iTracerFacer
b1e3c687ae
Added zone lable offsetting
2025-11-05 09:10:05 -06:00
iTracerFacer
890cdb0125
Removed the global MapDraw.FillColor so there’s a single source of truth.
2025-11-05 08:58:38 -06:00
iTracerFacer
3ba7c60bcf
removed the single LabelPrefix from MapDraw and kept only the per-kind LabelPrefixes
2025-11-05 08:55:19 -06:00
iTracerFacer
b8730a4bf9
Optional per-kind label prefixes (overrides LabelPrefix for specific kinds)
2025-11-05 08:52:26 -06:00
iTracerFacer
2e62cbe45b
Optional per-kind label prefixes (overrides LabelPrefix for specific kinds)
2025-11-05 08:52:05 -06:00
iTracerFacer
7b56a17661
Added zone activation/deactivation messages.
2025-11-05 08:28:11 -06:00
iTracerFacer
a02e439092
Added the ability to activate/deactivate pickup and drop zones.
2025-11-05 08:20:56 -06:00
iTracerFacer
d7409d44fd
added a new config flag plus a user-facing message, then implemented a strict “inside pickup zone” check before allowing Load Troops.
2025-11-05 07:55:54 -06:00
iTracerFacer
6eee20b84b
update the coalition summary output order and add clear crate-timeout warnings to the drop flow.
2025-11-05 07:51:46 -06:00
iTracerFacer
0f2106b6ca
added a single coalition-level summary command that shows CTLD crate counts per type, nearby buildable recipes for active players, and a quick help card—all in one message.
2025-11-05 07:41:29 -06:00
iTracerFacer
b38336fb6a
FAC laser code reservation and visibility.
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Coalition-level Admin/Help menus.
Build confirmations and cooldowns (CTLD).
2025-11-05 07:30:37 -06:00
iTracerFacer
dbda8b4ffb
added player-facing confirmation and a coalition heads-up so it’s obvious the RECCE sweep worked and others know to check the map.
2025-11-04 22:00:26 -06:00
iTracerFacer
15a504dc6a
added player-facing confirmation and a coalition heads-up so it’s obvious the RECCE sweep worked and others know to check the map.
2025-11-04 17:59:01 -06:00
iTracerFacer
68fdee7e85
Worked on Artilery fire missoins.
2025-11-04 17:05:59 -06:00
iTracerFacer
b799e83283
First run of it working and spawning a crate! ha! suck on that mist
2025-11-04 15:35:54 -06:00
iTracerFacer
9affd7a583
Added region comments.
2025-11-04 11:43:13 -06:00
iTracerFacer
2d7ec65c65
Configured messages to be one table for simplicity.
2025-11-04 10:57:24 -06:00
iTracerFacer
d74226ee40
added hover messages and message flow from crate cradle to pickup.
2025-11-04 10:29:38 -06:00
iTracerFacer
1338c4d9ac
In Moose_CTLD.lua within Build Here flow:
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If BuildRequiresGroundCrates is true and the helo has loaded crates, the script now shows:
“Insufficient ground crates to build here. You have X loaded crate(s) onboard — drop them first (F10 -> Drop Loaded Crates).”
Otherwise it falls back to the generic:
“Insufficient crates to build any asset here.”
2025-11-04 09:58:11 -06:00
iTracerFacer
0e4d47353a
Added hover to pick up crates ability.
2025-11-04 09:54:33 -06:00
iTracerFacer
2c4bf36a47
Added support for dual coalition.
2025-11-04 09:16:49 -06:00
iTracerFacer
9077c97917
add two config toggles and the corresponding logic: restricting FOB builds to designated zones and an automatic builder that assembles FOBs when the required crates are inside a FOB zone; this involves updating the CTLD config, build logic, and adding a scheduled check
2025-11-04 08:40:17 -06:00
iTracerFacer
b70d208f38
Too many changes to list accross to many files. Save more often dummy. :)
2025-11-04 08:32:11 -06:00
iTracerFacer
853a3114ee
Fixed the syntax error in ZONE_CONFIG.BLUE (missing comma).
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Added centralized color config ZONE_COLORS and helper GetZoneColor.
Replaced all hard-coded color draws with ZONE_COLORS/GetZoneColor:
OnEnterGuarded, OnEnterEmpty, OnEnterAttacked, OnEnterCaptured.
ZoneColorVerification (periodic).
RefreshAllZoneColors (manual).
Hardened scanners with nil/pcall guards:
GetZoneForceStrengths now checks ZoneCapture and safely gets the zone.
CreateTacticalInfoMarker now pcall-guards zone access and avoids nils.
Made tactical text coalition-specific:
BLUE sees RED TGTS (<=10 units).
RED sees BLUE TGTS (<=10 units).
Both markers include the same force summary, but TGTS is tailored per viewer coalition.
2025-10-27 20:22:30 -05:00
iTracerFacer
b17b414484
Fix the BLUE comma.
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Add ZONE_COLORS/GetZoneColor and replace color usages.
Harden GetZoneForceStrengths and CreateTacticalInfoMarker with nil/pcall guards.
Make tactical text coalition-specific so each side only sees enemy TGTS.
2025-10-27 08:13:21 -05:00
iTracerFacer
6893e5d8bc
Cleaned up some really old missions.
2025-10-26 23:12:54 -05:00
iTracerFacer
710e2cc4e6
Fixed typo.
2025-10-26 23:06:32 -05:00
iTracerFacer
759f75c729
Fixed issue with the Path mission script usig the wrong \ vs /
2025-10-26 23:04:38 -05:00
iTracerFacer
fdf97ec70e
Updated capture zones.
2025-10-26 22:35:20 -05:00
iTracerFacer
f9d832d639
Added special messagign to blue's strategic starting basses.
2025-10-26 22:27:49 -05:00
iTracerFacer
e85235667b
Updated mission with changes to TADC, Balance Changes, Reduced Logging noise.
2025-10-26 22:10:00 -05:00
iTracerFacer
90e83052e0
Bug fixes and balanced changes.
2025-10-26 22:03:42 -05:00
iTracerFacer
b9ef75b345
Added 3 new blue zones, and made all cargo aircraft take off from runway.
2025-10-26 19:48:20 -05:00
iTracerFacer
6f4bf6e086
Adjusted red ground forces.
2025-10-26 19:20:40 -05:00
iTracerFacer
1f2804f542
Added readme.
2025-10-26 09:50:40 -05:00
iTracerFacer
8d1f1e948e
Created docs for Dynamic Ground Battle
2025-10-26 09:36:17 -05:00
iTracerFacer
89acc135fe
Fixed last -whatif.. right? ;)
2025-10-26 09:14:48 -05:00
iTracerFacer
4a19c393e4
Better error checking and reporting.
2025-10-26 09:08:45 -05:00
iTracerFacer
f0c3a727b9
Bug fixes on the whatif
2025-10-26 09:05:21 -05:00
iTracerFacer
4651cb3a91
Got rid of "whatif" messages when not running in whatif mode.
2025-10-26 08:55:04 -05:00
iTracerFacer
aed7e3c257
Moose updated.
2025-10-26 08:43:56 -05:00
iTracerFacer
492adeefc0
Updated Moose
2025-10-26 08:06:52 -05:00
iTracerFacer
10c963e6a2
Created Mission Moose Patcher.
2025-10-26 08:06:15 -05:00
iTracerFacer
989e649f3c
Removed old version.
2025-10-21 16:50:40 -05:00
iTracerFacer
93115dd32f
Created Dual Coalition Zone Capture System & Guide
2025-10-21 16:49:22 -05:00
iTracerFacer
f14b383a0b
Created HTML Version of TADC System Guide.
2025-10-21 08:32:59 -05:00
iTracerFacer
27090d1463
Created TADC System Guide.
2025-10-21 08:22:51 -05:00
iTracerFacer
06f0f61d15
Updated TADC Module
2025-10-20 11:49:17 -05:00
iTracerFacer
37b7e34c8d
Fixed timing issues at mission start that was causing Kilpyavr to go into a captured state. Cleaned up logging functions. Fixed capture zone unit counting error. Other cool stuff. :)
2025-10-20 11:47:03 -05:00
iTracerFacer
4b18037c32
Automatically detect when bases are captured
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Stop dispatching cargo to captured bases
Stop using captured squadrons for intercepts
Display clear status information to players showing which bases are operational vs captured
Treat base capture as normal mission state, not an error condition
2025-10-20 08:21:48 -05:00