**RANGE**
- Changed keyword in result tables to "command" for compatibility with DCSServerBot
**AIRBOSS**
- Changed keyword in result tables to "command" for compatibility with DCSServerBot
- Fix bug in Alt and AoA data round function when creating trapsheet data
**SOCKET**
- Changed for compatibility with DCSServerBot
**SOCKET**
- Changed port to 10042.
- Removed port as optional parameter in functions.
**AIRBOSS**
- Added FunkMan function
- Added onAfterLSOGrade which sends results table to socket
**RANGE**
- Compat to FunkMan.
- Added option for range instructor and range control radio (needs voice overs).
- Reduced number of smokes for strafe pits.
- Updated docs.
- SetAutoSave will auto load as well.
- other
RANGE v2.1
- Added events when players enter/exit range zone.
- misc
RADIO
- Added RADIOQUEUE class.
WAREHOUSE v0.7.0
- Fixed bug in aircraft speed.
- Decreased output if queues are empty.
Range v2.0.0
- Turned into FSM.
- Added radial to bomb impact info.
- Added option to add coordinates as bomb target.
- Added option to save bombing results to file.
AIRBOSS v1.0.0
- Added option to disable welcome message.
- Increased output load/save.
RANGE v1.3.0
- Generalized weapon handling.
- Decreased time before weapon tracking starts from 1.0 to 0.1 sec.
RESCUE HELO v1.0.6
- Got rid of IsAlive() check in rescue operation.
AIRBOSS v0.9.9.9.9
- Fixed bug in trap sheet output.
RANGE:
-Optimized performance. Bombs are now only tracked if the player is within a certain distance of the range.
CONTROLLABLE:
- Added speed unit to @param description. Sometimes it was unclear if speed needs to be given in m/s or km/h.
- Fixed some default speed and conversions.
COORDINATE:
- Cleaned up some speed unit stuff.
- Reintroduced PathOnRoad function to contain the full path. Useful as interface to DCS API function.
- Fixed some default speed and conversions.
AI_CARGO_APC:
Speed is not fixed any more but set to 50% of the max speed a given unit can move at.