Dan Albert 9f2fab78a1 Flesh out intel displays.
* Add enemy air and ground unit reports.
* Changes the summary to be a comparison of relative strengths rather
  than raw enemy numbers.

Fixes https://github.com/Khopa/dcs_liberation/issues/658

(cherry picked from commit 3bdf1377c0d7d375ae3f48e377c2e6da8cfef77b)
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About DCS Liberation

DCS Liberation is a DCS World turn based single-player or co-op dynamic campaign. It is an external program that generates full and complex DCS missions and manage a persistent combat environment.

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Downloads

Latest release is available here : https://github.com/Khopa/dcs_liberation/releases

Resources

Tutorials, contributors and developer's guides are available in the project's Wiki

Special Thanks

First, a big thanks to shdwp, for starting the original DCS Liberation project.

Then, DCS Liberation uses pydcs for mission generation, and nothing would be possible without this. It also uses the popular Mist lua framework for mission scripting.

Excellent lua scripts DCS Liberation uses as plugins:

  • For the JTAC feature, DCS Liberation embeds Ciribob's JTAC Autolase script.
  • Walder's Skynet-IADS is used for Integrated Air Defense System.

Please also show some support to these projects !

Description
Dynamic campaign mission generator for DCS World
Readme 386 MiB
Languages
Lua 60.2%
Python 38.3%
TypeScript 1.1%
Jinja 0.2%
CSS 0.2%