Commit Graph

353 Commits

Author SHA1 Message Date
Raffson
84c4b992e0 Improve AGL to AMSL transition for naval waypoints
Some maps have inaccurate bounds for sea-zones, thus waypoints that end up being too close to the shore may keep using AGL which could still lead to trouble. Adding a condition to check whether a point is "not on land" will likely fix this issue for maps that have gaps between sea-zones and inclusion-zones around the shoreline...
2024-11-09 14:49:38 +01:00
Cedric Menard
2091fdbb27 Add Mbot's Call Artillery Script plugin (#410)
* Add Mbot's Call Artillery Script plugin

* Applied PR comments

* Fix for wrong indentation, remove unused client skill check, added changelog item
2024-11-03 13:02:36 +00:00
Raffson
eaa73c84ae Set preferred red-alert state for frontline units 2024-10-31 14:01:48 +01:00
Raffson
e85d1e8ca2 AGL to AMSL option for naval waypoints
Introduce an option to switch waypoints to AMSL when waypoint is above water. DCS references the bottom of the sea when using AGL, which causes issues for helicopters when they try to fly at altitudes that are lower that the sea bottom, giving them a tendency to fly into the water...
2024-10-30 01:11:53 +01:00
Raffson
4de7b1c923 Force utf8 encoding in TXT-briefing
Fix #408
2024-10-28 12:50:01 +01:00
Raffson
5fdf38c663 Format with updated black 2024-10-12 17:33:01 +02:00
Raffson
59f98a4c16 Make combat landing configurable 2024-10-05 23:04:06 +02:00
Raffson
242d1a14a7 Limit/Suppress AI radio callouts for player flights 2024-09-07 21:04:49 +02:00
Raffson
9dd25e933e RoundRobinize random livery selection from livery_set 2024-08-04 12:28:05 +02:00
Raffson
d2547def51 Fix bug introduced in improvements to livery-selector
This will fix the bug I missed where the squadron needs to be using the livery-set before it could take effect for flight-members.
2024-08-03 20:47:34 +02:00
Raffson
f79e96a474 Further improvements to livery-selector
Unlocking the full potential, i.e. allowing users to switch back & forth between livery-sets, livery-overrides and normal liveries, including support for overriding flight/flight-member specific liveries.
2024-08-03 19:42:45 +02:00
Raffson
d2c45c97fe Refactor invisible FARP remover 2024-07-28 17:55:51 +02:00
Raffson
8eb30445c2 Restore hidden_on_mfd functionality 2024-07-28 16:59:21 +02:00
Raffson
1b757ec544 Fixing warehouse stuff 2024-07-28 16:53:09 +02:00
Raffson
65e529aa55 Merge branch 'dev' into pr/204 2024-07-28 15:57:38 +02:00
Raffson
8bc902fe64 Fix too many ground spawns being popped 2024-07-27 20:52:13 +02:00
tmz42
ecf11363f2 Player sixpack setting (#378) 2024-07-27 18:30:40 +02:00
MetalStormGhost
140410f1ed OH-6 Cayuse mod v1.2 support (#346)
Resolves #313

* Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support.

* Added OH-6 Mod loadouts by @Starfire13

* Modified   pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py
Added      resources/units/ground_units/vap_m35_truck.yaml
Added      resources/units/ground_units/vap_mule.yaml
Added      resources/units/ground_units/vap_mutt.yaml
Added      resources/units/ground_units/vap_mutt_gun.yaml
Added      resources/units/ground_units/vap_type63_mlrs.yaml
Added      resources/units/ground_units/vap_vc_bicycle_ak.yaml
Added      resources/units/ground_units/vap_vc_zis.yaml

* Modified   changelog.md
Modified   resources/factions/USA 1970 Vietnam War.json
Modified   resources/factions/USA 1971 Vietnam War.json
Modified   resources/units/ground_units/vap_mule.yaml
Added      resources/units/aircraft/OH-6A.yaml

* Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner.

* Modified   resources/units/aircraft/OH-6A.yaml

* Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction.

* Added      resources/units/ships/vap_us_seafloat.yaml

* Adjust tasking for OH-6A

OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead...

* Fix bug in configure task + client override fallback

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-22 20:53:14 +02:00
Raffson
a658e41c54 Use EngageTargetsInZone for SEAD Sweep instead
Seems to perform better, AI wonders less off to places it shouldn't...
2024-07-21 22:42:33 +02:00
Raffson
9cca4e8244 Revert helicopter escort aggressiveness hack
AI got a little better, at least that's what tests in AFG showed. The main issue is that helicopters tended to attack static objects, which we obviously don't want...
2024-07-21 22:42:31 +02:00
Raffson
e280763a39 Fix wrong parameter for OrbitAction
pydcs expects kph -_-
2024-07-21 22:42:31 +02:00
Raffson
da64cdbab7 Remove ROE from SEAD Sweep to avoid engaging statics 2024-07-21 12:06:03 +02:00
Raffson
f405ffdfe2 Initial support for Armed Recon flight plan 2024-07-21 02:22:14 +02:00
MetalStormGhost
e88a4e1c51 Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-07-20 19:21:06 +03:00
Raffson
c24fba0ba4 Fix OCA-Aircraft bug in mission generator 2024-07-20 15:35:23 +02:00
Raffson
dc2d541b50 Formatting -_- 2024-07-20 01:26:20 +02:00
Raffson
0d56c271df Serialize warehouses & support for dynamic slots/cargo 2024-07-20 01:04:24 +02:00
MetalStormGhost
1a6d73f055 Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-07-05 12:06:53 +03:00
MetalStormGhost
07cc85f6fa Large aircraft ground spawns (#237)
* Large aircraft ground spawns

Added the ability to add separate ground spawns for C-130 and other large aircraft to campaigns. Implemented on @holyorangejuice 's request.

Large aircraft ground spawns are added to the campaign by placing a C-130 on the ramp, just like an A-10 or AJS37 previously. Note: use the stock DCS C-130, so the campaign miz can be safely opened without the C-130 mod (or any other mod) installed. Not the C-130J player-flyable transport, not the KC-130J tanker included in the UH-60L mod etc.

Large planes (wingspan more than 40 meters, such as the C-130):
- First try spawning on large ground spawns
- Then try the regular airfield ramp spawns

Below 40 meter wingspan aircraft:
- First try spawning on regular or roadbase ground spawns
- Then try the regular airfield ramp spawns
- Then, if both of the above fail, use the large ground spawns

* Specify explicit black version 23.9.1 to fix lint error.

* Update lint.yml

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-01 20:26:50 +00:00
MetalStormGhost
7eb2c59b86 Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-06-09 20:25:55 +03:00
Raffson
b501009285 Skip completed flights during mission generation 2024-06-01 21:17:06 +02:00
MetalStormGhost
9775d3b97c Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-05-26 22:06:19 +03:00
Raffson
b3f9cdfa74 Fix SunTime exceptions if sun doesn't rise of set 2024-05-25 23:42:57 +02:00
MetalStormGhost
48861c53da Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-05-09 21:16:32 +03:00
MetalStormGhost
04e60fb08d Ramon Airbase hack (#309) 2024-05-08 21:52:12 +02:00
MetalStormGhost
c795ed01a0 Merge remote-tracking branch 'remotes/dcs-retribution/dcs-retribution/dev' into pretense-generator 2024-05-03 11:19:48 +03:00
Raffson
79d79645b0 Make sure escort task is added if flight has passed IP 2024-05-01 17:06:25 +02:00
Raffson
4b75913420 Insert orientation waypoint at/after IP
As a result of using fast-forward, AI flights are already oriented towards SPLIT, which slows things down during mission start. The escorts tend to go all over the place because of this...
2024-05-01 17:06:25 +02:00
Raffson
0ffe2f11bc Add guard before custom kneeboard injection 2024-05-01 14:12:23 +02:00
Raffson
4043e2452f Custom kneeboard injection
Drop custom kneeboards in SavedGames/DCS/Retribution/Kneeboards as you would normally do, i.e. using the necessary folders if kneeboards are aircraft-specific
2024-04-28 21:21:01 +02:00
Raffson
71965e7183 Fix exception after suntime update 2024-04-28 21:21:00 +02:00
Raffson
19523e35cf Fine-tune Strike-ingress waypoint tasks 2024-04-28 21:20:59 +02:00
MetalStormGhost
64b1410de8 Implemented support for player controllable carriers in Pretense campaigns. This functionality can be enabled or disabled in settings, because the controllable carriers in Pretense do not build and deploy AI missions autonomously, so the old functionality is retained.
Added new options in settings:
- Carriers steam into wind
- Navmesh to use for Pretense carrier zones
- Remove ground spawn statics, including invisible FARPs, at airbases.
- Percentage of randomly selected aircraft types (only for generated squadrons)
intended to allow the user to increase aircraft variety.

Will now store the ICLS channel and Link4 frequency in missiondata.py CarrierInfo.

Implemented artillery groups as Pretense garrisons. Artillery groups are spawned by the Artillery Bunker. Will now also ensure that the logistics units spawned as part of Pretense garrisons are actually capable of ammo resupply.

Fixed the Pretense generator generating a bit too many missions per squadron. Ground spawns: Also hot start aircraft which require ground crew support (ground air or chock removal) which might not be available at roadbases. Also, pretensetgogenerator.py will now correctly handle air defence units in ground_unit_of_class(). Added Roland groups in the Pretense generator.
2024-04-06 15:46:11 +03:00
Raffson
185911942a Fine-tune Herc's AirAssault 2024-04-01 19:14:42 +02:00
Raffson
52b25821af Introduce livery-sets on squadron level
Randomly chooses one of the liveries defined if present in the squadron's yaml, overrides entry for "livery" or whatever is chosen in the UI except liveries on flight-member level
2024-03-23 21:29:01 +01:00
Raffson
ab32c44b9d Ability to configure liveries on flight/flight-member level 2024-03-22 20:41:28 +01:00
Raffson
19daa1737e Drop single bombs on statics again 2024-03-10 22:55:00 +01:00
Raffson
0b40f872bf And now formatting -_- 2024-03-10 15:51:14 +01:00
Raffson
733e31c35a Fix mypy issue -_- 2024-03-10 15:49:27 +01:00
Raffson
fc9a1ad145 Use original trigger zone type for scenery targets 2024-03-10 14:52:28 +01:00