 03:23:50 +02:00
Raffson
51fc0215d6
Link landing wpt to pad in flightgroupspawner
Fixes a bug where helipads would try to pop from an empty list
2023-06-25 03:21:58 +02:00
Raffson
768f2dbc57
Update control_points earlier in migrator 2023-06-25 01:17:05 +02:00
Raffson
928a679e7d
Cleanup import 2023-06-25 01:17:04 +02:00
Raffson
430fcfee20
Fix 'ParkingType is not defined' exception
Would occur when starting at full strength
2023-06-25 01:17:04 +02:00
Dan Albert
50975d5eb6
Razbam F-15E banner and icon.
Just reusing the old one.

https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-23 22:08:39 +02:00
Dan Albert
918716044c
Add radio config for the new F-15E.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3028.
2023-06-23 22:08:38 +02:00
Dan Albert
c7a214201c
Add YAML file for Razbam Strike Eagle.
The old DCS AI F-15E is sticking around because the two have very
different weapon sets for now, so it's probably better to use the AI-
only one for squadrons that don't expect players.

I've avoided renaming the old one (we probably should name it "... (AI)"
for clarity) because the rename will break save compat. I have added a
_new_ name that new campaigns can use though.

https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-23 22:08:38 +02:00
Starfire13
cd563d837b
Add loadouts for Razbam F-15E Strike Eagle. 2023-06-23 22:08:38 +02:00
Raffson
32df683720
Bump pydcs for Strike Eagle 2023-06-23 22:08:35 +02:00
M Chimiste
e15002dff5
Added F-15E support to factions and campaign YAMLs (#152)
* Added F-15E support to factions and campaign YAMLs

* Update Caucasus_Multi_Full.yaml

* Update Caucasus_Multi_Russia.yaml

* Update Operation-Desert-Sabre.yaml

* Update black_sea.yaml
2023-06-23 19:51:01 +00:00
MetalStormGhost
fb2598a671 Github URL update
Updated the URLs to point correctly to Retribution code, Retribution wiki or Liberation code, as appropriate.
2023-06-21 10:28:26 +02:00
MetalStormGhost
208c517882 Roadbase support in the Migrator, OffMapSpawn
Added support in migrator.py to add the new ground spawn, helipad and roadbase attributes to control points. This time around, also supporting OffMapSpawns and other types of control point besides just Airfield & Fob.
2023-06-20 07:48:32 +02:00
MetalStormGhost
f970801243 Roadbase support in the Migrator
Added support in migrator.py to add the new ground spawn, helipad and roadbase attributes to control points.
2023-06-19 22:05:32 +02:00
MetalStormGhost
e273e93012
Roadbase and ground spawn support (#132)
* Roadbase and ground spawn support

Implemented support for roadbases and ground spawn slots at airfields and FOBs. The ground spawn slots can be inserted in campaigns by placing either an A-10A or an AJS37 at a runway or ramp. This will cause an invisible FARP, an ammo dump and a fuel dump to be placed (behind the slot in case of A-10A, to the side in case of AJS37) in the generated campaigns. The ground spawn slot can be used by human controlled aircraft in generated missions. Also allowed the use of the four-slot FARP and the single helipad in campaigns, in addition to the invisible FARP. The first waypoint of the placed aircraft will be the center of a Remove Statics trigger zone (which might or might not work in multiplayer due to a DCS limitation).

Also implemented three new options in settings:
 - AI fixed-wing aircraft can use roadbases / bases with only ground spawns
   - This setting will allow the AI to use the roadbases for flights and transfers. AI flights will air-start from these bases, since the AI in DCS is not currently able to take off from ground spawns.
 - Spawn trucks at ground spawns in airbases instead of FARP statics
 - Spawn trucks at ground spawns in roadbases instead of FARP statics
   - These settings will replace the FARP statics with refueler and ammo trucks at roadbases. Enabling them might have a negative performance impact.

* Modified calculate_parking_slots() so it now takes into account also helicopter slots on FARPs and also ground start slots (but only if the aircraft is flyable or the "AI fixed-wing aircraft can use roadbases / bases with only ground spawns" option is enabled in settings).

* Improved the way parking slots are communicated on the basemenu window.

* Refactored helipad and ground spawn appends to static methods _add_helipad and _add_ground_spawn in mizcampaignloader.py
Added missing changelog entries.
Fixed tgogenerator.py imports.
Cleaned up ParkingType() construction.

* Added test_control_point_parking for testing that the correct number of parking slots are returned for control point in test_controlpoint.py

* Added test_parking_type_from_squadron to test the correct ParkingType object is returned for a squadron of Viggens in test_controlpoint.py

* Added test_parking_type_from_aircraft to test the correct ParkingType object is returned for Viggen aircraft type in test_controlpoint.py

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-06-19 00:02:08 +03:00
Raffson
5a71806651
Add Sinai campaign: Exercise Quasar
Modified Starfire's 'Exercise Bright Star' campaign
2023-06-18 19:10:38 +02:00
Raffson
430d33c144
Add Mi-8 to Egypt's faction 2023-06-18 16:44:19 +02:00
Raffson
fa63beeb52
Add Gepard & Vulcan to Bluefor Modern 2023-06-18 12:37:40 +02:00
Raffson
e952e0b536
Pydcs fix for ACLS
Fix #147
2023-06-17 22:31:08 +02:00
Raffson
19a6eaeaa3
Yesterday's fix was bogus... 2023-06-17 21:50:00 +02:00
Raffson
5818367f2e
Fine-tune SEAD search point 2023-06-17 21:28:33 +02:00
Raffson
d3069bdaad
Bold font for waypoint table in kneeboard 2023-06-17 21:28:02 +02:00
Raffson
471654aa5e
Forgot to make humvees CJFT blue for convoy spawns -_- 2023-06-17 14:40:34 +02:00
Raffson
56e712f948
Make 'exercise bright star' compatible 2023-06-17 14:31:57 +02:00
Raffson
74bc3b004b
Rename beacons file 2023-06-17 14:30:54 +02:00
Dan Albert
6f1333d26a
Test NavMeshLayer. 2023-06-17 13:57:08 +02:00
Dan Albert
42a0545630
Test FrontLinesLayer. 2023-06-17 13:57:07 +02:00
Starfire13
1c5f872b3c
Add Sinai campaign: Exercise Bright Star. 2023-06-17 13:57:07 +02:00
Dan Albert
e4e7155f02
Partial tests for FrontLine.
We need to mock the backend to usefully test the contextmenu handler.
I'd like to finish all the low hanging fruit before going for that.
2023-06-17 13:56:55 +02:00
Raffson
c924130356
Apply mod-settings to faction before generating game 2023-06-17 04:40:10 +02:00
Raffson
095947333f
Remove remnant from testing 2023-06-17 04:40:10 +02:00
Raffson
6356d0b3f5
Update changelog 2023-06-17 04:40:09 +02:00
Raffson
df5b5839e2
Overhauling convoy routes & spawns 2023-06-17 04:40:09 +02:00
M Chimiste
3abb9375fb
Create Campaign Operation Desert Sabre (#146)
The very first Sinai campaign by Mr. Chimiste!
2023-06-16 23:41:52 +02:00
zhexu14
322b8245f7
Make waypoint altitudes editable. 2023-06-16 22:42:59 +02:00
Dan Albert
2286d155c4
Test FlightPlansLayer. 2023-06-16 22:42:58 +02:00
Dan Albert
7c1b642aa8
Test CullingExclusionZones. 2023-06-16 22:42:57 +02:00
Dan Albert
198f93fe4a
Test ControlPointsLayer. 2023-06-16 22:42:56 +02:00
Dan Albert
ea25e2ceb8
Add tests for CombatLayer. 2023-06-16 22:42:56 +02:00
Dan Albert
453343849f
Test Combat. 2023-06-16 22:42:55 +02:00
Dan Albert
cee9122680
Add tests for AirDefenseRangeLayer. 2023-06-16 22:42:55 +02:00
Raffson
ce3e358f8c
Fix map objects not being registered when killed 2023-06-16 22:42:55 +02:00
Raffson
018a4b4718
Remove forgotten print-statement 2023-06-16 22:42:54 +02:00
Raffson
e677a1e910
Add EWR Jammer plugin 2023-06-16 22:42:53 +02:00