Dan Albert
c777204f50
Draw waypoint information on the map.
2020-10-10 14:09:10 -07:00
Khopa
a0ff78a810
Merge branch 'develop' of https://github.com/khopa/dcs_liberation into develop
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Conflicts:
qt_ui/widgets/map/QLiberationMap.py
2020-10-10 15:46:23 +02:00
Khopa
f22391855b
Fixed SAM threat radius scale, added detection range, changed UI colors for SAMS range.
2020-10-10 15:43:58 +02:00
Dan Albert
2d8c8c63c9
Improve flight path display options.
...
Adds an option show only selected flight, and also changes the show
all option to highlight the selected flight.
2020-10-09 16:49:32 -07:00
Dan Albert
31d5e3151b
Refactor display rules.
2020-10-09 14:54:58 -07:00
Dan Albert
1c4aec83cb
Clean up start-up logging.
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Most of this wasn't helpful. What was is now logging instead of print
so it can be configured.
2020-10-06 22:24:47 -07:00
Dan Albert
6ce82be46b
Set up split/join points.
2020-10-04 12:24:31 -07:00
Dan Albert
aa309af015
Redraw flight plans when they change.
2020-10-04 12:24:26 -07:00
Dan Albert
0e1dfb8ccb
Implement CAP and CAS for front lines.
2020-09-27 13:44:58 -07:00
Dan Albert
8a4a81a008
Remove unused frontline code.
2020-09-27 13:44:58 -07:00
Dan Albert
ff083942e8
Replace mission planning UI.
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Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".
A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.
The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.
The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.
Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.
Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00
Dan Albert
0eee5747af
Clean up flight path drawing code.
2020-09-24 01:01:26 -07:00
Dan Albert
80f2b7a1db
Cleanups in map object UI.
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* Fix the context menu
* Remove unnecessary overrides
* Clean up formatting/naming
* Factor out base class for shared behavior
2020-09-24 01:01:26 -07:00
Khopa
4b2804427e
Possible to replace SAM, possible to see building recon images on ground site.
2020-08-23 18:25:23 +02:00
Khopa
bcae51cc92
Added possibility to repair SAM sites (WIP)
2020-08-23 13:43:33 +02:00
Khopa
283cfd1ce9
Removed some dead code.
2020-08-16 02:19:52 +02:00
Khopa
23f4df766c
Now possible to open and save game under different names.
2020-08-09 17:31:53 +02:00
Khopa
a4e93276b8
Possible to mix factions side. Player will always be blue.
2020-08-01 14:21:34 +02:00
Khopa
f897cf745f
Multiple WIP changes on UI / Submit manually debriefing.
2020-07-26 12:59:16 +02:00
Khopa
c580979fee
Open base menu by single mouse click.
2020-07-20 20:36:57 +02:00
Khopa
a845ed1998
Fix : Code that should be commented for custom ref point.
2020-07-04 01:37:04 +02:00
Khopa
53bd147de2
Community A-4E-C support
2020-07-04 01:35:48 +02:00
Donnie
ae3518f450
Map cp lines and flight paths are now the color of your coalition (red or blue)
2020-06-30 16:44:04 -04:00
Donnie
04e77a97f2
Fix: map icons now match player side color (red or blue)
2020-06-29 17:32:29 -04:00
Donnie
df2659787c
adjust map colors
2020-06-29 17:31:35 -04:00
Donnie
b0e2c73024
Made SAM range circles easier to see
2020-06-28 22:56:48 -04:00
Donnie
5fdfa6339d
front line thinner
2020-06-28 01:10:38 -04:00
Donnie
9a799190ef
Map ui design updated
2020-06-28 01:06:02 -04:00
Donnie
9d67741310
made font references constants
2020-06-27 23:53:56 -04:00
Khopa
88c8fe7cca
Fixed zoom on map.
2020-06-23 12:56:01 +02:00
Khopa
826935eb7d
Ship icons for ship groups
2020-06-14 17:31:45 +02:00
Khopa
601375d06f
Channel map support.
2020-06-12 19:10:58 +02:00
Khopa
c708abafc8
Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp"
2020-06-11 21:50:09 +02:00
Khopa
2d4287df2a
Polished mission generator, fixed sam bug on map view.
2020-06-10 22:34:31 +02:00
Khopa
fcd81850cb
Debriefing and info on AA site and buildings destroyed. KC130 replace S3B
2020-06-06 04:10:22 +02:00
Khopa
8afdf5ef65
Polishing, Bug Fixes, Slight improvements to flight generator for BARCAP.
2020-05-29 03:05:27 +02:00
Khopa
fc64e57495
Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
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Added finances menu, and info panel.
2020-05-29 00:40:06 +02:00
Khopa
6dec5ea8f8
Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
2020-05-27 21:45:58 +02:00
Khopa
4e4a7fe84e
Budget amount per turn, now depends on factory owned and such
2020-05-24 21:30:05 +02:00
Khopa
f57e453d8d
Ground war rework
2020-05-24 20:32:45 +02:00
Khopa
5884d9d120
Made it possible to toggle 'flight paths' visibility.
2019-12-14 20:32:39 +01:00
Khopa
e82db1fecd
Only allow recruiting carrier units in aircraft carrier groups. Generate one group on carrier when possible.
2019-10-26 23:54:33 +02:00
Khopa
76638b549f
Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available.
2019-10-26 22:59:59 +02:00
Khopa
9f319ab99a
Added loadout editor to mission preparation screen.
2019-10-19 16:14:40 +02:00
Khopa
48a40f2511
Stats view now has a tab for vehicles forces. Display waypoint coordinates in waypoint tab.
2019-10-19 13:12:21 +02:00
Khopa
7fbc75b375
New mission briefing menu, work in progress.
2019-10-19 00:07:37 +02:00
Khopa
d2ea6ed2fd
Don't show airbase armor & air defense.
2019-10-15 19:19:44 +02:00
Khopa
09b8ff6b93
Generate AA & armor to defend airbase. Destruction status correctly tracked.
2019-10-14 01:25:48 +02:00
Khopa
82bb608fd3
Mission units destroyed are stored in a json file being written mission runtime. (First step that will remove the need to save the debriefing manually after mission)
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Using Mist framework to do this in the mission script env.
2019-10-12 03:21:33 +02:00
Khopa
ba0b3adf71
Added some factions, refactor bluefor/redfor distinction code.
2019-10-12 00:02:07 +02:00