FlightControl
688875dca5
Fixed performance issue
...
Problem was in BASE. I added a field "ParentClass", which was a
mistake...
at every deepcopy it started to copy ParentClass contents too! My god!
No wonder it suddenly went all slow.
2017-07-07 08:23:22 +02:00
FlightControl
edb53013b2
Progress
2017-07-06 21:47:02 +02:00
FlightControl
2db0265ae6
Fixed first line of task report
2017-07-03 12:11:06 +02:00
FlightControl
8825b26b36
New version
2017-07-02 23:16:35 +02:00
FlightControl
f221047eba
Updated various functions for tasking.
2017-07-02 12:14:41 +02:00
FlightControl
4b7b042bb1
Removed trace
2017-06-29 13:23:03 +02:00
FlightControl
18a76fa355
Updated trace to minimize trace overhead.
2017-06-29 13:18:01 +02:00
FlightControl
bccc4abf26
Fixes bug that would loop over every unit in the group.
...
Only the players in a group should be unassigned, not all units.
2017-06-29 10:17:55 +02:00
FlightControl
55164c38bf
Finetuning of the messages and menus
2017-06-26 20:33:26 +02:00
FlightControl
1aeb7b3ff6
Fixed issue #566 and #567
2017-06-26 19:37:31 +02:00
FlightControl
6b920ea3f4
Mission Progress Report added
...
This reports lists for the tasks in the mission which players have made
progress for that task.
2017-06-25 07:28:55 +02:00
FlightControl
aed71ca9e2
Task Progress Accounting
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Record achievement history for players executing a task. Only show
progress when there is progress to report. Only score progress when
there is progress for a player, not for other groups.
2017-06-24 15:05:33 +02:00
FlightControl
50094fde6c
Additional scores definitions
2017-06-24 11:35:20 +02:00
FlightControl
f0c20be967
Improved Task Goal monitoring
2017-06-23 21:54:59 +02:00
FlightControl
9984055f7d
Documentation
2017-05-29 18:02:57 +02:00
FlightControl
8157d7a8d0
Player reports
2017-05-27 09:57:38 +02:00
FlightControl
b6ecd52444
Mission goals
2017-05-26 09:43:49 +02:00
FlightControl
96f7a79f3a
Working INTERCEPT!
2017-05-23 11:50:28 +02:00
FlightControl
599f31dfae
Final tests done, publishing
2017-05-22 12:17:18 +02:00
FlightControl
13449cc9ee
Progress designing system settings
2017-05-20 08:48:57 +02:00
FlightControl
312007b51c
Progress
2017-05-18 20:53:15 +02:00
FlightControl
3106f62709
Progress
2017-05-18 16:26:31 +02:00
FlightControl
091373f98f
Fixes #528 - DETECTION_UNITS uses a string as the index
2017-05-18 14:10:20 +02:00
FlightControl
71c59aec74
Mission complete disabled when a task is finished
...
The concept was completely wrong. A mission will require separate logic
or triggers to register goal completion. I will need to do a training
video on that one.
2017-05-16 16:58:40 +02:00
FlightControl
7df1963de4
Updated the mission menu generation and task menu maintenance
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-- Added Mission Briefing menu showing the Mission Briefing.
-- Mission menus are generated once for the groups when they belong to
the SetGroup.
2017-05-14 08:33:28 +02:00
FlightControl
299fef16c1
Fixes for tasking
2017-05-09 14:16:22 +02:00
FlightControl
2fadd949a6
Fixes
2017-05-07 15:37:27 +02:00
FlightControl
c9121ed672
Menu fixes and Report Fixes
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-- Added player count to plannes task menus
-- Detailed task report only shows the players in the task.
-- Added method GetPlayerNames for a Task
-- Added method GetPlayerCount for a Task
-- Started with a threat level implementation on the menus, but there is
a problem with the refresh...
2017-05-05 19:50:28 +02:00
FlightControl
cb7ba702ff
Correct handling of crashing player
...
when assigned to a task
2017-05-05 15:50:21 +02:00
FlightControl
9a54462164
Fixed problem upon mission success.
2017-05-05 14:37:55 +02:00
FlightControl
6f9bfc4211
Abort logic improvements
2017-05-05 12:40:16 +02:00
FlightControl
0b87b265c7
Fixing abort
2017-05-05 12:05:46 +02:00
FlightControl
1c4002fb37
Fixes abort
2017-05-05 11:50:24 +02:00
FlightControl
82477c93d2
Fixed abort logic and trace overhead on menus
2017-05-05 11:45:17 +02:00
FlightControl
02e2f21ec6
test good abort
...
when more than one player is still assigned to the task, the task should
not abort, only the player...
2017-05-05 10:57:29 +02:00
FlightControl
99cbe0c8bb
Heavy rework of the menus and now it is much better
2017-05-05 10:50:12 +02:00
FlightControl
7a84b6cc35
Improvements on task assignment logic
2017-05-05 09:34:51 +02:00
FlightControl
e3a0a67fa5
Update Task Abort process
2017-05-04 15:53:25 +02:00
FlightControl
5bb91646d7
Updates
2017-05-04 14:23:10 +02:00
FlightControl
858670ab80
Improvements
2017-04-26 22:34:17 +02:00
FlightControl
755343d02e
Fixeds for tasking
...
- Fixed the hanging report (I think)
- Fixed the routing messages appearing every time again
- Fixed the Task menu
2017-04-26 11:33:48 +02:00
FlightControl
664ce52ff0
R.2.1 update
2017-04-25 21:44:34 +02:00
FlightControl
1219ee9445
Fixes Task Status Report
2017-04-25 21:28:32 +02:00
FlightControl
2066becb17
Fix for craigowen and fixing issue #424
2017-04-25 21:13:29 +02:00
FlightControl
0456deddd7
Publishing new Menu driven reporting structure for TASKING
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-- Each group can now select from a menu to report a task overview or
only the task with a specific state...
-- Dactivate the flashing of the available tasks. A small message is
displayed now.
2017-04-25 12:56:02 +02:00
FlightControl
59d9eb127d
Progress
2017-04-15 12:13:34 +02:00
FlightControl
ff64255ea7
CARGO_GROUP working!!!
2017-04-14 05:43:09 +02:00
FlightControl
0c7622969d
Fixes in documentation
2017-03-31 14:31:00 +02:00
FlightControl
32c5227d71
Updated stuff in tasking
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-- SET improved
-- Resolved bug with destroy scoring not granted.
-- Implemented LL for all detection reports
-- Testing
-- Added test mission TAD-220 for DETECTION_TYPES testing.
2017-03-20 12:53:36 +01:00
FlightControl
2e894df4c2
Updated the DETECTION_MANAGER
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-- Added a scoring tailoring possibility for TASK_DISPATCHER class
tasks.
-- DETECTION_MANAGER has become an FSM
-- TASK_A2G_DISPATCHER has become an FSM. It implements an Assign Event,
that can be handled. In the Assign event handler, you can specify
scoring schemes etc.
2017-03-19 07:59:47 +01:00