118 Commits

Author SHA1 Message Date
Pax1601
9d7e61556d Added unit country selection 2023-08-27 15:59:50 +02:00
Pax1601
eb80c39b98 Loadouts changes and spawn menu update 2023-08-24 16:16:59 +02:00
Pax1601
9db07b2ff8 Reordered scripts folder 2023-08-15 15:02:49 +02:00
Pax1601
a76ab8e037 Removed debug flag 2023-08-12 12:32:40 +02:00
Pax1601
6c496e428f Added costs to blueprints 2023-08-12 12:31:28 +02:00
Pax1601
46ca6ac327 Merge branch 'main' into 343-add-ability-to-select-unit-nation-and-livery 2023-08-10 17:52:43 +02:00
Pax1601
27d77f97db Added livery ID 2023-08-10 17:50:10 +02:00
Pax1601
94d2ce7fbe Minor bugfixing on unit visibility 2023-08-04 19:07:46 +02:00
Pax1601
9391e78b16 Merge branch 'main' of https://github.com/Pax1601/DCSOlympus 2023-08-04 12:56:05 +02:00
Pax1601
902e4a45ac Updated version number 2023-08-04 12:55:46 +02:00
Pax1601
f111e513c5 More bugfixing 2023-08-04 12:53:14 +02:00
Pax1601
2f839624a8 More frontend bugfixing 2023-08-04 11:05:21 +02:00
Pax1601
f97b1e5f47
Merge pull request #332 from WoodyXP/331-Fix-AH-64-Loadout-Issue
Updated the Apache loadout with the correct CLSIDs
2023-07-31 10:05:07 +02:00
Pax1601
c3b4c4ae36 Multiple bugfixes 2023-07-31 08:08:20 +02:00
Pax1601
fd7f4b9772 Multiple bug fixes and optimizations 2023-07-28 17:43:31 +02:00
Pax1601
80ed675cbc Completed transition to weapons handler 2023-07-27 19:21:34 +02:00
Pax1601
0150ae9df1 Splitted weapons and units managers 2023-07-27 16:27:59 +02:00
Pax1601
875f3ebe68 Added handler to detect units and weapons creation 2023-07-26 22:39:26 +02:00
Pax1601
3fac8a5663 Fixed missing isAlive value 2023-07-26 10:58:39 +02:00
Pax1601
8ffd5ef972 Started to add advanced RTS options to backend 2023-07-21 19:51:23 +02:00
Pax1601
2e113b468a Merge branch 'performance-optimization' into 326-add-advanced-rts-options 2023-07-20 11:02:26 +02:00
Pax1601
1d5f24dc1a Added check on repeated commands on scheduler 2023-07-19 20:56:19 +02:00
Pax1601
7eb6cadc4e Merge remote-tracking branch 'origin/performance-optimization' into 326-add-advanced-rts-options 2023-07-19 17:03:35 +02:00
Pax1601
a4db569fbd Performance optimizations for large unit counts 2023-07-18 21:56:56 +02:00
WoodyXP
2582dfd3c3 Updated the Apache loadout with the correct CLSIDs 2023-07-16 01:15:10 +02:00
Pax1601
e9a3ecb9eb Started to implement RTS advanced options 2023-07-13 17:52:05 +02:00
Pax1601
a949a9bf22 Tweaks and implemented workaround to MIST bug 2023-07-12 17:01:03 +02:00
Pax1601
a0763a6450 Minor tweaks and fixes 2023-07-09 18:48:21 +02:00
Pax1601
2d4202979f Merge branch '312-add-ability-to-draw-areas-and-fill-with-iads' into 319-add-basic-rts-functions 2023-07-07 17:27:20 +02:00
Pax1601
327d5c74d9 Add basic visibility functions and ability to spawn multiple units in group 2023-07-07 17:26:41 +02:00
Pax1601
56427d84ad
Merge pull request #317 from WoodyXP/131-add-navalunitdb
131 add navalunitdb
2023-07-06 13:08:48 +02:00
Stefan Arsic
79b0eeae9e
Update unitPayloads.lua 2023-07-05 18:49:53 +02:00
Pax1601
1989219579 Fixed update error and added update trigger 2023-06-25 19:04:12 +02:00
Pax1601
9d0e2239e4 Added new method for handling data 2023-06-21 20:05:41 +02:00
WoodyXP
5555c44c4e Merging pax main 2023-06-21 18:26:12 +02:00
WoodyXP
f80a91ca1e Fixing Merge conflict 2023-06-21 18:20:01 +02:00
Pax1601
f9f02c3eb0 Added more functions to edit Coalition Areas 2023-06-18 19:55:01 +02:00
Pax1601
feae9a4806 Minor bugfixes 2023-06-13 17:42:18 +02:00
Pax1601
6c24533393 Merge branch '153-add-ability-to-take-control-of-existing-units-from-me' 2023-06-13 17:07:21 +02:00
Pax1601
4f2debeb4f Added ability to take control of units
And bugfixes
2023-06-13 17:03:04 +02:00
Pax1601
1d4ecf5316 Completed advanced controls also for units 2023-06-11 18:21:12 +02:00
Pax1601
fd00cffa15 Added backend for advanced commands 2023-06-06 17:27:11 +02:00
Pax1601
f84ff1c7b2 Merge branch 'Minor-bugfixes' into Advanced-spawn-and-control-options 2023-06-06 12:52:02 +02:00
Pax1601
dca3438db0 Added backend for altitude type, onOff, follow roads and explosion 2023-06-05 21:22:22 +02:00
Pax1601
d508263f9e Minor fixes and mouse measuring restyle 2023-06-05 16:21:49 +02:00
bobprofisker
bf006e725a
Add files via upload
I haven't checked this works verbatim on my PC, worked on the server but bundled both files together as one for ease and didn't check it didn't error, can't see why it would though pretty simple and correct for our server will let the olympus parrots speak.
2023-05-30 21:45:03 +01:00
Pax1601
5f2f2a83dd
Merge pull request #279 from Pax1601/coalitionChecker
Add files via upload
2023-05-24 11:09:21 +02:00
Pax1601
3009a73a66 Completed transition to injected svgs 2023-05-24 11:07:41 +02:00
bobprofisker
0392c43835
Add files via upload
Wasn't sure if you were serious about wanting the code for how to get all the coalitions out of the mission file, this is how you do it and how you can get a string for what it actually is if that is needed.
2023-05-20 22:16:41 +01:00
Pax1601
10d250e3a5 Added basic template spawning 2023-05-18 09:09:20 +02:00