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271 Commits
2.1.1
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54
.github/workflows/build.yml
vendored
Normal file
54
.github/workflows/build.yml
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
name: Build
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
- name: Set up Python 3.8
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: 3.8
|
||||
|
||||
- name: Install environment
|
||||
run: |
|
||||
python -m venv ./venv
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
python -m pip install -r requirements.txt
|
||||
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
|
||||
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force
|
||||
|
||||
- name: mypy game
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy game
|
||||
|
||||
- name: mypy gen
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy gen
|
||||
|
||||
- name: mypy theater
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy theater
|
||||
|
||||
- name: Build binaries
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
$env:PYTHONPATH=".;./pydcs"
|
||||
pyinstaller pyinstaller.spec
|
||||
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: dcs_liberation
|
||||
path: dist/
|
||||
19
.github/workflows/release.yml
vendored
19
.github/workflows/release.yml
vendored
@@ -20,15 +20,30 @@ jobs:
|
||||
|
||||
- name: Install environment
|
||||
run: |
|
||||
py -m venv ./venv
|
||||
python -m venv ./venv
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
pip install -r requirements.txt
|
||||
python -m pip install -r requirements.txt
|
||||
# For some reason the shiboken2.abi3.dll is not found properly, so I copy it instead
|
||||
Copy-Item .\venv\Lib\site-packages\shiboken2\shiboken2.abi3.dll .\venv\Lib\site-packages\PySide2\ -Force
|
||||
|
||||
- name: mypy game
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy game
|
||||
|
||||
- name: mypy gen
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy gen
|
||||
|
||||
- name: mypy theater
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
mypy theater
|
||||
|
||||
- name: Build binaries
|
||||
run: |
|
||||
./venv/scripts/activate
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -8,7 +8,6 @@ logs.txt
|
||||
dist/**
|
||||
a.py
|
||||
resources/tools/a.miz
|
||||
tests/**
|
||||
# User-specific stuff
|
||||
.idea/
|
||||
|
||||
@@ -16,7 +15,7 @@ tests/**
|
||||
/liberation_preferences.json
|
||||
/state.json
|
||||
|
||||
logs/liberation.log
|
||||
logs/
|
||||
|
||||
qt_ui/logs/liberation.log
|
||||
|
||||
|
||||
4
.gitmodules
vendored
4
.gitmodules
vendored
@@ -1,4 +1,4 @@
|
||||
[submodule "pydcs"]
|
||||
path = pydcs
|
||||
url = https://github.com/khopa/dcs
|
||||
branch = dataexport
|
||||
url = https://github.com/pydcs/dcs
|
||||
branch = master
|
||||
|
||||
23
.vscode/launch.json
vendored
23
.vscode/launch.json
vendored
@@ -4,6 +4,7 @@
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
|
||||
{
|
||||
"name": "Python: Main",
|
||||
"type": "python",
|
||||
@@ -14,6 +15,28 @@
|
||||
"PYTHONPATH": ".;./pydcs"
|
||||
},
|
||||
"preLaunchTask": "Prepare Environment"
|
||||
},
|
||||
{
|
||||
"name": "Python: build ground objects templates",
|
||||
"type": "python",
|
||||
"request": "launch",
|
||||
"program": "resources\\tools\\generate_groundobject_templates.py",
|
||||
"console": "integratedTerminal",
|
||||
"env": {
|
||||
"PYTHONPATH": ".;./pydcs"
|
||||
},
|
||||
"preLaunchTask": "Prepare Environment"
|
||||
},
|
||||
{
|
||||
"name": "Python: Make Release",
|
||||
"type": "python",
|
||||
"request": "launch",
|
||||
"program": "resources\\tools\\mkrelease.py",
|
||||
"console": "integratedTerminal",
|
||||
"env": {
|
||||
"PYTHONPATH": ".;./pydcs"
|
||||
},
|
||||
"preLaunchTask": "Prepare Environment"
|
||||
}
|
||||
]
|
||||
}
|
||||
57
changelog.md
57
changelog.md
@@ -1,3 +1,52 @@
|
||||
# 2.2.X
|
||||
|
||||
## Features/Improvements :
|
||||
* **[Flight Planner]** Flight planner overhaul, with package and TOT system
|
||||
* **[Map]** Highlight the selected flight path on the map
|
||||
* **[Map]** Improved flight plan display settings
|
||||
* **[Map]** Improved SAM display settings
|
||||
* **[Map]** Added polygon debug mode display
|
||||
* **[New Game]** Starting budget can be freely selected
|
||||
* **[Moddability]** Custom campaigns can be designed through json files
|
||||
|
||||
## Fixes :
|
||||
* **[Campaign generator]** Ship group and offshore buildings should not be generated on land anymore
|
||||
* **[UI]** Missing TER weapons in custom payload now selectable.
|
||||
|
||||
# 2.1.5
|
||||
|
||||
## Features/Improvements :
|
||||
* **[Units/Factions]** Enabled EPLRS for ground units that supports it (so they appear on A-10C II TAD and Helmet)
|
||||
|
||||
## Fixes :
|
||||
* **[UI]** Fixed an issue that prevent saving after aborting a mission
|
||||
* **[Mission Generator]** Fixed aircraft landing point type being wrong
|
||||
|
||||
# 2.1.4
|
||||
|
||||
## Fixes :
|
||||
* **[UI]** Fixed an issue that prevented generating the mission (take off button no working) on old savegames.
|
||||
|
||||
## Features/Improvements :
|
||||
* **[Units/Factions]** Added A-10C_2 to USA 2005 and Bluefor modern factions
|
||||
* **[UI]** Limit number of aircraft that can be bought to the number of available parking slots.
|
||||
* **[Mission Generator]** Use inline loading of the JSON.lua library, and save to either %LIBERATION_EXPORT_DIR%, or to DCS working directory
|
||||
|
||||
## Changes :
|
||||
* **[Units/Factions]** Bluefor generic factions will now use the new "Combined Joint Task Forces Blue" country in the generated mission instead of "USA"
|
||||
|
||||
## Fixes :
|
||||
* **[UI]** Fixed icon for Viggen
|
||||
* **[UI]** Added icons for some ground units
|
||||
* **[Misc]** Fixed issue with Chinese characters in pydcs preventing generating the mission. (Take Off button not working) (thanks to spark135246)
|
||||
* **[Misc]** Fixed an error causing with ATC frequency preventing generating the mission. (Take Off button not working) (thanks to danalbert)
|
||||
|
||||
# 2.1.2
|
||||
|
||||
## Fixes :
|
||||
* **[Mission Generator]** Fix mission generation issues with radio frequencies (Thanks to contributors davidp57 and danalbert)
|
||||
* **[Mission Generator]** AI should now properly plan flights for Tornados
|
||||
|
||||
# 2.1.1
|
||||
|
||||
## Features/Improvements :
|
||||
@@ -5,9 +54,9 @@
|
||||
* **[Kneeboards]** Generate mission kneeboards for player flights. Kneeboards include
|
||||
airfield/carrier information (ATC frequencies, ILS, TACAN, and runway
|
||||
assignments), assigned radio channels, waypoint lists, and AWACS/JTAC/tanker
|
||||
information.
|
||||
information. (Thanks to contributor danalbert)
|
||||
* **[Radios]** Allocate separate intra-flight channels for most aircraft to reduce global
|
||||
chatter.
|
||||
chatter. (Thanks to contributor danalbert)
|
||||
* **[Radios]** Configure radio channel presets for most aircraft. Currently supported are:
|
||||
* AJS37
|
||||
* AV-8B
|
||||
@@ -15,7 +64,7 @@
|
||||
* F-16C
|
||||
* F/A-18C
|
||||
* JF-17
|
||||
* M-2000C
|
||||
* M-2000C (Thanks to contributor danalbert)
|
||||
* **[Base Menu]** Added possibility to repair destroyed SAM and base defenses units for the player (Click on a SAM site to fix it)
|
||||
* **[Base Menu]** Added possibility to buy/sell/replace SAM units
|
||||
* **[Map]** Added recon images for buildings on strike targets, click on a Strike target to get detailled informations
|
||||
@@ -25,7 +74,7 @@
|
||||
* **[Cheat Menu]** Added buttons to remove money
|
||||
|
||||
## Fixed issues :
|
||||
* **[UI/UX]** Spelling issues (Thanks to Github contributor steveveepee)
|
||||
* **[UI/UX]** Spelling issues (Thanks to contributor steveveepee)
|
||||
* **[Campaign Generator]** LHA was placed on land in Syrian Civil War campaign
|
||||
* **[Campaign Generator]** Fixed inverted configuration for Syria full map
|
||||
* **[Campaign Generator]** Syria "Inherent Resolve" campaign, added Incirlik Air Base
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import inspect
|
||||
import dcs
|
||||
|
||||
DEFAULT_AVAILABLE_BUILDINGS = ['fuel', 'ammo', 'comms', 'oil', 'ware', 'farp', 'fob', 'power', 'factory', 'derrick', 'aa']
|
||||
DEFAULT_AVAILABLE_BUILDINGS = ['fuel', 'ammo', 'comms', 'oil', 'ware', 'farp', 'fob', 'power', 'factory', 'derrick', 'aa', 'iads-controlcenter', 'iads-ewr', 'iads-commnode', 'iads-power']
|
||||
|
||||
WW2_GERMANY_BUILDINGS = ['fuel', 'factory', 'ww2bunker', 'ww2bunker', 'ww2bunker', 'allycamp', 'allycamp', 'aa']
|
||||
WW2_ALLIES_BUILDINGS = ['fuel', 'factory', 'allycamp', 'allycamp', 'allycamp', 'allycamp', 'allycamp', 'aa']
|
||||
|
||||
@@ -1,4 +1,22 @@
|
||||
from dcs.planes import *
|
||||
from dcs.planes import (
|
||||
Bf_109K_4,
|
||||
C_101CC,
|
||||
FW_190A8,
|
||||
FW_190D9,
|
||||
F_5E_3,
|
||||
F_86F_Sabre,
|
||||
I_16,
|
||||
L_39ZA,
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
P_47D_30,
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
)
|
||||
|
||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
|
||||
"""
|
||||
|
||||
@@ -1,95 +1,101 @@
|
||||
from dataclasses import dataclass
|
||||
|
||||
from game.utils import nm_to_meter, feet_to_meter
|
||||
|
||||
MODERN_DOCTRINE = {
|
||||
|
||||
"GENERATORS": {
|
||||
"CAS": True,
|
||||
"CAP": True,
|
||||
"SEAD": True,
|
||||
"STRIKE": True,
|
||||
"ANTISHIP": True,
|
||||
},
|
||||
@dataclass(frozen=True)
|
||||
class Doctrine:
|
||||
cas: bool
|
||||
cap: bool
|
||||
sead: bool
|
||||
strike: bool
|
||||
antiship: bool
|
||||
|
||||
"STRIKE_MAX_RANGE": 1500000,
|
||||
"SEAD_MAX_RANGE": 1500000,
|
||||
strike_max_range: int
|
||||
sead_max_range: int
|
||||
|
||||
"CAP_EVERY_X_MINUTES": 20,
|
||||
"CAS_EVERY_X_MINUTES": 30,
|
||||
"SEAD_EVERY_X_MINUTES": 40,
|
||||
"STRIKE_EVERY_X_MINUTES": 40,
|
||||
rendezvous_altitude: int
|
||||
join_distance: int
|
||||
split_distance: int
|
||||
ingress_egress_distance: int
|
||||
ingress_altitude: int
|
||||
egress_altitude: int
|
||||
|
||||
"INGRESS_EGRESS_DISTANCE": nm_to_meter(45),
|
||||
"INGRESS_ALT": feet_to_meter(20000),
|
||||
"EGRESS_ALT": feet_to_meter(20000),
|
||||
"PATROL_ALT_RANGE": (feet_to_meter(15000), feet_to_meter(33000)),
|
||||
"PATTERN_ALTITUDE": feet_to_meter(5000),
|
||||
min_patrol_altitude: int
|
||||
max_patrol_altitude: int
|
||||
pattern_altitude: int
|
||||
|
||||
"CAP_PATTERN_LENGTH": (nm_to_meter(15), nm_to_meter(40)),
|
||||
"FRONTLINE_CAP_DISTANCE_FROM_FRONTLINE": (nm_to_meter(6), nm_to_meter(15)),
|
||||
"CAP_DISTANCE_FROM_CP": (nm_to_meter(10), nm_to_meter(40)),
|
||||
cap_min_track_length: int
|
||||
cap_max_track_length: int
|
||||
cap_min_distance_from_cp: int
|
||||
cap_max_distance_from_cp: int
|
||||
|
||||
"MAX_NUMBER_OF_INTERCEPTION_GROUP": 3,
|
||||
}
|
||||
|
||||
COLDWAR_DOCTRINE = {
|
||||
MODERN_DOCTRINE = Doctrine(
|
||||
cap=True,
|
||||
cas=True,
|
||||
sead=True,
|
||||
strike=True,
|
||||
antiship=True,
|
||||
strike_max_range=1500000,
|
||||
sead_max_range=1500000,
|
||||
rendezvous_altitude=feet_to_meter(25000),
|
||||
join_distance=nm_to_meter(20),
|
||||
split_distance=nm_to_meter(20),
|
||||
ingress_egress_distance=nm_to_meter(45),
|
||||
ingress_altitude=feet_to_meter(20000),
|
||||
egress_altitude=feet_to_meter(20000),
|
||||
min_patrol_altitude=feet_to_meter(15000),
|
||||
max_patrol_altitude=feet_to_meter(33000),
|
||||
pattern_altitude=feet_to_meter(5000),
|
||||
cap_min_track_length=nm_to_meter(15),
|
||||
cap_max_track_length=nm_to_meter(40),
|
||||
cap_min_distance_from_cp=nm_to_meter(10),
|
||||
cap_max_distance_from_cp=nm_to_meter(40),
|
||||
)
|
||||
|
||||
"GENERATORS": {
|
||||
"CAS": True,
|
||||
"CAP": True,
|
||||
"SEAD": True,
|
||||
"STRIKE": True,
|
||||
"ANTISHIP": True,
|
||||
},
|
||||
COLDWAR_DOCTRINE = Doctrine(
|
||||
cap=True,
|
||||
cas=True,
|
||||
sead=True,
|
||||
strike=True,
|
||||
antiship=True,
|
||||
strike_max_range=1500000,
|
||||
sead_max_range=1500000,
|
||||
rendezvous_altitude=feet_to_meter(22000),
|
||||
join_distance=nm_to_meter(10),
|
||||
split_distance=nm_to_meter(10),
|
||||
ingress_egress_distance=nm_to_meter(30),
|
||||
ingress_altitude=feet_to_meter(18000),
|
||||
egress_altitude=feet_to_meter(18000),
|
||||
min_patrol_altitude=feet_to_meter(10000),
|
||||
max_patrol_altitude=feet_to_meter(24000),
|
||||
pattern_altitude=feet_to_meter(5000),
|
||||
cap_min_track_length=nm_to_meter(12),
|
||||
cap_max_track_length=nm_to_meter(24),
|
||||
cap_min_distance_from_cp=nm_to_meter(8),
|
||||
cap_max_distance_from_cp=nm_to_meter(25),
|
||||
)
|
||||
|
||||
"STRIKE_MAX_RANGE": 1500000,
|
||||
"SEAD_MAX_RANGE": 1500000,
|
||||
|
||||
"CAP_EVERY_X_MINUTES": 20,
|
||||
"CAS_EVERY_X_MINUTES": 30,
|
||||
"SEAD_EVERY_X_MINUTES": 40,
|
||||
"STRIKE_EVERY_X_MINUTES": 40,
|
||||
|
||||
"INGRESS_EGRESS_DISTANCE": nm_to_meter(30),
|
||||
"INGRESS_ALT": feet_to_meter(18000),
|
||||
"EGRESS_ALT": feet_to_meter(18000),
|
||||
"PATROL_ALT_RANGE": (feet_to_meter(10000), feet_to_meter(24000)),
|
||||
"PATTERN_ALTITUDE": feet_to_meter(5000),
|
||||
|
||||
"CAP_PATTERN_LENGTH": (nm_to_meter(12), nm_to_meter(24)),
|
||||
"FRONTLINE_CAP_DISTANCE_FROM_FRONTLINE": (nm_to_meter(2), nm_to_meter(8)),
|
||||
"CAP_DISTANCE_FROM_CP": (nm_to_meter(8), nm_to_meter(25)),
|
||||
|
||||
"MAX_NUMBER_OF_INTERCEPTION_GROUP": 3,
|
||||
}
|
||||
|
||||
WWII_DOCTRINE = {
|
||||
|
||||
"GENERATORS": {
|
||||
"CAS": True,
|
||||
"CAP": True,
|
||||
"SEAD": False,
|
||||
"STRIKE": True,
|
||||
"ANTISHIP": True,
|
||||
},
|
||||
|
||||
"STRIKE_MAX_RANGE": 1500000,
|
||||
"SEAD_MAX_RANGE": 1500000,
|
||||
|
||||
"CAP_EVERY_X_MINUTES": 20,
|
||||
"CAS_EVERY_X_MINUTES": 30,
|
||||
"SEAD_EVERY_X_MINUTES": 40,
|
||||
"STRIKE_EVERY_X_MINUTES": 40,
|
||||
|
||||
"INGRESS_EGRESS_DISTANCE": nm_to_meter(7),
|
||||
"INGRESS_ALT": feet_to_meter(8000),
|
||||
"EGRESS_ALT": feet_to_meter(8000),
|
||||
"PATROL_ALT_RANGE": (feet_to_meter(4000), feet_to_meter(15000)),
|
||||
"PATTERN_ALTITUDE": feet_to_meter(5000),
|
||||
|
||||
"CAP_PATTERN_LENGTH": (nm_to_meter(8), nm_to_meter(18)),
|
||||
"FRONTLINE_CAP_DISTANCE_FROM_FRONTLINE": (nm_to_meter(1), nm_to_meter(6)),
|
||||
"CAP_DISTANCE_FROM_CP": (nm_to_meter(0), nm_to_meter(5)),
|
||||
|
||||
"MAX_NUMBER_OF_INTERCEPTION_GROUP": 3,
|
||||
|
||||
}
|
||||
WWII_DOCTRINE = Doctrine(
|
||||
cap=True,
|
||||
cas=True,
|
||||
sead=False,
|
||||
strike=True,
|
||||
antiship=True,
|
||||
strike_max_range=1500000,
|
||||
sead_max_range=1500000,
|
||||
join_distance=nm_to_meter(5),
|
||||
split_distance=nm_to_meter(5),
|
||||
rendezvous_altitude=feet_to_meter(10000),
|
||||
ingress_egress_distance=nm_to_meter(7),
|
||||
ingress_altitude=feet_to_meter(8000),
|
||||
egress_altitude=feet_to_meter(8000),
|
||||
min_patrol_altitude=feet_to_meter(4000),
|
||||
max_patrol_altitude=feet_to_meter(15000),
|
||||
pattern_altitude=feet_to_meter(5000),
|
||||
cap_min_track_length=nm_to_meter(8),
|
||||
cap_max_track_length=nm_to_meter(18),
|
||||
cap_min_distance_from_cp=nm_to_meter(0),
|
||||
cap_max_distance_from_cp=nm_to_meter(5),
|
||||
)
|
||||
|
||||
@@ -1,5 +1,26 @@
|
||||
from dcs.ships import (
|
||||
CGN_1144_2_Pyotr_Velikiy,
|
||||
CG_1164_Moskva,
|
||||
CVN_70_Carl_Vinson,
|
||||
CVN_71_Theodore_Roosevelt,
|
||||
CVN_72_Abraham_Lincoln,
|
||||
CVN_73_George_Washington,
|
||||
CVN_74_John_C__Stennis,
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
CV_1143_5_Admiral_Kuznetsov_2017,
|
||||
FFG_11540_Neustrashimy,
|
||||
FFL_1124_4_Grisha,
|
||||
FF_1135M_Rezky,
|
||||
FSG_1241_1MP_Molniya,
|
||||
LHA_1_Tarawa,
|
||||
Oliver_Hazzard_Perry_class,
|
||||
Ticonderoga_class,
|
||||
Type_052B_Destroyer,
|
||||
Type_052C_Destroyer,
|
||||
Type_054A_Frigate,
|
||||
USS_Arleigh_Burke_IIa,
|
||||
)
|
||||
from dcs.vehicles import AirDefence
|
||||
from dcs.ships import *
|
||||
|
||||
UNITS_WITH_RADAR = [
|
||||
|
||||
|
||||
482
game/db.py
482
game/db.py
@@ -1,77 +1,171 @@
|
||||
import typing
|
||||
import enum
|
||||
from datetime import datetime
|
||||
from enum import Enum
|
||||
from typing import Dict, List, Optional, Tuple, Type, Union
|
||||
|
||||
from dcs.countries import get_by_id, country_dict
|
||||
from dcs.vehicles import *
|
||||
from dcs.ships import *
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
|
||||
from dcs.task import *
|
||||
from dcs.unit import *
|
||||
from dcs.unittype import *
|
||||
from dcs.unitgroup import *
|
||||
|
||||
from game.factions.australia_2005 import Australia_2005
|
||||
from game.factions.bluefor_coldwar import BLUEFOR_COLDWAR
|
||||
from game.factions.bluefor_coldwar_a4 import BLUEFOR_COLDWAR_A4
|
||||
from game.factions.bluefor_coldwar_mods import BLUEFOR_COLDWAR_MODS
|
||||
from game.factions.canada_2005 import Canada_2005
|
||||
from game.factions.china_2010 import China_2010
|
||||
from game.factions.france_1995 import France_1995
|
||||
from game.factions.france_2005 import France_2005
|
||||
from game.factions.france_modded import France_2005_Modded
|
||||
from game.factions.germany_1944_easy import Germany_1944_Easy
|
||||
from game.factions.germany_1990 import Germany_1990
|
||||
from game.factions.insurgent import Insurgent
|
||||
from game.factions.insurgent_modded import Insurgent_modded
|
||||
from game.factions.iran_2015 import Iran_2015
|
||||
from game.factions.israel_1948 import Israel_1948
|
||||
from game.factions.israel_1973 import Israel_1973, Israel_1973_NO_WW2_UNITS, Israel_1982
|
||||
from game.factions.israel_2000 import Israel_2000
|
||||
from game.factions.italy_1990 import Italy_1990
|
||||
from game.factions.italy_1990_mb339 import Italy_1990_MB339
|
||||
from game.factions.japan_2005 import Japan_2005
|
||||
from game.factions.libya_2011 import Libya_2011
|
||||
from game.factions.netherlands_1990 import Netherlands_1990
|
||||
from game.factions.north_korea_2000 import NorthKorea_2000
|
||||
from game.factions.pakistan_2015 import Pakistan_2015
|
||||
from game.factions.private_miltary_companies import PMC_WESTERN_B, PMC_RUSSIAN, PMC_WESTERN_A
|
||||
from game.factions.russia_1975 import Russia_1975
|
||||
from game.factions.germany_1944 import Germany_1944
|
||||
from game.factions.india_2010 import India_2010
|
||||
from game.factions.russia_1955 import Russia_1955
|
||||
from game.factions.russia_1965 import Russia_1965
|
||||
from game.factions.russia_1990 import Russia_1990
|
||||
from game.factions.russia_2010 import Russia_2010
|
||||
from game.factions.spain_1990 import Spain_1990
|
||||
from game.factions.sweden_1990 import Sweden_1990
|
||||
from game.factions.syria import Syria_2011, Syria_1967, Syria_1967_WW2_Weapons, Syria_1973, Arab_Armies_1948, Syria_1982
|
||||
from game.factions.turkey_2005 import Turkey_2005
|
||||
from game.factions.uae_2005 import UAE_2005
|
||||
from game.factions.uk_1944 import UK_1944
|
||||
from game.factions.uk_1990 import UnitedKingdom_1990
|
||||
from game.factions.ukraine_2010 import Ukraine_2010
|
||||
from game.factions.us_aggressors import US_Aggressors
|
||||
from game.factions.usa_1944 import USA_1944, ALLIES_1944
|
||||
from game.factions.usa_1955 import USA_1955
|
||||
from game.factions.usa_1960 import USA_1960
|
||||
from game.factions.usa_1965 import USA_1965
|
||||
from game.factions.usa_1990 import USA_1990
|
||||
from game.factions.usa_2005 import USA_2005
|
||||
from game.factions.bluefor_modern import BLUEFOR_MODERN
|
||||
from dcs.countries import country_dict
|
||||
from dcs.helicopters import (
|
||||
AH_1W,
|
||||
AH_64A,
|
||||
AH_64D,
|
||||
HelicopterType,
|
||||
Ka_50,
|
||||
Mi_24V,
|
||||
Mi_28N,
|
||||
Mi_8MT,
|
||||
OH_58D,
|
||||
SA342L,
|
||||
SA342M,
|
||||
SA342Minigun,
|
||||
SA342Mistral,
|
||||
UH_1H,
|
||||
UH_60A,
|
||||
helicopter_map,
|
||||
)
|
||||
from dcs.mapping import Point
|
||||
# mypy can't resolve these if they're wildcard imports for some reason.
|
||||
from dcs.planes import (
|
||||
AJS37,
|
||||
AV8BNA,
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
A_20G,
|
||||
A_50,
|
||||
An_26B,
|
||||
An_30M,
|
||||
B_17G,
|
||||
B_1B,
|
||||
B_52H,
|
||||
Bf_109K_4,
|
||||
C_101CC,
|
||||
C_130,
|
||||
E_3A,
|
||||
FA_18C_hornet,
|
||||
FW_190A8,
|
||||
FW_190D9,
|
||||
F_117A,
|
||||
F_14B,
|
||||
F_15C,
|
||||
F_15E,
|
||||
F_16A,
|
||||
F_16C_50,
|
||||
F_4E,
|
||||
F_5E_3,
|
||||
F_86F_Sabre,
|
||||
F_A_18C,
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
JF_17,
|
||||
J_11A,
|
||||
Ju_88A4,
|
||||
KC130,
|
||||
KC_135,
|
||||
KJ_2000,
|
||||
L_39C,
|
||||
L_39ZA,
|
||||
MQ_9_Reaper,
|
||||
M_2000C,
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_27K,
|
||||
MiG_29A,
|
||||
MiG_29G,
|
||||
MiG_29S,
|
||||
MiG_31,
|
||||
Mirage_2000_5,
|
||||
P_47D_30,
|
||||
P_47D_30bl1,
|
||||
P_47D_40,
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
PlaneType,
|
||||
RQ_1A_Predator,
|
||||
S_3B_Tanker,
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
Su_24MR,
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_25TM,
|
||||
Su_27,
|
||||
Su_30,
|
||||
Su_33,
|
||||
Su_34,
|
||||
Tornado_GR4,
|
||||
Tornado_IDS,
|
||||
Tu_160,
|
||||
Tu_22M3,
|
||||
Tu_95MS,
|
||||
WingLoong_I,
|
||||
Yak_40,
|
||||
plane_map,
|
||||
)
|
||||
from dcs.ships import (
|
||||
Armed_speedboat,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
CVN_71_Theodore_Roosevelt,
|
||||
CVN_72_Abraham_Lincoln,
|
||||
CVN_73_George_Washington,
|
||||
CVN_74_John_C__Stennis,
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
CV_1143_5_Admiral_Kuznetsov_2017,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
LHA_1_Tarawa,
|
||||
Tanker_Elnya_160,
|
||||
ship_map,
|
||||
)
|
||||
from dcs.task import (
|
||||
AWACS,
|
||||
AntishipStrike,
|
||||
CAP,
|
||||
CAS,
|
||||
CargoTransportation,
|
||||
Embarking,
|
||||
Escort,
|
||||
GroundAttack,
|
||||
Intercept,
|
||||
MainTask,
|
||||
Nothing,
|
||||
PinpointStrike,
|
||||
Reconnaissance,
|
||||
Refueling,
|
||||
SEAD,
|
||||
Task,
|
||||
Transport,
|
||||
)
|
||||
from dcs.terrain.terrain import Airport
|
||||
from dcs.unit import Ship, Unit, Vehicle
|
||||
from dcs.unitgroup import ShipGroup, StaticGroup
|
||||
from dcs.unittype import FlyingType, ShipType, UnitType, VehicleType
|
||||
from dcs.vehicles import (
|
||||
AirDefence,
|
||||
Armor,
|
||||
Artillery,
|
||||
Carriage,
|
||||
Infantry,
|
||||
Unarmed,
|
||||
vehicle_map,
|
||||
)
|
||||
|
||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||
from game.factions.faction import Faction
|
||||
# PATCH pydcs data with MODS
|
||||
from game.factions.faction_loader import FactionLoader
|
||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||
from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
|
||||
from pydcs_extensions.su57.su57 import Su_57
|
||||
|
||||
plane_map["A-4E-C"] = A_4E_C
|
||||
plane_map["MB-339PAN"] = MB_339PAN
|
||||
plane_map["Rafale_M"] = Rafale_M
|
||||
plane_map["Rafale_A_S"] = Rafale_A_S
|
||||
plane_map["Su-57"] = Su_57
|
||||
|
||||
vehicle_map["FieldHL"] = frenchpack._FIELD_HIDE
|
||||
vehicle_map["HARRIERH"] = frenchpack._FIELD_HIDE_SMALL
|
||||
@@ -148,6 +242,7 @@ PRICES = {
|
||||
J_11A: 26,
|
||||
JF_17: 20,
|
||||
Su_30: 24,
|
||||
Su_57: 40,
|
||||
|
||||
SpitfireLFMkIX: 14,
|
||||
SpitfireLFMkIXCW: 14,
|
||||
@@ -192,6 +287,7 @@ PRICES = {
|
||||
|
||||
A_10A: 16,
|
||||
A_10C: 22,
|
||||
A_10C_2: 24,
|
||||
|
||||
# heli
|
||||
Ka_50: 13,
|
||||
@@ -211,6 +307,10 @@ PRICES = {
|
||||
# Bombers
|
||||
B_52H: 35,
|
||||
B_1B: 50,
|
||||
F_117A: 100,
|
||||
Tu_160: 50,
|
||||
Tu_22M3: 40,
|
||||
Tu_95MS: 35,
|
||||
|
||||
# special
|
||||
IL_76MD: 30,
|
||||
@@ -458,6 +558,7 @@ UNIT_BY_TASK = {
|
||||
F_5E_3,
|
||||
Su_27,
|
||||
Su_33,
|
||||
Su_57,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
@@ -490,48 +591,53 @@ UNIT_BY_TASK = {
|
||||
SA342Mistral
|
||||
],
|
||||
CAS: [
|
||||
F_15E,
|
||||
F_86F_Sabre,
|
||||
MiG_15bis,
|
||||
L_39ZA,
|
||||
AV8BNA,
|
||||
AJS37,
|
||||
A_10A,
|
||||
A_10C,
|
||||
Su_17M4,
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_34,
|
||||
Ka_50,
|
||||
SA342M,
|
||||
SA342L,
|
||||
SA342Minigun,
|
||||
Su_24M,
|
||||
Su_24MR,
|
||||
AH_1W,
|
||||
AH_64A,
|
||||
AH_64D,
|
||||
OH_58D,
|
||||
B_52H,
|
||||
B_1B,
|
||||
Tornado_IDS,
|
||||
Tornado_GR4,
|
||||
UH_1H,
|
||||
Mi_8MT,
|
||||
Mi_28N,
|
||||
Mi_24V,
|
||||
MiG_27K,
|
||||
AJS37,
|
||||
AV8BNA,
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
A_20G,
|
||||
B_17G,
|
||||
B_1B,
|
||||
B_52H,
|
||||
F_117A,
|
||||
F_15E,
|
||||
F_86F_Sabre,
|
||||
Ju_88A4,
|
||||
Ka_50,
|
||||
L_39ZA,
|
||||
MB_339PAN,
|
||||
MQ_9_Reaper,
|
||||
MiG_15bis,
|
||||
MiG_27K,
|
||||
Mi_24V,
|
||||
Mi_28N,
|
||||
Mi_8MT,
|
||||
OH_58D,
|
||||
P_47D_30,
|
||||
P_47D_30bl1,
|
||||
P_47D_40,
|
||||
Ju_88A4,
|
||||
B_17G,
|
||||
MB_339PAN,
|
||||
Rafale_A_S,
|
||||
WingLoong_I,
|
||||
MQ_9_Reaper,
|
||||
RQ_1A_Predator,
|
||||
AH_1W
|
||||
Rafale_A_S,
|
||||
SA342L,
|
||||
SA342M,
|
||||
SA342Minigun,
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
Su_24MR,
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_34,
|
||||
Tornado_GR4,
|
||||
Tornado_IDS,
|
||||
Tu_160,
|
||||
Tu_22M3,
|
||||
Tu_95MS,
|
||||
UH_1H,
|
||||
WingLoong_I,
|
||||
],
|
||||
Transport: [
|
||||
IL_76MD,
|
||||
@@ -791,13 +897,13 @@ SAM_CONVERT = {
|
||||
"""
|
||||
Units that will always be spawned in the air
|
||||
"""
|
||||
TAKEOFF_BAN = [
|
||||
TAKEOFF_BAN: List[Type[FlyingType]] = [
|
||||
]
|
||||
|
||||
"""
|
||||
Units that will be always spawned in the air if launched from the carrier
|
||||
"""
|
||||
CARRIER_TAKEOFF_BAN = [
|
||||
CARRIER_TAKEOFF_BAN: List[Type[FlyingType]] = [
|
||||
Su_33, # Kuznecow is bugged in a way that only 2 aircraft could be spawned
|
||||
]
|
||||
|
||||
@@ -805,98 +911,7 @@ CARRIER_TAKEOFF_BAN = [
|
||||
Units separated by country.
|
||||
country : DCS Country name
|
||||
"""
|
||||
FACTIONS = {
|
||||
|
||||
"Bluefor Modern": BLUEFOR_MODERN,
|
||||
"Bluefor Cold War 1970s": BLUEFOR_COLDWAR,
|
||||
"Bluefor Cold War (with A-4)": BLUEFOR_COLDWAR_A4,
|
||||
"Bluefor Cold War (with A-4 and MB339)": BLUEFOR_COLDWAR_MODS,
|
||||
|
||||
"USA 1955 (WW2 Pack)": USA_1955,
|
||||
"USA 1960": USA_1960,
|
||||
"USA 1965": USA_1965,
|
||||
"USA 1990": USA_1990,
|
||||
"USA 2005": USA_2005,
|
||||
"USA Aggressors 2005": US_Aggressors,
|
||||
|
||||
"Russia 1955": Russia_1955,
|
||||
"Russia 1965": Russia_1965,
|
||||
"Russia 1975": Russia_1975,
|
||||
"Russia 1990": Russia_1990,
|
||||
"Russia 2010": Russia_2010,
|
||||
|
||||
"France 1995": France_1995,
|
||||
"France 2005": France_2005,
|
||||
"France 2005 (Modded)": France_2005_Modded,
|
||||
|
||||
"Germany 1990": Germany_1990,
|
||||
|
||||
"Netherlands 1990": Netherlands_1990,
|
||||
|
||||
"United Kingdom 1990": UnitedKingdom_1990,
|
||||
|
||||
"Spain 1990": Spain_1990,
|
||||
|
||||
"Italy 1990": Italy_1990,
|
||||
"Italy 1990 (With MB339)": Italy_1990_MB339,
|
||||
|
||||
"Israel 2000": Israel_2000,
|
||||
"Israel 1982": Israel_1982,
|
||||
"Israel 1973 (WW2 Pack)": Israel_1973,
|
||||
"Israel 1973": Israel_1973_NO_WW2_UNITS,
|
||||
"Israel 1948": Israel_1948,
|
||||
|
||||
"Arab Armies 1982": Syria_1982,
|
||||
"Arab Armies 1973": Syria_1973,
|
||||
"Arab Armies 1967 (WW2 Pack)": Syria_1967_WW2_Weapons,
|
||||
"Arab Armies 1967": Syria_1967,
|
||||
"Arab League 1948": Arab_Armies_1948,
|
||||
|
||||
"China 2010": China_2010,
|
||||
|
||||
"Sweden 1990": Sweden_1990,
|
||||
|
||||
"Australia 2005": Australia_2005,
|
||||
|
||||
"Canada 2005": Canada_2005,
|
||||
|
||||
"Japan 2005": Japan_2005,
|
||||
|
||||
"Turkey 2005": Turkey_2005,
|
||||
|
||||
"United Arab Emirates 2005": UAE_2005,
|
||||
|
||||
"Ukraine 2010": Ukraine_2010,
|
||||
|
||||
"India 2010": India_2010,
|
||||
|
||||
"Libya 2011": Libya_2011,
|
||||
|
||||
"Syria 2011": Syria_2011,
|
||||
|
||||
|
||||
"Pakistan 2015": Pakistan_2015,
|
||||
|
||||
"Iran 2015": Iran_2015,
|
||||
|
||||
"North Korea 2000": NorthKorea_2000,
|
||||
|
||||
"Insurgent": Insurgent,
|
||||
"Insurgent (Modded)": Insurgent_modded,
|
||||
|
||||
"PMC (American)": PMC_WESTERN_A,
|
||||
"PMC (American) - MB339": PMC_WESTERN_B,
|
||||
"PMC (Russian)": PMC_RUSSIAN,
|
||||
|
||||
"Allies 1944 (WW2 Pack)": USA_1944,
|
||||
"USA 1944 (WW2 Pack)": ALLIES_1944,
|
||||
"UK 1944 (WW2 Pack)": UK_1944,
|
||||
|
||||
"Germany 1944 (WW2 Pack)": Germany_1944,
|
||||
"Germany 1944 Easy (WW2 Pack)": Germany_1944_Easy,
|
||||
|
||||
}
|
||||
|
||||
FACTIONS: Dict[str, Faction] = FactionLoader.load_factions()
|
||||
|
||||
CARRIER_TYPE_BY_PLANE = {
|
||||
FA_18C_hornet: CVN_74_John_C__Stennis,
|
||||
@@ -932,11 +947,29 @@ COMMON_OVERRIDE = {
|
||||
PinpointStrike: "STRIKE",
|
||||
SEAD: "SEAD",
|
||||
AntishipStrike: "ANTISHIP",
|
||||
GroundAttack: "STRIKE"
|
||||
GroundAttack: "STRIKE",
|
||||
Escort: "CAP",
|
||||
}
|
||||
|
||||
PLANE_PAYLOAD_OVERRIDES = {
|
||||
PLANE_PAYLOAD_OVERRIDES: Dict[Type[PlaneType], Dict[Type[Task], str]] = {
|
||||
|
||||
B_1B: {
|
||||
CAS: "GBU-38*16, CBU-97*20",
|
||||
PinpointStrike: "GBU-31*8, GBU-38*32",
|
||||
GroundAttack: "GBU-31*8, GBU-38*32",
|
||||
},
|
||||
B_52H: {
|
||||
PinpointStrike: "AGM-86C*20",
|
||||
GroundAttack: "Mk 82*51",
|
||||
},
|
||||
F_117A: {
|
||||
PinpointStrike: "GBU-10*2",
|
||||
},
|
||||
F_15E: {
|
||||
CAS: "AIM-120B*2,AIM-9M*2,FUEL,GBU-12*4,GBU-38*4,AGM-65D*2",
|
||||
GroundAttack: "AIM-120B*2,AIM-9M*2,FUEL*3,CBU-97*12",
|
||||
PinpointStrike: "AIM-120B*2,AIM-9M*2,FUEL,GBU-31*4,AGM-154C*2",
|
||||
},
|
||||
FA_18C_hornet: {
|
||||
CAP: "CAP HEAVY",
|
||||
Intercept: "CAP HEAVY",
|
||||
@@ -944,7 +977,8 @@ PLANE_PAYLOAD_OVERRIDES = {
|
||||
PinpointStrike: "STRIKE",
|
||||
SEAD: "SEAD",
|
||||
AntishipStrike: "ANTISHIP",
|
||||
GroundAttack: "STRIKE"
|
||||
GroundAttack: "STRIKE",
|
||||
Escort: "CAP HEAVY",
|
||||
},
|
||||
F_A_18C: {
|
||||
CAP: "CAP HEAVY",
|
||||
@@ -953,16 +987,26 @@ PLANE_PAYLOAD_OVERRIDES = {
|
||||
PinpointStrike: "STRIKE",
|
||||
SEAD: "SEAD",
|
||||
AntishipStrike: "ANTISHIP",
|
||||
GroundAttack: "STRIKE"
|
||||
GroundAttack: "STRIKE",
|
||||
Escort: "CAP HEAVY",
|
||||
},
|
||||
Tu_160: {
|
||||
PinpointStrike: "Kh-65*12",
|
||||
},
|
||||
Tu_22M3: {
|
||||
GroundAttack: "FAB-500*33, FAB-250*36",
|
||||
},
|
||||
Tu_95MS: {
|
||||
PinpointStrike: "Kh-65*6",
|
||||
},
|
||||
A_10A: COMMON_OVERRIDE,
|
||||
A_10C: COMMON_OVERRIDE,
|
||||
A_10C_2: COMMON_OVERRIDE,
|
||||
AV8BNA: COMMON_OVERRIDE,
|
||||
C_101CC: COMMON_OVERRIDE,
|
||||
F_5E_3: COMMON_OVERRIDE,
|
||||
F_14B: COMMON_OVERRIDE,
|
||||
F_15C: COMMON_OVERRIDE,
|
||||
F_15E: COMMON_OVERRIDE,
|
||||
F_16C_50: COMMON_OVERRIDE,
|
||||
JF_17: COMMON_OVERRIDE,
|
||||
M_2000C: COMMON_OVERRIDE,
|
||||
@@ -980,6 +1024,7 @@ PLANE_PAYLOAD_OVERRIDES = {
|
||||
Su_24M:COMMON_OVERRIDE,
|
||||
Su_30: COMMON_OVERRIDE,
|
||||
Su_34: COMMON_OVERRIDE,
|
||||
Su_57: COMMON_OVERRIDE,
|
||||
MiG_23MLD: COMMON_OVERRIDE,
|
||||
MiG_27K: COMMON_OVERRIDE,
|
||||
Tornado_GR4: COMMON_OVERRIDE,
|
||||
@@ -1096,6 +1141,7 @@ CARRIER_CAPABLE = [
|
||||
AV8BNA,
|
||||
Su_33,
|
||||
A_4E_C,
|
||||
Rafale_M,
|
||||
|
||||
UH_1H,
|
||||
Mi_8MT,
|
||||
@@ -1131,17 +1177,17 @@ LHA_CAPABLE = [
|
||||
---------- END OF CONFIGURATION SECTION
|
||||
"""
|
||||
|
||||
UnitsDict = typing.Dict[UnitType, int]
|
||||
PlaneDict = typing.Dict[FlyingType, int]
|
||||
HeliDict = typing.Dict[HelicopterType, int]
|
||||
ArmorDict = typing.Dict[VehicleType, int]
|
||||
ShipDict = typing.Dict[ShipType, int]
|
||||
AirDefenseDict = typing.Dict[AirDefence, int]
|
||||
UnitsDict = Dict[UnitType, int]
|
||||
PlaneDict = Dict[FlyingType, int]
|
||||
HeliDict = Dict[HelicopterType, int]
|
||||
ArmorDict = Dict[VehicleType, int]
|
||||
ShipDict = Dict[ShipType, int]
|
||||
AirDefenseDict = Dict[AirDefence, int]
|
||||
|
||||
AssignedUnitsDict = typing.Dict[typing.Type[UnitType], typing.Tuple[int, int]]
|
||||
TaskForceDict = typing.Dict[typing.Type[Task], AssignedUnitsDict]
|
||||
AssignedUnitsDict = Dict[Type[UnitType], Tuple[int, int]]
|
||||
TaskForceDict = Dict[Type[MainTask], AssignedUnitsDict]
|
||||
|
||||
StartingPosition = typing.Optional[typing.Union[ShipGroup, StaticGroup, Airport, Point]]
|
||||
StartingPosition = Union[ShipGroup, StaticGroup, Airport, Point]
|
||||
|
||||
|
||||
def upgrade_to_supercarrier(unit, name: str):
|
||||
@@ -1159,7 +1205,8 @@ def upgrade_to_supercarrier(unit, name: str):
|
||||
else:
|
||||
return unit
|
||||
|
||||
def unit_task(unit: UnitType) -> Task:
|
||||
|
||||
def unit_task(unit: UnitType) -> Optional[Task]:
|
||||
for task, units in UNIT_BY_TASK.items():
|
||||
if unit in units:
|
||||
return task
|
||||
@@ -1170,10 +1217,12 @@ def unit_task(unit: UnitType) -> Task:
|
||||
print(unit.name + " cause issue")
|
||||
return None
|
||||
|
||||
def find_unittype(for_task: Task, country_name: str) -> typing.List[UnitType]:
|
||||
return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name]["units"]]
|
||||
|
||||
def find_infantry(country_name: str) -> typing.List[UnitType]:
|
||||
def find_unittype(for_task: Task, country_name: str) -> List[UnitType]:
|
||||
return [x for x in UNIT_BY_TASK[for_task] if x in FACTIONS[country_name].units]
|
||||
|
||||
|
||||
def find_infantry(country_name: str) -> List[UnitType]:
|
||||
inf = [
|
||||
Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS, Infantry.Paratrooper_AKS,
|
||||
Infantry.Soldier_RPG,
|
||||
@@ -1188,15 +1237,18 @@ def find_infantry(country_name: str) -> typing.List[UnitType]:
|
||||
Infantry.Infantry_M1_Garand, Infantry.Infantry_M1_Garand, Infantry.Infantry_M1_Garand,
|
||||
Infantry.Infantry_Soldier_Insurgents, Infantry.Infantry_Soldier_Insurgents, Infantry.Infantry_Soldier_Insurgents
|
||||
]
|
||||
return [x for x in inf if x in FACTIONS[country_name]["units"]]
|
||||
return [x for x in inf if x in FACTIONS[country_name].infantry_units]
|
||||
|
||||
|
||||
def unit_type_name(unit_type) -> str:
|
||||
return unit_type.id and unit_type.id or unit_type.name
|
||||
|
||||
|
||||
def unit_type_name_2(unit_type) -> str:
|
||||
return unit_type.name and unit_type.name or unit_type.id
|
||||
|
||||
def unit_type_from_name(name: str) -> UnitType:
|
||||
|
||||
def unit_type_from_name(name: str) -> Optional[UnitType]:
|
||||
if name in vehicle_map:
|
||||
return vehicle_map[name]
|
||||
elif name in plane_map:
|
||||
@@ -1229,7 +1281,7 @@ def task_name(task) -> str:
|
||||
return task.name
|
||||
|
||||
|
||||
def choose_units(for_task: Task, factor: float, count: int, country: str) -> typing.Collection[UnitType]:
|
||||
def choose_units(for_task: Task, factor: float, count: int, country: str) -> List[UnitType]:
|
||||
suitable_unittypes = find_unittype(for_task, country)
|
||||
suitable_unittypes = [x for x in suitable_unittypes if x not in helicopter_map.values()]
|
||||
suitable_unittypes.sort(key=lambda x: PRICES[x])
|
||||
@@ -1255,7 +1307,7 @@ def unitdict_merge(a: UnitsDict, b: UnitsDict) -> UnitsDict:
|
||||
|
||||
|
||||
def unitdict_split(unit_dict: UnitsDict, count: int):
|
||||
buffer_dict = {}
|
||||
buffer_dict: Dict[UnitType, int] = {}
|
||||
for unit_type, unit_count in unit_dict.items():
|
||||
for _ in range(unit_count):
|
||||
unitdict_append(buffer_dict, unit_type, 1)
|
||||
@@ -1278,7 +1330,7 @@ def unitdict_restrict_count(unit_dict: UnitsDict, total_count: int) -> UnitsDict
|
||||
return {}
|
||||
|
||||
|
||||
def assigned_units_split(fd: AssignedUnitsDict) -> typing.Tuple[PlaneDict, PlaneDict]:
|
||||
def assigned_units_split(fd: AssignedUnitsDict) -> Tuple[PlaneDict, PlaneDict]:
|
||||
return {k: v1 for k, (v1, v2) in fd.items()}, {k: v2 for k, (v1, v2) in fd.items()},
|
||||
|
||||
|
||||
@@ -1287,7 +1339,7 @@ def assigned_units_from(d: PlaneDict) -> AssignedUnitsDict:
|
||||
|
||||
|
||||
def assignedunits_split_to_count(dict: AssignedUnitsDict, count: int):
|
||||
buffer_dict = {}
|
||||
buffer_dict: Dict[Type[UnitType], Tuple[int, int]] = {}
|
||||
for unit_type, (unit_count, client_count) in dict.items():
|
||||
for _ in range(unit_count):
|
||||
new_count, new_client_count = buffer_dict.get(unit_type, (0, 0))
|
||||
|
||||
@@ -1,24 +1,23 @@
|
||||
import typing
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
import math
|
||||
from typing import Dict, List, Optional, Type, TYPE_CHECKING
|
||||
|
||||
from dcs.action import Coalition
|
||||
from dcs.unittype import UnitType
|
||||
from dcs.task import *
|
||||
from dcs.vehicles import AirDefence
|
||||
from dcs.mapping import Point
|
||||
from dcs.task import Task
|
||||
from dcs.unittype import UnitType
|
||||
|
||||
from game import *
|
||||
from game import db, persistency
|
||||
from game.debriefing import Debriefing
|
||||
from game.infos.information import Information
|
||||
from theater import *
|
||||
from gen.environmentgen import EnvironmentSettings
|
||||
from gen.conflictgen import Conflict
|
||||
from game.db import assigned_units_from, unitdict_from
|
||||
from game.operation.operation import Operation
|
||||
from gen.ground_forces.combat_stance import CombatStance
|
||||
from theater import ControlPoint
|
||||
from theater.start_generator import generate_airbase_defense_group
|
||||
|
||||
from userdata.debriefing import Debriefing
|
||||
from userdata import persistency
|
||||
|
||||
import game.db as db
|
||||
if TYPE_CHECKING:
|
||||
from ..game import Game
|
||||
|
||||
DIFFICULTY_LOG_BASE = 1.1
|
||||
EVENT_DEPARTURE_MAX_DISTANCE = 340000
|
||||
@@ -28,6 +27,7 @@ MINOR_DEFEAT_INFLUENCE = 0.1
|
||||
DEFEAT_INFLUENCE = 0.3
|
||||
STRONG_DEFEAT_INFLUENCE = 0.5
|
||||
|
||||
|
||||
class Event:
|
||||
silent = False
|
||||
informational = False
|
||||
@@ -37,17 +37,15 @@ class Event:
|
||||
game = None # type: Game
|
||||
location = None # type: Point
|
||||
from_cp = None # type: ControlPoint
|
||||
departure_cp = None # type: ControlPoint
|
||||
to_cp = None # type: ControlPoint
|
||||
|
||||
operation = None # type: Operation
|
||||
difficulty = 1 # type: int
|
||||
environment_settings = None # type: EnvironmentSettings
|
||||
BONUS_BASE = 5
|
||||
|
||||
def __init__(self, game, from_cp: ControlPoint, target_cp: ControlPoint, location: Point, attacker_name: str, defender_name: str):
|
||||
self.game = game
|
||||
self.departure_cp = None
|
||||
self.departure_cp: Optional[ControlPoint] = None
|
||||
self.from_cp = from_cp
|
||||
self.to_cp = target_cp
|
||||
self.location = location
|
||||
@@ -59,14 +57,14 @@ class Event:
|
||||
return self.attacker_name == self.game.player_name
|
||||
|
||||
@property
|
||||
def enemy_cp(self) -> ControlPoint:
|
||||
def enemy_cp(self) -> Optional[ControlPoint]:
|
||||
if self.attacker_name == self.game.player_name:
|
||||
return self.to_cp
|
||||
else:
|
||||
return self.departure_cp
|
||||
|
||||
@property
|
||||
def tasks(self) -> typing.Collection[typing.Type[Task]]:
|
||||
def tasks(self) -> List[Type[Task]]:
|
||||
return []
|
||||
|
||||
@property
|
||||
@@ -91,18 +89,6 @@ class Event:
|
||||
def is_successfull(self, debriefing: Debriefing) -> bool:
|
||||
return self.operation.is_successfull(debriefing)
|
||||
|
||||
def player_attacking(self, cp: ControlPoint, flights: db.TaskForceDict):
|
||||
if self.is_player_attacking:
|
||||
self.departure_cp = cp
|
||||
else:
|
||||
self.to_cp = cp
|
||||
|
||||
def player_defending(self, cp: ControlPoint, flights: db.TaskForceDict):
|
||||
if self.is_player_attacking:
|
||||
self.departure_cp = cp
|
||||
else:
|
||||
self.to_cp = cp
|
||||
|
||||
def generate(self):
|
||||
self.operation.is_awacs_enabled = self.is_awacs_enabled
|
||||
self.operation.ca_slots = self.ca_slots
|
||||
@@ -209,29 +195,19 @@ class Event:
|
||||
if cp.id == id:
|
||||
|
||||
if cp.captured and new_owner_coalition != coalition:
|
||||
cp.captured = False
|
||||
for_player = False
|
||||
info = Information(cp.name + " lost !", "The ennemy took control of " + cp.name + "\nShame on us !", self.game.turn)
|
||||
self.game.informations.append(info)
|
||||
pname = self.game.enemy_name
|
||||
captured_cps.append(cp)
|
||||
elif not(cp.captured) and new_owner_coalition == coalition:
|
||||
cp.captured = True
|
||||
for_player = True
|
||||
info = Information(cp.name + " captured !", "We took control of " + cp.name + "! Great job !", self.game.turn)
|
||||
self.game.informations.append(info)
|
||||
pname = self.game.player_name
|
||||
captured_cps.append(cp)
|
||||
else:
|
||||
continue
|
||||
|
||||
cp.base.aircraft = {}
|
||||
cp.base.armor = {}
|
||||
|
||||
airbase_def_id = 0
|
||||
for g in cp.ground_objects:
|
||||
g.groups = []
|
||||
if g.airbase_group and pname != "":
|
||||
generate_airbase_defense_group(airbase_def_id, g, pname, self.game, cp)
|
||||
airbase_def_id = airbase_def_id + 1
|
||||
cp.capture(self.game, for_player)
|
||||
|
||||
for cp in captured_cps:
|
||||
logging.info("Will run redeploy for " + cp.name)
|
||||
@@ -253,7 +229,7 @@ class Event:
|
||||
for enemy_cp in enemy_cps:
|
||||
print("Compute frontline progression for : " + cp.name + " to " + enemy_cp.name)
|
||||
|
||||
delta = 0
|
||||
delta = 0.0
|
||||
player_won = True
|
||||
ally_casualties = killed_unit_count_by_cp[cp.id]
|
||||
enemy_casualties = killed_unit_count_by_cp[enemy_cp.id]
|
||||
@@ -376,7 +352,6 @@ class Event:
|
||||
|
||||
class UnitsDeliveryEvent(Event):
|
||||
informational = True
|
||||
units = None # type: typing.Dict[UnitType, int]
|
||||
|
||||
def __init__(self, attacker_name: str, defender_name: str, from_cp: ControlPoint, to_cp: ControlPoint, game):
|
||||
super(UnitsDeliveryEvent, self).__init__(game=game,
|
||||
@@ -386,12 +361,12 @@ class UnitsDeliveryEvent(Event):
|
||||
attacker_name=attacker_name,
|
||||
defender_name=defender_name)
|
||||
|
||||
self.units = {}
|
||||
self.units: Dict[UnitType, int] = {}
|
||||
|
||||
def __str__(self):
|
||||
return "Pending delivery to {}".format(self.to_cp)
|
||||
|
||||
def deliver(self, units: typing.Dict[UnitType, int]):
|
||||
def deliver(self, units: Dict[UnitType, int]):
|
||||
for k, v in units.items():
|
||||
self.units[k] = self.units.get(k, 0) + v
|
||||
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
from game.event import *
|
||||
from typing import List, Type
|
||||
|
||||
from dcs.task import CAP, CAS, Task
|
||||
|
||||
from game import db
|
||||
from game.operation.frontlineattack import FrontlineAttackOperation
|
||||
from userdata.debriefing import Debriefing
|
||||
from .event import Event
|
||||
from ..debriefing import Debriefing
|
||||
|
||||
|
||||
class FrontlineAttackEvent(Event):
|
||||
|
||||
@property
|
||||
def tasks(self) -> typing.Collection[typing.Type[Task]]:
|
||||
def tasks(self) -> List[Type[Task]]:
|
||||
if self.is_player_attacking:
|
||||
return [CAS, CAP]
|
||||
else:
|
||||
@@ -34,6 +39,7 @@ class FrontlineAttackEvent(Event):
|
||||
self.to_cp.base.affect_strength(-0.1)
|
||||
|
||||
def player_attacking(self, flights: db.TaskForceDict):
|
||||
assert self.departure_cp is not None
|
||||
op = FrontlineAttackOperation(game=self.game,
|
||||
attacker_name=self.attacker_name,
|
||||
defender_name=self.defender_name,
|
||||
@@ -41,13 +47,3 @@ class FrontlineAttackEvent(Event):
|
||||
departure_cp=self.departure_cp,
|
||||
to_cp=self.to_cp)
|
||||
self.operation = op
|
||||
|
||||
def player_defending(self, flights: db.TaskForceDict):
|
||||
op = FrontlineAttackOperation(game=self.game,
|
||||
attacker_name=self.attacker_name,
|
||||
defender_name=self.defender_name,
|
||||
from_cp=self.from_cp,
|
||||
departure_cp=self.departure_cp,
|
||||
to_cp=self.to_cp)
|
||||
self.operation = op
|
||||
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Australia_2005 = {
|
||||
"country": "Australia",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
FA_18C_hornet,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
Armor.MBT_M1A2_Abrams,
|
||||
Armor.MBT_Leopard_1A3,
|
||||
Armor.APC_M113,
|
||||
Armor.IFV_LAV_25,
|
||||
Armor.IFV_MCV_80,
|
||||
|
||||
UH_1H,
|
||||
AH_1W, # Standing as EC Tiger
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.Rapier_FSA_Launcher,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.Rapier_FSA_Launcher,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "lhanames": [
|
||||
"HMAS Canberra",
|
||||
"HMAS Adelaide"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
BLUEFOR_COLDWAR = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
|
||||
F_14B,
|
||||
F_4E,
|
||||
F_5E_3,
|
||||
A_10A,
|
||||
AJS37,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.AAA_Vulcan_M163,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat": [
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
|
||||
BLUEFOR_COLDWAR_A4 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
|
||||
F_14B,
|
||||
F_4E,
|
||||
F_5E_3,
|
||||
A_10A,
|
||||
AJS37,
|
||||
A_4E_C,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.AAA_Vulcan_M163,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat": [
|
||||
], "requirements": {
|
||||
"Community A-4E": "https://heclak.github.io/community-a4e-c/",
|
||||
}, "has_jtac": True
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||
|
||||
BLUEFOR_COLDWAR_MODS = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
|
||||
F_14B,
|
||||
F_4E,
|
||||
F_5E_3,
|
||||
A_10A,
|
||||
AJS37,
|
||||
A_4E_C,
|
||||
MB_339PAN,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.AAA_Vulcan_M163,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat": [
|
||||
], "requirements": {
|
||||
"MB-339A": "http://www.freccetricolorivirtuali.net/",
|
||||
"Community A-4E": "https://heclak.github.io/community-a4e-c/",
|
||||
}, "has_jtac": True
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
BLUEFOR_MODERN = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
|
||||
F_15C,
|
||||
F_14B,
|
||||
FA_18C_hornet,
|
||||
F_16C_50,
|
||||
JF_17,
|
||||
M_2000C,
|
||||
F_5E_3,
|
||||
Su_27,
|
||||
|
||||
Su_25T,
|
||||
A_10A,
|
||||
A_10C,
|
||||
AV8BNA,
|
||||
AJS37,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_64D,
|
||||
Ka_50,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.MBT_M1A2_Abrams,
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.ATGM_M1134_Stryker,
|
||||
Armor.IFV_M2A2_Bradley,
|
||||
Armor.IFV_Marder,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
|
||||
Artillery.MLRS_M270,
|
||||
Artillery.SPH_M109_Paladin,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Patriot_EPP_III,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Canada_2005 = {
|
||||
"country": "Canada",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
FA_18C_hornet,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
Armor.MBT_Leopard_1A3,
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.IFV_LAV_25,
|
||||
Armor.APC_M113,
|
||||
Armor.IFV_MCV_80,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "destroyer": [
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
China_2010 = {
|
||||
"country": "China",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis, # Standing as J-7
|
||||
Su_30,
|
||||
Su_33,
|
||||
J_11A,
|
||||
JF_17,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
KJ_2000,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_28N,
|
||||
|
||||
AirDefence.SAM_SA_10_S_300PS_LN_5P85C, # Standing as HQ-9+
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
|
||||
Armor.ZTZ_96B,
|
||||
Armor.MBT_T_55,
|
||||
Armor.ZBD_04A,
|
||||
Armor.IFV_BMP_1,
|
||||
Artillery.MLRS_9A52_Smerch,
|
||||
Artillery.SPH_2S9_Nona,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka,
|
||||
AirDefence.Rapier_FSA_Launcher, # Standing as PL-9C Shorad
|
||||
AirDefence.HQ_7_Self_Propelled_LN
|
||||
], "aircraft_carrier": [
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
], "destroyer": [
|
||||
Type_052B_Destroyer,
|
||||
Type_052C_Destroyer
|
||||
], "cruiser": [
|
||||
Type_054A_Frigate,
|
||||
], "helicopter_carrier": [
|
||||
Type_071_Amphibious_Transport_Dock,
|
||||
], "lhanames": [
|
||||
"Kunlun Shan",
|
||||
"Jinggang Shan",
|
||||
"Changbai Shan",
|
||||
"Yimeng Shan",
|
||||
"Longhu Shan",
|
||||
"Wuzhi Shan",
|
||||
"Wudang Shan"
|
||||
], "carrier_names": [
|
||||
"001 Liaoning",
|
||||
"002 Shandong",
|
||||
], "boat":[
|
||||
"Type54GroupGenerator"
|
||||
],
|
||||
"has_jtac": True,
|
||||
"jtac_unit": WingLoong_I
|
||||
}
|
||||
252
game/factions/faction.py
Normal file
252
game/factions/faction.py
Normal file
@@ -0,0 +1,252 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Optional, Dict, Type, List, Any, cast
|
||||
|
||||
import dcs
|
||||
from dcs.countries import country_dict
|
||||
from dcs.planes import plane_map
|
||||
from dcs.unittype import FlyingType, ShipType, VehicleType, UnitType
|
||||
from dcs.vehicles import Armor, Unarmed, Infantry, Artillery, AirDefence
|
||||
|
||||
from game.data.building_data import WW2_ALLIES_BUILDINGS, DEFAULT_AVAILABLE_BUILDINGS, WW2_GERMANY_BUILDINGS
|
||||
from game.data.doctrine import Doctrine, MODERN_DOCTRINE, COLDWAR_DOCTRINE, WWII_DOCTRINE
|
||||
from pydcs_extensions.mod_units import MODDED_VEHICLES, MODDED_AIRPLANES
|
||||
|
||||
|
||||
@dataclass
|
||||
class Faction:
|
||||
|
||||
# Country used by this faction
|
||||
country: str = field(default="")
|
||||
|
||||
# Nice name of the faction
|
||||
name: str = field(default="")
|
||||
|
||||
# List of faction file authors
|
||||
authors: str = field(default="")
|
||||
|
||||
# A description of the faction
|
||||
description: str = field(default="")
|
||||
|
||||
# Available aircraft
|
||||
aircrafts: List[UnitType] = field(default_factory=list)
|
||||
|
||||
# Available awacs aircraft
|
||||
awacs: List[UnitType] = field(default_factory=list)
|
||||
|
||||
# Available tanker aircraft
|
||||
tankers: List[UnitType] = field(default_factory=list)
|
||||
|
||||
# Available frontline units
|
||||
frontline_units: List[VehicleType] = field(default_factory=list)
|
||||
|
||||
# Available artillery units
|
||||
artillery_units: List[VehicleType] = field(default_factory=list)
|
||||
|
||||
# Infantry units used
|
||||
infantry_units: List[VehicleType] = field(default_factory=list)
|
||||
|
||||
# Logistics units used
|
||||
logistics_units: List[VehicleType] = field(default_factory=list)
|
||||
|
||||
# List of units that can be deployed as SHORAD
|
||||
shorads: List[str] = field(default_factory=list)
|
||||
|
||||
# Possible SAMS site generators for this faction
|
||||
sams: List[str] = field(default_factory=list)
|
||||
|
||||
# Possible Missile site generators for this faction
|
||||
missiles: List[str] = field(default_factory=list)
|
||||
|
||||
# Required mods or asset packs
|
||||
requirements: Dict[str, str] = field(default_factory=dict)
|
||||
|
||||
# possible aircraft carrier units
|
||||
aircraft_carrier: List[UnitType] = field(default_factory=list)
|
||||
|
||||
# possible helicopter carrier units
|
||||
helicopter_carrier: List[UnitType] = field(default_factory=list)
|
||||
|
||||
# Possible carrier names
|
||||
carrier_names: List[str] = field(default_factory=list)
|
||||
|
||||
# Possible helicopter carrier names
|
||||
helicopter_carrier_names: List[str] = field(default_factory=list)
|
||||
|
||||
# Navy group generators
|
||||
navy_generators: List[str] = field(default_factory=list)
|
||||
|
||||
# Available destroyers
|
||||
destroyers: List[str] = field(default_factory=list)
|
||||
|
||||
# Available cruisers
|
||||
cruisers: List[str] = field(default_factory=list)
|
||||
|
||||
# How many navy group should we try to generate per CP on startup for this faction
|
||||
navy_group_count: int = field(default=1)
|
||||
|
||||
# How many missiles group should we try to generate per CP on startup for this faction
|
||||
missiles_group_count: int = field(default=1)
|
||||
|
||||
# Whether this faction has JTAC access
|
||||
has_jtac: bool = field(default=False)
|
||||
|
||||
# Unit to use as JTAC for this faction
|
||||
jtac_unit: Optional[FlyingType] = field(default=None)
|
||||
|
||||
# doctrine
|
||||
doctrine: Doctrine = field(default=MODERN_DOCTRINE)
|
||||
|
||||
# List of available buildings for this faction
|
||||
building_set: List[str] = field(default_factory=list)
|
||||
|
||||
@classmethod
|
||||
def from_json(cls: Type[Faction], json: Dict[str, Any]) -> Faction:
|
||||
|
||||
faction = Faction()
|
||||
|
||||
faction.country = json.get("country", "/")
|
||||
if faction.country not in [c.name for c in country_dict.values()]:
|
||||
raise AssertionError("Faction's country (\"{}\") is not a valid DCS country ID".format(faction.country))
|
||||
|
||||
faction.name = json.get("name", "")
|
||||
if not faction.name:
|
||||
raise AssertionError("Faction has no valid name")
|
||||
|
||||
faction.authors = json.get("authors", "")
|
||||
faction.description = json.get("description", "")
|
||||
|
||||
faction.aircrafts = load_all_aircraft(json.get("aircrafts", []))
|
||||
faction.awacs = load_all_aircraft(json.get("awacs", []))
|
||||
faction.tankers = load_all_aircraft(json.get("tankers", []))
|
||||
|
||||
faction.frontline_units = load_all_vehicles(
|
||||
json.get("frontline_units", []))
|
||||
faction.artillery_units = load_all_vehicles(
|
||||
json.get("artillery_units", []))
|
||||
faction.infantry_units = load_all_vehicles(
|
||||
json.get("infantry_units", []))
|
||||
faction.logistics_units = load_all_vehicles(
|
||||
json.get("logistics_units", []))
|
||||
|
||||
faction.sams = json.get("sams", [])
|
||||
faction.shorads = json.get("shorads", [])
|
||||
faction.missiles = json.get("missiles", [])
|
||||
faction.requirements = json.get("requirements", {})
|
||||
|
||||
faction.carrier_names = json.get("carrier_names", [])
|
||||
faction.helicopter_carrier_names = json.get(
|
||||
"helicopter_carrier_names", [])
|
||||
faction.navy_generators = json.get("navy_generators", [])
|
||||
faction.aircraft_carrier = load_all_ships(
|
||||
json.get("aircraft_carrier", []))
|
||||
faction.helicopter_carrier = load_all_ships(
|
||||
json.get("helicopter_carrier", []))
|
||||
faction.destroyers = load_all_ships(json.get("destroyers", []))
|
||||
faction.cruisers = load_all_ships(json.get("cruisers", []))
|
||||
faction.has_jtac = json.get("has_jtac", False)
|
||||
jtac_name = json.get("jtac_unit", None)
|
||||
if jtac_name is not None:
|
||||
faction.jtac_unit = load_aircraft(jtac_name)
|
||||
else:
|
||||
faction.jtac_unit = None
|
||||
faction.navy_group_count = int(json.get("navy_group_count", 1))
|
||||
faction.missiles_group_count = int(json.get("missiles_group_count", 0))
|
||||
|
||||
# Load doctrine
|
||||
doctrine = json.get("doctrine", "modern")
|
||||
if doctrine == "modern":
|
||||
faction.doctrine = MODERN_DOCTRINE
|
||||
elif doctrine == "coldwar":
|
||||
faction.doctrine = COLDWAR_DOCTRINE
|
||||
elif doctrine == "ww2":
|
||||
faction.doctrine = WWII_DOCTRINE
|
||||
else:
|
||||
faction.doctrine = MODERN_DOCTRINE
|
||||
|
||||
# Load the building set
|
||||
building_set = json.get("building_set", "default")
|
||||
if building_set == "default":
|
||||
faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
|
||||
elif building_set == "ww2ally":
|
||||
faction.building_set = WW2_ALLIES_BUILDINGS
|
||||
elif building_set == "ww2germany":
|
||||
faction.building_set = WW2_GERMANY_BUILDINGS
|
||||
else:
|
||||
faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
|
||||
|
||||
return faction
|
||||
|
||||
@property
|
||||
def units(self) -> List[UnitType]:
|
||||
return (self.infantry_units + self.aircrafts + self.awacs +
|
||||
self.artillery_units + self.frontline_units +
|
||||
self.tankers + self.logistics_units)
|
||||
|
||||
|
||||
def unit_loader(unit: str, class_repository: List[Any]) -> Optional[UnitType]:
|
||||
"""
|
||||
Find unit by name
|
||||
:param unit: Unit name as string
|
||||
:param class_repository: Repository of classes (Either a module, a class, or a list of classes)
|
||||
:return: The unit as a PyDCS type
|
||||
"""
|
||||
if unit is None:
|
||||
return None
|
||||
elif unit in plane_map.keys():
|
||||
return plane_map[unit]
|
||||
else:
|
||||
for mother_class in class_repository:
|
||||
if getattr(mother_class, unit, None) is not None:
|
||||
return getattr(mother_class, unit)
|
||||
if type(mother_class) is list:
|
||||
for m in mother_class:
|
||||
if m.__name__ == unit:
|
||||
return m
|
||||
logging.error(f"FACTION ERROR : Unable to find {unit} in pydcs")
|
||||
return None
|
||||
|
||||
|
||||
def load_aircraft(name: str) -> Optional[FlyingType]:
|
||||
return cast(Optional[FlyingType], unit_loader(
|
||||
name, [dcs.planes, dcs.helicopters, MODDED_AIRPLANES]
|
||||
))
|
||||
|
||||
|
||||
def load_all_aircraft(data) -> List[FlyingType]:
|
||||
items = []
|
||||
for name in data:
|
||||
item = load_aircraft(name)
|
||||
if item is not None:
|
||||
items.append(item)
|
||||
return items
|
||||
|
||||
|
||||
def load_vehicle(name: str) -> Optional[VehicleType]:
|
||||
return cast(Optional[FlyingType], unit_loader(
|
||||
name, [Infantry, Unarmed, Armor, AirDefence, Artillery, MODDED_VEHICLES]
|
||||
))
|
||||
|
||||
|
||||
def load_all_vehicles(data) -> List[VehicleType]:
|
||||
items = []
|
||||
for name in data:
|
||||
item = load_vehicle(name)
|
||||
if item is not None:
|
||||
items.append(item)
|
||||
return items
|
||||
|
||||
|
||||
def load_ship(name: str) -> Optional[ShipType]:
|
||||
return cast(Optional[FlyingType], unit_loader(name, [dcs.ships]))
|
||||
|
||||
|
||||
def load_all_ships(data) -> List[ShipType]:
|
||||
items = []
|
||||
for name in data:
|
||||
item = load_ship(name)
|
||||
if item is not None:
|
||||
items.append(item)
|
||||
return items
|
||||
28
game/factions/faction_loader.py
Normal file
28
game/factions/faction_loader.py
Normal file
@@ -0,0 +1,28 @@
|
||||
from __future__ import annotations
|
||||
import json
|
||||
import logging
|
||||
from pathlib import Path
|
||||
from typing import Dict, Type
|
||||
|
||||
from game.factions.faction import Faction
|
||||
|
||||
FACTION_DIRECTORY = Path("./resources/factions/")
|
||||
|
||||
|
||||
class FactionLoader:
|
||||
|
||||
@classmethod
|
||||
def load_factions(cls: Type[FactionLoader]) -> Dict[str, Faction]:
|
||||
files = [f for f in FACTION_DIRECTORY.glob("*.json") if f.is_file()]
|
||||
factions = {}
|
||||
|
||||
for f in files:
|
||||
try:
|
||||
with f.open("r", encoding="utf-8") as fdata:
|
||||
data = json.load(fdata, encoding="utf-8")
|
||||
factions[data["name"]] = Faction.from_json(data)
|
||||
logging.info("Loaded faction : " + str(f))
|
||||
except Exception:
|
||||
logging.exception(f"Unable to load faction : {f}")
|
||||
|
||||
return factions
|
||||
@@ -1,47 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
France_1995 = {
|
||||
"country": "France",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
SA342M,
|
||||
SA342L,
|
||||
SA342Mistral,
|
||||
|
||||
Armor.MBT_Leclerc,
|
||||
Armor.TPz_Fuchs, # Standing as VAB
|
||||
Armor.APC_Cobra, # Standing as VBL
|
||||
Armor.ATGM_M1134_Stryker, # Standing as VAB Mephisto
|
||||
Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
|
||||
Artillery.MLRS_M270,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Roland_ADS,
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
|
||||
], "shorad": [
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.SAM_Roland_ADS
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
France_2005 = {
|
||||
"country": "France",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
FA_18C_hornet, # Standing as Rafale M
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
SA342M,
|
||||
SA342L,
|
||||
SA342Mistral,
|
||||
|
||||
Armor.MBT_Leclerc,
|
||||
Armor.TPz_Fuchs, # Standing as VAB
|
||||
Armor.APC_Cobra, # Standing as VBL
|
||||
Armor.ATGM_M1134_Stryker, # Standing as VAB Mephisto
|
||||
Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
|
||||
Artillery.MLRS_M270,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Roland_ADS,
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
|
||||
], "shorad":[
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.SAM_Roland_ADS
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis, # Standing as CDG Aircraft Carrier
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa, # Standing as Mistral Class
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"PA Charles de Gaulle",
|
||||
], "lhanames": [
|
||||
"L9013 Mistral",
|
||||
"L9014 Tonerre",
|
||||
"L9015 Dixmude"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||
from pydcs_extensions.rafale.rafale import Rafale_M, Rafale_A_S
|
||||
|
||||
France_2005_Modded = {
|
||||
"country": "France",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
Rafale_M,
|
||||
Rafale_A_S,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
SA342M,
|
||||
SA342L,
|
||||
SA342Mistral,
|
||||
|
||||
Armor.MBT_Leclerc,
|
||||
Artillery.SPH_M109_Paladin, # Standing as AMX30 AuF1
|
||||
Artillery.MLRS_M270,
|
||||
|
||||
frenchpack.AMX_10RCR,
|
||||
frenchpack.AMX_10RCR_SEPAR,
|
||||
frenchpack.ERC_90,
|
||||
frenchpack.TRM_2000_PAMELA,
|
||||
frenchpack.VAB__50,
|
||||
frenchpack.VAB_MEPHISTO,
|
||||
frenchpack.VAB_T20_13,
|
||||
frenchpack.VBL__50,
|
||||
frenchpack.VBL_AANF1,
|
||||
frenchpack.VBAE_CRAB,
|
||||
frenchpack.VBAE_CRAB_MMP,
|
||||
frenchpack.AMX_30B2,
|
||||
frenchpack.Leclerc_Serie_XXI,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Roland_ADS,
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.HQ_7_Self_Propelled_LN, # Standing as Crotale
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
|
||||
], "shorad": [
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.SAM_Roland_ADS
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis, # Standing as CDG Aircraft Carrier
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa, # Standing as Mistral Class
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"PA Charles de Gaulle",
|
||||
], "lhanames": [
|
||||
"L9013 Mistral",
|
||||
"L9014 Tonerre",
|
||||
"L9015 Dixmude"
|
||||
], "boat": [
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "requirements": {
|
||||
"frenchpack V3.5": "https://forums.eagle.ru/showthread.php?t=279974",
|
||||
"RAFALE 2.5.5": "https://www.digitalcombatsimulator.com/fr/files/3307478/",
|
||||
}, "has_jtac": True
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
||||
from game.data.doctrine import WWII_DOCTRINE
|
||||
|
||||
Germany_1944 = {
|
||||
"country": "Third Reich",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
FW_190A8,
|
||||
FW_190D9,
|
||||
Bf_109K_4,
|
||||
Ju_88A4,
|
||||
|
||||
Armor.MT_Pz_Kpfw_V_Panther_Ausf_G,
|
||||
Armor.MT_Pz_Kpfw_IV_Ausf_H,
|
||||
Armor.HT_Pz_Kpfw_VI_Tiger_I,
|
||||
Armor.HT_Pz_Kpfw_VI_Ausf__B__Tiger_II,
|
||||
Armor.APC_Sd_Kfz_251,
|
||||
Armor.IFV_Sd_Kfz_234_2_Puma,
|
||||
Armor.Sd_Kfz_184_Elefant,
|
||||
Armor.TD_Jagdpanther_G1,
|
||||
Armor.TD_Jagdpanzer_IV,
|
||||
|
||||
Artillery.Sturmpanzer_IV_Brummbär,
|
||||
|
||||
Unarmed.Sd_Kfz_2,
|
||||
Unarmed.Sd_Kfz_7,
|
||||
Unarmed.Kübelwagen_82,
|
||||
|
||||
Infantry.Infantry_Mauser_98,
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"shorad": [
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
],
|
||||
"objects": WW2_GERMANY_BUILDINGS,
|
||||
"doctrine": WWII_DOCTRINE,
|
||||
"boat": ["UBoatGroupGenerator", "SchnellbootGroupGenerator"],
|
||||
"boat_count": 2,
|
||||
"missiles": ["V1GroupGenerator"],
|
||||
"missiles_count": 1
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from game.data.building_data import WW2_GERMANY_BUILDINGS
|
||||
from game.data.doctrine import WWII_DOCTRINE
|
||||
|
||||
Germany_1944_Easy = {
|
||||
"country": "Third Reich",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
FW_190A8,
|
||||
FW_190D9,
|
||||
Bf_109K_4,
|
||||
Ju_88A4,
|
||||
|
||||
Armor.MT_Pz_Kpfw_IV_Ausf_H,
|
||||
Armor.APC_Sd_Kfz_251,
|
||||
Armor.IFV_Sd_Kfz_234_2_Puma,
|
||||
Artillery.Sturmpanzer_IV_Brummbär,
|
||||
|
||||
Unarmed.Sd_Kfz_2,
|
||||
Unarmed.Sd_Kfz_7,
|
||||
Unarmed.Kübelwagen_82,
|
||||
|
||||
Infantry.Infantry_Mauser_98,
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"shorad":[
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
],
|
||||
"objects": WW2_GERMANY_BUILDINGS,
|
||||
"doctrine": WWII_DOCTRINE,
|
||||
"boat": ["UBoatGroupGenerator", "SchnellbootGroupGenerator"],
|
||||
"boat_count": 1,
|
||||
"missiles": ["V1GroupGenerator"],
|
||||
"missiles_count": 1
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Germany_1990 = {
|
||||
"country": "Germany",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
MiG_29G,
|
||||
Tornado_IDS,
|
||||
F_4E,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.TPz_Fuchs,
|
||||
Armor.MBT_Leopard_1A3,
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.IFV_Marder,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Roland_ADS,
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SPAAA_Gepard,
|
||||
AirDefence.SAM_Roland_ADS,
|
||||
], "boat":[
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
India_2010 = {
|
||||
"country": "India",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
Mirage_2000_5,
|
||||
M_2000C,
|
||||
MiG_27K,
|
||||
MiG_21Bis,
|
||||
MiG_29S,
|
||||
Su_30,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_64A,
|
||||
Mi_8MT,
|
||||
|
||||
Armor.MBT_T_90,
|
||||
Armor.MBT_T_72B,
|
||||
Armor.IFV_BMP_2,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
AirDefence.AAA_ZU_23_Emplacement,
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka,
|
||||
AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
AirDefence.SAM_SA_19_Tunguska_2S6
|
||||
], "aircraft_carrier": [
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
], "destroyer": [
|
||||
FSG_1241_1MP_Molniya,
|
||||
], "carrier_names": [
|
||||
"INS Vikramaditya"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator", "MolniyaGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
from dcs.vehicles import *
|
||||
from dcs.ships import *
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
|
||||
Insurgent = {
|
||||
"country": "Insurgents",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
AirDefence.AAA_ZU_23_Insurgent_Closed,
|
||||
AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
|
||||
|
||||
Armor.APC_Cobra,
|
||||
Armor.APC_MTLB,
|
||||
Armor.ARV_BRDM_2,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
Infantry.Infantry_Soldier_Insurgents,
|
||||
Infantry.Soldier_RPG,
|
||||
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160
|
||||
]
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.frenchpack.frenchpack import DIM__TOYOTA_BLUE, DIM__TOYOTA_DESERT, DIM__TOYOTA_GREEN, \
|
||||
DIM__KAMIKAZE
|
||||
|
||||
Insurgent_modded = {
|
||||
"country": "Insurgents",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
AirDefence.AAA_ZU_23_Insurgent_Closed,
|
||||
AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
|
||||
|
||||
DIM__TOYOTA_BLUE,
|
||||
DIM__TOYOTA_DESERT,
|
||||
DIM__TOYOTA_GREEN,
|
||||
DIM__KAMIKAZE,
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.APC_Cobra,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
Infantry.Soldier_AK,
|
||||
Infantry.Infantry_Soldier_Insurgents,
|
||||
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160
|
||||
], "requirements": {
|
||||
"frenchpack V3.5": "https://forums.eagle.ru/showthread.php?t=279974",
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Iran_2015 = {
|
||||
"country": "Iran",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_29A,
|
||||
F_4E,
|
||||
F_14B,
|
||||
F_5E_3,
|
||||
|
||||
MiG_21Bis,
|
||||
Su_24M,
|
||||
Su_25,
|
||||
Su_17M4,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
A_50,
|
||||
|
||||
Mi_28N,
|
||||
Mi_24V,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.SAM_SA_11_Buk_LN_9A310M1,
|
||||
|
||||
Armor.APC_M113,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.MBT_T_72B,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
Infantry.Soldier_AK,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.AAA_ZU_23_Insurgent_Closed
|
||||
], "boat":[
|
||||
"GrishaGroupGenerator", "MolniyaGroupGenerator", "KiloSubGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Israel_1948 = {
|
||||
"country": "Israel",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
SpitfireLFMkIXCW,
|
||||
SpitfireLFMkIX,
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
Bf_109K_4, # Standing as Avia S-199
|
||||
B_17G,
|
||||
|
||||
Armor.MT_M4A4_Sherman_Firefly,
|
||||
Armor.APC_M2A1,
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.LAC_M8_Greyhound,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_SMLE_No_4_Mk_1,
|
||||
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
Armed_speedboat,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"shorad": [
|
||||
AirDefence.AAA_Bofors_40mm
|
||||
], "boat": [
|
||||
], "has_jtac": False
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
|
||||
Israel_1973 = {
|
||||
"country": "Israel",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
F_4E,
|
||||
A_4E_C,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Armor.MT_M4A4_Sherman_Firefly,
|
||||
Armor.APC_M2A1,
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
Armed_speedboat,
|
||||
], "requirements": {
|
||||
"Community A-4E": "https://heclak.github.io/community-a4e-c/",
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
}, "shorad": [
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
AirDefence.AAA_Bofors_40mm
|
||||
], "boat": [
|
||||
], "has_jtac": True
|
||||
}
|
||||
|
||||
Israel_1973_NO_WW2_UNITS = {
|
||||
"country": "Israel",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
F_4E,
|
||||
A_4E_C,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
Armed_speedboat,
|
||||
], "requirements": {
|
||||
"Community A-4E": "https://heclak.github.io/community-a4e-c/",
|
||||
}, "shorad": [
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
], "boat": [
|
||||
], "has_jtac": True
|
||||
}
|
||||
|
||||
Israel_1982 = {
|
||||
"country": "Israel",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
F_4E,
|
||||
A_4E_C,
|
||||
F_15C,
|
||||
F_16A,
|
||||
F_16C_50,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_1W,
|
||||
|
||||
Armor.APC_M113,
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.MBT_Merkava_Mk__4,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
|
||||
Armed_speedboat,
|
||||
], "requirements": {
|
||||
"Community A-4E": "https://heclak.github.io/community-a4e-c/",
|
||||
}, "shorad": [
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
], "boat": [
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Israel_2000 = {
|
||||
"country": "Israel",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
F_16C_50,
|
||||
F_15C,
|
||||
F_15E,
|
||||
F_4E,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_1W,
|
||||
AH_64D,
|
||||
|
||||
Armor.MBT_Merkava_Mk__4,
|
||||
Armor.APC_M113,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.ATGM_M1045_HMMWV_TOW,
|
||||
Artillery.SPH_M109_Paladin,
|
||||
Artillery.MLRS_M270,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Patriot_EPP_III,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.SAM_Avenger_M1097
|
||||
], "boat": [
|
||||
"ArleighBurkeGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Italy_1990 = {
|
||||
"country": "Italy",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
Tornado_IDS,
|
||||
AV8BNA,
|
||||
# MB339,
|
||||
|
||||
KC_135,
|
||||
S_3B_Tanker,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_1W,
|
||||
UH_1H,
|
||||
|
||||
Armor.MBT_Leopard_1A3, # OF-40 MBT
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "lhanames": [
|
||||
"Giuseppe Garibaldi",
|
||||
"Cavour",
|
||||
], "boat":[
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||
|
||||
Italy_1990_MB339 = {
|
||||
"country": "Italy",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
Tornado_IDS,
|
||||
AV8BNA,
|
||||
MB_339PAN,
|
||||
|
||||
KC_135,
|
||||
S_3B_Tanker,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_1W,
|
||||
UH_1H,
|
||||
|
||||
Armor.MBT_Leopard_1A3, # OF-40 MBT
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "lhanames": [
|
||||
"Giuseppe Garibaldi",
|
||||
"Cavour",
|
||||
], "boat": [
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
], "requirements": {
|
||||
"MB-339A": "http://www.freccetricolorivirtuali.net/",
|
||||
}, "has_jtac": True
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Japan_2005 = {
|
||||
"country": "Japan",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_15C, # F-15J/DJ
|
||||
F_16C_50, # F-2A/B
|
||||
F_4E, # F-4EJ
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_1W,
|
||||
AH_64D,
|
||||
|
||||
Armor.MBT_Merkava_Mk__4, # Standing as Type 10 MBT
|
||||
Armor.MBT_M1A2_Abrams, # Standing as Type 90 MBT
|
||||
Armor.IFV_Marder, # Standing as Type 89 IFV
|
||||
Armor.TPz_Fuchs, # Standing as Type 96 APC
|
||||
Armor.IFV_LAV_25, # Standing as Type 16 or Type 87
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
|
||||
Artillery.MLRS_M270,
|
||||
Artillery.SPH_M109_Paladin, # Standing as Type 99 SPH
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Patriot_EPP_III,
|
||||
|
||||
LHA_1_Tarawa,
|
||||
], "shorad": [
|
||||
AirDefence.SPAAA_Gepard, # Type 87 SPAG
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa, # Standing as Hyuga-class helicopter carrier
|
||||
], "destroyer": [
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "lhanames": [
|
||||
"Hyuga",
|
||||
"Ise",
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Libya_2011 = {
|
||||
"country": "Libya",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
Su_24M,
|
||||
Su_17M4,
|
||||
Mi_24V,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
A_50,
|
||||
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.FDDM_Grad,
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.MBT_T_55,
|
||||
Armor.MBT_T_72B,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
Infantry.Infantry_Soldier_Insurgents
|
||||
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator", "MolniyaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Netherlands_1990 = {
|
||||
"country": "The Netherlands",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_16C_50,
|
||||
F_5E_3,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_64A,
|
||||
|
||||
Armor.APC_M113,
|
||||
Armor.MBT_Leopard_1A3,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.SAM_Avenger_M1097
|
||||
], "boat": [
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
NorthKorea_2000 = {
|
||||
"country": "North Korea",
|
||||
"side": "red",
|
||||
"units":[
|
||||
MiG_29A,
|
||||
Su_25,
|
||||
MiG_15bis,
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_19P,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
A_50,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
|
||||
Armor.MBT_T_55,
|
||||
Armor.MBT_T_72B,
|
||||
Armor.MBT_T_80U,
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.ARV_BRDM_2,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Soldier_AK,
|
||||
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.AAA_ZU_23_Emplacement,
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka
|
||||
],
|
||||
"boat": [
|
||||
"GrishaGroupGenerator", "MolniyaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Pakistan_2015 = {
|
||||
"country": "Pakistan",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
JF_17,
|
||||
F_16C_50,
|
||||
MiG_21Bis, # Standing as J-7
|
||||
MiG_19P, # Standing as J-6
|
||||
IL_78M,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_1W,
|
||||
|
||||
Armor.MBT_T_80U,
|
||||
Armor.MBT_T_55, # Standing as Al-Zarrar / Type 59 MBT
|
||||
Armor.ZBD_04A,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_SA_2_LN_SM_90, # Standing as HQ-2
|
||||
AirDefence.SAM_SA_10_S_300PS_LN_5P85C, # Standing as HQ-9
|
||||
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.HQ_7_Self_Propelled_LN,
|
||||
AirDefence.AAA_ZU_23_Insurgent_on_Ural_375,
|
||||
AirDefence.AAA_ZU_23_Closed
|
||||
], "boat": [
|
||||
"Type54GroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
],
|
||||
"has_jtac": True,
|
||||
"jtac_unit": WingLoong_I
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||
|
||||
PMC_WESTERN_A = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
C_101CC,
|
||||
|
||||
UH_1H,
|
||||
Mi_8MT,
|
||||
OH_58D,
|
||||
SA342M,
|
||||
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.IFV_MCV_80,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "has_jtac": True
|
||||
}
|
||||
|
||||
PMC_WESTERN_B = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
MB_339PAN,
|
||||
C_101CC,
|
||||
|
||||
UH_1H,
|
||||
Mi_8MT,
|
||||
OH_58D,
|
||||
SA342M,
|
||||
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.IFV_MCV_80,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "has_jtac": True,
|
||||
"requirements": {
|
||||
"MB-339A": "http://www.freccetricolorivirtuali.net/",
|
||||
}
|
||||
}
|
||||
|
||||
PMC_RUSSIAN = {
|
||||
"country": "Russia",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
L_39C,
|
||||
L_39ZA,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
Ka_50,
|
||||
|
||||
Armor.APC_Cobra,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.ARV_BRDM_2,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
AirDefence.AAA_ZU_23_Closed,
|
||||
], "has_jtac": True
|
||||
}
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
from dcs.planes import MiG_15bis, IL_76MD, IL_78M, An_26B, An_30M, Yak_40
|
||||
from dcs.ships import CV_1143_5_Admiral_Kuznetsov, Bulk_cargo_ship_Yakushev, Dry_cargo_ship_Ivanov, Tanker_Elnya_160
|
||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
||||
|
||||
Russia_1955 = {
|
||||
"country": "Russia",
|
||||
"side": "red",
|
||||
"units": [
|
||||
MiG_15bis,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
AirDefence.AAA_ZU_23_Closed,
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.FDDM_Grad,
|
||||
Armor.APC_MTLB,
|
||||
Armor.MBT_T_55,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
|
||||
# Infantry squad
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
]
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
from dcs.helicopters import Mi_8MT
|
||||
from dcs.planes import MiG_15bis, MiG_19P, MiG_21Bis, IL_76MD, IL_78M, An_26B, An_30M, Yak_40, A_50
|
||||
from dcs.ships import CV_1143_5_Admiral_Kuznetsov, Bulk_cargo_ship_Yakushev, Dry_cargo_ship_Ivanov, Tanker_Elnya_160
|
||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
||||
|
||||
Russia_1965 = {
|
||||
"country": "Russia",
|
||||
"side": "red",
|
||||
"units": [
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
A_50,
|
||||
|
||||
Mi_8MT,
|
||||
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.ARV_BTR_RD,
|
||||
Armor.IFV_BMD_1,
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.MBT_T_55,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
|
||||
# Infantry squad
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.AAA_ZU_23_Closed
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
from dcs.helicopters import Mi_8MT, Mi_24V
|
||||
from dcs.planes import MiG_21Bis, MiG_23MLD, MiG_25PD, MiG_29A, Su_17M4, Su_24M, Su_25, IL_76MD, IL_78M, An_26B, An_30M, \
|
||||
Yak_40, A_50
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import AirDefence, Armor, Unarmed, Infantry, Artillery
|
||||
|
||||
Russia_1975 = {
|
||||
"country": "Russia",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_29A,
|
||||
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
Su_25,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
A_50,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
|
||||
AirDefence.AAA_ZU_23_Closed,
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.IFV_BMD_1,
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.MBT_T_55,
|
||||
|
||||
Artillery.SPH_2S9_Nona,
|
||||
Artillery.SPH_2S1_Gvozdika,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
|
||||
# Infantry squad
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.AAA_ZU_23_Emplacement,
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka
|
||||
], "aircraft_carrier": [
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
], "destroyer": [
|
||||
FF_1135M_Rezky,
|
||||
], "cruiser": [
|
||||
CGN_1144_2_Pyotr_Velikiy,
|
||||
], "boat": [
|
||||
"RussianNavyGroupGenerator", "KiloSubGroupGenerator", "MolniyaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Russia_1990 = {
|
||||
"country": "Russia",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_29A,
|
||||
MiG_29S,
|
||||
MiG_31,
|
||||
Su_27,
|
||||
|
||||
Su_24M,
|
||||
Su_25,
|
||||
Ka_50,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
A_50,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
|
||||
AirDefence.AAA_ZU_23_Closed,
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.IFV_BMD_1,
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.MBT_T_55,
|
||||
Artillery.MLRS_9K57_Uragan_BM_27,
|
||||
Artillery.SPH_2S19_Msta,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
|
||||
# Infantry squad
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SAM_SA_9_Strela_1_9P31,
|
||||
AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka
|
||||
], "carrier_names": [
|
||||
"Admiral Kuznetov",
|
||||
"Admiral Gorshkov"
|
||||
], "aircraft_carrier": [
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
], "destroyer": [
|
||||
FF_1135M_Rezky,
|
||||
], "cruiser": [
|
||||
FSG_1241_1MP_Molniya,
|
||||
], "boat":[
|
||||
"RussianNavyGroupGenerator", "KiloSubGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Russia_2010 = {
|
||||
"country": "Russia",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
Su_27,
|
||||
Su_30,
|
||||
Su_33,
|
||||
MiG_29S,
|
||||
MiG_31,
|
||||
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_34,
|
||||
Su_24M,
|
||||
L_39ZA,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
A_50,
|
||||
|
||||
Ka_50,
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
Mi_28N,
|
||||
|
||||
AirDefence.SAM_SA_19_Tunguska_2S6,
|
||||
AirDefence.SAM_SA_11_Buk_LN_9A310M1,
|
||||
AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
|
||||
|
||||
Armor.APC_BTR_80,
|
||||
Armor.MBT_T_90,
|
||||
Armor.MBT_T_80U,
|
||||
Armor.MBT_T_72B,
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.IFV_BMP_2,
|
||||
Armor.IFV_BMP_3,
|
||||
|
||||
Artillery.MLRS_9K57_Uragan_BM_27,
|
||||
Artillery.SPH_2S19_Msta,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
|
||||
# Infantry squad
|
||||
Infantry.Paratrooper_AKS,
|
||||
Infantry.Infantry_Soldier_Rus,
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SAM_SA_19_Tunguska_2S6,
|
||||
AirDefence.SAM_SA_13_Strela_10M3_9A35M3
|
||||
], "aircraft_carrier": [
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
], "carrier_names": [
|
||||
"Admiral Kuznetov"
|
||||
], "destroyer": [
|
||||
FF_1135M_Rezky,
|
||||
], "cruiser": [
|
||||
FSG_1241_1MP_Molniya,
|
||||
], "boat": [
|
||||
"RussianNavyGroupGenerator", "KiloSubGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Spain_1990 = {
|
||||
"country": "Spain",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
FA_18C_hornet,
|
||||
AV8BNA,
|
||||
F_5E_3,
|
||||
C_101CC,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis, # Standing as Principe de Asturias
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa, # Standing as Juan Carlos
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"Principe de Asturias",
|
||||
], "lhanames": [
|
||||
"Juan Carlos I",
|
||||
], "boat":[
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
from dcs.vehicles import *
|
||||
from dcs.ships import *
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
|
||||
Sweden_1990 = {
|
||||
"country": "Sweden",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
AJS37,
|
||||
|
||||
UH_1H,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
|
||||
Armor.IFV_MCV_80, # Standing as Strf 90
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.APC_M1126_Stryker_ICV, # Closest thing available
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
Infantry.Soldier_AK,
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.SAM_Avenger_M1097
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,267 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Syria_2011 = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_29S,
|
||||
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
|
||||
L_39ZA,
|
||||
|
||||
Mi_24V,
|
||||
Mi_8MT,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
A_50,
|
||||
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
AirDefence.SAM_SA_11_Buk_LN_9A310M1,
|
||||
AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
|
||||
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.IFV_BMP_2,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.APC_MTLB,
|
||||
Armor.APC_Cobra,
|
||||
Armor.MBT_T_55,
|
||||
Armor.MBT_T_72B,
|
||||
Armor.MBT_T_90,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
Artillery.MLRS_9K57_Uragan_BM_27,
|
||||
Artillery.SPH_2S1_Gvozdika,
|
||||
Artillery.SPH_2S9_Nona,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
Infantry.Soldier_AK
|
||||
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.SAM_SA_8_Osa_9A33,
|
||||
AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
|
||||
AirDefence.SAM_SA_9_Strela_1_9P31,
|
||||
AirDefence.SAM_SA_19_Tunguska_2S6,
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator", "MolniyaGroupGenerator"
|
||||
]
|
||||
}
|
||||
|
||||
Syria_1973 = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_19P,
|
||||
MiG_15bis, # Standing as Mig-17
|
||||
|
||||
Su_17M4, # Standing as Su-7
|
||||
Mi_8MT,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.APC_MTLB,
|
||||
Armor.MBT_T_55,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
Infantry.Soldier_AK
|
||||
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
Syria_1982 = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_19P,
|
||||
|
||||
Su_17M4, # Standing as Su-7
|
||||
Mi_8MT,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
AirDefence.SAM_SA_6_Kub_LN_2P25,
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
|
||||
Armor.IFV_BMP_1,
|
||||
Armor.APC_MTLB,
|
||||
Armor.MBT_T_55,
|
||||
Armor.MBT_T_72B,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
Infantry.Soldier_AK
|
||||
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
Syria_1967 = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_19P,
|
||||
MiG_15bis, # Standing as Mig-17
|
||||
|
||||
Su_17M4, # Standing as Su-7
|
||||
Mi_8MT,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.MBT_T_55,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Paratrooper_RPG_16,
|
||||
Infantry.Soldier_AK
|
||||
|
||||
],
|
||||
"shorad": [
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
|
||||
Syria_1967_WW2_Weapons = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
MiG_21Bis,
|
||||
MiG_19P,
|
||||
MiG_15bis, # Standing as Mig-17
|
||||
|
||||
Su_17M4, # Standing as Su-7
|
||||
Mi_8MT,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
|
||||
Armor.ARV_BRDM_2,
|
||||
Armor.MBT_T_55,
|
||||
Armor.MT_Pz_Kpfw_IV_Ausf_H,
|
||||
Armor.StuG_III_Ausf__G,
|
||||
Armor.TD_Jagdpanzer_IV,
|
||||
Artillery.MLRS_BM_21_Grad,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Soldier_RPG,
|
||||
Infantry.Soldier_AK
|
||||
|
||||
], "requirements": {
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"shorad": [
|
||||
AirDefence.AAA_ZU_23_on_Ural_375,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
|
||||
Arab_Armies_1948 = {
|
||||
"country": "Syria",
|
||||
"side": "red",
|
||||
"units": [
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
|
||||
AirDefence.SAM_SA_2_LN_SM_90,
|
||||
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.MT_Pz_Kpfw_IV_Ausf_H,
|
||||
Armor.APC_Sd_Kfz_251,
|
||||
Armor.IFV_Sd_Kfz_234_2_Puma,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
|
||||
Infantry.Infantry_SMLE_No_4_Mk_1,
|
||||
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
|
||||
], "requirements": {
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"shorad": [
|
||||
AirDefence.AAA_8_8cm_Flak_36,
|
||||
], "boat": [
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Turkey_2005 = {
|
||||
"country": "Turkey",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
F_16C_50,
|
||||
F_4E,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_1W,
|
||||
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.MBT_Leopard_1A3,
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_Cobra,
|
||||
Armor.APC_BTR_80,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.AAA_ZU_23_Emplacement,
|
||||
AirDefence.SPAAA_ZSU_23_4_Shilka
|
||||
], "boat":[
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
UAE_2005 = {
|
||||
"country": "United Arab Emirates",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
F_16C_50,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
AH_64D,
|
||||
|
||||
Armor.MBT_Leclerc,
|
||||
Armor.IFV_BMP_3,
|
||||
Armor.TPz_Fuchs,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.Rapier_FSA_Launcher,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "boat":[
|
||||
"OliverHazardPerryGroupGenerator"
|
||||
],
|
||||
"has_jtac": True,
|
||||
"jtac_unit": WingLoong_I
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
||||
from game.data.doctrine import WWII_DOCTRINE
|
||||
|
||||
UK_1944 = {
|
||||
"country": "UK",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
P_47D_30,
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
A_20G,
|
||||
B_17G,
|
||||
|
||||
Armor.MT_M4A4_Sherman_Firefly,
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.APC_M2A1,
|
||||
Armor.CT_Cromwell_IV,
|
||||
Armor.ST_Centaur_IV,
|
||||
Armor.HIT_Churchill_VII,
|
||||
|
||||
Infantry.Infantry_SMLE_No_4_Mk_1,
|
||||
|
||||
LS_Samuel_Chase,
|
||||
LST_Mk_II,
|
||||
LCVP__Higgins_boat,
|
||||
|
||||
Unarmed.CCKW_353,
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
], "shorad":[
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"objects": WW2_ALLIES_BUILDINGS,
|
||||
"doctrine": WWII_DOCTRINE,
|
||||
"boat": ["WW2LSTGroupGenerator"],
|
||||
"boat_count": 1
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
UnitedKingdom_1990 = {
|
||||
"country": "UK",
|
||||
"side": "blue",
|
||||
"units":[
|
||||
AV8BNA, # Standing as BAE Harrier 2
|
||||
Tornado_GR4,
|
||||
F_4E,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
SA342M,
|
||||
AH_64A,
|
||||
|
||||
Armor.MBT_Challenger_II,
|
||||
Armor.IFV_MCV_80,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.ATGM_M1045_HMMWV_TOW,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.Rapier_FSA_Launcher,
|
||||
AirDefence.SAM_Avenger_M1097, # Standing as Starstreak
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "lhanames": [
|
||||
"HMS Invincible",
|
||||
"HMS Illustrious",
|
||||
"HMS Ark Royal",
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
Ukraine_2010 = {
|
||||
"country": "Ukraine",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_24M,
|
||||
Su_27,
|
||||
MiG_29S,
|
||||
L_39ZA,
|
||||
|
||||
IL_76MD,
|
||||
IL_78M,
|
||||
An_26B,
|
||||
An_30M,
|
||||
Yak_40,
|
||||
A_50,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_24V,
|
||||
|
||||
AirDefence.SAM_SA_3_S_125_LN_5P73,
|
||||
AirDefence.SAM_SA_11_Buk_LN_9A310M1,
|
||||
AirDefence.SAM_SA_10_S_300PS_LN_5P85C,
|
||||
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.IFV_BMP_3,
|
||||
Armor.IFV_BMP_2,
|
||||
Armor.APC_BTR_80,
|
||||
Armor.MBT_T_80U,
|
||||
Armor.MBT_T_72B,
|
||||
|
||||
Unarmed.Transport_Ural_375,
|
||||
Unarmed.Transport_UAZ_469,
|
||||
Infantry.Soldier_AK,
|
||||
CV_1143_5_Admiral_Kuznetsov,
|
||||
Bulk_cargo_ship_Yakushev,
|
||||
Dry_cargo_ship_Ivanov,
|
||||
Tanker_Elnya_160,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.SAM_SA_19_Tunguska_2S6,
|
||||
AirDefence.SAM_SA_13_Strela_10M3_9A35M3,
|
||||
AirDefence.AAA_ZU_23_on_Ural_375
|
||||
], "boat":[
|
||||
"GrishaGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
US_Aggressors = {
|
||||
"country": "USAF Aggressors",
|
||||
"side": "red",
|
||||
"units": [
|
||||
|
||||
F_15C,
|
||||
F_5E_3,
|
||||
FA_18C_hornet,
|
||||
F_16C_50,
|
||||
Su_27,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_64D,
|
||||
Ka_50,
|
||||
SA342M,
|
||||
SA342L,
|
||||
|
||||
Armor.MBT_M1A2_Abrams,
|
||||
Armor.MBT_Leopard_2,
|
||||
Armor.ATGM_M1134_Stryker,
|
||||
Armor.IFV_M2A2_Bradley,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
|
||||
Artillery.MLRS_M270,
|
||||
Artillery.SPH_M109_Paladin,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Patriot_EPP_III,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
]
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
from game.data.building_data import WW2_ALLIES_BUILDINGS
|
||||
from game.data.doctrine import WWII_DOCTRINE
|
||||
|
||||
USA_1944 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
P_47D_30,
|
||||
A_20G,
|
||||
B_17G,
|
||||
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.M30_Cargo_Carrier,
|
||||
Armor.APC_M2A1,
|
||||
Armor.LAC_M8_Greyhound,
|
||||
Armor.TD_M10_GMC,
|
||||
Artillery.M12_GMC,
|
||||
|
||||
Infantry.Infantry_M1_Garand,
|
||||
|
||||
LS_Samuel_Chase,
|
||||
LST_Mk_II,
|
||||
LCVP__Higgins_boat,
|
||||
|
||||
Unarmed.CCKW_353,
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
], "shorad":[
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"objects": WW2_ALLIES_BUILDINGS,
|
||||
"doctrine": WWII_DOCTRINE,
|
||||
"boat": ["WW2LSTGroupGenerator"],
|
||||
"boat_count": 2
|
||||
}
|
||||
|
||||
ALLIES_1944 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
P_47D_30,
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
A_20G,
|
||||
B_17G,
|
||||
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.MT_M4A4_Sherman_Firefly,
|
||||
Armor.CT_Cromwell_IV,
|
||||
Armor.M30_Cargo_Carrier,
|
||||
Armor.APC_M2A1,
|
||||
Armor.CT_Cromwell_IV,
|
||||
Armor.ST_Centaur_IV,
|
||||
Armor.HIT_Churchill_VII,
|
||||
Armor.LAC_M8_Greyhound,
|
||||
Armor.TD_M10_GMC,
|
||||
Artillery.M12_GMC,
|
||||
|
||||
Infantry.Infantry_M1_Garand,
|
||||
Infantry.Infantry_SMLE_No_4_Mk_1,
|
||||
|
||||
LS_Samuel_Chase,
|
||||
LST_Mk_II,
|
||||
LCVP__Higgins_boat,
|
||||
|
||||
Unarmed.CCKW_353,
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
], "shorad":[
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
],"requirements":{
|
||||
"WW2 Asset Pack": "https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/",
|
||||
},
|
||||
"objects": WW2_ALLIES_BUILDINGS,
|
||||
"doctrine": WWII_DOCTRINE,
|
||||
"boat": ["WW2LSTGroupGenerator"],
|
||||
"boat_count": 2
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
from dcs.vehicles import *
|
||||
from dcs.ships import *
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
|
||||
USA_1955 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_86F_Sabre,
|
||||
P_51D,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
Armor.MT_M4A4_Sherman_Firefly,
|
||||
Armor.MT_M4_Sherman,
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M2A1,
|
||||
Armor.M30_Cargo_Carrier,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
|
||||
AirDefence.AAA_Bofors_40mm,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
]
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
from dcs.vehicles import *
|
||||
from dcs.ships import *
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
|
||||
USA_1960 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_86F_Sabre,
|
||||
P_51D,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.AAA_Vulcan_M163,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.AAA_Vulcan_M163
|
||||
]
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
USA_1965 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
|
||||
F_5E_3,
|
||||
F_4E,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
B_52H,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Armor.MBT_M60A3_Patton,
|
||||
Armor.APC_M113,
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Chaparral_M48,
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
],
|
||||
"shorad":[
|
||||
AirDefence.AAA_Vulcan_M163,
|
||||
AirDefence.SAM_Chaparral_M48
|
||||
], "boat":[
|
||||
]
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
USA_1990 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_15C,
|
||||
F_15E,
|
||||
F_14B,
|
||||
FA_18C_hornet,
|
||||
F_16C_50,
|
||||
|
||||
A_10A,
|
||||
AV8BNA,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_64A,
|
||||
|
||||
Armor.MBT_M1A2_Abrams,
|
||||
Armor.IFV_LAV_25,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.ATGM_M1045_HMMWV_TOW,
|
||||
Armor.ATGM_M1134_Stryker,
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad":[
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
Oliver_Hazzard_Perry_class,
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 Georges Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator", "OliverHazardPerryGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
from dcs.helicopters import *
|
||||
from dcs.planes import *
|
||||
from dcs.ships import *
|
||||
from dcs.vehicles import *
|
||||
|
||||
USA_2005 = {
|
||||
"country": "USA",
|
||||
"side": "blue",
|
||||
"units": [
|
||||
F_15C,
|
||||
F_15E,
|
||||
F_14B,
|
||||
FA_18C_hornet,
|
||||
F_16C_50,
|
||||
A_10C,
|
||||
AV8BNA,
|
||||
MQ_9_Reaper,
|
||||
|
||||
KC_135,
|
||||
KC130,
|
||||
C_130,
|
||||
E_3A,
|
||||
|
||||
UH_1H,
|
||||
AH_64D,
|
||||
|
||||
Armor.MBT_M1A2_Abrams,
|
||||
Armor.ATGM_M1134_Stryker,
|
||||
Armor.APC_M1126_Stryker_ICV,
|
||||
Armor.IFV_M2A2_Bradley,
|
||||
Armor.IFV_LAV_25,
|
||||
Armor.APC_M1043_HMMWV_Armament,
|
||||
Armor.ATGM_M1045_HMMWV_TOW,
|
||||
|
||||
Artillery.MLRS_M270,
|
||||
Artillery.SPH_M109_Paladin,
|
||||
|
||||
Unarmed.Transport_M818,
|
||||
Infantry.Infantry_M4,
|
||||
Infantry.Soldier_M249,
|
||||
|
||||
AirDefence.SAM_Hawk_PCP,
|
||||
AirDefence.SAM_Patriot_EPP_III,
|
||||
|
||||
CVN_74_John_C__Stennis,
|
||||
LHA_1_Tarawa,
|
||||
Armed_speedboat,
|
||||
], "shorad": [
|
||||
AirDefence.SAM_Avenger_M1097,
|
||||
], "aircraft_carrier": [
|
||||
CVN_74_John_C__Stennis,
|
||||
], "helicopter_carrier": [
|
||||
LHA_1_Tarawa,
|
||||
], "destroyer": [
|
||||
USS_Arleigh_Burke_IIa,
|
||||
], "cruiser": [
|
||||
Ticonderoga_class,
|
||||
], "carrier_names": [
|
||||
"CVN-71 Theodore Roosevelt",
|
||||
"CVN-72 Abraham Lincoln",
|
||||
"CVN-73 George Washington",
|
||||
"CVN-74 John C. Stennis",
|
||||
], "lhanames": [
|
||||
"LHA-1 Tarawa",
|
||||
"LHA-2 Saipan",
|
||||
"LHA-3 Belleau Wood",
|
||||
"LHA-4 Nassau",
|
||||
"LHA-5 Peleliu"
|
||||
], "boat":[
|
||||
"ArleighBurkeGroupGenerator"
|
||||
], "has_jtac": True
|
||||
}
|
||||
175
game/game.py
175
game/game.py
@@ -1,11 +1,36 @@
|
||||
from datetime import datetime, timedelta
|
||||
import logging
|
||||
import math
|
||||
import random
|
||||
import sys
|
||||
from datetime import date, datetime, timedelta
|
||||
from typing import Any, Dict, List
|
||||
|
||||
from game.db import REWARDS, PLAYER_BUDGET_BASE, sys
|
||||
from dcs.action import Coalition
|
||||
from dcs.mapping import Point
|
||||
from dcs.task import CAP, CAS, PinpointStrike, Task
|
||||
from dcs.unittype import UnitType
|
||||
from dcs.vehicles import AirDefence
|
||||
|
||||
from game import db
|
||||
from game.db import PLAYER_BUDGET_BASE, REWARDS
|
||||
from game.inventory import GlobalAircraftInventory
|
||||
from game.models.game_stats import GameStats
|
||||
from gen.flights.ai_flight_planner import FlightPlanner
|
||||
from gen.ato import AirTaskingOrder
|
||||
from gen.conflictgen import Conflict
|
||||
from gen.flights.ai_flight_planner import CoalitionMissionPlanner
|
||||
from gen.flights.closestairfields import ObjectiveDistanceCache
|
||||
from gen.ground_forces.ai_ground_planner import GroundPlanner
|
||||
from .event import *
|
||||
from theater import ConflictTheater, ControlPoint
|
||||
from theater.conflicttheater import IMPORTANCE_HIGH, IMPORTANCE_LOW
|
||||
from . import persistency
|
||||
from .debriefing import Debriefing
|
||||
from .event.event import Event, UnitsDeliveryEvent
|
||||
from .event.frontlineattack import FrontlineAttackEvent
|
||||
from .factions.faction import Faction
|
||||
from .infos.information import Information
|
||||
from .settings import Settings
|
||||
from plugin import LuaPluginManager
|
||||
from .weather import Conditions, TimeOfDay
|
||||
|
||||
COMMISION_UNIT_VARIETY = 4
|
||||
COMMISION_LIMITS_SCALE = 1.5
|
||||
@@ -45,41 +70,45 @@ PLAYER_BUDGET_IMPORTANCE_LOG = 2
|
||||
|
||||
|
||||
class Game:
|
||||
settings = None # type: Settings
|
||||
budget = PLAYER_BUDGET_INITIAL
|
||||
events = None # type: typing.List[Event]
|
||||
pending_transfers = None # type: typing.Dict[]
|
||||
ignored_cps = None # type: typing.Collection[ControlPoint]
|
||||
turn = 0
|
||||
game_stats: GameStats = None
|
||||
|
||||
current_unit_id = 0
|
||||
current_group_id = 0
|
||||
|
||||
def __init__(self, player_name: str, enemy_name: str, theater: ConflictTheater, start_date: datetime, settings):
|
||||
def __init__(self, player_name: str, enemy_name: str,
|
||||
theater: ConflictTheater, start_date: datetime,
|
||||
settings: Settings):
|
||||
self.settings = settings
|
||||
self.events = []
|
||||
self.events: List[Event] = []
|
||||
self.theater = theater
|
||||
self.player_name = player_name
|
||||
self.player_country = db.FACTIONS[player_name]["country"]
|
||||
self.player_country = db.FACTIONS[player_name].country
|
||||
self.enemy_name = enemy_name
|
||||
self.enemy_country = db.FACTIONS[enemy_name]["country"]
|
||||
self.enemy_country = db.FACTIONS[enemy_name].country
|
||||
self.turn = 0
|
||||
self.date = datetime(start_date.year, start_date.month, start_date.day)
|
||||
self.date = date(start_date.year, start_date.month, start_date.day)
|
||||
self.game_stats = GameStats()
|
||||
self.game_stats.update(self)
|
||||
self.planners = {}
|
||||
self.ground_planners = {}
|
||||
self.ground_planners: Dict[int, GroundPlanner] = {}
|
||||
self.informations = []
|
||||
self.informations.append(Information("Game Start", "-" * 40, 0))
|
||||
self.__culling_points = self.compute_conflicts_position()
|
||||
self.__frontlineData = []
|
||||
self.__destroyed_units = []
|
||||
self.jtacs = []
|
||||
self.__destroyed_units: List[str] = []
|
||||
self.savepath = ""
|
||||
self.budget = PLAYER_BUDGET_INITIAL
|
||||
self.current_unit_id = 0
|
||||
self.current_group_id = 0
|
||||
|
||||
self.conditions = self.generate_conditions()
|
||||
|
||||
self.blue_ato = AirTaskingOrder()
|
||||
self.red_ato = AirTaskingOrder()
|
||||
|
||||
self.aircraft_inventory = GlobalAircraftInventory(
|
||||
self.theater.controlpoints
|
||||
)
|
||||
|
||||
self.sanitize_sides()
|
||||
self.on_load()
|
||||
|
||||
def generate_conditions(self) -> Conditions:
|
||||
return Conditions.generate(self.theater, self.date,
|
||||
self.current_turn_time_of_day, self.settings)
|
||||
|
||||
def sanitize_sides(self):
|
||||
"""
|
||||
@@ -95,11 +124,11 @@ class Game:
|
||||
self.enemy_country = "Russia"
|
||||
|
||||
@property
|
||||
def player_faction(self):
|
||||
def player_faction(self) -> Faction:
|
||||
return db.FACTIONS[self.player_name]
|
||||
|
||||
@property
|
||||
def enemy_faction(self):
|
||||
def enemy_faction(self) -> Faction:
|
||||
return db.FACTIONS[self.enemy_name]
|
||||
|
||||
def _roll(self, prob, mult):
|
||||
@@ -113,10 +142,12 @@ class Game:
|
||||
self.events.append(event_class(self, player_cp, enemy_cp, enemy_cp.position, self.player_name, self.enemy_name))
|
||||
|
||||
def _generate_events(self):
|
||||
for player_cp, enemy_cp in self.theater.conflicts(True):
|
||||
self._generate_player_event(FrontlineAttackEvent, player_cp, enemy_cp)
|
||||
for front_line in self.theater.conflicts(True):
|
||||
self._generate_player_event(FrontlineAttackEvent,
|
||||
front_line.control_point_a,
|
||||
front_line.control_point_b)
|
||||
|
||||
def commision_unit_types(self, cp: ControlPoint, for_task: Task) -> typing.Collection[UnitType]:
|
||||
def commision_unit_types(self, cp: ControlPoint, for_task: Task) -> List[UnitType]:
|
||||
importance_factor = (cp.importance - IMPORTANCE_LOW) / (IMPORTANCE_HIGH - IMPORTANCE_LOW)
|
||||
|
||||
if for_task == AirDefence and not self.settings.sams:
|
||||
@@ -190,15 +221,27 @@ class Game:
|
||||
|
||||
def is_player_attack(self, event):
|
||||
if isinstance(event, Event):
|
||||
return event.attacker_name == self.player_name
|
||||
return event and event.attacker_name and event.attacker_name == self.player_name
|
||||
else:
|
||||
return event.name == self.player_name
|
||||
return event and event.name and event.name == self.player_name
|
||||
|
||||
def pass_turn(self, no_action=False, ignored_cps: typing.Collection[ControlPoint] = None):
|
||||
def on_load(self) -> None:
|
||||
ObjectiveDistanceCache.set_theater(self.theater)
|
||||
|
||||
# set the settings in all plugins
|
||||
for plugin in LuaPluginManager().getPlugins():
|
||||
plugin.setSettings(self.settings)
|
||||
|
||||
# Save game compatibility.
|
||||
|
||||
# TODO: Remove in 2.3.
|
||||
if not hasattr(self, "conditions"):
|
||||
self.conditions = self.generate_conditions()
|
||||
|
||||
def pass_turn(self, no_action: bool = False) -> None:
|
||||
logging.info("Pass turn")
|
||||
self.informations.append(Information("End of turn #" + str(self.turn), "-" * 40, 0))
|
||||
self.turn = self.turn + 1
|
||||
self.turn += 1
|
||||
|
||||
for event in self.events:
|
||||
if self.settings.version == "dev":
|
||||
@@ -219,34 +262,37 @@ class Game:
|
||||
if not cp.is_carrier and not cp.is_lha:
|
||||
cp.base.affect_strength(-PLAYER_BASE_STRENGTH_RECOVERY)
|
||||
|
||||
self.ignored_cps = []
|
||||
if ignored_cps:
|
||||
self.ignored_cps = ignored_cps
|
||||
self.conditions = self.generate_conditions()
|
||||
|
||||
self.events = [] # type: typing.List[Event]
|
||||
self.initialize_turn()
|
||||
|
||||
# Autosave progress
|
||||
persistency.autosave(self)
|
||||
|
||||
def initialize_turn(self) -> None:
|
||||
self.events = []
|
||||
self._generate_events()
|
||||
|
||||
# Update statistics
|
||||
self.game_stats.update(self)
|
||||
|
||||
self.aircraft_inventory.reset()
|
||||
for cp in self.theater.controlpoints:
|
||||
self.aircraft_inventory.set_from_control_point(cp)
|
||||
|
||||
# Plan flights & combat for next turn
|
||||
self.__culling_points = self.compute_conflicts_position()
|
||||
self.planners = {}
|
||||
self.ground_planners = {}
|
||||
self.blue_ato.clear()
|
||||
self.red_ato.clear()
|
||||
CoalitionMissionPlanner(self, is_player=True).plan_missions()
|
||||
CoalitionMissionPlanner(self, is_player=False).plan_missions()
|
||||
for cp in self.theater.controlpoints:
|
||||
if cp.has_runway():
|
||||
planner = FlightPlanner(cp, self)
|
||||
planner.plan_flights()
|
||||
self.planners[cp.id] = planner
|
||||
|
||||
if cp.has_frontline:
|
||||
gplanner = GroundPlanner(cp, self)
|
||||
gplanner.plan_groundwar()
|
||||
self.ground_planners[cp.id] = gplanner
|
||||
|
||||
# Autosave progress
|
||||
persistency.autosave(self)
|
||||
|
||||
def _enemy_reinforcement(self):
|
||||
"""
|
||||
Compute and commision reinforcement for enemy bases
|
||||
@@ -274,7 +320,7 @@ class Game:
|
||||
potential_cp_armor = self.theater.enemy_points()
|
||||
|
||||
i = 0
|
||||
potential_units = [u for u in db.FACTIONS[self.enemy_name]["units"] if u in db.UNIT_BY_TASK[PinpointStrike]]
|
||||
potential_units = db.FACTIONS[self.enemy_name].frontline_units
|
||||
|
||||
print("Enemy Recruiting")
|
||||
print(potential_cp_armor)
|
||||
@@ -300,8 +346,9 @@ class Game:
|
||||
if budget_for_armored_units > 0:
|
||||
budget_for_aircraft += budget_for_armored_units
|
||||
|
||||
potential_units = [u for u in db.FACTIONS[self.enemy_name]["units"] if
|
||||
u in db.UNIT_BY_TASK[CAS] or u in db.UNIT_BY_TASK[CAP]]
|
||||
potential_units = [u for u in db.FACTIONS[self.enemy_name].aircrafts
|
||||
if u in db.UNIT_BY_TASK[CAS] or u in db.UNIT_BY_TASK[CAP]]
|
||||
|
||||
if len(potential_units) > 0 and len(potential_cp_armor) > 0:
|
||||
while budget_for_aircraft > 0:
|
||||
i = i + 1
|
||||
@@ -319,11 +366,11 @@ class Game:
|
||||
self.informations.append(info)
|
||||
|
||||
@property
|
||||
def current_turn_daytime(self):
|
||||
return ["dawn", "day", "dusk", "night"][self.turn % 4]
|
||||
def current_turn_time_of_day(self) -> TimeOfDay:
|
||||
return list(TimeOfDay)[self.turn % 4]
|
||||
|
||||
@property
|
||||
def current_day(self):
|
||||
def current_day(self) -> date:
|
||||
return self.date + timedelta(days=self.turn // 4)
|
||||
|
||||
def next_unit_id(self):
|
||||
@@ -348,10 +395,13 @@ class Game:
|
||||
points = []
|
||||
|
||||
# By default, use the existing frontline conflict position
|
||||
for conflict in self.theater.conflicts():
|
||||
points.append(Conflict.frontline_position(self.theater, conflict[0], conflict[1])[0])
|
||||
points.append(conflict[0].position)
|
||||
points.append(conflict[1].position)
|
||||
for front_line in self.theater.conflicts():
|
||||
position = Conflict.frontline_position(self.theater,
|
||||
front_line.control_point_a,
|
||||
front_line.control_point_b)
|
||||
points.append(position[0])
|
||||
points.append(front_line.control_point_a.position)
|
||||
points.append(front_line.control_point_b.position)
|
||||
|
||||
# If there is no conflict take the center point between the two nearest opposing bases
|
||||
if len(points) == 0:
|
||||
@@ -400,6 +450,13 @@ class Game:
|
||||
return False
|
||||
return True
|
||||
|
||||
def get_culling_points(self):
|
||||
"""
|
||||
Check culling points
|
||||
:return: List of culling points
|
||||
"""
|
||||
return self.__culling_points
|
||||
|
||||
# 1 = red, 2 = blue
|
||||
def get_player_coalition_id(self):
|
||||
return 2
|
||||
@@ -408,10 +465,10 @@ class Game:
|
||||
return 1
|
||||
|
||||
def get_player_coalition(self):
|
||||
return dcs.action.Coalition.Blue
|
||||
return Coalition.Blue
|
||||
|
||||
def get_enemy_coalition(self):
|
||||
return dcs.action.Coalition.Red
|
||||
return Coalition.Red
|
||||
|
||||
def get_player_color(self):
|
||||
return "blue"
|
||||
|
||||
120
game/inventory.py
Normal file
120
game/inventory.py
Normal file
@@ -0,0 +1,120 @@
|
||||
"""Inventory management APIs."""
|
||||
from collections import defaultdict
|
||||
from typing import Dict, Iterable, Iterator, Set, Tuple
|
||||
|
||||
from dcs.unittype import UnitType
|
||||
|
||||
from gen.flights.flight import Flight
|
||||
from theater import ControlPoint
|
||||
|
||||
|
||||
class ControlPointAircraftInventory:
|
||||
"""Aircraft inventory for a single control point."""
|
||||
|
||||
def __init__(self, control_point: ControlPoint) -> None:
|
||||
self.control_point = control_point
|
||||
self.inventory: Dict[UnitType, int] = defaultdict(int)
|
||||
|
||||
def add_aircraft(self, aircraft: UnitType, count: int) -> None:
|
||||
"""Adds aircraft to the inventory.
|
||||
|
||||
Args:
|
||||
aircraft: The type of aircraft to add.
|
||||
count: The number of aircraft to add.
|
||||
"""
|
||||
self.inventory[aircraft] += count
|
||||
|
||||
def remove_aircraft(self, aircraft: UnitType, count: int) -> None:
|
||||
"""Removes aircraft from the inventory.
|
||||
|
||||
Args:
|
||||
aircraft: The type of aircraft to remove.
|
||||
count: The number of aircraft to remove.
|
||||
|
||||
Raises:
|
||||
ValueError: The control point cannot fulfill the requested number of
|
||||
aircraft.
|
||||
"""
|
||||
available = self.inventory[aircraft]
|
||||
if available < count:
|
||||
raise ValueError(
|
||||
f"Cannot remove {count} {aircraft.id} from "
|
||||
f"{self.control_point.name}. Only have {available}."
|
||||
)
|
||||
self.inventory[aircraft] -= count
|
||||
|
||||
def available(self, aircraft: UnitType) -> int:
|
||||
"""Returns the number of available aircraft of the given type.
|
||||
|
||||
Args:
|
||||
aircraft: The type of aircraft to query.
|
||||
"""
|
||||
return self.inventory[aircraft]
|
||||
|
||||
@property
|
||||
def types_available(self) -> Iterator[UnitType]:
|
||||
"""Iterates over all available aircraft types."""
|
||||
for aircraft, count in self.inventory.items():
|
||||
if count > 0:
|
||||
yield aircraft
|
||||
|
||||
@property
|
||||
def all_aircraft(self) -> Iterator[Tuple[UnitType, int]]:
|
||||
"""Iterates over all available aircraft types, including amounts."""
|
||||
for aircraft, count in self.inventory.items():
|
||||
if count > 0:
|
||||
yield aircraft, count
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clears all aircraft from the inventory."""
|
||||
self.inventory.clear()
|
||||
|
||||
|
||||
class GlobalAircraftInventory:
|
||||
"""Game-wide aircraft inventory."""
|
||||
def __init__(self, control_points: Iterable[ControlPoint]) -> None:
|
||||
self.inventories: Dict[ControlPoint, ControlPointAircraftInventory] = {
|
||||
cp: ControlPointAircraftInventory(cp) for cp in control_points
|
||||
}
|
||||
|
||||
def reset(self) -> None:
|
||||
"""Clears all control points and their inventories."""
|
||||
for inventory in self.inventories.values():
|
||||
inventory.clear()
|
||||
|
||||
def set_from_control_point(self, control_point: ControlPoint) -> None:
|
||||
"""Set the control point's aircraft inventory.
|
||||
|
||||
If the inventory for the given control point has already been set for
|
||||
the turn, it will be overwritten.
|
||||
"""
|
||||
inventory = self.inventories[control_point]
|
||||
for aircraft, count in control_point.base.aircraft.items():
|
||||
inventory.add_aircraft(aircraft, count)
|
||||
|
||||
def for_control_point(
|
||||
self,
|
||||
control_point: ControlPoint) -> ControlPointAircraftInventory:
|
||||
"""Returns the inventory specific to the given control point."""
|
||||
return self.inventories[control_point]
|
||||
|
||||
@property
|
||||
def available_types_for_player(self) -> Iterator[UnitType]:
|
||||
"""Iterates over all aircraft types available to the player."""
|
||||
seen: Set[UnitType] = set()
|
||||
for control_point, inventory in self.inventories.items():
|
||||
if control_point.captured:
|
||||
for aircraft in inventory.types_available:
|
||||
if aircraft not in seen:
|
||||
seen.add(aircraft)
|
||||
yield aircraft
|
||||
|
||||
def claim_for_flight(self, flight: Flight) -> None:
|
||||
"""Removes aircraft from the inventory for the given flight."""
|
||||
inventory = self.for_control_point(flight.from_cp)
|
||||
inventory.remove_aircraft(flight.unit_type, flight.count)
|
||||
|
||||
def return_from_flight(self, flight: Flight) -> None:
|
||||
"""Returns a flight's aircraft to the inventory."""
|
||||
inventory = self.for_control_point(flight.from_cp)
|
||||
inventory.add_aircraft(flight.unit_type, flight.count)
|
||||
@@ -1,3 +1,5 @@
|
||||
from typing import List
|
||||
|
||||
class FactionTurnMetadata:
|
||||
"""
|
||||
Store metadata about a faction
|
||||
@@ -31,10 +33,8 @@ class GameStats:
|
||||
Store statistics for the current game
|
||||
"""
|
||||
|
||||
data_per_turn: [GameTurnMetadata] = []
|
||||
|
||||
def __init__(self):
|
||||
self.data_per_turn = []
|
||||
self.data_per_turn: List[GameTurnMetadata] = []
|
||||
|
||||
def update(self, game):
|
||||
"""
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
from game.db import assigned_units_split
|
||||
|
||||
from .operation import *
|
||||
from dcs.terrain.terrain import Terrain
|
||||
|
||||
from gen.conflictgen import Conflict
|
||||
from .operation import Operation
|
||||
from .. import db
|
||||
|
||||
MAX_DISTANCE_BETWEEN_GROUPS = 12000
|
||||
|
||||
|
||||
@@ -1,30 +1,51 @@
|
||||
from typing import Set
|
||||
import logging
|
||||
import os
|
||||
from pathlib import Path
|
||||
from typing import List, Optional, Set
|
||||
|
||||
from gen import *
|
||||
from gen.airfields import AIRFIELD_DATA
|
||||
from gen.beacons import load_beacons_for_terrain
|
||||
from gen.radios import RadioRegistry
|
||||
from gen.tacan import TacanRegistry
|
||||
from dcs import Mission
|
||||
from dcs.action import DoScript, DoScriptFile
|
||||
from dcs.coalition import Coalition
|
||||
from dcs.countries import country_dict
|
||||
from dcs.lua.parse import loads
|
||||
from dcs.mapping import Point
|
||||
from dcs.terrain.terrain import Terrain
|
||||
from userdata.debriefing import *
|
||||
from dcs.translation import String
|
||||
from dcs.triggers import TriggerStart
|
||||
from dcs.unittype import UnitType
|
||||
|
||||
from gen import Conflict, FlightType, VisualGenerator
|
||||
from gen.aircraft import AIRCRAFT_DATA, AircraftConflictGenerator, FlightData
|
||||
from gen.airfields import AIRFIELD_DATA
|
||||
from gen.airsupportgen import AirSupport, AirSupportConflictGenerator
|
||||
from gen.armor import GroundConflictGenerator, JtacInfo
|
||||
from gen.beacons import load_beacons_for_terrain
|
||||
from gen.briefinggen import BriefingGenerator
|
||||
from gen.environmentgen import EnvironmentGenerator
|
||||
from gen.forcedoptionsgen import ForcedOptionsGenerator
|
||||
from gen.groundobjectsgen import GroundObjectsGenerator
|
||||
from gen.kneeboard import KneeboardGenerator
|
||||
from gen.radios import RadioFrequency, RadioRegistry
|
||||
from gen.tacan import TacanRegistry
|
||||
from gen.triggergen import TRIGGER_RADIUS_MEDIUM, TriggersGenerator
|
||||
from plugin import LuaPluginManager
|
||||
from theater import ControlPoint
|
||||
from .. import db
|
||||
from ..debriefing import Debriefing
|
||||
|
||||
|
||||
class Operation:
|
||||
attackers_starting_position = None # type: db.StartingPosition
|
||||
defenders_starting_position = None # type: db.StartingPosition
|
||||
|
||||
current_mission = None # type: dcs.Mission
|
||||
regular_mission = None # type: dcs.Mission
|
||||
quick_mission = None # type: dcs.Mission
|
||||
current_mission = None # type: Mission
|
||||
regular_mission = None # type: Mission
|
||||
quick_mission = None # type: Mission
|
||||
conflict = None # type: Conflict
|
||||
armorgen = None # type: ArmorConflictGenerator
|
||||
airgen = None # type: AircraftConflictGenerator
|
||||
triggersgen = None # type: TriggersGenerator
|
||||
airsupportgen = None # type: AirSupportConflictGenerator
|
||||
visualgen = None # type: VisualGenerator
|
||||
envgen = None # type: EnvironmentGenerator
|
||||
groundobjectgen = None # type: GroundObjectsGenerator
|
||||
briefinggen = None # type: BriefingGenerator
|
||||
forcedoptionsgen = None # type: ForcedOptionsGenerator
|
||||
@@ -43,19 +64,20 @@ class Operation:
|
||||
defender_name: str,
|
||||
from_cp: ControlPoint,
|
||||
departure_cp: ControlPoint,
|
||||
to_cp: ControlPoint = None):
|
||||
to_cp: ControlPoint):
|
||||
self.game = game
|
||||
self.attacker_name = attacker_name
|
||||
self.attacker_country = db.FACTIONS[attacker_name]["country"]
|
||||
self.attacker_country = db.FACTIONS[attacker_name].country
|
||||
self.defender_name = defender_name
|
||||
self.defender_country = db.FACTIONS[defender_name]["country"]
|
||||
self.defender_country = db.FACTIONS[defender_name].country
|
||||
print(self.defender_country, self.attacker_country)
|
||||
self.from_cp = from_cp
|
||||
self.departure_cp = departure_cp
|
||||
self.to_cp = to_cp
|
||||
self.is_quick = False
|
||||
self.plugin_scripts: List[str] = []
|
||||
|
||||
def units_of(self, country_name: str) -> typing.Collection[UnitType]:
|
||||
def units_of(self, country_name: str) -> List[UnitType]:
|
||||
return []
|
||||
|
||||
def is_successfull(self, debriefing: Debriefing) -> bool:
|
||||
@@ -68,32 +90,14 @@ class Operation:
|
||||
def initialize(self, mission: Mission, conflict: Conflict):
|
||||
self.current_mission = mission
|
||||
self.conflict = conflict
|
||||
self.radio_registry = RadioRegistry()
|
||||
self.tacan_registry = TacanRegistry()
|
||||
self.airgen = AircraftConflictGenerator(
|
||||
mission, conflict, self.game.settings, self.game,
|
||||
self.radio_registry)
|
||||
self.airsupportgen = AirSupportConflictGenerator(
|
||||
mission, conflict, self.game, self.radio_registry,
|
||||
self.tacan_registry)
|
||||
self.triggersgen = TriggersGenerator(mission, conflict, self.game)
|
||||
self.visualgen = VisualGenerator(mission, conflict, self.game)
|
||||
self.envgen = EnviromentGenerator(mission, conflict, self.game)
|
||||
self.forcedoptionsgen = ForcedOptionsGenerator(mission, conflict, self.game)
|
||||
self.groundobjectgen = GroundObjectsGenerator(
|
||||
mission,
|
||||
conflict,
|
||||
self.game,
|
||||
self.radio_registry,
|
||||
self.tacan_registry
|
||||
)
|
||||
self.briefinggen = BriefingGenerator(mission, conflict, self.game)
|
||||
self.briefinggen = BriefingGenerator(self.current_mission,
|
||||
self.conflict, self.game)
|
||||
|
||||
def prepare(self, terrain: Terrain, is_quick: bool):
|
||||
with open("resources/default_options.lua", "r") as f:
|
||||
options_dict = loads(f.read())["options"]
|
||||
|
||||
self.current_mission = dcs.Mission(terrain)
|
||||
self.current_mission = Mission(terrain)
|
||||
|
||||
print(self.game.player_country)
|
||||
print(country_dict[db.country_id_from_name(self.game.player_country)])
|
||||
@@ -124,9 +128,48 @@ class Operation:
|
||||
self.defenders_starting_position = None
|
||||
else:
|
||||
self.attackers_starting_position = self.departure_cp.at
|
||||
self.defenders_starting_position = self.to_cp.at
|
||||
# TODO: Is this possible?
|
||||
if self.to_cp is not None:
|
||||
self.defenders_starting_position = self.to_cp.at
|
||||
else:
|
||||
self.defenders_starting_position = None
|
||||
|
||||
def inject_lua_trigger(self, contents: str, comment: str) -> None:
|
||||
trigger = TriggerStart(comment=comment)
|
||||
trigger.add_action(DoScript(String(contents)))
|
||||
self.current_mission.triggerrules.triggers.append(trigger)
|
||||
|
||||
def bypass_plugin_script(self, mnemonic: str) -> None:
|
||||
self.plugin_scripts.append(mnemonic)
|
||||
|
||||
def inject_plugin_script(self, plugin_mnemonic: str, script: str,
|
||||
script_mnemonic: str) -> None:
|
||||
if script_mnemonic in self.plugin_scripts:
|
||||
logging.debug(
|
||||
f"Skipping already loaded {script} for {plugin_mnemonic}"
|
||||
)
|
||||
else:
|
||||
self.plugin_scripts.append(script_mnemonic)
|
||||
|
||||
plugin_path = Path("./resources/plugins", plugin_mnemonic)
|
||||
|
||||
script_path = Path(plugin_path, script)
|
||||
if not script_path.exists():
|
||||
logging.error(
|
||||
f"Cannot find {script_path} for plugin {plugin_mnemonic}"
|
||||
)
|
||||
return
|
||||
|
||||
trigger = TriggerStart(comment=f"Load {script_mnemonic}")
|
||||
filename = script_path.resolve()
|
||||
fileref = self.current_mission.map_resource.add_resource_file(filename)
|
||||
trigger.add_action(DoScriptFile(fileref))
|
||||
self.current_mission.triggerrules.triggers.append(trigger)
|
||||
|
||||
def generate(self):
|
||||
radio_registry = RadioRegistry()
|
||||
tacan_registry = TacanRegistry()
|
||||
|
||||
# Dedup beacon/radio frequencies, since some maps have some frequencies
|
||||
# used multiple times.
|
||||
beacons = load_beacons_for_terrain(self.game.theater.terrain.name)
|
||||
@@ -138,7 +181,7 @@ class Operation:
|
||||
logging.error(
|
||||
f"TACAN beacon has no channel: {beacon.callsign}")
|
||||
else:
|
||||
self.tacan_registry.reserve(beacon.tacan_channel)
|
||||
tacan_registry.reserve(beacon.tacan_channel)
|
||||
|
||||
for airfield, data in AIRFIELD_DATA.items():
|
||||
if data.theater == self.game.theater.terrain.name:
|
||||
@@ -150,16 +193,22 @@ class Operation:
|
||||
# beacon list.
|
||||
|
||||
for frequency in unique_map_frequencies:
|
||||
self.radio_registry.reserve(frequency)
|
||||
radio_registry.reserve(frequency)
|
||||
|
||||
# Generate meteo
|
||||
if self.environment_settings is None:
|
||||
self.environment_settings = self.envgen.generate()
|
||||
else:
|
||||
self.envgen.load(self.environment_settings)
|
||||
# Set mission time and weather conditions.
|
||||
EnvironmentGenerator(self.current_mission,
|
||||
self.game.conditions).generate()
|
||||
|
||||
# Generate ground object first
|
||||
self.groundobjectgen.generate()
|
||||
|
||||
groundobjectgen = GroundObjectsGenerator(
|
||||
self.current_mission,
|
||||
self.conflict,
|
||||
self.game,
|
||||
radio_registry,
|
||||
tacan_registry
|
||||
)
|
||||
groundobjectgen.generate()
|
||||
|
||||
# Generate destroyed units
|
||||
for d in self.game.get_destroyed_units():
|
||||
@@ -180,28 +229,33 @@ class Operation:
|
||||
dead=True,
|
||||
)
|
||||
|
||||
|
||||
# Air Support (Tanker & Awacs)
|
||||
self.airsupportgen.generate(self.is_awacs_enabled)
|
||||
airsupportgen = AirSupportConflictGenerator(
|
||||
self.current_mission, self.conflict, self.game, radio_registry,
|
||||
tacan_registry)
|
||||
airsupportgen.generate(self.is_awacs_enabled)
|
||||
|
||||
# Generate Activity on the map
|
||||
for cp in self.game.theater.controlpoints:
|
||||
side = cp.captured
|
||||
if side:
|
||||
country = self.current_mission.country(self.game.player_country)
|
||||
else:
|
||||
country = self.current_mission.country(self.game.enemy_country)
|
||||
if cp.id in self.game.planners.keys():
|
||||
self.airgen.generate_flights(
|
||||
cp,
|
||||
country,
|
||||
self.game.planners[cp.id],
|
||||
self.groundobjectgen.runways
|
||||
)
|
||||
airgen = AircraftConflictGenerator(
|
||||
self.current_mission, self.conflict, self.game.settings, self.game,
|
||||
radio_registry)
|
||||
|
||||
airgen.generate_flights(
|
||||
self.current_mission.country(self.game.player_country),
|
||||
self.game.blue_ato,
|
||||
groundobjectgen.runways
|
||||
)
|
||||
airgen.generate_flights(
|
||||
self.current_mission.country(self.game.enemy_country),
|
||||
self.game.red_ato,
|
||||
groundobjectgen.runways
|
||||
)
|
||||
|
||||
# Generate ground units on frontline everywhere
|
||||
jtacs: List[JtacInfo] = []
|
||||
for player_cp, enemy_cp in self.game.theater.conflicts(True):
|
||||
for front_line in self.game.theater.conflicts(True):
|
||||
player_cp = front_line.control_point_a
|
||||
enemy_cp = front_line.control_point_b
|
||||
conflict = Conflict.frontline_cas_conflict(self.attacker_name, self.defender_name,
|
||||
self.current_mission.country(self.attacker_country),
|
||||
self.current_mission.country(self.defender_country),
|
||||
@@ -221,66 +275,209 @@ class Operation:
|
||||
self.current_mission.groundControl.red_tactical_commander = self.ca_slots
|
||||
|
||||
# Triggers
|
||||
if self.game.is_player_attack(self.conflict.attackers_country):
|
||||
cp = self.conflict.from_cp
|
||||
else:
|
||||
cp = self.conflict.to_cp
|
||||
self.triggersgen.generate()
|
||||
triggersgen = TriggersGenerator(self.current_mission, self.conflict,
|
||||
self.game)
|
||||
triggersgen.generate()
|
||||
|
||||
# Options
|
||||
self.forcedoptionsgen.generate()
|
||||
forcedoptionsgen = ForcedOptionsGenerator(self.current_mission,
|
||||
self.conflict, self.game)
|
||||
forcedoptionsgen.generate()
|
||||
|
||||
# Generate Visuals Smoke Effects
|
||||
visualgen = VisualGenerator(self.current_mission, self.conflict,
|
||||
self.game)
|
||||
if self.game.settings.perf_smoke_gen:
|
||||
self.visualgen.generate()
|
||||
visualgen.generate()
|
||||
|
||||
# Inject Lua Scripts
|
||||
load_mist = TriggerStart(comment="Load Mist Lua Framework")
|
||||
with open("./resources/scripts/mist_4_3_74.lua") as f:
|
||||
load_mist.add_action(DoScript(String(f.read())))
|
||||
self.current_mission.triggerrules.triggers.append(load_mist)
|
||||
luaData = {}
|
||||
luaData["AircraftCarriers"] = {}
|
||||
luaData["Tankers"] = {}
|
||||
luaData["AWACs"] = {}
|
||||
luaData["JTACs"] = {}
|
||||
luaData["TargetPoints"] = {}
|
||||
|
||||
# Load Ciribob's JTACAutoLase script
|
||||
load_autolase = TriggerStart(comment="Load JTAC script")
|
||||
with open("./resources/scripts/JTACAutoLase.lua") as f:
|
||||
self.assign_channels_to_flights(airgen.flights,
|
||||
airsupportgen.air_support)
|
||||
|
||||
script = f.read()
|
||||
script = script + "\n"
|
||||
kneeboard_generator = KneeboardGenerator(self.current_mission)
|
||||
for dynamic_runway in groundobjectgen.runways.values():
|
||||
self.briefinggen.add_dynamic_runway(dynamic_runway)
|
||||
|
||||
smoke = "true"
|
||||
if hasattr(self.game.settings, "jtac_smoke_on"):
|
||||
if not self.game.settings.jtac_smoke_on:
|
||||
smoke = "false"
|
||||
for tanker in airsupportgen.air_support.tankers:
|
||||
self.briefinggen.add_tanker(tanker)
|
||||
kneeboard_generator.add_tanker(tanker)
|
||||
luaData["Tankers"][tanker.callsign] = {
|
||||
"dcsGroupName": tanker.dcsGroupName,
|
||||
"callsign": tanker.callsign,
|
||||
"variant": tanker.variant,
|
||||
"radio": tanker.freq.mhz,
|
||||
"tacan": str(tanker.tacan.number) + tanker.tacan.band.name
|
||||
}
|
||||
|
||||
for jtac in jtacs:
|
||||
script += f"\nJTACAutoLase('{jtac.unit_name}', {jtac.code}, {smoke}, 'vehicle')\n"
|
||||
if self.is_awacs_enabled:
|
||||
for awacs in airsupportgen.air_support.awacs:
|
||||
self.briefinggen.add_awacs(awacs)
|
||||
kneeboard_generator.add_awacs(awacs)
|
||||
luaData["AWACs"][awacs.callsign] = {
|
||||
"dcsGroupName": awacs.dcsGroupName,
|
||||
"callsign": awacs.callsign,
|
||||
"radio": awacs.freq.mhz
|
||||
}
|
||||
|
||||
load_autolase.add_action(DoScript(String(script)))
|
||||
self.current_mission.triggerrules.triggers.append(load_autolase)
|
||||
for jtac in jtacs:
|
||||
self.briefinggen.add_jtac(jtac)
|
||||
kneeboard_generator.add_jtac(jtac)
|
||||
luaData["JTACs"][jtac.callsign] = {
|
||||
"dcsGroupName": jtac.dcsGroupName,
|
||||
"callsign": jtac.callsign,
|
||||
"zone": jtac.region,
|
||||
"dcsUnit": jtac.unit_name,
|
||||
"laserCode": jtac.code
|
||||
}
|
||||
|
||||
load_dcs_libe = TriggerStart(comment="Load DCS Liberation Script")
|
||||
with open("./resources/scripts/dcs_liberation.lua") as f:
|
||||
script = f.read()
|
||||
json_location = "[["+os.path.abspath("resources\\scripts\\json.lua")+"]]"
|
||||
state_location = "[[" + os.path.abspath("state.json") + "]]"
|
||||
script = script.replace("{{json_file_abs_location}}", json_location)
|
||||
script = script.replace("{{debriefing_file_location}}", state_location)
|
||||
load_dcs_libe.add_action(DoScript(String(script)))
|
||||
self.current_mission.triggerrules.triggers.append(load_dcs_libe)
|
||||
for flight in airgen.flights:
|
||||
self.briefinggen.add_flight(flight)
|
||||
kneeboard_generator.add_flight(flight)
|
||||
if flight.friendly and flight.flight_type in [FlightType.ANTISHIP, FlightType.DEAD, FlightType.SEAD, FlightType.STRIKE]:
|
||||
flightType = flight.flight_type.name
|
||||
flightTarget = flight.package.target
|
||||
if flightTarget:
|
||||
flightTargetName = None
|
||||
flightTargetType = None
|
||||
if hasattr(flightTarget, 'obj_name'):
|
||||
flightTargetName = flightTarget.obj_name
|
||||
flightTargetType = flightType + f" TGT ({flightTarget.category})"
|
||||
elif hasattr(flightTarget, 'name'):
|
||||
flightTargetName = flightTarget.name
|
||||
flightTargetType = flightType + " TGT (Airbase)"
|
||||
luaData["TargetPoints"][flightTargetName] = {
|
||||
"name": flightTargetName,
|
||||
"type": flightTargetType,
|
||||
"position": { "x": flightTarget.position.x, "y": flightTarget.position.y}
|
||||
}
|
||||
|
||||
|
||||
self.assign_channels_to_flights()
|
||||
self.briefinggen.generate()
|
||||
kneeboard_generator.generate()
|
||||
|
||||
|
||||
# set a LUA table with data from Liberation that we want to set
|
||||
# at the moment it contains Liberation's install path, and an overridable definition for the JTACAutoLase function
|
||||
# later, we'll add data about the units and points having been generated, in order to facilitate the configuration of the plugin lua scripts
|
||||
state_location = "[[" + os.path.abspath(".") + "]]"
|
||||
lua = """
|
||||
-- setting configuration table
|
||||
env.info("DCSLiberation|: setting configuration table")
|
||||
|
||||
-- all data in this table is overridable.
|
||||
dcsLiberation = {}
|
||||
|
||||
-- the base location for state.json; if non-existent, it'll be replaced with LIBERATION_EXPORT_DIR, TEMP, or DCS working directory
|
||||
dcsLiberation.installPath=""" + state_location + """
|
||||
|
||||
"""
|
||||
# Process the tankers
|
||||
lua += """
|
||||
|
||||
-- list the tankers generated by Liberation
|
||||
dcsLiberation.Tankers = {
|
||||
"""
|
||||
for key in luaData["Tankers"]:
|
||||
data = luaData["Tankers"][key]
|
||||
dcsGroupName= data["dcsGroupName"]
|
||||
callsign = data["callsign"]
|
||||
variant = data["variant"]
|
||||
tacan = data["tacan"]
|
||||
radio = data["radio"]
|
||||
lua += f" {{dcsGroupName='{dcsGroupName}', callsign='{callsign}', variant='{variant}', tacan='{tacan}', radio='{radio}' }}, \n"
|
||||
#lua += f" {{name='{dcsGroupName}', description='{callsign} ({variant})', information='Tacan:{tacan} Radio:{radio}' }}, \n"
|
||||
lua += "}"
|
||||
|
||||
# Process the AWACSes
|
||||
lua += """
|
||||
|
||||
-- list the AWACs generated by Liberation
|
||||
dcsLiberation.AWACs = {
|
||||
"""
|
||||
for key in luaData["AWACs"]:
|
||||
data = luaData["AWACs"][key]
|
||||
dcsGroupName= data["dcsGroupName"]
|
||||
callsign = data["callsign"]
|
||||
radio = data["radio"]
|
||||
lua += f" {{dcsGroupName='{dcsGroupName}', callsign='{callsign}', radio='{radio}' }}, \n"
|
||||
#lua += f" {{name='{dcsGroupName}', description='{callsign} (AWACS)', information='Radio:{radio}' }}, \n"
|
||||
lua += "}"
|
||||
|
||||
# Process the JTACs
|
||||
lua += """
|
||||
|
||||
-- list the JTACs generated by Liberation
|
||||
dcsLiberation.JTACs = {
|
||||
"""
|
||||
for key in luaData["JTACs"]:
|
||||
data = luaData["JTACs"][key]
|
||||
dcsGroupName= data["dcsGroupName"]
|
||||
callsign = data["callsign"]
|
||||
zone = data["zone"]
|
||||
laserCode = data["laserCode"]
|
||||
dcsUnit = data["dcsUnit"]
|
||||
lua += f" {{dcsGroupName='{dcsGroupName}', callsign='{callsign}', zone='{zone}', laserCode='{laserCode}', dcsUnit='{dcsUnit}' }}, \n"
|
||||
#lua += f" {{name='{dcsGroupName}', description='JTAC {callsign} ', information='Laser:{laserCode}', jtac={laserCode} }}, \n"
|
||||
lua += "}"
|
||||
|
||||
# Process the Target Points
|
||||
lua += """
|
||||
|
||||
-- list the target points generated by Liberation
|
||||
dcsLiberation.TargetPoints = {
|
||||
"""
|
||||
for key in luaData["TargetPoints"]:
|
||||
data = luaData["TargetPoints"][key]
|
||||
name = data["name"]
|
||||
pointType = data["type"]
|
||||
positionX = data["position"]["x"]
|
||||
positionY = data["position"]["y"]
|
||||
lua += f" {{name='{name}', pointType='{pointType}', positionX='{positionX}', positionY='{positionY}' }}, \n"
|
||||
#lua += f" {{name='{pointType} {name}', point{{x={positionX}, z={positionY} }} }}, \n"
|
||||
lua += "}"
|
||||
|
||||
lua += """
|
||||
|
||||
-- list the airbases generated by Liberation
|
||||
-- dcsLiberation.Airbases = {}
|
||||
|
||||
-- list the aircraft carriers generated by Liberation
|
||||
-- dcsLiberation.Carriers = {}
|
||||
|
||||
-- later, we'll add more data to the table
|
||||
|
||||
"""
|
||||
|
||||
|
||||
trigger = TriggerStart(comment="Set DCS Liberation data")
|
||||
trigger.add_action(DoScript(String(lua)))
|
||||
self.current_mission.triggerrules.triggers.append(trigger)
|
||||
|
||||
# Inject Plugins Lua Scripts and data
|
||||
for plugin in LuaPluginManager().getPlugins():
|
||||
plugin.injectScripts(self)
|
||||
plugin.injectConfiguration(self)
|
||||
|
||||
self.assign_channels_to_flights(airgen.flights,
|
||||
airsupportgen.air_support)
|
||||
|
||||
kneeboard_generator = KneeboardGenerator(self.current_mission)
|
||||
|
||||
for dynamic_runway in self.groundobjectgen.runways.values():
|
||||
for dynamic_runway in groundobjectgen.runways.values():
|
||||
self.briefinggen.add_dynamic_runway(dynamic_runway)
|
||||
|
||||
for tanker in self.airsupportgen.air_support.tankers:
|
||||
for tanker in airsupportgen.air_support.tankers:
|
||||
self.briefinggen.add_tanker(tanker)
|
||||
kneeboard_generator.add_tanker(tanker)
|
||||
|
||||
if self.is_awacs_enabled:
|
||||
for awacs in self.airsupportgen.air_support.awacs:
|
||||
for awacs in airsupportgen.air_support.awacs:
|
||||
self.briefinggen.add_awacs(awacs)
|
||||
kneeboard_generator.add_awacs(awacs)
|
||||
|
||||
@@ -288,21 +485,23 @@ class Operation:
|
||||
self.briefinggen.add_jtac(jtac)
|
||||
kneeboard_generator.add_jtac(jtac)
|
||||
|
||||
for flight in self.airgen.flights:
|
||||
for flight in airgen.flights:
|
||||
self.briefinggen.add_flight(flight)
|
||||
kneeboard_generator.add_flight(flight)
|
||||
|
||||
self.briefinggen.generate()
|
||||
kneeboard_generator.generate()
|
||||
|
||||
def assign_channels_to_flights(self) -> None:
|
||||
def assign_channels_to_flights(self, flights: List[FlightData],
|
||||
air_support: AirSupport) -> None:
|
||||
"""Assigns preset radio channels for client flights."""
|
||||
for flight in self.airgen.flights:
|
||||
for flight in flights:
|
||||
if not flight.client_units:
|
||||
continue
|
||||
self.assign_channels_to_flight(flight)
|
||||
self.assign_channels_to_flight(flight, air_support)
|
||||
|
||||
def assign_channels_to_flight(self, flight: FlightData) -> None:
|
||||
def assign_channels_to_flight(self, flight: FlightData,
|
||||
air_support: AirSupport) -> None:
|
||||
"""Assigns preset radio channels for a client flight."""
|
||||
airframe = flight.aircraft_type
|
||||
|
||||
@@ -312,5 +511,7 @@ class Operation:
|
||||
logging.warning(f"No aircraft data for {airframe.id}")
|
||||
return
|
||||
|
||||
aircraft_data.channel_allocator.assign_channels_for_flight(
|
||||
flight, self.airsupportgen.air_support)
|
||||
if aircraft_data.channel_allocator is not None:
|
||||
aircraft_data.channel_allocator.assign_channels_for_flight(
|
||||
flight, air_support
|
||||
)
|
||||
|
||||
@@ -2,8 +2,9 @@ import logging
|
||||
import os
|
||||
import pickle
|
||||
import shutil
|
||||
from typing import Optional
|
||||
|
||||
_dcs_saved_game_folder = None # type: str
|
||||
_dcs_saved_game_folder: Optional[str] = None
|
||||
_file_abs_path = None
|
||||
|
||||
def setup(user_folder: str):
|
||||
@@ -40,30 +41,33 @@ def restore_game():
|
||||
try:
|
||||
save = pickle.load(f)
|
||||
return save
|
||||
except:
|
||||
logging.error("Invalid Save game")
|
||||
except Exception:
|
||||
logging.exception("Invalid Save game")
|
||||
return None
|
||||
|
||||
|
||||
def load_game(path):
|
||||
with open(path, "rb") as f:
|
||||
try:
|
||||
save = pickle.load(f)
|
||||
save.savepath = path
|
||||
return save
|
||||
except:
|
||||
logging.error("Invalid Save game")
|
||||
except Exception:
|
||||
logging.exception("Invalid Save game")
|
||||
return None
|
||||
|
||||
|
||||
def save_game(game) -> bool:
|
||||
try:
|
||||
with open(_temporary_save_file(), "wb") as f:
|
||||
pickle.dump(game, f)
|
||||
shutil.copy(_temporary_save_file(), game.savepath)
|
||||
return True
|
||||
except Exception as e:
|
||||
logging.error(e)
|
||||
except Exception:
|
||||
logging.exception("Could not save game")
|
||||
return False
|
||||
|
||||
|
||||
def autosave(game) -> bool:
|
||||
"""
|
||||
Autosave to the autosave location
|
||||
@@ -74,7 +78,7 @@ def autosave(game) -> bool:
|
||||
with open(_autosave_path(), "wb") as f:
|
||||
pickle.dump(game, f)
|
||||
return True
|
||||
except Exception as e:
|
||||
logging.error(e)
|
||||
except Exception:
|
||||
logging.exception("Could not save game")
|
||||
return False
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
from plugin import LuaPluginManager
|
||||
|
||||
class Settings:
|
||||
|
||||
@@ -24,8 +25,6 @@ class Settings:
|
||||
self.sams = True # Legacy parameter do not use
|
||||
self.cold_start = False # Legacy parameter do not use
|
||||
self.version = None
|
||||
self.include_jtac_if_available = True
|
||||
self.jtac_smoke_on = True
|
||||
|
||||
# Performance oriented
|
||||
self.perf_red_alert_state = True
|
||||
@@ -40,4 +39,21 @@ class Settings:
|
||||
self.perf_culling = False
|
||||
self.perf_culling_distance = 100
|
||||
|
||||
# LUA Plugins system
|
||||
self.plugins = {}
|
||||
for plugin in LuaPluginManager().getPlugins():
|
||||
plugin.setSettings(self)
|
||||
|
||||
|
||||
# Cheating
|
||||
self.show_red_ato = False
|
||||
|
||||
def __setstate__(self, state) -> None:
|
||||
# __setstate__ is called with the dict of the object being unpickled. We
|
||||
# can provide save compatibility for new settings options (which
|
||||
# normally would not be present in the unpickled object) by creating a
|
||||
# new settings object, updating it with the unpickled state, and
|
||||
# updating our dict with that.
|
||||
new_state = Settings().__dict__
|
||||
new_state.update(state)
|
||||
self.__dict__.update(new_state)
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
def meter_to_feet(value_in_meter):
|
||||
def meter_to_feet(value_in_meter: float) -> int:
|
||||
return int(3.28084 * value_in_meter)
|
||||
|
||||
|
||||
def feet_to_meter(value_in_feet):
|
||||
return int(float(value_in_feet)/3.048)
|
||||
def feet_to_meter(value_in_feet: float) -> int:
|
||||
return int(value_in_feet / 3.28084)
|
||||
|
||||
|
||||
def meter_to_nm(value_in_meter):
|
||||
return int(float(value_in_meter)*0.000539957)
|
||||
def meter_to_nm(value_in_meter: float) -> int:
|
||||
return int(value_in_meter / 1852)
|
||||
|
||||
|
||||
def nm_to_meter(value_in_nm):
|
||||
return int(float(value_in_nm)*1852)
|
||||
def nm_to_meter(value_in_nm: float) -> int:
|
||||
return int(value_in_nm * 1852)
|
||||
|
||||
183
game/weather.py
Normal file
183
game/weather.py
Normal file
@@ -0,0 +1,183 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import datetime
|
||||
import logging
|
||||
import random
|
||||
from dataclasses import dataclass
|
||||
from enum import Enum
|
||||
from typing import Optional
|
||||
|
||||
from dcs.weather import Weather as PydcsWeather, Wind
|
||||
|
||||
from game.settings import Settings
|
||||
from theater import ConflictTheater
|
||||
|
||||
|
||||
class TimeOfDay(Enum):
|
||||
Dawn = "dawn"
|
||||
Day = "day"
|
||||
Dusk = "dusk"
|
||||
Night = "night"
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class WindConditions:
|
||||
at_0m: Wind
|
||||
at_2000m: Wind
|
||||
at_8000m: Wind
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Clouds:
|
||||
base: int
|
||||
density: int
|
||||
thickness: int
|
||||
precipitation: PydcsWeather.Preceptions
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Fog:
|
||||
visibility: int
|
||||
thickness: int
|
||||
|
||||
|
||||
class Weather:
|
||||
def __init__(self) -> None:
|
||||
self.clouds = self.generate_clouds()
|
||||
self.fog = self.generate_fog()
|
||||
self.wind = self.generate_wind()
|
||||
|
||||
def generate_clouds(self) -> Optional[Clouds]:
|
||||
raise NotImplementedError
|
||||
|
||||
def generate_fog(self) -> Optional[Fog]:
|
||||
if random.randrange(5) != 0:
|
||||
return None
|
||||
return Fog(
|
||||
visibility=random.randint(2500, 5000),
|
||||
thickness=random.randint(100, 500)
|
||||
)
|
||||
|
||||
def generate_wind(self) -> WindConditions:
|
||||
raise NotImplementedError
|
||||
|
||||
@staticmethod
|
||||
def random_wind(minimum: int, maximum) -> WindConditions:
|
||||
wind_direction = random.randint(0, 360)
|
||||
at_0m_factor = 1
|
||||
at_2000m_factor = 2
|
||||
at_8000m_factor = 3
|
||||
base_wind = random.randint(minimum, maximum)
|
||||
|
||||
return WindConditions(
|
||||
# Always some wind to make the smoke move a bit.
|
||||
at_0m=Wind(wind_direction, max(1, base_wind * at_0m_factor)),
|
||||
at_2000m=Wind(wind_direction, base_wind * at_2000m_factor),
|
||||
at_8000m=Wind(wind_direction, base_wind * at_8000m_factor)
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def random_cloud_base() -> int:
|
||||
return random.randint(2000, 3000)
|
||||
|
||||
@staticmethod
|
||||
def random_cloud_thickness() -> int:
|
||||
return random.randint(100, 400)
|
||||
|
||||
|
||||
class ClearSkies(Weather):
|
||||
def generate_clouds(self) -> Optional[Clouds]:
|
||||
return None
|
||||
|
||||
def generate_fog(self) -> Optional[Fog]:
|
||||
return None
|
||||
|
||||
def generate_wind(self) -> WindConditions:
|
||||
return self.random_wind(0, 0)
|
||||
|
||||
|
||||
class Cloudy(Weather):
|
||||
def generate_clouds(self) -> Optional[Clouds]:
|
||||
return Clouds(
|
||||
base=self.random_cloud_base(),
|
||||
density=random.randint(1, 8),
|
||||
thickness=self.random_cloud_thickness(),
|
||||
precipitation=PydcsWeather.Preceptions.None_
|
||||
)
|
||||
|
||||
def generate_wind(self) -> WindConditions:
|
||||
return self.random_wind(0, 4)
|
||||
|
||||
|
||||
class Raining(Weather):
|
||||
def generate_clouds(self) -> Optional[Clouds]:
|
||||
return Clouds(
|
||||
base=self.random_cloud_base(),
|
||||
density=random.randint(5, 8),
|
||||
thickness=self.random_cloud_thickness(),
|
||||
precipitation=PydcsWeather.Preceptions.Rain
|
||||
)
|
||||
|
||||
def generate_wind(self) -> WindConditions:
|
||||
return self.random_wind(0, 6)
|
||||
|
||||
|
||||
class Thunderstorm(Weather):
|
||||
def generate_clouds(self) -> Optional[Clouds]:
|
||||
return Clouds(
|
||||
base=self.random_cloud_base(),
|
||||
density=random.randint(9, 10),
|
||||
thickness=self.random_cloud_thickness(),
|
||||
precipitation=PydcsWeather.Preceptions.Thunderstorm
|
||||
)
|
||||
|
||||
def generate_wind(self) -> WindConditions:
|
||||
return self.random_wind(0, 8)
|
||||
|
||||
|
||||
@dataclass
|
||||
class Conditions:
|
||||
time_of_day: TimeOfDay
|
||||
start_time: datetime.datetime
|
||||
weather: Weather
|
||||
|
||||
@classmethod
|
||||
def generate(cls, theater: ConflictTheater, day: datetime.date,
|
||||
time_of_day: TimeOfDay, settings: Settings) -> Conditions:
|
||||
return cls(
|
||||
time_of_day=time_of_day,
|
||||
start_time=cls.generate_start_time(
|
||||
theater, day, time_of_day, settings.night_disabled
|
||||
),
|
||||
weather=cls.generate_weather()
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def generate_start_time(cls, theater: ConflictTheater, day: datetime.date,
|
||||
time_of_day: TimeOfDay,
|
||||
night_disabled: bool) -> datetime.datetime:
|
||||
if night_disabled:
|
||||
logging.info("Skip Night mission due to user settings")
|
||||
time_range = {
|
||||
TimeOfDay.Dawn: (8, 9),
|
||||
TimeOfDay.Day: (10, 12),
|
||||
TimeOfDay.Dusk: (12, 14),
|
||||
TimeOfDay.Night: (14, 17),
|
||||
}[time_of_day]
|
||||
else:
|
||||
time_range = theater.daytime_map[time_of_day.value]
|
||||
|
||||
time = datetime.time(hour=random.randint(*time_range))
|
||||
return datetime.datetime.combine(day, time)
|
||||
|
||||
@classmethod
|
||||
def generate_weather(cls) -> Weather:
|
||||
chances = {
|
||||
Thunderstorm: 1,
|
||||
Raining: 20,
|
||||
Cloudy: 60,
|
||||
ClearSkies: 20,
|
||||
}
|
||||
weather_type = random.choices(list(chances.keys()),
|
||||
weights=list(chances.values()))[0]
|
||||
return weather_type()
|
||||
@@ -1,4 +1,3 @@
|
||||
from .aaa import *
|
||||
from .aircraft import *
|
||||
from .armor import *
|
||||
from .airsupportgen import *
|
||||
@@ -12,4 +11,3 @@ from .forcedoptionsgen import *
|
||||
from .kneeboard import *
|
||||
|
||||
from . import naming
|
||||
|
||||
|
||||
51
gen/aaa.py
51
gen/aaa.py
@@ -1,51 +0,0 @@
|
||||
from .conflictgen import *
|
||||
from .naming import *
|
||||
|
||||
from dcs.mission import *
|
||||
from dcs.mission import *
|
||||
|
||||
from .conflictgen import *
|
||||
from .naming import *
|
||||
|
||||
DISTANCE_FACTOR = 0.5, 1
|
||||
EXTRA_AA_MIN_DISTANCE = 50000
|
||||
EXTRA_AA_MAX_DISTANCE = 150000
|
||||
EXTRA_AA_POSITION_FROM_CP = 550
|
||||
|
||||
class ExtraAAConflictGenerator:
|
||||
def __init__(self, mission: Mission, conflict: Conflict, game, player_country: Country, enemy_country: Country):
|
||||
self.mission = mission
|
||||
self.game = game
|
||||
self.conflict = conflict
|
||||
self.player_country = player_country
|
||||
self.enemy_country = enemy_country
|
||||
|
||||
def generate(self):
|
||||
|
||||
for cp in self.game.theater.controlpoints:
|
||||
if cp.is_global:
|
||||
continue
|
||||
|
||||
if cp.position.distance_to_point(self.conflict.position) < EXTRA_AA_MIN_DISTANCE:
|
||||
continue
|
||||
|
||||
if cp.position.distance_to_point(self.conflict.from_cp.position) < EXTRA_AA_MIN_DISTANCE:
|
||||
continue
|
||||
|
||||
if cp.position.distance_to_point(self.conflict.to_cp.position) < EXTRA_AA_MIN_DISTANCE:
|
||||
continue
|
||||
|
||||
if cp.position.distance_to_point(self.conflict.position) > EXTRA_AA_MAX_DISTANCE:
|
||||
continue
|
||||
|
||||
country_name = cp.captured and self.player_country or self.enemy_country
|
||||
position = cp.position.point_from_heading(0, EXTRA_AA_POSITION_FROM_CP)
|
||||
|
||||
self.mission.vehicle_group(
|
||||
country=self.mission.country(country_name),
|
||||
name=namegen.next_basedefense_name(),
|
||||
_type=db.EXTRA_AA[country_name],
|
||||
position=position,
|
||||
group_size=1
|
||||
)
|
||||
|
||||
985
gen/aircraft.py
985
gen/aircraft.py
File diff suppressed because it is too large
Load Diff
@@ -3,11 +3,11 @@
|
||||
Remove once https://github.com/pydcs/dcs/issues/69 tracks getting the missing
|
||||
data added to pydcs. Until then, missing data can be manually filled in here.
|
||||
"""
|
||||
from dataclasses import dataclass, field
|
||||
import logging
|
||||
from typing import Dict, Iterator, Optional, Tuple
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Dict, Optional, Tuple
|
||||
|
||||
from dcs.terrain.terrain import Airport
|
||||
from .radios import MHz, RadioFrequency
|
||||
from .tacan import TacanBand, TacanChannel
|
||||
|
||||
@@ -195,10 +195,12 @@ AIRFIELD_DATA = {
|
||||
runway_length=8623,
|
||||
atc=AtcData(MHz(3, 750), MHz(121, 0), MHz(38, 400), MHz(250, 0)),
|
||||
outer_ndb={
|
||||
"22": ("AP", MHz(443, 0)), "4": "443.00 (AN)"
|
||||
"22": ("AP", MHz(443, 0)),
|
||||
"04": ("AN", MHz(443)),
|
||||
},
|
||||
inner_ndb={
|
||||
"22": ("P", MHz(215, 0)), "4": "215.00 (N)"
|
||||
"22": ("P", MHz(215, 0)),
|
||||
"04": ("N", MHz(215)),
|
||||
},
|
||||
),
|
||||
|
||||
@@ -1501,58 +1503,3 @@ AIRFIELD_DATA = {
|
||||
atc=AtcData(MHz(3, 775), MHz(118, 50), MHz(38, 450), MHz(250, 50)),
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RunwayData:
|
||||
airfield_name: str
|
||||
runway_name: str
|
||||
atc: Optional[RadioFrequency] = None
|
||||
tacan: Optional[TacanChannel] = None
|
||||
tacan_callsign: Optional[str] = None
|
||||
ils: Optional[RadioFrequency] = None
|
||||
icls: Optional[int] = None
|
||||
|
||||
@classmethod
|
||||
def for_airfield(cls, airport: Airport, runway: str) -> "RunwayData":
|
||||
"""Creates RunwayData for the given runway of an airfield.
|
||||
|
||||
Args:
|
||||
airport: The airfield the runway belongs to.
|
||||
runway: Identifier of the runway to use. e.g. "03" or "20L".
|
||||
"""
|
||||
atc: Optional[RadioFrequency] = None
|
||||
tacan: Optional[TacanChannel] = None
|
||||
tacan_callsign: Optional[str] = None
|
||||
ils: Optional[RadioFrequency] = None
|
||||
try:
|
||||
airfield = AIRFIELD_DATA[airport.name]
|
||||
atc = airfield.atc.uhf
|
||||
tacan = airfield.tacan
|
||||
tacan_callsign = airfield.tacan_callsign
|
||||
ils = airfield.ils_freq(runway)
|
||||
except KeyError:
|
||||
logging.warning(f"No airfield data for {airport.name}")
|
||||
return cls(
|
||||
airfield_name=airport.name,
|
||||
runway_name=runway,
|
||||
atc=atc,
|
||||
tacan=tacan,
|
||||
tacan_callsign=tacan_callsign,
|
||||
ils=ils
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def for_pydcs_airport(cls, airport: Airport) -> Iterator["RunwayData"]:
|
||||
for runway in airport.runways:
|
||||
runway_number = runway.heading // 10
|
||||
runway_side = ["", "L", "R"][runway.leftright]
|
||||
runway_name = f"{runway_number:02}{runway_side}"
|
||||
yield cls.for_airfield(airport, runway_name)
|
||||
|
||||
# pydcs only exposes one runway per physical runway, so to expose
|
||||
# both sides of the runway we need to generate the other.
|
||||
runway_number = ((runway.heading + 180) % 360) // 10
|
||||
runway_side = ["", "R", "L"][runway.leftright]
|
||||
runway_name = f"{runway_number:02}{runway_side}"
|
||||
yield cls.for_airfield(airport, runway_name)
|
||||
|
||||
@@ -1,8 +1,21 @@
|
||||
from dataclasses import dataclass, field
|
||||
from typing import List, Type
|
||||
|
||||
from dcs.mission import Mission, StartType
|
||||
from dcs.planes import IL_78M
|
||||
from dcs.task import (
|
||||
AWACS,
|
||||
ActivateBeaconCommand,
|
||||
MainTask,
|
||||
Refueling,
|
||||
SetImmortalCommand,
|
||||
SetInvisibleCommand,
|
||||
)
|
||||
|
||||
from game import db
|
||||
from .naming import namegen
|
||||
from .callsigns import callsign_for_support_unit
|
||||
from .conflictgen import *
|
||||
from .naming import *
|
||||
from .conflictgen import Conflict
|
||||
from .radios import RadioFrequency, RadioRegistry
|
||||
from .tacan import TacanBand, TacanChannel, TacanRegistry
|
||||
|
||||
@@ -17,6 +30,7 @@ AWACS_ALT = 13000
|
||||
@dataclass
|
||||
class AwacsInfo:
|
||||
"""AWACS information for the kneeboard."""
|
||||
dcsGroupName: str
|
||||
callsign: str
|
||||
freq: RadioFrequency
|
||||
|
||||
@@ -24,6 +38,7 @@ class AwacsInfo:
|
||||
@dataclass
|
||||
class TankerInfo:
|
||||
"""Tanker information for the kneeboard."""
|
||||
dcsGroupName: str
|
||||
callsign: str
|
||||
variant: str
|
||||
freq: RadioFrequency
|
||||
@@ -49,7 +64,7 @@ class AirSupportConflictGenerator:
|
||||
self.tacan_registry = tacan_registry
|
||||
|
||||
@classmethod
|
||||
def support_tasks(cls) -> typing.Collection[typing.Type[MainTask]]:
|
||||
def support_tasks(cls) -> List[Type[MainTask]]:
|
||||
return [Refueling, AWACS]
|
||||
|
||||
def generate(self, is_awacs_enabled):
|
||||
@@ -65,7 +80,7 @@ class AirSupportConflictGenerator:
|
||||
tanker_position = player_cp.position.point_from_heading(tanker_heading, TANKER_DISTANCE)
|
||||
tanker_group = self.mission.refuel_flight(
|
||||
country=self.mission.country(self.game.player_country),
|
||||
name=namegen.next_tanker_name(self.mission.country(self.game.player_country)),
|
||||
name=namegen.next_tanker_name(self.mission.country(self.game.player_country), tanker_unit_type),
|
||||
airport=None,
|
||||
plane_type=tanker_unit_type,
|
||||
position=tanker_position,
|
||||
@@ -76,6 +91,7 @@ class AirSupportConflictGenerator:
|
||||
speed=574,
|
||||
tacanchannel=str(tacan),
|
||||
)
|
||||
tanker_group.set_frequency(freq.mhz)
|
||||
|
||||
callsign = callsign_for_support_unit(tanker_group)
|
||||
tacan_callsign = {
|
||||
@@ -102,7 +118,7 @@ class AirSupportConflictGenerator:
|
||||
tanker_group.points[0].tasks.append(SetInvisibleCommand(True))
|
||||
tanker_group.points[0].tasks.append(SetImmortalCommand(True))
|
||||
|
||||
self.air_support.tankers.append(TankerInfo(callsign, variant, freq, tacan))
|
||||
self.air_support.tankers.append(TankerInfo(str(tanker_group.name), callsign, variant, freq, tacan))
|
||||
|
||||
if is_awacs_enabled:
|
||||
try:
|
||||
@@ -118,10 +134,12 @@ class AirSupportConflictGenerator:
|
||||
frequency=freq.mhz,
|
||||
start_type=StartType.Warm,
|
||||
)
|
||||
awacs_flight.set_frequency(freq.mhz)
|
||||
|
||||
awacs_flight.points[0].tasks.append(SetInvisibleCommand(True))
|
||||
awacs_flight.points[0].tasks.append(SetImmortalCommand(True))
|
||||
|
||||
self.air_support.awacs.append(AwacsInfo(
|
||||
callsign_for_support_unit(awacs_flight), freq))
|
||||
str(awacs_flight.name), callsign_for_support_unit(awacs_flight), freq))
|
||||
except:
|
||||
print("No AWACS for faction")
|
||||
57
gen/armor.py
57
gen/armor.py
@@ -1,13 +1,40 @@
|
||||
import logging
|
||||
import random
|
||||
from dataclasses import dataclass
|
||||
from typing import List
|
||||
|
||||
from dcs import Mission
|
||||
from dcs.action import AITaskPush
|
||||
from dcs.condition import TimeAfter, UnitDamaged, Or, GroupLifeLess
|
||||
from dcs.triggers import TriggerOnce, Event
|
||||
from dcs.condition import GroupLifeLess, Or, TimeAfter, UnitDamaged
|
||||
from dcs.country import Country
|
||||
from dcs.mapping import Point
|
||||
from dcs.planes import MQ_9_Reaper
|
||||
from dcs.point import PointAction
|
||||
from dcs.task import (
|
||||
AttackGroup,
|
||||
ControlledTask,
|
||||
EPLRS,
|
||||
FireAtPoint,
|
||||
GoToWaypoint,
|
||||
Hold,
|
||||
OrbitAction,
|
||||
SetImmortalCommand,
|
||||
SetInvisibleCommand,
|
||||
)
|
||||
from dcs.triggers import Event, TriggerOnce
|
||||
from dcs.unit import Vehicle
|
||||
from dcs.unittype import VehicleType
|
||||
|
||||
from gen import namegen
|
||||
from gen.ground_forces.ai_ground_planner import CombatGroupRole, DISTANCE_FROM_FRONTLINE
|
||||
from game import db
|
||||
from .naming import namegen
|
||||
from gen.ground_forces.ai_ground_planner import (
|
||||
CombatGroupRole,
|
||||
DISTANCE_FROM_FRONTLINE,
|
||||
)
|
||||
from .callsigns import callsign_for_support_unit
|
||||
from .conflictgen import *
|
||||
from .conflictgen import Conflict
|
||||
from .ground_forces.combat_stance import CombatStance
|
||||
from plugin import LuaPluginManager
|
||||
|
||||
SPREAD_DISTANCE_FACTOR = 0.1, 0.3
|
||||
SPREAD_DISTANCE_SIZE_FACTOR = 0.1
|
||||
@@ -28,6 +55,7 @@ RANDOM_OFFSET_ATTACK = 250
|
||||
@dataclass(frozen=True)
|
||||
class JtacInfo:
|
||||
"""JTAC information."""
|
||||
dcsGroupName: str
|
||||
unit_name: str
|
||||
callsign: str
|
||||
region: str
|
||||
@@ -48,7 +76,7 @@ class GroundConflictGenerator:
|
||||
self.jtacs: List[JtacInfo] = []
|
||||
|
||||
def _group_point(self, point) -> Point:
|
||||
distance = randint(
|
||||
distance = random.randint(
|
||||
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[0]),
|
||||
int(self.conflict.size * SPREAD_DISTANCE_FACTOR[1]),
|
||||
)
|
||||
@@ -112,13 +140,15 @@ class GroundConflictGenerator:
|
||||
self.plan_action_for_groups(self.enemy_stance, enemy_groups, player_groups, self.conflict.heading - 90, self.conflict.to_cp, self.conflict.from_cp)
|
||||
|
||||
# Add JTAC
|
||||
if "has_jtac" in self.game.player_faction and self.game.player_faction["has_jtac"] and self.game.settings.include_jtac_if_available:
|
||||
jtacPlugin = LuaPluginManager().getPlugin("jtacautolase")
|
||||
useJTAC = jtacPlugin and jtacPlugin.isEnabled()
|
||||
if self.game.player_faction.has_jtac and useJTAC:
|
||||
n = "JTAC" + str(self.conflict.from_cp.id) + str(self.conflict.to_cp.id)
|
||||
code = 1688 - len(self.jtacs)
|
||||
|
||||
utype = MQ_9_Reaper
|
||||
if "jtac_unit" in self.game.player_faction:
|
||||
utype = self.game.player_faction["jtac_unit"]
|
||||
if self.game.player_faction.jtac_unit is not None:
|
||||
utype = self.game.player_faction.jtac_unit
|
||||
|
||||
jtac = self.mission.flight_group(country=self.mission.country(self.game.player_country),
|
||||
name=n,
|
||||
@@ -132,7 +162,7 @@ class GroundConflictGenerator:
|
||||
frontline = f"Frontline {self.conflict.from_cp.name}/{self.conflict.to_cp.name}"
|
||||
# Note: Will need to change if we ever add ground based JTAC.
|
||||
callsign = callsign_for_support_unit(jtac)
|
||||
self.jtacs.append(JtacInfo(n, callsign, frontline, str(code)))
|
||||
self.jtacs.append(JtacInfo(str(jtac.name), n, callsign, frontline, str(code)))
|
||||
|
||||
def gen_infantry_group_for_group(self, group, is_player, side:Country, forward_heading):
|
||||
|
||||
@@ -165,7 +195,7 @@ class GroundConflictGenerator:
|
||||
heading=forward_heading,
|
||||
move_formation=PointAction.OffRoad)
|
||||
|
||||
for i in range(randint(3, 10)):
|
||||
for i in range(random.randint(3, 10)):
|
||||
u = random.choice(possible_infantry_units)
|
||||
position = infantry_position.random_point_within(55, 5)
|
||||
self.mission.vehicle_group(
|
||||
@@ -183,6 +213,11 @@ class GroundConflictGenerator:
|
||||
return
|
||||
|
||||
for dcs_group, group in ally_groups:
|
||||
|
||||
if hasattr(group.units[0], 'eplrs'):
|
||||
if group.units[0].eplrs:
|
||||
dcs_group.points[0].tasks.append(EPLRS(dcs_group.id))
|
||||
|
||||
if group.role == CombatGroupRole.ARTILLERY:
|
||||
# Fire on any ennemy in range
|
||||
if self.game.settings.perf_artillery:
|
||||
|
||||
144
gen/ato.py
Normal file
144
gen/ato.py
Normal file
@@ -0,0 +1,144 @@
|
||||
"""Air Tasking Orders.
|
||||
|
||||
The classes of the Air Tasking Order (ATO) define all of the missions that have
|
||||
been planned, and which aircraft have been assigned to them. Each planned
|
||||
mission, or "package" is composed of individual flights. The package may contain
|
||||
dissimilar aircraft performing different roles, but all for the same goal. For
|
||||
example, the package to strike an enemy airfield may contain an escort flight,
|
||||
a SEAD flight, and the strike aircraft themselves. CAP packages may contain only
|
||||
the single CAP flight.
|
||||
"""
|
||||
import logging
|
||||
from collections import defaultdict
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Dict, List, Optional
|
||||
|
||||
from dcs.mapping import Point
|
||||
|
||||
from theater.missiontarget import MissionTarget
|
||||
from .flights.flight import Flight, FlightType
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Task:
|
||||
"""The main task of a flight or package."""
|
||||
|
||||
#: The type of task.
|
||||
task_type: FlightType
|
||||
|
||||
#: The location of the objective.
|
||||
location: str
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class PackageWaypoints:
|
||||
join: Point
|
||||
ingress: Point
|
||||
egress: Point
|
||||
split: Point
|
||||
|
||||
|
||||
@dataclass
|
||||
class Package:
|
||||
"""A mission package."""
|
||||
|
||||
#: The mission target. Currently can be either a ControlPoint or a
|
||||
#: TheaterGroundObject (non-ControlPoint map objectives).
|
||||
target: MissionTarget
|
||||
|
||||
#: The set of flights in the package.
|
||||
flights: List[Flight] = field(default_factory=list)
|
||||
|
||||
delay: int = field(default=0)
|
||||
|
||||
#: Desired TOT measured in seconds from mission start.
|
||||
time_over_target: int = field(default=0)
|
||||
|
||||
waypoints: Optional[PackageWaypoints] = field(default=None)
|
||||
|
||||
def add_flight(self, flight: Flight) -> None:
|
||||
"""Adds a flight to the package."""
|
||||
self.flights.append(flight)
|
||||
|
||||
def remove_flight(self, flight: Flight) -> None:
|
||||
"""Removes a flight from the package."""
|
||||
self.flights.remove(flight)
|
||||
if not self.flights:
|
||||
self.waypoints = None
|
||||
|
||||
@property
|
||||
def primary_task(self) -> Optional[FlightType]:
|
||||
if not self.flights:
|
||||
return None
|
||||
|
||||
flight_counts: Dict[FlightType, int] = defaultdict(lambda: 0)
|
||||
for flight in self.flights:
|
||||
flight_counts[flight.flight_type] += 1
|
||||
|
||||
# The package will contain a mix of mission types, but in general we can
|
||||
# determine the goal of the mission because some mission types are more
|
||||
# likely to be the main task than others. For example, a package with
|
||||
# only CAP flights is a CAP package, a flight with CAP and strike is a
|
||||
# strike package, a flight with CAP and DEAD is a DEAD package, and a
|
||||
# flight with strike and SEAD is an OCA/Strike package. The type of
|
||||
# package is determined by the highest priority flight in the package.
|
||||
task_priorities = [
|
||||
FlightType.CAS,
|
||||
FlightType.STRIKE,
|
||||
FlightType.ANTISHIP,
|
||||
FlightType.BAI,
|
||||
FlightType.EVAC,
|
||||
FlightType.TROOP_TRANSPORT,
|
||||
FlightType.RECON,
|
||||
FlightType.ELINT,
|
||||
FlightType.DEAD,
|
||||
FlightType.SEAD,
|
||||
FlightType.LOGISTICS,
|
||||
FlightType.INTERCEPTION,
|
||||
FlightType.TARCAP,
|
||||
FlightType.CAP,
|
||||
FlightType.BARCAP,
|
||||
FlightType.EWAR,
|
||||
FlightType.ESCORT,
|
||||
]
|
||||
for task in task_priorities:
|
||||
if flight_counts[task]:
|
||||
return task
|
||||
|
||||
# If we get here, our task_priorities list above is incomplete. Log the
|
||||
# issue and return the type of *any* flight in the package.
|
||||
some_mission = next(iter(self.flights)).flight_type
|
||||
logging.warning(f"Unhandled mission type: {some_mission}")
|
||||
return some_mission
|
||||
|
||||
@property
|
||||
def package_description(self) -> str:
|
||||
"""Generates a package description based on flight composition."""
|
||||
task = self.primary_task
|
||||
if task is None:
|
||||
return "No mission"
|
||||
return task.name
|
||||
|
||||
def __hash__(self) -> int:
|
||||
# TODO: Far from perfect. Number packages?
|
||||
return hash(self.target.name)
|
||||
|
||||
|
||||
@dataclass
|
||||
class AirTaskingOrder:
|
||||
"""The entire ATO for one coalition."""
|
||||
|
||||
#: The set of all planned packages in the ATO.
|
||||
packages: List[Package] = field(default_factory=list)
|
||||
|
||||
def add_package(self, package: Package) -> None:
|
||||
"""Adds a package to the ATO."""
|
||||
self.packages.append(package)
|
||||
|
||||
def remove_package(self, package: Package) -> None:
|
||||
"""Removes a package from the ATO."""
|
||||
self.packages.remove(package)
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Removes all packages from the ATO."""
|
||||
self.packages.clear()
|
||||
@@ -1,18 +1,20 @@
|
||||
import datetime
|
||||
import os
|
||||
import random
|
||||
from collections import defaultdict
|
||||
from dataclasses import dataclass
|
||||
import random
|
||||
from typing import List
|
||||
|
||||
from game import db
|
||||
from dcs.mission import Mission
|
||||
|
||||
from game import db
|
||||
from .aircraft import FlightData
|
||||
from .airfields import RunwayData
|
||||
from .airsupportgen import AwacsInfo, TankerInfo
|
||||
from .armor import JtacInfo
|
||||
from .conflictgen import Conflict
|
||||
from .ground_forces.combat_stance import CombatStance
|
||||
from .radios import RadioFrequency
|
||||
from .runways import RunwayData
|
||||
|
||||
|
||||
@dataclass
|
||||
@@ -106,7 +108,7 @@ class BriefingGenerator(MissionInfoGenerator):
|
||||
aircraft = flight.aircraft_type
|
||||
flight_unit_name = db.unit_type_name(aircraft)
|
||||
self.description += "-" * 50 + "\n"
|
||||
self.description += f"{flight_unit_name} x {flight.size + 2}\n\n"
|
||||
self.description += f"{flight_unit_name} x {flight.size}\n\n"
|
||||
|
||||
for i, wpt in enumerate(flight.waypoints):
|
||||
self.description += f"#{i + 1} -- {wpt.name} : {wpt.description}\n"
|
||||
@@ -116,9 +118,10 @@ class BriefingGenerator(MissionInfoGenerator):
|
||||
assert not flight.client_units
|
||||
aircraft = flight.aircraft_type
|
||||
flight_unit_name = db.unit_type_name(aircraft)
|
||||
delay = datetime.timedelta(seconds=flight.departure_delay)
|
||||
self.description += (
|
||||
f"{flight.flight_type.name} {flight_unit_name} x {flight.size}, "
|
||||
f"departing in {flight.departure_delay} minutes\n"
|
||||
f"departing in {delay}\n"
|
||||
)
|
||||
|
||||
def generate(self):
|
||||
@@ -127,6 +130,11 @@ class BriefingGenerator(MissionInfoGenerator):
|
||||
self.description += "DCS Liberation turn #" + str(self.game.turn) + "\n"
|
||||
self.description += "=" * 15 + "\n\n"
|
||||
|
||||
self.description += (
|
||||
"Most briefing information, including communications and flight "
|
||||
"plan information, can be found on your kneeboard.\n\n"
|
||||
)
|
||||
|
||||
self.generate_ongoing_war_text()
|
||||
|
||||
self.description += "\n"*2
|
||||
@@ -186,14 +194,10 @@ class BriefingGenerator(MissionInfoGenerator):
|
||||
|
||||
conflict_number = 0
|
||||
|
||||
for c in self.game.theater.conflicts():
|
||||
for front_line in self.game.theater.conflicts(from_player=True):
|
||||
conflict_number = conflict_number + 1
|
||||
if c[0].captured:
|
||||
player_base = c[0]
|
||||
enemy_base = c[1]
|
||||
else:
|
||||
player_base = c[1]
|
||||
enemy_base = c[0]
|
||||
player_base = front_line.control_point_a
|
||||
enemy_base = front_line.control_point_b
|
||||
|
||||
has_numerical_superiority = player_base.base.total_armor > enemy_base.base.total_armor
|
||||
self.description += self.__random_frontline_sentence(player_base.name, enemy_base.name)
|
||||
|
||||
@@ -1,21 +1,11 @@
|
||||
import logging
|
||||
import typing
|
||||
import pdb
|
||||
import dcs
|
||||
import random
|
||||
from typing import Tuple
|
||||
|
||||
from random import randint
|
||||
from dcs import Mission
|
||||
from dcs.country import Country
|
||||
from dcs.mapping import Point
|
||||
|
||||
from dcs.mission import *
|
||||
from dcs.vehicles import *
|
||||
from dcs.unitgroup import *
|
||||
from dcs.unittype import *
|
||||
from dcs.mapping import *
|
||||
from dcs.point import *
|
||||
from dcs.task import *
|
||||
from dcs.country import *
|
||||
|
||||
from theater import *
|
||||
from theater import ConflictTheater, ControlPoint
|
||||
|
||||
AIR_DISTANCE = 40000
|
||||
|
||||
@@ -65,24 +55,6 @@ def _heading_sum(h, a) -> int:
|
||||
|
||||
|
||||
class Conflict:
|
||||
attackers_side = None # type: str
|
||||
defenders_side = None # type: str
|
||||
attackers_country = None # type: Country
|
||||
defenders_country = None # type: Country
|
||||
from_cp = None # type: ControlPoint
|
||||
to_cp = None # type: ControlPoint
|
||||
position = None # type: Point
|
||||
size = None # type: int
|
||||
radials = None # type: typing.List[int]
|
||||
|
||||
heading = None # type: int
|
||||
distance = None # type: int
|
||||
|
||||
ground_attackers_location = None # type: Point
|
||||
ground_defenders_location = None # type: Point
|
||||
air_attackers_location = None # type: Point
|
||||
air_defenders_location = None # type: Point
|
||||
|
||||
def __init__(self,
|
||||
theater: ConflictTheater,
|
||||
from_cp: ControlPoint,
|
||||
@@ -155,7 +127,7 @@ class Conflict:
|
||||
else:
|
||||
return self.position
|
||||
|
||||
def find_ground_position(self, at: Point, heading: int, max_distance: int = 40000) -> typing.Optional[Point]:
|
||||
def find_ground_position(self, at: Point, heading: int, max_distance: int = 40000) -> Point:
|
||||
return Conflict._find_ground_position(at, max_distance, heading, self.theater)
|
||||
|
||||
@classmethod
|
||||
@@ -163,7 +135,7 @@ class Conflict:
|
||||
return from_cp.has_frontline and to_cp.has_frontline
|
||||
|
||||
@classmethod
|
||||
def frontline_position(cls, theater: ConflictTheater, from_cp: ControlPoint, to_cp: ControlPoint) -> typing.Optional[typing.Tuple[Point, int]]:
|
||||
def frontline_position(cls, theater: ConflictTheater, from_cp: ControlPoint, to_cp: ControlPoint) -> Tuple[Point, int]:
|
||||
attack_heading = from_cp.position.heading_between_point(to_cp.position)
|
||||
attack_distance = from_cp.position.distance_to_point(to_cp.position)
|
||||
middle_point = from_cp.position.point_from_heading(attack_heading, attack_distance / 2)
|
||||
@@ -174,9 +146,7 @@ class Conflict:
|
||||
|
||||
|
||||
@classmethod
|
||||
def frontline_vector(cls, from_cp: ControlPoint, to_cp: ControlPoint, theater: ConflictTheater) -> typing.Optional[typing.Tuple[Point, int, int]]:
|
||||
initial, heading = cls.frontline_position(theater, from_cp, to_cp)
|
||||
|
||||
def frontline_vector(cls, from_cp: ControlPoint, to_cp: ControlPoint, theater: ConflictTheater) -> Tuple[Point, int, int]:
|
||||
"""
|
||||
probe_end_point = initial.point_from_heading(heading, FRONTLINE_LENGTH)
|
||||
probe = geometry.LineString([(initial.x, initial.y), (probe_end_point.x, probe_end_point.y) ])
|
||||
@@ -193,9 +163,6 @@ class Conflict:
|
||||
return Point(*intersection.xy[0]), _heading_sum(heading, 90), intersection.length
|
||||
"""
|
||||
frontline = cls.frontline_position(theater, from_cp, to_cp)
|
||||
if not frontline:
|
||||
return None
|
||||
|
||||
center_position, heading = frontline
|
||||
left_position, right_position = None, None
|
||||
|
||||
@@ -243,7 +210,7 @@ class Conflict:
|
||||
"""
|
||||
|
||||
@classmethod
|
||||
def _find_ground_position(cls, initial: Point, max_distance: int, heading: int, theater: ConflictTheater) -> typing.Optional[Point]:
|
||||
def _find_ground_position(cls, initial: Point, max_distance: int, heading: int, theater: ConflictTheater) -> Point:
|
||||
pos = initial
|
||||
for _ in range(0, int(max_distance), 500):
|
||||
if theater.is_on_land(pos):
|
||||
@@ -302,10 +269,14 @@ class Conflict:
|
||||
|
||||
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
||||
attackers_location = position.point_from_heading(attack_heading, distance)
|
||||
attackers_location = Conflict._find_ground_position(attackers_location, distance * 2, _heading_sum(attack_heading, 180), theater)
|
||||
attackers_location = Conflict._find_ground_position(
|
||||
attackers_location, int(distance * 2),
|
||||
_heading_sum(attack_heading, 180), theater)
|
||||
|
||||
defenders_location = position.point_from_heading(defense_heading, distance)
|
||||
defenders_location = Conflict._find_ground_position(defenders_location, distance * 2, _heading_sum(defense_heading, 180), theater)
|
||||
defenders_location = Conflict._find_ground_position(
|
||||
defenders_location, int(distance * 2),
|
||||
_heading_sum(defense_heading, 180), theater)
|
||||
|
||||
return cls(
|
||||
position=position,
|
||||
@@ -429,7 +400,7 @@ class Conflict:
|
||||
assert cls.has_frontline_between(from_cp, to_cp)
|
||||
|
||||
position, heading, distance = cls.frontline_vector(from_cp, to_cp, theater)
|
||||
attack_position = position.point_from_heading(heading, randint(0, int(distance)))
|
||||
attack_position = position.point_from_heading(heading, random.randint(0, int(distance)))
|
||||
attackers_position = attack_position.point_from_heading(heading - 90, AIR_DISTANCE)
|
||||
defenders_position = attack_position.point_from_heading(heading + 90, random.randint(*CAP_CAS_DISTANCE))
|
||||
|
||||
@@ -456,7 +427,9 @@ class Conflict:
|
||||
|
||||
distance = to_cp.size * GROUND_DISTANCE_FACTOR
|
||||
defenders_location = position.point_from_heading(defense_heading, distance)
|
||||
defenders_location = Conflict._find_ground_position(defenders_location, distance * 2, _heading_sum(defense_heading, 180), theater)
|
||||
defenders_location = Conflict._find_ground_position(
|
||||
defenders_location, int(distance * 2),
|
||||
_heading_sum(defense_heading, 180), theater)
|
||||
|
||||
return cls(
|
||||
position=position,
|
||||
|
||||
@@ -11,8 +11,7 @@ def generate_armor_group(faction:str, game, ground_object):
|
||||
This generate a group of ground units
|
||||
:return: Generated group
|
||||
"""
|
||||
|
||||
possible_unit = [u for u in db.FACTIONS[faction]["units"] if u in Armor.__dict__.values()]
|
||||
possible_unit = [u for u in db.FACTIONS[faction].frontline_units if u in Armor.__dict__.values()]
|
||||
if len(possible_unit) > 0:
|
||||
unit_type = random.choice(possible_unit)
|
||||
return generate_armor_group_of_type(game, ground_object, unit_type)
|
||||
|
||||
@@ -1,156 +1,36 @@
|
||||
import logging
|
||||
import typing
|
||||
import random
|
||||
from datetime import datetime, timedelta, time
|
||||
from typing import Optional
|
||||
|
||||
from dcs.mission import Mission
|
||||
from dcs.triggers import *
|
||||
from dcs.condition import *
|
||||
from dcs.action import *
|
||||
from dcs.unit import Skill
|
||||
from dcs.point import MovingPoint, PointProperties
|
||||
from dcs.action import *
|
||||
from dcs.weather import *
|
||||
|
||||
from game import db
|
||||
from theater import *
|
||||
from gen import *
|
||||
|
||||
WEATHER_CLOUD_BASE = 2000, 3000
|
||||
WEATHER_CLOUD_DENSITY = 1, 8
|
||||
WEATHER_CLOUD_THICKNESS = 100, 400
|
||||
WEATHER_CLOUD_BASE_MIN = 1600
|
||||
|
||||
WEATHER_FOG_CHANCE = 20
|
||||
WEATHER_FOG_VISIBILITY = 2500, 5000
|
||||
WEATHER_FOG_THICKNESS = 100, 500
|
||||
|
||||
RANDOM_TIME = {
|
||||
"night": 7,
|
||||
"dusk": 40,
|
||||
"dawn": 40,
|
||||
"day": 100,
|
||||
}
|
||||
|
||||
RANDOM_WEATHER = {
|
||||
1: 0, # thunderstorm
|
||||
2: 20, # rain
|
||||
3: 80, # clouds
|
||||
4: 100, # clear
|
||||
}
|
||||
from game.weather import Clouds, Fog, Conditions, WindConditions
|
||||
|
||||
|
||||
class EnvironmentSettings:
|
||||
weather_dict = None
|
||||
start_time = None
|
||||
|
||||
|
||||
class EnviromentGenerator:
|
||||
def __init__(self, mission: Mission, conflict: Conflict, game):
|
||||
class EnvironmentGenerator:
|
||||
def __init__(self, mission: Mission, conditions: Conditions) -> None:
|
||||
self.mission = mission
|
||||
self.conflict = conflict
|
||||
self.game = game
|
||||
self.conditions = conditions
|
||||
|
||||
def _gen_time(self):
|
||||
def set_clouds(self, clouds: Optional[Clouds]) -> None:
|
||||
if clouds is None:
|
||||
return
|
||||
self.mission.weather.clouds_base = clouds.base
|
||||
self.mission.weather.clouds_thickness = clouds.thickness
|
||||
self.mission.weather.clouds_density = clouds.density
|
||||
self.mission.weather.clouds_iprecptns = clouds.precipitation
|
||||
|
||||
start_time = self.game.current_day
|
||||
def set_fog(self, fog: Optional[Fog]) -> None:
|
||||
if fog is None:
|
||||
return
|
||||
self.mission.weather.fog_visibility = fog.visibility
|
||||
self.mission.weather.fog_thickness = fog.thickness
|
||||
|
||||
daytime = self.game.current_turn_daytime
|
||||
logging.info("Mission time will be {}".format(daytime))
|
||||
if self.game.settings.night_disabled:
|
||||
logging.info("Skip Night mission due to user settings")
|
||||
if daytime == "dawn":
|
||||
time_range = (8, 9)
|
||||
elif daytime == "day":
|
||||
time_range = (10, 12)
|
||||
elif daytime == "dusk":
|
||||
time_range = (12, 14)
|
||||
elif daytime == "night":
|
||||
time_range = (14, 17)
|
||||
else:
|
||||
time_range = (10, 12)
|
||||
else:
|
||||
time_range = self.game.theater.daytime_map[daytime]
|
||||
|
||||
start_time += timedelta(hours=random.randint(*time_range))
|
||||
|
||||
logging.info("time - {}, slot - {}, night skipped - {}".format(
|
||||
str(start_time),
|
||||
str(time_range),
|
||||
self.game.settings.night_disabled))
|
||||
|
||||
self.mission.start_time = start_time
|
||||
|
||||
def _generate_wind(self, wind_speed, wind_direction=None):
|
||||
# wind
|
||||
if not wind_direction:
|
||||
wind_direction = random.randint(0, 360)
|
||||
|
||||
self.mission.weather.wind_at_ground = Wind(wind_direction, wind_speed)
|
||||
self.mission.weather.wind_at_2000 = Wind(wind_direction, wind_speed * 2)
|
||||
self.mission.weather.wind_at_8000 = Wind(wind_direction, wind_speed * 3)
|
||||
|
||||
def _generate_base_weather(self):
|
||||
# clouds
|
||||
self.mission.weather.clouds_base = random.randint(*WEATHER_CLOUD_BASE)
|
||||
self.mission.weather.clouds_density = random.randint(*WEATHER_CLOUD_DENSITY)
|
||||
self.mission.weather.clouds_thickness = random.randint(*WEATHER_CLOUD_THICKNESS)
|
||||
|
||||
# wind
|
||||
self._generate_wind(random.randint(0, 4))
|
||||
|
||||
# fog
|
||||
if random.randint(0, 100) < WEATHER_FOG_CHANCE:
|
||||
self.mission.weather.fog_visibility = random.randint(*WEATHER_FOG_VISIBILITY)
|
||||
self.mission.weather.fog_thickness = random.randint(*WEATHER_FOG_THICKNESS)
|
||||
|
||||
def _gen_random_weather(self):
|
||||
weather_type = None
|
||||
for k, v in RANDOM_WEATHER.items():
|
||||
if random.randint(0, 100) <= v:
|
||||
weather_type = k
|
||||
break
|
||||
|
||||
logging.info("generated weather {}".format(weather_type))
|
||||
if weather_type == 1:
|
||||
# thunderstorm
|
||||
self._generate_base_weather()
|
||||
self._generate_wind(random.randint(0, 8))
|
||||
|
||||
self.mission.weather.clouds_density = random.randint(9, 10)
|
||||
self.mission.weather.clouds_iprecptns = Weather.Preceptions.Thunderstorm
|
||||
elif weather_type == 2:
|
||||
# rain
|
||||
self._generate_base_weather()
|
||||
self.mission.weather.clouds_density = random.randint(5, 8)
|
||||
self.mission.weather.clouds_iprecptns = Weather.Preceptions.Rain
|
||||
|
||||
self._generate_wind(random.randint(0, 6))
|
||||
elif weather_type == 3:
|
||||
# clouds
|
||||
self._generate_base_weather()
|
||||
elif weather_type == 4:
|
||||
# clear
|
||||
pass
|
||||
|
||||
if self.mission.weather.clouds_density > 0:
|
||||
# sometimes clouds are randomized way too low and need to be fixed
|
||||
self.mission.weather.clouds_base = max(self.mission.weather.clouds_base, WEATHER_CLOUD_BASE_MIN)
|
||||
|
||||
if self.mission.weather.wind_at_ground.speed == 0:
|
||||
# frontline smokes look silly w/o any wind
|
||||
self._generate_wind(1)
|
||||
|
||||
def generate(self) -> EnvironmentSettings:
|
||||
self._gen_time()
|
||||
self._gen_random_weather()
|
||||
|
||||
settings = EnvironmentSettings()
|
||||
settings.start_time = self.mission.start_time
|
||||
settings.weather_dict = self.mission.weather.dict()
|
||||
return settings
|
||||
|
||||
def load(self, settings: EnvironmentSettings):
|
||||
self.mission.start_time = settings.start_time
|
||||
self.mission.weather.load_from_dict(settings.weather_dict)
|
||||
def set_wind(self, wind: WindConditions) -> None:
|
||||
self.mission.weather.wind_at_ground = wind.at_0m
|
||||
self.mission.weather.wind_at_2000 = wind.at_2000m
|
||||
self.mission.weather.wind_at_8000 = wind.at_8000m
|
||||
|
||||
def generate(self):
|
||||
self.mission.start_time = self.conditions.start_time
|
||||
self.set_clouds(self.conditions.weather.clouds)
|
||||
self.set_fog(self.conditions.weather.fog)
|
||||
self.set_wind(self.conditions.weather.wind)
|
||||
|
||||
@@ -12,19 +12,15 @@ class CarrierGroupGenerator(GroupGenerator):
|
||||
def generate(self):
|
||||
|
||||
# Add carrier
|
||||
if "aircraft_carrier" in self.faction.keys():
|
||||
|
||||
if "supercarrier" in self.faction.keys() and self.game.settings.supercarrier:
|
||||
carrier_type = random.choice(self.faction["supercarrier"])
|
||||
else:
|
||||
carrier_type = random.choice(self.faction["aircraft_carrier"])
|
||||
if len(self.faction.aircraft_carrier) > 0:
|
||||
carrier_type = random.choice(self.faction.aircraft_carrier)
|
||||
self.add_unit(carrier_type, "Carrier", self.position.x, self.position.y, self.heading)
|
||||
else:
|
||||
return
|
||||
|
||||
# Add destroyers escort
|
||||
if "destroyer" in self.faction.keys():
|
||||
dd_type = random.choice(self.faction["destroyer"])
|
||||
if len(self.faction.destroyers) > 0:
|
||||
dd_type = random.choice(self.faction.destroyers)
|
||||
self.add_unit(dd_type, "DD1", self.position.x + 2500, self.position.y + 4500, self.heading)
|
||||
self.add_unit(dd_type, "DD2", self.position.x + 2500, self.position.y - 4500, self.heading)
|
||||
|
||||
|
||||
@@ -12,13 +12,13 @@ class LHAGroupGenerator(GroupGenerator):
|
||||
def generate(self):
|
||||
|
||||
# Add carrier
|
||||
if "helicopter_carrier" in self.faction.keys():
|
||||
carrier_type = random.choice(self.faction["helicopter_carrier"])
|
||||
if len(self.faction.helicopter_carrier) > 0:
|
||||
carrier_type = random.choice(self.faction.helicopter_carrier)
|
||||
self.add_unit(carrier_type, "LHA", self.position.x, self.position.y, self.heading)
|
||||
|
||||
# Add destroyers escort
|
||||
if "destroyer" in self.faction.keys():
|
||||
dd_type = random.choice(self.faction["destroyer"])
|
||||
if len(self.faction.destroyers) > 0:
|
||||
dd_type = random.choice(self.faction.destroyers)
|
||||
self.add_unit(dd_type, "DD1", self.position.x + 1250, self.position.y + 1450, self.heading)
|
||||
self.add_unit(dd_type, "DD2", self.position.x + 1250, self.position.y - 1450, self.heading)
|
||||
|
||||
|
||||
@@ -28,22 +28,20 @@ SHIP_MAP = {
|
||||
}
|
||||
|
||||
|
||||
def generate_ship_group(game, ground_object, faction:str):
|
||||
def generate_ship_group(game, ground_object, faction_name: str):
|
||||
"""
|
||||
This generate a ship group
|
||||
:return: Nothing, but put the group reference inside the ground object
|
||||
"""
|
||||
faction = db.FACTIONS[faction]
|
||||
if "boat" in faction.keys():
|
||||
generators = faction["boat"]
|
||||
if len(generators) > 0:
|
||||
gen = random.choice(generators)
|
||||
if gen in SHIP_MAP.keys():
|
||||
generator = SHIP_MAP[gen](game, ground_object, faction)
|
||||
generator.generate()
|
||||
return generator.get_generated_group()
|
||||
else:
|
||||
logging.info("Unable to generate ship group, generator : " + str(gen) + "does not exists")
|
||||
faction = db.FACTIONS[faction_name]
|
||||
if len(faction.navy_generators) > 0:
|
||||
gen = random.choice(faction.navy_generators)
|
||||
if gen in SHIP_MAP.keys():
|
||||
generator = SHIP_MAP[gen](game, ground_object, faction)
|
||||
generator.generate()
|
||||
return generator.get_generated_group()
|
||||
else:
|
||||
logging.info("Unable to generate ship group, generator : " + str(gen) + "does not exists")
|
||||
return None
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,84 @@
|
||||
from dcs.planes import *
|
||||
from dcs.helicopters import *
|
||||
from dcs.helicopters import (
|
||||
AH_1W,
|
||||
AH_64A,
|
||||
AH_64D,
|
||||
Ka_50,
|
||||
Mi_24V,
|
||||
Mi_28N,
|
||||
Mi_8MT,
|
||||
OH_58D,
|
||||
SA342L,
|
||||
SA342M,
|
||||
UH_1H,
|
||||
)
|
||||
from dcs.planes import (
|
||||
AJS37,
|
||||
AV8BNA,
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
A_20G,
|
||||
B_17G,
|
||||
B_1B,
|
||||
B_52H,
|
||||
Bf_109K_4,
|
||||
C_101CC,
|
||||
FA_18C_hornet,
|
||||
FW_190A8,
|
||||
FW_190D9,
|
||||
F_117A,
|
||||
F_14B,
|
||||
F_15C,
|
||||
F_15E,
|
||||
F_16A,
|
||||
F_16C_50,
|
||||
F_4E,
|
||||
F_5E_3,
|
||||
F_86F_Sabre,
|
||||
F_A_18C,
|
||||
JF_17,
|
||||
J_11A,
|
||||
Ju_88A4,
|
||||
L_39ZA,
|
||||
MQ_9_Reaper,
|
||||
M_2000C,
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_27K,
|
||||
MiG_29A,
|
||||
MiG_29G,
|
||||
MiG_29K,
|
||||
MiG_29S,
|
||||
MiG_31,
|
||||
Mirage_2000_5,
|
||||
P_47D_30,
|
||||
P_47D_30bl1,
|
||||
P_47D_40,
|
||||
P_51D,
|
||||
P_51D_30_NA,
|
||||
RQ_1A_Predator,
|
||||
SpitfireLFMkIX,
|
||||
SpitfireLFMkIXCW,
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
Su_24MR,
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_25TM,
|
||||
Su_27,
|
||||
Su_30,
|
||||
Su_33,
|
||||
Su_34,
|
||||
Tornado_GR4,
|
||||
Tornado_IDS,
|
||||
Tu_160,
|
||||
Tu_22M3,
|
||||
Tu_95MS,
|
||||
WingLoong_I,
|
||||
)
|
||||
|
||||
# Interceptor are the aircraft prioritized for interception tasks
|
||||
# If none is available, the AI will use regular CAP-capable aircraft instead
|
||||
@@ -7,6 +86,11 @@ from pydcs_extensions.a4ec.a4ec import A_4E_C
|
||||
from pydcs_extensions.mb339.mb339 import MB_339PAN
|
||||
from pydcs_extensions.rafale.rafale import Rafale_A_S, Rafale_M
|
||||
|
||||
# TODO: These lists really ought to be era (faction) dependent.
|
||||
# Factions which have F-5s, F-86s, and A-4s will should prefer F-5s for CAP, but
|
||||
# factions that also have F-4s should not.
|
||||
from pydcs_extensions.su57.su57 import Su_57
|
||||
|
||||
INTERCEPT_CAPABLE = [
|
||||
MiG_21Bis,
|
||||
MiG_25PD,
|
||||
@@ -27,6 +111,7 @@ INTERCEPT_CAPABLE = [
|
||||
|
||||
# Used for CAP, Escort, and intercept if there is not a specialised aircraft available
|
||||
CAP_CAPABLE = [
|
||||
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
@@ -42,6 +127,7 @@ CAP_CAPABLE = [
|
||||
JF_17,
|
||||
Su_30,
|
||||
Su_33,
|
||||
Su_57,
|
||||
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
@@ -76,6 +162,43 @@ CAP_CAPABLE = [
|
||||
Rafale_M,
|
||||
]
|
||||
|
||||
CAP_PREFERRED = [
|
||||
MiG_15bis,
|
||||
MiG_19P,
|
||||
MiG_21Bis,
|
||||
MiG_23MLD,
|
||||
MiG_25PD,
|
||||
MiG_29A,
|
||||
MiG_29G,
|
||||
MiG_29S,
|
||||
MiG_31,
|
||||
|
||||
Su_27,
|
||||
J_11A,
|
||||
Su_30,
|
||||
Su_33,
|
||||
Su_57,
|
||||
|
||||
M_2000C,
|
||||
Mirage_2000_5,
|
||||
|
||||
F_86F_Sabre,
|
||||
F_14B,
|
||||
F_15C,
|
||||
|
||||
P_51D_30_NA,
|
||||
P_51D,
|
||||
|
||||
SpitfireLFMkIXCW,
|
||||
SpitfireLFMkIX,
|
||||
|
||||
Bf_109K_4,
|
||||
FW_190D9,
|
||||
FW_190A8,
|
||||
|
||||
Rafale_M,
|
||||
]
|
||||
|
||||
# Used for CAS (Close air support) and BAI (Battlefield Interdiction)
|
||||
CAS_CAPABLE = [
|
||||
|
||||
@@ -98,6 +221,7 @@ CAS_CAPABLE = [
|
||||
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
AV8BNA,
|
||||
|
||||
F_86F_Sabre,
|
||||
@@ -108,6 +232,11 @@ CAS_CAPABLE = [
|
||||
F_16C_50,
|
||||
FA_18C_hornet,
|
||||
|
||||
B_1B,
|
||||
|
||||
Tornado_IDS,
|
||||
Tornado_GR4,
|
||||
|
||||
C_101CC,
|
||||
MB_339PAN,
|
||||
L_39ZA,
|
||||
@@ -121,7 +250,6 @@ CAS_CAPABLE = [
|
||||
AH_64D,
|
||||
AH_1W,
|
||||
|
||||
|
||||
UH_1H,
|
||||
|
||||
Mi_8MT,
|
||||
@@ -151,12 +279,65 @@ CAS_CAPABLE = [
|
||||
RQ_1A_Predator
|
||||
]
|
||||
|
||||
CAS_PREFERRED = [
|
||||
Su_17M4,
|
||||
Su_24M,
|
||||
Su_24MR,
|
||||
Su_25,
|
||||
Su_25T,
|
||||
Su_25TM,
|
||||
Su_34,
|
||||
|
||||
JF_17,
|
||||
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
AV8BNA,
|
||||
|
||||
F_15E,
|
||||
|
||||
Tornado_GR4,
|
||||
|
||||
C_101CC,
|
||||
MB_339PAN,
|
||||
L_39ZA,
|
||||
AJS37,
|
||||
|
||||
SA342M,
|
||||
SA342L,
|
||||
OH_58D,
|
||||
|
||||
AH_64A,
|
||||
AH_64D,
|
||||
AH_1W,
|
||||
|
||||
UH_1H,
|
||||
|
||||
Mi_8MT,
|
||||
Mi_28N,
|
||||
Mi_24V,
|
||||
Ka_50,
|
||||
|
||||
P_47D_30,
|
||||
P_47D_30bl1,
|
||||
P_47D_40,
|
||||
A_20G,
|
||||
|
||||
A_4E_C,
|
||||
Rafale_A_S,
|
||||
|
||||
WingLoong_I,
|
||||
MQ_9_Reaper,
|
||||
RQ_1A_Predator
|
||||
]
|
||||
|
||||
# Aircraft used for SEAD / DEAD tasks
|
||||
SEAD_CAPABLE = [
|
||||
F_4E,
|
||||
FA_18C_hornet,
|
||||
F_15E,
|
||||
# F_16C_50, Not yet
|
||||
F_16C_50,
|
||||
AV8BNA,
|
||||
JF_17,
|
||||
|
||||
@@ -168,10 +349,19 @@ SEAD_CAPABLE = [
|
||||
Su_34,
|
||||
MiG_27K,
|
||||
|
||||
Tornado_IDS,
|
||||
Tornado_GR4,
|
||||
|
||||
A_4E_C,
|
||||
Rafale_A_S
|
||||
]
|
||||
|
||||
SEAD_PREFERRED = [
|
||||
F_4E,
|
||||
Su_25T,
|
||||
Tornado_IDS,
|
||||
]
|
||||
|
||||
# Aircraft used for Strike mission
|
||||
STRIKE_CAPABLE = [
|
||||
MiG_15bis,
|
||||
@@ -185,12 +375,17 @@ STRIKE_CAPABLE = [
|
||||
Su_25T,
|
||||
Su_34,
|
||||
|
||||
Tu_160,
|
||||
Tu_22M3,
|
||||
Tu_95MS,
|
||||
|
||||
JF_17,
|
||||
|
||||
M_2000C,
|
||||
|
||||
A_10A,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
AV8BNA,
|
||||
|
||||
F_86F_Sabre,
|
||||
@@ -201,6 +396,13 @@ STRIKE_CAPABLE = [
|
||||
F_16C_50,
|
||||
FA_18C_hornet,
|
||||
|
||||
B_1B,
|
||||
B_52H,
|
||||
F_117A,
|
||||
|
||||
Tornado_IDS,
|
||||
Tornado_GR4,
|
||||
|
||||
C_101CC,
|
||||
L_39ZA,
|
||||
AJS37,
|
||||
@@ -225,6 +427,20 @@ STRIKE_CAPABLE = [
|
||||
|
||||
]
|
||||
|
||||
STRIKE_PREFERRED = [
|
||||
AJS37,
|
||||
A_20G,
|
||||
B_17G,
|
||||
B_1B,
|
||||
B_52H,
|
||||
F_117A,
|
||||
F_15E,
|
||||
Tornado_GR4,
|
||||
Tu_160,
|
||||
Tu_22M3,
|
||||
Tu_95MS,
|
||||
]
|
||||
|
||||
ANTISHIP_CAPABLE = [
|
||||
Su_24M,
|
||||
Su_17M4,
|
||||
@@ -235,8 +451,12 @@ ANTISHIP_CAPABLE = [
|
||||
F_16A,
|
||||
F_16C_50,
|
||||
A_10C,
|
||||
A_10C_2,
|
||||
A_10A,
|
||||
|
||||
Tornado_IDS,
|
||||
Tornado_GR4,
|
||||
|
||||
Ju_88A4,
|
||||
Rafale_A_S
|
||||
]
|
||||
|
||||
51
gen/flights/closestairfields.py
Normal file
51
gen/flights/closestairfields.py
Normal file
@@ -0,0 +1,51 @@
|
||||
"""Objective adjacency lists."""
|
||||
from typing import Dict, Iterator, List, Optional
|
||||
|
||||
from theater import ConflictTheater, ControlPoint, MissionTarget
|
||||
|
||||
|
||||
class ClosestAirfields:
|
||||
"""Precalculates which control points are closes to the given target."""
|
||||
|
||||
def __init__(self, target: MissionTarget,
|
||||
all_control_points: List[ControlPoint]) -> None:
|
||||
self.target = target
|
||||
self.closest_airfields: List[ControlPoint] = sorted(
|
||||
all_control_points, key=lambda c: self.target.distance_to(c)
|
||||
)
|
||||
|
||||
def airfields_within(self, meters: int) -> Iterator[ControlPoint]:
|
||||
"""Iterates over all airfields within the given range of the target.
|
||||
|
||||
Note that this iterates over *all* airfields, not just friendly
|
||||
airfields.
|
||||
"""
|
||||
for cp in self.closest_airfields:
|
||||
if cp.distance_to(self.target) < meters:
|
||||
yield cp
|
||||
else:
|
||||
break
|
||||
|
||||
|
||||
class ObjectiveDistanceCache:
|
||||
theater: Optional[ConflictTheater] = None
|
||||
closest_airfields: Dict[str, ClosestAirfields] = {}
|
||||
|
||||
@classmethod
|
||||
def set_theater(cls, theater: ConflictTheater) -> None:
|
||||
if cls.theater is not None:
|
||||
cls.closest_airfields = {}
|
||||
cls.theater = theater
|
||||
|
||||
@classmethod
|
||||
def get_closest_airfields(cls, location: MissionTarget) -> ClosestAirfields:
|
||||
if cls.theater is None:
|
||||
raise RuntimeError(
|
||||
"Call ObjectiveDistanceCache.set_theater before using"
|
||||
)
|
||||
|
||||
if location.name not in cls.closest_airfields:
|
||||
cls.closest_airfields[location.name] = ClosestAirfields(
|
||||
location, cls.theater.controlpoints
|
||||
)
|
||||
return cls.closest_airfields[location.name]
|
||||
@@ -1,14 +1,21 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from enum import Enum
|
||||
from typing import List
|
||||
from typing import Dict, Iterable, List, Optional, TYPE_CHECKING
|
||||
|
||||
from dcs.mapping import Point
|
||||
from dcs.point import MovingPoint, PointAction
|
||||
from dcs.unittype import UnitType
|
||||
|
||||
from game import db
|
||||
from dcs.unittype import UnitType
|
||||
from dcs.point import MovingPoint, PointAction
|
||||
from theater.controlpoint import ControlPoint
|
||||
from theater.controlpoint import ControlPoint, MissionTarget
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from gen.ato import Package
|
||||
|
||||
|
||||
class FlightType(Enum):
|
||||
CAP = 0
|
||||
CAP = 0 # Do not use. Use BARCAP or TARCAP.
|
||||
TARCAP = 1
|
||||
BARCAP = 2
|
||||
CAS = 3
|
||||
@@ -47,6 +54,10 @@ class FlightWaypointType(Enum):
|
||||
TARGET_GROUP_LOC = 13 # A target group approximate location
|
||||
TARGET_SHIP = 14 # A target ship known location
|
||||
CUSTOM = 15 # User waypoint (no specific behaviour)
|
||||
JOIN = 16
|
||||
SPLIT = 17
|
||||
LOITER = 18
|
||||
INGRESS_ESCORT = 19
|
||||
|
||||
|
||||
class PredefinedWaypointCategory(Enum):
|
||||
@@ -64,6 +75,15 @@ class FlightWaypoint:
|
||||
|
||||
def __init__(self, waypoint_type: FlightWaypointType, x: float, y: float,
|
||||
alt: int = 0) -> None:
|
||||
"""Creates a flight waypoint.
|
||||
|
||||
Args:
|
||||
waypoint_type: The waypoint type.
|
||||
x: X cooidinate of the waypoint.
|
||||
y: Y coordinate of the waypoint.
|
||||
alt: Altitude of the waypoint. By default this is AGL, but it can be
|
||||
changed to MSL by setting alt_type to "RADIO".
|
||||
"""
|
||||
self.waypoint_type = waypoint_type
|
||||
self.x = x
|
||||
self.y = y
|
||||
@@ -71,20 +91,30 @@ class FlightWaypoint:
|
||||
self.alt_type = "BARO"
|
||||
self.name = ""
|
||||
self.description = ""
|
||||
self.targets = []
|
||||
self.targetGroup = None
|
||||
self.targets: List[MissionTarget] = []
|
||||
self.targetGroup: Optional[MissionTarget] = None
|
||||
self.obj_name = ""
|
||||
self.pretty_name = ""
|
||||
self.category: PredefinedWaypointCategory = PredefinedWaypointCategory.NOT_PREDEFINED
|
||||
self.only_for_player = False
|
||||
self.data = None
|
||||
|
||||
# These are set very late by the air conflict generator (part of mission
|
||||
# generation). We do it late so that we don't need to propagate changes
|
||||
# to waypoint times whenever the player alters the package TOT or the
|
||||
# flight's offset in the UI.
|
||||
self.tot: Optional[int] = None
|
||||
self.departure_time: Optional[int] = None
|
||||
|
||||
@property
|
||||
def position(self) -> Point:
|
||||
return Point(self.x, self.y)
|
||||
|
||||
@classmethod
|
||||
def from_pydcs(cls, point: MovingPoint,
|
||||
from_cp: ControlPoint) -> "FlightWaypoint":
|
||||
waypoint = FlightWaypoint(point.position.x, point.position.y,
|
||||
point.alt)
|
||||
waypoint = FlightWaypoint(FlightWaypointType.NAV, point.position.x,
|
||||
point.position.y, point.alt)
|
||||
waypoint.alt_type = point.alt_type
|
||||
# Other actions exist... but none of them *should* be the first
|
||||
# waypoint for a flight.
|
||||
@@ -108,43 +138,38 @@ class FlightWaypoint:
|
||||
|
||||
|
||||
class Flight:
|
||||
unit_type: UnitType = None
|
||||
from_cp = None
|
||||
points: List[FlightWaypoint] = []
|
||||
flight_type: FlightType = None
|
||||
count: int = 0
|
||||
client_count: int = 0
|
||||
targets = []
|
||||
use_custom_loadout = False
|
||||
loadout = {}
|
||||
preset_loadout_name = ""
|
||||
start_type = "Runway"
|
||||
group = False # Contains DCS Mission group data after mission has been generated
|
||||
|
||||
# How long before this flight should take off
|
||||
scheduled_in = 0
|
||||
|
||||
def __init__(self, unit_type: UnitType, count: int, from_cp, flight_type: FlightType):
|
||||
def __init__(self, package: Package, unit_type: UnitType, count: int,
|
||||
from_cp: ControlPoint, flight_type: FlightType,
|
||||
start_type: str) -> None:
|
||||
self.package = package
|
||||
self.unit_type = unit_type
|
||||
self.count = count
|
||||
self.from_cp = from_cp
|
||||
self.flight_type = flight_type
|
||||
self.points = []
|
||||
self.targets = []
|
||||
self.loadout = {}
|
||||
self.start_type = "Runway"
|
||||
self.points: List[FlightWaypoint] = []
|
||||
self.targets: List[MissionTarget] = []
|
||||
self.loadout: Dict[str, str] = {}
|
||||
self.start_type = start_type
|
||||
# Late activation delay in seconds from mission start. This is not
|
||||
# the same as the flight's takeoff time. Takeoff time depends on the
|
||||
# mission's TOT and the other flights in the package. Takeoff time is
|
||||
# determined by AirConflictGenerator.
|
||||
self.scheduled_in = 0
|
||||
|
||||
def __repr__(self):
|
||||
return self.flight_type.name + " | " + str(self.count) + "x" + db.unit_type_name(self.unit_type) \
|
||||
+ " in " + str(self.scheduled_in) + " minutes (" + str(len(self.points)) + " wpt)"
|
||||
+ " (" + str(len(self.points)) + " wpt)"
|
||||
|
||||
|
||||
# Test
|
||||
if __name__ == '__main__':
|
||||
from pydcs.dcs.planes import A_10C
|
||||
from theater import ControlPoint, Point, List
|
||||
|
||||
from_cp = ControlPoint(0, "AA", Point(0, 0), None, [], 0, 0)
|
||||
f = Flight(A_10C(), 4, from_cp, FlightType.CAS)
|
||||
f.scheduled_in = 50
|
||||
print(f)
|
||||
def waypoint_with_type(
|
||||
self,
|
||||
types: Iterable[FlightWaypointType]) -> Optional[FlightWaypoint]:
|
||||
for waypoint in self.points:
|
||||
if waypoint.waypoint_type in types:
|
||||
return waypoint
|
||||
return None
|
||||
|
||||
454
gen/flights/flightplan.py
Normal file
454
gen/flights/flightplan.py
Normal file
@@ -0,0 +1,454 @@
|
||||
"""Flight plan generation.
|
||||
|
||||
Flights are first planned generically by either the player or by the
|
||||
MissionPlanner. Those only plan basic information like the objective, aircraft
|
||||
type, and the size of the flight. The FlightPlanBuilder is responsible for
|
||||
generating the waypoints for the mission.
|
||||
"""
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
import random
|
||||
from typing import List, Optional, TYPE_CHECKING
|
||||
|
||||
from dcs.mapping import Point
|
||||
from dcs.unit import Unit
|
||||
|
||||
from game.data.doctrine import Doctrine, MODERN_DOCTRINE
|
||||
from game.utils import nm_to_meter
|
||||
from gen.ato import Package, PackageWaypoints
|
||||
from theater import ControlPoint, FrontLine, MissionTarget, TheaterGroundObject
|
||||
from .closestairfields import ObjectiveDistanceCache
|
||||
from .flight import Flight, FlightType, FlightWaypoint
|
||||
from .waypointbuilder import WaypointBuilder
|
||||
from ..conflictgen import Conflict
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from game import Game
|
||||
|
||||
|
||||
class InvalidObjectiveLocation(RuntimeError):
|
||||
"""Raised when the objective location is invalid for the mission type."""
|
||||
def __init__(self, task: FlightType, location: MissionTarget) -> None:
|
||||
super().__init__(
|
||||
f"{location.name} is not valid for {task.name} missions."
|
||||
)
|
||||
|
||||
|
||||
class FlightPlanBuilder:
|
||||
"""Generates flight plans for flights."""
|
||||
|
||||
def __init__(self, game: Game, package: Package, is_player: bool) -> None:
|
||||
self.game = game
|
||||
self.package = package
|
||||
self.is_player = is_player
|
||||
if is_player:
|
||||
faction = self.game.player_faction
|
||||
else:
|
||||
faction = self.game.enemy_faction
|
||||
self.doctrine: Doctrine = faction.doctrine
|
||||
|
||||
def populate_flight_plan(
|
||||
self, flight: Flight,
|
||||
# TODO: Custom targets should be an attribute of the flight.
|
||||
custom_targets: Optional[List[Unit]] = None) -> None:
|
||||
"""Creates a default flight plan for the given mission."""
|
||||
if flight not in self.package.flights:
|
||||
raise RuntimeError("Flight must be a part of the package")
|
||||
if self.package.waypoints is None:
|
||||
self.regenerate_package_waypoints()
|
||||
|
||||
# TODO: Flesh out mission types.
|
||||
try:
|
||||
task = flight.flight_type
|
||||
if task == FlightType.ANTISHIP:
|
||||
logging.error(
|
||||
"Anti-ship flight plan generation not implemented"
|
||||
)
|
||||
elif task == FlightType.BAI:
|
||||
logging.error("BAI flight plan generation not implemented")
|
||||
elif task == FlightType.BARCAP:
|
||||
self.generate_barcap(flight)
|
||||
elif task == FlightType.CAS:
|
||||
self.generate_cas(flight)
|
||||
elif task == FlightType.DEAD:
|
||||
self.generate_sead(flight, custom_targets)
|
||||
elif task == FlightType.ELINT:
|
||||
logging.error("ELINT flight plan generation not implemented")
|
||||
elif task == FlightType.ESCORT:
|
||||
self.generate_escort(flight)
|
||||
elif task == FlightType.EVAC:
|
||||
logging.error("Evac flight plan generation not implemented")
|
||||
elif task == FlightType.EWAR:
|
||||
logging.error("EWar flight plan generation not implemented")
|
||||
elif task == FlightType.INTERCEPTION:
|
||||
logging.error(
|
||||
"Intercept flight plan generation not implemented"
|
||||
)
|
||||
elif task == FlightType.LOGISTICS:
|
||||
logging.error(
|
||||
"Logistics flight plan generation not implemented"
|
||||
)
|
||||
elif task == FlightType.RECON:
|
||||
logging.error("Recon flight plan generation not implemented")
|
||||
elif task == FlightType.SEAD:
|
||||
self.generate_sead(flight, custom_targets)
|
||||
elif task == FlightType.STRIKE:
|
||||
self.generate_strike(flight)
|
||||
elif task == FlightType.TARCAP:
|
||||
self.generate_frontline_cap(flight)
|
||||
elif task == FlightType.TROOP_TRANSPORT:
|
||||
logging.error(
|
||||
"Troop transport flight plan generation not implemented"
|
||||
)
|
||||
else:
|
||||
logging.error(f"Unsupported task type: {task.name}")
|
||||
except InvalidObjectiveLocation:
|
||||
logging.exception(f"Could not create flight plan")
|
||||
|
||||
def regenerate_package_waypoints(self) -> None:
|
||||
ingress_point = self._ingress_point()
|
||||
egress_point = self._egress_point()
|
||||
join_point = self._join_point(ingress_point)
|
||||
split_point = self._split_point(egress_point)
|
||||
|
||||
self.package.waypoints = PackageWaypoints(
|
||||
join_point,
|
||||
ingress_point,
|
||||
egress_point,
|
||||
split_point,
|
||||
)
|
||||
|
||||
def generate_strike(self, flight: Flight) -> None:
|
||||
"""Generates a strike flight plan.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the flight plan for.
|
||||
"""
|
||||
assert self.package.waypoints is not None
|
||||
location = self.package.target
|
||||
|
||||
# TODO: Support airfield strikes.
|
||||
if not isinstance(location, TheaterGroundObject):
|
||||
raise InvalidObjectiveLocation(flight.flight_type, location)
|
||||
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.hold(self._hold_point(flight))
|
||||
builder.join(self.package.waypoints.join)
|
||||
builder.ingress_strike(self.package.waypoints.ingress, location)
|
||||
|
||||
if len(location.groups) > 0 and location.dcs_identifier == "AA":
|
||||
# TODO: Replace with DEAD?
|
||||
# Strike missions on SEAD targets target units.
|
||||
for g in location.groups:
|
||||
for j, u in enumerate(g.units):
|
||||
builder.strike_point(u, f"{u.type} #{j}", location)
|
||||
else:
|
||||
# TODO: Does this actually happen?
|
||||
# ConflictTheater is built with the belief that multiple ground
|
||||
# objects have the same name. If that's the case,
|
||||
# TheaterGroundObject needs some refactoring because it behaves very
|
||||
# differently for SAM sites than it does for strike targets.
|
||||
buildings = self.game.theater.find_ground_objects_by_obj_name(
|
||||
location.obj_name
|
||||
)
|
||||
for building in buildings:
|
||||
if building.is_dead:
|
||||
continue
|
||||
|
||||
builder.strike_point(building, building.category, location)
|
||||
|
||||
builder.egress(self.package.waypoints.egress, location)
|
||||
builder.split(self.package.waypoints.split)
|
||||
builder.rtb(flight.from_cp)
|
||||
|
||||
flight.points = builder.build()
|
||||
|
||||
def generate_barcap(self, flight: Flight) -> None:
|
||||
"""Generate a BARCAP flight at a given location.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the flight plan for.
|
||||
"""
|
||||
location = self.package.target
|
||||
|
||||
if isinstance(location, FrontLine):
|
||||
raise InvalidObjectiveLocation(flight.flight_type, location)
|
||||
|
||||
patrol_alt = random.randint(
|
||||
self.doctrine.min_patrol_altitude,
|
||||
self.doctrine.max_patrol_altitude
|
||||
)
|
||||
|
||||
closest_cache = ObjectiveDistanceCache.get_closest_airfields(location)
|
||||
for airfield in closest_cache.closest_airfields:
|
||||
# If the mission is a BARCAP of an enemy airfield, find the *next*
|
||||
# closest enemy airfield.
|
||||
if airfield == self.package.target:
|
||||
continue
|
||||
if airfield.captured != self.is_player:
|
||||
closest_airfield = airfield
|
||||
break
|
||||
else:
|
||||
logging.error("Could not find any enemy airfields")
|
||||
return
|
||||
|
||||
heading = location.position.heading_between_point(
|
||||
closest_airfield.position
|
||||
)
|
||||
|
||||
min_distance_from_enemy = nm_to_meter(20)
|
||||
distance_to_airfield = int(closest_airfield.position.distance_to_point(
|
||||
self.package.target.position
|
||||
))
|
||||
distance_to_no_fly = distance_to_airfield - min_distance_from_enemy
|
||||
min_cap_distance = min(self.doctrine.cap_min_distance_from_cp,
|
||||
distance_to_no_fly)
|
||||
max_cap_distance = min(self.doctrine.cap_max_distance_from_cp,
|
||||
distance_to_no_fly)
|
||||
|
||||
end = location.position.point_from_heading(
|
||||
heading,
|
||||
random.randint(min_cap_distance, max_cap_distance)
|
||||
)
|
||||
diameter = random.randint(
|
||||
self.doctrine.cap_min_track_length,
|
||||
self.doctrine.cap_max_track_length
|
||||
)
|
||||
start = end.point_from_heading(heading - 180, diameter)
|
||||
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.race_track(start, end, patrol_alt)
|
||||
builder.rtb(flight.from_cp)
|
||||
flight.points = builder.build()
|
||||
|
||||
def generate_frontline_cap(self, flight: Flight) -> None:
|
||||
"""Generate a CAP flight plan for the given front line.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the flight plan for.
|
||||
"""
|
||||
assert self.package.waypoints is not None
|
||||
location = self.package.target
|
||||
|
||||
if not isinstance(location, FrontLine):
|
||||
raise InvalidObjectiveLocation(flight.flight_type, location)
|
||||
|
||||
ally_cp, enemy_cp = location.control_points
|
||||
patrol_alt = random.randint(self.doctrine.min_patrol_altitude,
|
||||
self.doctrine.max_patrol_altitude)
|
||||
|
||||
# Find targets waypoints
|
||||
ingress, heading, distance = Conflict.frontline_vector(
|
||||
ally_cp, enemy_cp, self.game.theater
|
||||
)
|
||||
center = ingress.point_from_heading(heading, distance / 2)
|
||||
orbit_center = center.point_from_heading(
|
||||
heading - 90, random.randint(nm_to_meter(6), nm_to_meter(15))
|
||||
)
|
||||
|
||||
combat_width = distance / 2
|
||||
if combat_width > 500000:
|
||||
combat_width = 500000
|
||||
if combat_width < 35000:
|
||||
combat_width = 35000
|
||||
|
||||
radius = combat_width*1.25
|
||||
orbit0p = orbit_center.point_from_heading(heading, radius)
|
||||
orbit1p = orbit_center.point_from_heading(heading + 180, radius)
|
||||
|
||||
# Create points
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.hold(self._hold_point(flight))
|
||||
builder.join(self.package.waypoints.join)
|
||||
builder.race_track(orbit0p, orbit1p, patrol_alt)
|
||||
builder.split(self.package.waypoints.split)
|
||||
builder.rtb(flight.from_cp)
|
||||
flight.points = builder.build()
|
||||
|
||||
def generate_sead(self, flight: Flight,
|
||||
custom_targets: Optional[List[Unit]]) -> None:
|
||||
"""Generate a SEAD/DEAD flight at a given location.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the flight plan for.
|
||||
custom_targets: Specific radar equipped units selected by the user.
|
||||
"""
|
||||
assert self.package.waypoints is not None
|
||||
location = self.package.target
|
||||
|
||||
if not isinstance(location, TheaterGroundObject):
|
||||
raise InvalidObjectiveLocation(flight.flight_type, location)
|
||||
|
||||
if custom_targets is None:
|
||||
custom_targets = []
|
||||
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.hold(self._hold_point(flight))
|
||||
builder.join(self.package.waypoints.join)
|
||||
builder.ingress_sead(self.package.waypoints.ingress, location)
|
||||
|
||||
# TODO: Unify these.
|
||||
# There doesn't seem to be any reason to treat the UI fragged missions
|
||||
# different from the automatic missions.
|
||||
if custom_targets:
|
||||
for target in custom_targets:
|
||||
if flight.flight_type == FlightType.DEAD:
|
||||
builder.dead_point(target, location.name, location)
|
||||
else:
|
||||
builder.sead_point(target, location.name, location)
|
||||
else:
|
||||
if flight.flight_type == FlightType.DEAD:
|
||||
builder.dead_area(location)
|
||||
else:
|
||||
builder.sead_area(location)
|
||||
|
||||
builder.egress(self.package.waypoints.egress, location)
|
||||
builder.split(self.package.waypoints.split)
|
||||
builder.rtb(flight.from_cp)
|
||||
|
||||
flight.points = builder.build()
|
||||
|
||||
def _hold_point(self, flight: Flight) -> Point:
|
||||
heading = flight.from_cp.position.heading_between_point(
|
||||
self.package.target.position
|
||||
)
|
||||
return flight.from_cp.position.point_from_heading(
|
||||
heading, nm_to_meter(15)
|
||||
)
|
||||
|
||||
def generate_escort(self, flight: Flight) -> None:
|
||||
assert self.package.waypoints is not None
|
||||
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.hold(self._hold_point(flight))
|
||||
builder.join(self.package.waypoints.join)
|
||||
builder.escort(self.package.waypoints.ingress,
|
||||
self.package.target, self.package.waypoints.egress)
|
||||
builder.split(self.package.waypoints.split)
|
||||
builder.rtb(flight.from_cp)
|
||||
|
||||
flight.points = builder.build()
|
||||
|
||||
def generate_cas(self, flight: Flight) -> None:
|
||||
"""Generate a CAS flight plan for the given target.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the flight plan for.
|
||||
"""
|
||||
assert self.package.waypoints is not None
|
||||
location = self.package.target
|
||||
|
||||
if not isinstance(location, FrontLine):
|
||||
raise InvalidObjectiveLocation(flight.flight_type, location)
|
||||
|
||||
ingress, heading, distance = Conflict.frontline_vector(
|
||||
location.control_points[0], location.control_points[1],
|
||||
self.game.theater
|
||||
)
|
||||
center = ingress.point_from_heading(heading, distance / 2)
|
||||
egress = ingress.point_from_heading(heading, distance)
|
||||
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(flight.from_cp)
|
||||
builder.hold(self._hold_point(flight))
|
||||
builder.join(self.package.waypoints.join)
|
||||
builder.ingress_cas(ingress, location)
|
||||
builder.cas(center)
|
||||
builder.egress(egress, location)
|
||||
builder.split(self.package.waypoints.split)
|
||||
builder.rtb(flight.from_cp)
|
||||
|
||||
flight.points = builder.build()
|
||||
|
||||
# TODO: Make a model for the waypoint builder and use that in the UI.
|
||||
def generate_ascend_point(self, flight: Flight,
|
||||
departure: ControlPoint) -> FlightWaypoint:
|
||||
"""Generate ascend point.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the descend point for.
|
||||
departure: Departure airfield or carrier.
|
||||
"""
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.ascent(departure)
|
||||
return builder.build()[0]
|
||||
|
||||
def generate_descend_point(self, flight: Flight,
|
||||
arrival: ControlPoint) -> FlightWaypoint:
|
||||
"""Generate approach/descend point.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the descend point for.
|
||||
arrival: Arrival airfield or carrier.
|
||||
"""
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.descent(arrival)
|
||||
return builder.build()[0]
|
||||
|
||||
def generate_rtb_waypoint(self, flight: Flight,
|
||||
arrival: ControlPoint) -> FlightWaypoint:
|
||||
"""Generate RTB landing point.
|
||||
|
||||
Args:
|
||||
flight: The flight to generate the landing waypoint for.
|
||||
arrival: Arrival airfield or carrier.
|
||||
"""
|
||||
builder = WaypointBuilder(self.game.conditions, flight, self.doctrine)
|
||||
builder.land(arrival)
|
||||
return builder.build()[0]
|
||||
|
||||
def _join_point(self, ingress_point: Point) -> Point:
|
||||
heading = self._heading_to_package_airfield(ingress_point)
|
||||
return ingress_point.point_from_heading(heading,
|
||||
-self.doctrine.join_distance)
|
||||
|
||||
def _split_point(self, egress_point: Point) -> Point:
|
||||
heading = self._heading_to_package_airfield(egress_point)
|
||||
return egress_point.point_from_heading(heading,
|
||||
-self.doctrine.split_distance)
|
||||
|
||||
def _ingress_point(self) -> Point:
|
||||
heading = self._target_heading_to_package_airfield()
|
||||
return self.package.target.position.point_from_heading(
|
||||
heading - 180 + 25, self.doctrine.ingress_egress_distance
|
||||
)
|
||||
|
||||
def _egress_point(self) -> Point:
|
||||
heading = self._target_heading_to_package_airfield()
|
||||
return self.package.target.position.point_from_heading(
|
||||
heading - 180 - 25, self.doctrine.ingress_egress_distance
|
||||
)
|
||||
|
||||
def _target_heading_to_package_airfield(self) -> int:
|
||||
return self._heading_to_package_airfield(self.package.target.position)
|
||||
|
||||
def _heading_to_package_airfield(self, point: Point) -> int:
|
||||
return self.package_airfield().position.heading_between_point(point)
|
||||
|
||||
def package_airfield(self) -> ControlPoint:
|
||||
# We'll always have a package, but if this is being planned via the UI
|
||||
# it could be the first flight in the package.
|
||||
if not self.package.flights:
|
||||
raise RuntimeError(
|
||||
"Cannot determine source airfield for package with no flights"
|
||||
)
|
||||
|
||||
# The package airfield is either the flight's airfield (when there is no
|
||||
# package) or the closest airfield to the objective that is the
|
||||
# departure airfield for some flight in the package.
|
||||
cache = ObjectiveDistanceCache.get_closest_airfields(
|
||||
self.package.target
|
||||
)
|
||||
for airfield in cache.closest_airfields:
|
||||
for flight in self.package.flights:
|
||||
if flight.from_cp == airfield:
|
||||
return airfield
|
||||
raise RuntimeError(
|
||||
"Could not find any airfield assigned to this package"
|
||||
)
|
||||
392
gen/flights/traveltime.py
Normal file
392
gen/flights/traveltime.py
Normal file
@@ -0,0 +1,392 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
import math
|
||||
from dataclasses import dataclass
|
||||
from typing import Iterable, Optional
|
||||
|
||||
from dcs.mapping import Point
|
||||
from dcs.unittype import FlyingType
|
||||
|
||||
from game.utils import meter_to_nm
|
||||
from gen.ato import Package
|
||||
from gen.flights.flight import (
|
||||
Flight,
|
||||
FlightType,
|
||||
FlightWaypoint,
|
||||
FlightWaypointType,
|
||||
)
|
||||
|
||||
|
||||
CAP_DURATION = 30 # Minutes
|
||||
|
||||
INGRESS_TYPES = {
|
||||
FlightWaypointType.INGRESS_CAS,
|
||||
FlightWaypointType.INGRESS_ESCORT,
|
||||
FlightWaypointType.INGRESS_SEAD,
|
||||
FlightWaypointType.INGRESS_STRIKE,
|
||||
}
|
||||
|
||||
|
||||
class GroundSpeed:
|
||||
@staticmethod
|
||||
def mission_speed(package: Package) -> int:
|
||||
speeds = set()
|
||||
for flight in package.flights:
|
||||
# Find a waypoint that matches the mission start waypoint and use
|
||||
# that for the altitude of the mission. That may not be true for the
|
||||
# whole mission, but it's probably good enough for now.
|
||||
waypoint = flight.waypoint_with_type({
|
||||
FlightWaypointType.INGRESS_CAS,
|
||||
FlightWaypointType.INGRESS_ESCORT,
|
||||
FlightWaypointType.INGRESS_SEAD,
|
||||
FlightWaypointType.INGRESS_STRIKE,
|
||||
FlightWaypointType.PATROL_TRACK,
|
||||
})
|
||||
if waypoint is None:
|
||||
logging.error(f"Could not find ingress point for {flight}.")
|
||||
if flight.points:
|
||||
logging.warning(
|
||||
"Using first waypoint for mission altitude.")
|
||||
waypoint = flight.points[0]
|
||||
else:
|
||||
logging.warning(
|
||||
"Flight has no waypoints. Assuming mission altitude "
|
||||
"of 25000 feet.")
|
||||
waypoint = FlightWaypoint(FlightWaypointType.NAV, 0, 0,
|
||||
25000)
|
||||
speeds.add(GroundSpeed.for_flight(flight, waypoint.alt))
|
||||
return min(speeds)
|
||||
|
||||
@classmethod
|
||||
def for_flight(cls, flight: Flight, altitude: int) -> int:
|
||||
if not issubclass(flight.unit_type, FlyingType):
|
||||
raise TypeError("Flight has non-flying unit")
|
||||
|
||||
# TODO: Expose both a cruise speed and target speed.
|
||||
# The cruise speed can be used for ascent, hold, join, and RTB to save
|
||||
# on fuel, but mission speed will be fast enough to keep the flight
|
||||
# safer.
|
||||
|
||||
c_sound_sea_level = 661.5
|
||||
|
||||
# DCS's max speed is in kph at 0 MSL. Convert to knots.
|
||||
max_speed = flight.unit_type.max_speed * 0.539957
|
||||
if max_speed > c_sound_sea_level:
|
||||
# Aircraft is supersonic. Limit to mach 0.8 to conserve fuel and
|
||||
# account for heavily loaded jets.
|
||||
return int(cls.from_mach(0.8, altitude))
|
||||
|
||||
# For subsonic aircraft, assume the aircraft can reasonably perform at
|
||||
# 80% of its maximum, and that it can maintain the same mach at altitude
|
||||
# as it can at sea level. This probably isn't great assumption, but
|
||||
# might. be sufficient given the wiggle room. We can come up with
|
||||
# another heuristic if needed.
|
||||
mach = max_speed * 0.8 / c_sound_sea_level
|
||||
return int(cls.from_mach(mach, altitude)) # knots
|
||||
|
||||
@staticmethod
|
||||
def from_mach(mach: float, altitude: int) -> float:
|
||||
"""Returns the ground speed in knots for the given mach and altitude.
|
||||
|
||||
Args:
|
||||
mach: The mach number to convert to ground speed.
|
||||
altitude: The altitude in feet.
|
||||
|
||||
Returns:
|
||||
The ground speed corresponding to the given altitude and mach number
|
||||
in knots.
|
||||
"""
|
||||
# https://www.grc.nasa.gov/WWW/K-12/airplane/atmos.html
|
||||
if altitude <= 36152:
|
||||
temperature_f = 59 - 0.00356 * altitude
|
||||
else:
|
||||
# There's another formula for altitudes over 82k feet, but we better
|
||||
# not be planning waypoints that high...
|
||||
temperature_f = -70
|
||||
|
||||
temperature_k = (temperature_f + 459.67) * (5 / 9)
|
||||
|
||||
# https://www.engineeringtoolbox.com/specific-heat-ratio-d_602.html
|
||||
# Dependent on temperature, but varies very little (+/-0.001)
|
||||
# between -40F and 180F.
|
||||
heat_capacity_ratio = 1.4
|
||||
|
||||
# https://www.grc.nasa.gov/WWW/K-12/airplane/sound.html
|
||||
gas_constant = 286 # m^2/s^2/K
|
||||
c_sound = math.sqrt(heat_capacity_ratio * gas_constant * temperature_k)
|
||||
# c_sound is in m/s, convert to knots.
|
||||
return (c_sound * 1.944) * mach
|
||||
|
||||
|
||||
class TravelTime:
|
||||
@staticmethod
|
||||
def between_points(a: Point, b: Point, speed: float) -> int:
|
||||
error_factor = 1.1
|
||||
distance = meter_to_nm(a.distance_to_point(b))
|
||||
hours = distance / speed
|
||||
seconds = hours * 3600
|
||||
return int(seconds * error_factor)
|
||||
|
||||
|
||||
class TotEstimator:
|
||||
# An extra five minutes given as wiggle room. Expected to be spent at the
|
||||
# hold point performing any last minute configuration.
|
||||
HOLD_TIME = 5 * 60
|
||||
|
||||
def __init__(self, package: Package) -> None:
|
||||
self.package = package
|
||||
self.timing = PackageWaypointTiming.for_package(package)
|
||||
|
||||
def mission_start_time(self, flight: Flight) -> int:
|
||||
takeoff_time = self.takeoff_time_for_flight(flight)
|
||||
startup_time = self.estimate_startup(flight)
|
||||
ground_ops_time = self.estimate_ground_ops(flight)
|
||||
return takeoff_time - startup_time - ground_ops_time
|
||||
|
||||
def takeoff_time_for_flight(self, flight: Flight) -> int:
|
||||
stop_types = {FlightWaypointType.JOIN, FlightWaypointType.PATROL_TRACK}
|
||||
travel_time = self.estimate_waypoints_to_target(flight, stop_types)
|
||||
if travel_time is None:
|
||||
logging.warning("Found no join point or patrol point. Cannot "
|
||||
f"estimate takeoff time takeoff time for {flight}")
|
||||
# Takeoff immediately.
|
||||
return 0
|
||||
|
||||
# BARCAP flights do not coordinate with the rest of the package on join
|
||||
# or ingress points.
|
||||
if flight.flight_type == FlightType.BARCAP:
|
||||
start_time = self.timing.race_track_start(flight)
|
||||
else:
|
||||
start_time = self.timing.join
|
||||
return start_time - travel_time - self.HOLD_TIME
|
||||
|
||||
def earliest_tot(self) -> int:
|
||||
return max((
|
||||
self.earliest_tot_for_flight(f) for f in self.package.flights
|
||||
)) + self.HOLD_TIME
|
||||
|
||||
def earliest_tot_for_flight(self, flight: Flight) -> int:
|
||||
"""Estimate fastest time from mission start to the target position.
|
||||
|
||||
For BARCAP flights, this is time to race track start. This ensures that
|
||||
they are on station at the same time any other package members reach
|
||||
their ingress point.
|
||||
|
||||
For other mission types this is the time to the mission target.
|
||||
|
||||
Args:
|
||||
flight: The flight to get the earliest TOT time for.
|
||||
|
||||
Returns:
|
||||
The earliest possible TOT for the given flight in seconds. Returns 0
|
||||
if an ingress point cannot be found.
|
||||
"""
|
||||
if flight.flight_type == FlightType.BARCAP:
|
||||
time_to_target = self.estimate_waypoints_to_target(flight, {
|
||||
FlightWaypointType.PATROL_TRACK
|
||||
})
|
||||
if time_to_target is None:
|
||||
logging.warning(
|
||||
f"Found no race track. Cannot estimate TOT for {flight}")
|
||||
# Return 0 so this flight's travel time does not affect the rest
|
||||
# of the package.
|
||||
return 0
|
||||
else:
|
||||
time_to_ingress = self.estimate_waypoints_to_target(
|
||||
flight, INGRESS_TYPES
|
||||
)
|
||||
if time_to_ingress is None:
|
||||
logging.warning(
|
||||
f"Found no ingress types. Cannot estimate TOT for {flight}")
|
||||
# Return 0 so this flight's travel time does not affect the rest
|
||||
# of the package.
|
||||
return 0
|
||||
|
||||
assert self.package.waypoints is not None
|
||||
time_to_target = time_to_ingress + TravelTime.between_points(
|
||||
self.package.waypoints.ingress, self.package.target.position,
|
||||
GroundSpeed.mission_speed(self.package))
|
||||
return sum([
|
||||
self.estimate_startup(flight),
|
||||
self.estimate_ground_ops(flight),
|
||||
time_to_target,
|
||||
])
|
||||
|
||||
@staticmethod
|
||||
def estimate_startup(flight: Flight) -> int:
|
||||
if flight.start_type == "Cold":
|
||||
if flight.client_count:
|
||||
return 10 * 60
|
||||
else:
|
||||
# The AI doesn't seem to have a real startup procedure.
|
||||
return 2 * 60
|
||||
return 0
|
||||
|
||||
@staticmethod
|
||||
def estimate_ground_ops(flight: Flight) -> int:
|
||||
if flight.start_type in ("Runway", "In Flight"):
|
||||
return 0
|
||||
if flight.from_cp.is_fleet:
|
||||
return 2 * 60
|
||||
else:
|
||||
return 5 * 60
|
||||
|
||||
def estimate_waypoints_to_target(
|
||||
self, flight: Flight,
|
||||
stop_types: Iterable[FlightWaypointType]) -> Optional[int]:
|
||||
total = 0
|
||||
# TODO: This is AGL. We want MSL.
|
||||
previous_altitude = 0
|
||||
previous_position = flight.from_cp.position
|
||||
for waypoint in flight.points:
|
||||
position = Point(waypoint.x, waypoint.y)
|
||||
total += TravelTime.between_points(
|
||||
previous_position, position,
|
||||
self.speed_to_waypoint(flight, waypoint, previous_altitude)
|
||||
)
|
||||
previous_position = position
|
||||
previous_altitude = waypoint.alt
|
||||
if waypoint.waypoint_type in stop_types:
|
||||
return total
|
||||
|
||||
return None
|
||||
|
||||
def speed_to_waypoint(self, flight: Flight, waypoint: FlightWaypoint,
|
||||
from_altitude: int) -> int:
|
||||
# TODO: Adjust if AGL.
|
||||
# We don't have an exact heightmap, but we should probably be performing
|
||||
# *some* adjustment for NTTR since the minimum altitude of the map is
|
||||
# near 2000 ft MSL.
|
||||
alt_for_speed = min(from_altitude, waypoint.alt)
|
||||
pre_join = (FlightWaypointType.LOITER, FlightWaypointType.JOIN)
|
||||
if waypoint.waypoint_type == FlightWaypointType.ASCEND_POINT:
|
||||
# Flights that start airborne already have some altitude and a good
|
||||
# amount of speed.
|
||||
factor = 1.0 if flight.start_type == "In Flight" else 0.5
|
||||
return int(GroundSpeed.for_flight(flight, alt_for_speed) * factor)
|
||||
elif waypoint.waypoint_type in pre_join:
|
||||
return GroundSpeed.for_flight(flight, alt_for_speed)
|
||||
return GroundSpeed.mission_speed(self.package)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class PackageWaypointTiming:
|
||||
#: The package being scheduled.
|
||||
package: Package
|
||||
|
||||
#: The package join time.
|
||||
join: int
|
||||
|
||||
#: The ingress waypoint TOT.
|
||||
ingress: int
|
||||
|
||||
#: The egress waypoint TOT.
|
||||
egress: int
|
||||
|
||||
#: The package split time.
|
||||
split: int
|
||||
|
||||
@property
|
||||
def target(self) -> int:
|
||||
"""The package time over target."""
|
||||
assert self.package.time_over_target is not None
|
||||
return self.package.time_over_target
|
||||
|
||||
def race_track_start(self, flight: Flight) -> int:
|
||||
if flight.flight_type == FlightType.BARCAP:
|
||||
return self.target
|
||||
else:
|
||||
# The only other type that (currently) uses race tracks is TARCAP,
|
||||
# which is sort of in need of cleanup. TARCAP is only valid on front
|
||||
# lines and they participate in join points and patrol between the
|
||||
# ingress and egress points rather than on a race track actually
|
||||
# pointed at the enemy.
|
||||
return self.ingress
|
||||
|
||||
def race_track_end(self, flight: Flight) -> int:
|
||||
if flight.flight_type == FlightType.BARCAP:
|
||||
return self.target + CAP_DURATION * 60
|
||||
else:
|
||||
# For TARCAP. See the explanation in race_track_start.
|
||||
return self.egress
|
||||
|
||||
def push_time(self, flight: Flight, hold_point: FlightWaypoint) -> int:
|
||||
assert self.package.waypoints is not None
|
||||
return self.join - TravelTime.between_points(
|
||||
Point(hold_point.x, hold_point.y),
|
||||
self.package.waypoints.join,
|
||||
GroundSpeed.for_flight(flight, hold_point.alt)
|
||||
)
|
||||
|
||||
def tot_for_waypoint(self, flight: Flight,
|
||||
waypoint: FlightWaypoint) -> Optional[int]:
|
||||
target_types = (
|
||||
FlightWaypointType.TARGET_GROUP_LOC,
|
||||
FlightWaypointType.TARGET_POINT,
|
||||
FlightWaypointType.TARGET_SHIP,
|
||||
)
|
||||
|
||||
if waypoint.waypoint_type == FlightWaypointType.JOIN:
|
||||
return self.join
|
||||
elif waypoint.waypoint_type in INGRESS_TYPES:
|
||||
return self.ingress
|
||||
elif waypoint.waypoint_type in target_types:
|
||||
return self.target
|
||||
elif waypoint.waypoint_type == FlightWaypointType.EGRESS:
|
||||
return self.egress
|
||||
elif waypoint.waypoint_type == FlightWaypointType.SPLIT:
|
||||
return self.split
|
||||
elif waypoint.waypoint_type == FlightWaypointType.PATROL_TRACK:
|
||||
return self.race_track_start(flight)
|
||||
return None
|
||||
|
||||
def depart_time_for_waypoint(self, waypoint: FlightWaypoint,
|
||||
flight: Flight) -> Optional[int]:
|
||||
if waypoint.waypoint_type == FlightWaypointType.LOITER:
|
||||
return self.push_time(flight, waypoint)
|
||||
elif waypoint.waypoint_type == FlightWaypointType.PATROL:
|
||||
return self.race_track_end(flight)
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def for_package(cls, package: Package) -> PackageWaypointTiming:
|
||||
assert package.waypoints is not None
|
||||
|
||||
# TODO: Plan similar altitudes for the in-country leg of the mission.
|
||||
# Waypoint altitudes for a given flight *shouldn't* differ too much
|
||||
# between the join and split points, so we don't need speeds for each
|
||||
# leg individually since they should all be fairly similar. This doesn't
|
||||
# hold too well right now since nothing is stopping each waypoint from
|
||||
# jumping 20k feet each time, but that's a huge waste of energy we
|
||||
# should be avoiding anyway.
|
||||
if not package.flights:
|
||||
raise ValueError("Cannot plan TOT for package with no flights")
|
||||
|
||||
group_ground_speed = GroundSpeed.mission_speed(package)
|
||||
|
||||
ingress = package.time_over_target - TravelTime.between_points(
|
||||
package.waypoints.ingress,
|
||||
package.target.position,
|
||||
group_ground_speed
|
||||
)
|
||||
|
||||
join = ingress - TravelTime.between_points(
|
||||
package.waypoints.join,
|
||||
package.waypoints.ingress,
|
||||
group_ground_speed
|
||||
)
|
||||
|
||||
egress = package.time_over_target + TravelTime.between_points(
|
||||
package.target.position,
|
||||
package.waypoints.egress,
|
||||
group_ground_speed
|
||||
)
|
||||
|
||||
split = egress + TravelTime.between_points(
|
||||
package.waypoints.egress,
|
||||
package.waypoints.split,
|
||||
group_ground_speed
|
||||
)
|
||||
|
||||
return cls(package, join, ingress, egress, split)
|
||||
348
gen/flights/waypointbuilder.py
Normal file
348
gen/flights/waypointbuilder.py
Normal file
@@ -0,0 +1,348 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import List, Optional, Union
|
||||
|
||||
from dcs.mapping import Point
|
||||
from dcs.unit import Unit
|
||||
|
||||
from game.data.doctrine import Doctrine
|
||||
from game.utils import nm_to_meter
|
||||
from game.weather import Conditions
|
||||
from theater import ControlPoint, MissionTarget, TheaterGroundObject
|
||||
from .flight import Flight, FlightWaypoint, FlightWaypointType
|
||||
from ..runways import RunwayAssigner
|
||||
|
||||
|
||||
class WaypointBuilder:
|
||||
def __init__(self, conditions: Conditions, flight: Flight,
|
||||
doctrine: Doctrine) -> None:
|
||||
self.conditions = conditions
|
||||
self.flight = flight
|
||||
self.doctrine = doctrine
|
||||
self.waypoints: List[FlightWaypoint] = []
|
||||
self.ingress_point: Optional[FlightWaypoint] = None
|
||||
|
||||
@property
|
||||
def is_helo(self) -> bool:
|
||||
return getattr(self.flight.unit_type, "helicopter", False)
|
||||
|
||||
def build(self) -> List[FlightWaypoint]:
|
||||
return self.waypoints
|
||||
|
||||
def ascent(self, departure: ControlPoint) -> None:
|
||||
"""Create ascent waypoint for the given departure airfield or carrier.
|
||||
|
||||
Args:
|
||||
departure: Departure airfield or carrier.
|
||||
"""
|
||||
heading = RunwayAssigner(self.conditions).takeoff_heading(departure)
|
||||
position = departure.position.point_from_heading(
|
||||
heading, nm_to_meter(5)
|
||||
)
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.ASCEND_POINT,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.pattern_altitude
|
||||
)
|
||||
waypoint.name = "ASCEND"
|
||||
waypoint.alt_type = "RADIO"
|
||||
waypoint.description = "Ascend"
|
||||
waypoint.pretty_name = "Ascend"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def descent(self, arrival: ControlPoint) -> None:
|
||||
"""Create descent waypoint for the given arrival airfield or carrier.
|
||||
|
||||
Args:
|
||||
arrival: Arrival airfield or carrier.
|
||||
"""
|
||||
landing_heading = RunwayAssigner(self.conditions).landing_heading(
|
||||
arrival)
|
||||
heading = (landing_heading + 180) % 360
|
||||
position = arrival.position.point_from_heading(
|
||||
heading, nm_to_meter(5)
|
||||
)
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.DESCENT_POINT,
|
||||
position.x,
|
||||
position.y,
|
||||
300 if self.is_helo else self.doctrine.pattern_altitude
|
||||
)
|
||||
waypoint.name = "DESCEND"
|
||||
waypoint.alt_type = "RADIO"
|
||||
waypoint.description = "Descend to pattern altitude"
|
||||
waypoint.pretty_name = "Descend"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def land(self, arrival: ControlPoint) -> None:
|
||||
"""Create descent waypoint for the given arrival airfield or carrier.
|
||||
|
||||
Args:
|
||||
arrival: Arrival airfield or carrier.
|
||||
"""
|
||||
position = arrival.position
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.LANDING_POINT,
|
||||
position.x,
|
||||
position.y,
|
||||
0
|
||||
)
|
||||
waypoint.name = "LANDING"
|
||||
waypoint.alt_type = "RADIO"
|
||||
waypoint.description = "Land"
|
||||
waypoint.pretty_name = "Land"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def hold(self, position: Point) -> None:
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.LOITER,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.rendezvous_altitude
|
||||
)
|
||||
waypoint.pretty_name = "Hold"
|
||||
waypoint.description = "Wait until push time"
|
||||
waypoint.name = "HOLD"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def join(self, position: Point) -> None:
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.JOIN,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.ingress_altitude
|
||||
)
|
||||
waypoint.pretty_name = "Join"
|
||||
waypoint.description = "Rendezvous with package"
|
||||
waypoint.name = "JOIN"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def split(self, position: Point) -> None:
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.SPLIT,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.ingress_altitude
|
||||
)
|
||||
waypoint.pretty_name = "Split"
|
||||
waypoint.description = "Depart from package"
|
||||
waypoint.name = "SPLIT"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def ingress_cas(self, position: Point, objective: MissionTarget) -> None:
|
||||
self._ingress(FlightWaypointType.INGRESS_CAS, position, objective)
|
||||
|
||||
def ingress_escort(self, position: Point, objective: MissionTarget) -> None:
|
||||
self._ingress(FlightWaypointType.INGRESS_ESCORT, position, objective)
|
||||
|
||||
def ingress_sead(self, position: Point, objective: MissionTarget) -> None:
|
||||
self._ingress(FlightWaypointType.INGRESS_SEAD, position, objective)
|
||||
|
||||
def ingress_strike(self, position: Point, objective: MissionTarget) -> None:
|
||||
self._ingress(FlightWaypointType.INGRESS_STRIKE, position, objective)
|
||||
|
||||
def _ingress(self, ingress_type: FlightWaypointType, position: Point,
|
||||
objective: MissionTarget) -> None:
|
||||
if self.ingress_point is not None:
|
||||
raise RuntimeError("A flight plan can have only one ingress point.")
|
||||
|
||||
waypoint = FlightWaypoint(
|
||||
ingress_type,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.ingress_altitude
|
||||
)
|
||||
waypoint.pretty_name = "INGRESS on " + objective.name
|
||||
waypoint.description = "INGRESS on " + objective.name
|
||||
waypoint.name = "INGRESS"
|
||||
self.waypoints.append(waypoint)
|
||||
self.ingress_point = waypoint
|
||||
|
||||
def egress(self, position: Point, target: MissionTarget) -> None:
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.EGRESS,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else self.doctrine.ingress_altitude
|
||||
)
|
||||
waypoint.pretty_name = "EGRESS from " + target.name
|
||||
waypoint.description = "EGRESS from " + target.name
|
||||
waypoint.name = "EGRESS"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def dead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||
location: MissionTarget) -> None:
|
||||
self._target_point(target, name, f"STRIKE {name}", location)
|
||||
# TODO: Seems fishy.
|
||||
if self.ingress_point is not None:
|
||||
self.ingress_point.targetGroup = location
|
||||
|
||||
def sead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||
location: MissionTarget) -> None:
|
||||
self._target_point(target, name, f"STRIKE {name}", location)
|
||||
# TODO: Seems fishy.
|
||||
if self.ingress_point is not None:
|
||||
self.ingress_point.targetGroup = location
|
||||
|
||||
def strike_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||
location: MissionTarget) -> None:
|
||||
self._target_point(target, name, f"STRIKE {name}", location)
|
||||
|
||||
def _target_point(self, target: Union[TheaterGroundObject, Unit], name: str,
|
||||
description: str, location: MissionTarget) -> None:
|
||||
if self.ingress_point is None:
|
||||
raise RuntimeError(
|
||||
"An ingress point must be added before target points."
|
||||
)
|
||||
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.TARGET_POINT,
|
||||
target.position.x,
|
||||
target.position.y,
|
||||
0
|
||||
)
|
||||
waypoint.description = description
|
||||
waypoint.pretty_name = description
|
||||
waypoint.name = name
|
||||
# The target waypoints are only for the player's benefit. AI tasks for
|
||||
# the target are set on the ingress point so they begin their attack
|
||||
# *before* reaching the target.
|
||||
waypoint.only_for_player = True
|
||||
self.waypoints.append(waypoint)
|
||||
# TODO: This seems wrong, but it's what was there before.
|
||||
self.ingress_point.targets.append(location)
|
||||
|
||||
def sead_area(self, target: MissionTarget) -> None:
|
||||
self._target_area(f"SEAD on {target.name}", target)
|
||||
# TODO: Seems fishy.
|
||||
if self.ingress_point is not None:
|
||||
self.ingress_point.targetGroup = target
|
||||
|
||||
def dead_area(self, target: MissionTarget) -> None:
|
||||
self._target_area(f"DEAD on {target.name}", target)
|
||||
# TODO: Seems fishy.
|
||||
if self.ingress_point is not None:
|
||||
self.ingress_point.targetGroup = target
|
||||
|
||||
def _target_area(self, name: str, location: MissionTarget) -> None:
|
||||
if self.ingress_point is None:
|
||||
raise RuntimeError(
|
||||
"An ingress point must be added before target points."
|
||||
)
|
||||
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.TARGET_GROUP_LOC,
|
||||
location.position.x,
|
||||
location.position.y,
|
||||
0
|
||||
)
|
||||
waypoint.description = name
|
||||
waypoint.pretty_name = name
|
||||
waypoint.name = name
|
||||
# The target waypoints are only for the player's benefit. AI tasks for
|
||||
# the target are set on the ingress point so they begin their attack
|
||||
# *before* reaching the target.
|
||||
waypoint.only_for_player = True
|
||||
self.waypoints.append(waypoint)
|
||||
# TODO: This seems wrong, but it's what was there before.
|
||||
self.ingress_point.targets.append(location)
|
||||
|
||||
def cas(self, position: Point) -> None:
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.CAS,
|
||||
position.x,
|
||||
position.y,
|
||||
500 if self.is_helo else 1000
|
||||
)
|
||||
waypoint.alt_type = "RADIO"
|
||||
waypoint.description = "Provide CAS"
|
||||
waypoint.name = "CAS"
|
||||
waypoint.pretty_name = "CAS"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def race_track_start(self, position: Point, altitude: int) -> None:
|
||||
"""Creates a racetrack start waypoint.
|
||||
|
||||
Args:
|
||||
position: Position of the waypoint.
|
||||
altitude: Altitude of the racetrack in meters.
|
||||
"""
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.PATROL_TRACK,
|
||||
position.x,
|
||||
position.y,
|
||||
altitude
|
||||
)
|
||||
waypoint.name = "RACETRACK START"
|
||||
waypoint.description = "Orbit between this point and the next point"
|
||||
waypoint.pretty_name = "Race-track start"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def race_track_end(self, position: Point, altitude: int) -> None:
|
||||
"""Creates a racetrack end waypoint.
|
||||
|
||||
Args:
|
||||
position: Position of the waypoint.
|
||||
altitude: Altitude of the racetrack in meters.
|
||||
"""
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.PATROL,
|
||||
position.x,
|
||||
position.y,
|
||||
altitude
|
||||
)
|
||||
waypoint.name = "RACETRACK END"
|
||||
waypoint.description = "Orbit between this point and the previous point"
|
||||
waypoint.pretty_name = "Race-track end"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
def race_track(self, start: Point, end: Point, altitude: int) -> None:
|
||||
"""Creates two waypoint for a racetrack orbit.
|
||||
|
||||
Args:
|
||||
start: The beginning racetrack waypoint.
|
||||
end: The ending racetrack waypoint.
|
||||
altitude: The racetrack altitude.
|
||||
"""
|
||||
self.race_track_start(start, altitude)
|
||||
self.race_track_end(end, altitude)
|
||||
|
||||
def rtb(self, arrival: ControlPoint) -> None:
|
||||
"""Creates descent ant landing waypoints for the given control point.
|
||||
|
||||
Args:
|
||||
arrival: Arrival airfield or carrier.
|
||||
"""
|
||||
self.descent(arrival)
|
||||
self.land(arrival)
|
||||
|
||||
def escort(self, ingress: Point, target: MissionTarget,
|
||||
egress: Point) -> None:
|
||||
"""Creates the waypoints needed to escort the package.
|
||||
|
||||
Args:
|
||||
ingress: The package ingress point.
|
||||
target: The mission target.
|
||||
egress: The package egress point.
|
||||
"""
|
||||
# This would preferably be no points at all, and instead the Escort task
|
||||
# would begin on the join point and end on the split point, however the
|
||||
# escort task does not appear to work properly (see the longer
|
||||
# description in gen.aircraft.JoinPointBuilder), so instead we give
|
||||
# the escort flights a flight plan including the ingress point, target
|
||||
# area, and egress point.
|
||||
self._ingress(FlightWaypointType.INGRESS_ESCORT, ingress, target)
|
||||
|
||||
waypoint = FlightWaypoint(
|
||||
FlightWaypointType.TARGET_GROUP_LOC,
|
||||
target.position.x,
|
||||
target.position.y,
|
||||
500 if self.is_helo else self.doctrine.ingress_altitude
|
||||
)
|
||||
waypoint.name = "TARGET"
|
||||
waypoint.description = "Escort the package"
|
||||
waypoint.pretty_name = "Target area"
|
||||
self.waypoints.append(waypoint)
|
||||
|
||||
self.egress(egress, target)
|
||||
@@ -1,13 +1,13 @@
|
||||
import random
|
||||
from enum import Enum
|
||||
from typing import Dict, List
|
||||
|
||||
from dcs.vehicles import *
|
||||
|
||||
from gen import Conflict
|
||||
from gen.ground_forces.combat_stance import CombatStance
|
||||
from theater import ControlPoint
|
||||
from dcs.vehicles import Armor, Artillery, Infantry, Unarmed
|
||||
from dcs.unittype import VehicleType
|
||||
|
||||
import pydcs_extensions.frenchpack.frenchpack as frenchpack
|
||||
from gen.ground_forces.combat_stance import CombatStance
|
||||
from theater import ControlPoint
|
||||
|
||||
TYPE_TANKS = [
|
||||
Armor.MBT_T_55,
|
||||
@@ -207,8 +207,8 @@ GROUP_SIZES_BY_COMBAT_STANCE = {
|
||||
|
||||
class CombatGroup:
|
||||
|
||||
def __init__(self, role:CombatGroupRole):
|
||||
self.units = []
|
||||
def __init__(self, role: CombatGroupRole):
|
||||
self.units: List[VehicleType] = []
|
||||
self.role = role
|
||||
self.assigned_enemy_cp = None
|
||||
self.start_position = None
|
||||
@@ -222,33 +222,22 @@ class CombatGroup:
|
||||
|
||||
class GroundPlanner:
|
||||
|
||||
cp = None
|
||||
combat_groups_dict = {}
|
||||
connected_enemy_cp = []
|
||||
|
||||
tank_groups = []
|
||||
apc_group = []
|
||||
ifv_group = []
|
||||
art_group = []
|
||||
shorad_groups = []
|
||||
logi_groups = []
|
||||
|
||||
def __init__(self, cp:ControlPoint, game):
|
||||
self.cp = cp
|
||||
self.game = game
|
||||
self.connected_enemy_cp = [cp for cp in self.cp.connected_points if cp.captured != self.cp.captured]
|
||||
self.tank_groups = []
|
||||
self.apc_group = []
|
||||
self.ifv_group = []
|
||||
self.art_group = []
|
||||
self.atgm_group = []
|
||||
self.logi_groups = []
|
||||
self.shorad_groups = []
|
||||
self.tank_groups: List[CombatGroup] = []
|
||||
self.apc_group: List[CombatGroup] = []
|
||||
self.ifv_group: List[CombatGroup] = []
|
||||
self.art_group: List[CombatGroup] = []
|
||||
self.atgm_group: List[CombatGroup] = []
|
||||
self.logi_groups: List[CombatGroup] = []
|
||||
self.shorad_groups: List[CombatGroup] = []
|
||||
|
||||
self.units_per_cp = {}
|
||||
self.units_per_cp: Dict[int, List[CombatGroup]] = {}
|
||||
for cp in self.connected_enemy_cp:
|
||||
self.units_per_cp[cp.id] = []
|
||||
self.reserve = []
|
||||
self.reserve: List[CombatGroup] = []
|
||||
|
||||
|
||||
def plan_groundwar(self):
|
||||
|
||||
@@ -1,12 +1,24 @@
|
||||
from dcs.statics import *
|
||||
from dcs.unit import Ship, Vehicle
|
||||
import logging
|
||||
import random
|
||||
from typing import Dict, Iterator
|
||||
|
||||
from game.data.building_data import FORTIFICATION_UNITS_ID, FORTIFICATION_UNITS
|
||||
from dcs import Mission
|
||||
from dcs.statics import fortification_map, warehouse_map
|
||||
from dcs.task import (
|
||||
ActivateBeaconCommand,
|
||||
ActivateICLSCommand,
|
||||
EPLRS,
|
||||
OptAlarmState,
|
||||
)
|
||||
from dcs.unit import Ship, Vehicle
|
||||
from dcs.unitgroup import StaticGroup
|
||||
|
||||
from game import db
|
||||
from game.data.building_data import FORTIFICATION_UNITS, FORTIFICATION_UNITS_ID
|
||||
from game.db import unit_type_from_name
|
||||
from .airfields import RunwayData
|
||||
from .conflictgen import *
|
||||
from .naming import *
|
||||
from .conflictgen import Conflict
|
||||
from .radios import RadioRegistry
|
||||
from .runways import RunwayData
|
||||
from .tacan import TacanBand, TacanRegistry
|
||||
|
||||
FARP_FRONTLINE_DISTANCE = 10000
|
||||
@@ -26,7 +38,7 @@ class GroundObjectsGenerator:
|
||||
self.icls_alloc = iter(range(1, 21))
|
||||
self.runways: Dict[str, RunwayData] = {}
|
||||
|
||||
def generate_farps(self, number_of_units=1) -> typing.Collection[StaticGroup]:
|
||||
def generate_farps(self, number_of_units=1) -> Iterator[StaticGroup]:
|
||||
if self.conflict.is_vector:
|
||||
center = self.conflict.center
|
||||
heading = self.conflict.heading - 90
|
||||
@@ -80,6 +92,10 @@ class GroundObjectsGenerator:
|
||||
vehicle.heading = u.heading
|
||||
vehicle.player_can_drive = True
|
||||
vg.add_unit(vehicle)
|
||||
|
||||
if hasattr(utype, 'eplrs'):
|
||||
if utype.eplrs:
|
||||
vg.points[0].tasks.append(EPLRS(vg.id))
|
||||
else:
|
||||
vg = self.m.ship_group(side, g.name, utype, position=g.position,
|
||||
heading=g.units[0].heading)
|
||||
@@ -125,8 +141,9 @@ class GroundObjectsGenerator:
|
||||
# Find carrier direction (In the wind)
|
||||
found_carrier_destination = False
|
||||
attempt = 0
|
||||
brc = self.m.weather.wind_at_ground.direction + 180
|
||||
while not found_carrier_destination and attempt < 5:
|
||||
point = sg.points[0].position.point_from_heading(self.m.weather.wind_at_ground.direction + 180, 100000-attempt*20000)
|
||||
point = sg.points[0].position.point_from_heading(brc, 100000-attempt*20000)
|
||||
if self.game.theater.is_in_sea(point):
|
||||
found_carrier_destination = True
|
||||
sg.add_waypoint(point)
|
||||
@@ -180,6 +197,7 @@ class GroundObjectsGenerator:
|
||||
# unit name since it's an arbitrary ID.
|
||||
self.runways[cp.name] = RunwayData(
|
||||
cp.name,
|
||||
brc,
|
||||
"N/A",
|
||||
atc=atc_channel,
|
||||
tacan=tacan,
|
||||
|
||||
@@ -22,6 +22,7 @@ https://forums.eagle.ru/showthread.php?t=206360 claims that kneeboard pages can
|
||||
only be added per airframe, so PvP missions where each side have the same
|
||||
aircraft will be able to see the enemy's kneeboard for the same airframe.
|
||||
"""
|
||||
import datetime
|
||||
from collections import defaultdict
|
||||
from dataclasses import dataclass
|
||||
from pathlib import Path
|
||||
@@ -32,13 +33,14 @@ from dcs.mission import Mission
|
||||
from dcs.unittype import FlyingType
|
||||
from tabulate import tabulate
|
||||
|
||||
from game.utils import meter_to_nm
|
||||
from . import units
|
||||
from .aircraft import AIRCRAFT_DATA, FlightData
|
||||
from .airfields import RunwayData
|
||||
from .airsupportgen import AwacsInfo, TankerInfo
|
||||
from .briefinggen import CommInfo, JtacInfo, MissionInfoGenerator
|
||||
from .flights.flight import FlightWaypoint, FlightWaypointType
|
||||
from .radios import RadioFrequency
|
||||
from .runways import RunwayData
|
||||
|
||||
|
||||
class KneeboardPageWriter:
|
||||
@@ -82,6 +84,8 @@ class KneeboardPageWriter:
|
||||
|
||||
def table(self, cells: List[List[str]],
|
||||
headers: Optional[List[str]] = None) -> None:
|
||||
if headers is None:
|
||||
headers = []
|
||||
table = tabulate(cells, headers=headers, numalign="right")
|
||||
self.text(table, font=self.table_font)
|
||||
|
||||
@@ -104,9 +108,11 @@ class NumberedWaypoint:
|
||||
|
||||
|
||||
class FlightPlanBuilder:
|
||||
def __init__(self) -> None:
|
||||
def __init__(self, start_time: datetime.datetime) -> None:
|
||||
self.start_time = start_time
|
||||
self.rows: List[List[str]] = []
|
||||
self.target_points: List[NumberedWaypoint] = []
|
||||
self.last_waypoint: Optional[FlightWaypoint] = None
|
||||
|
||||
def add_waypoint(self, waypoint_num: int, waypoint: FlightWaypoint) -> None:
|
||||
if waypoint.waypoint_type == FlightWaypointType.TARGET_POINT:
|
||||
@@ -118,6 +124,7 @@ class FlightPlanBuilder:
|
||||
self.target_points = []
|
||||
|
||||
self.add_waypoint_row(NumberedWaypoint(waypoint_num, waypoint))
|
||||
self.last_waypoint = waypoint
|
||||
|
||||
def coalesce_target_points(self) -> None:
|
||||
if len(self.target_points) <= 4:
|
||||
@@ -131,16 +138,60 @@ class FlightPlanBuilder:
|
||||
self.rows.append([
|
||||
f"{first_waypoint_num}-{last_waypoint_num}",
|
||||
"Target points",
|
||||
"0"
|
||||
"0",
|
||||
self._waypoint_distance(self.target_points[0].waypoint),
|
||||
self._ground_speed(self.target_points[0].waypoint),
|
||||
self._format_time(self.target_points[0].waypoint.tot),
|
||||
self._format_time(self.target_points[0].waypoint.departure_time),
|
||||
])
|
||||
self.last_waypoint = self.target_points[-1].waypoint
|
||||
|
||||
def add_waypoint_row(self, waypoint: NumberedWaypoint) -> None:
|
||||
self.rows.append([
|
||||
waypoint.number,
|
||||
str(waypoint.number),
|
||||
waypoint.waypoint.pretty_name,
|
||||
str(int(units.meters_to_feet(waypoint.waypoint.alt)))
|
||||
str(int(units.meters_to_feet(waypoint.waypoint.alt))),
|
||||
self._waypoint_distance(waypoint.waypoint),
|
||||
self._ground_speed(waypoint.waypoint),
|
||||
self._format_time(waypoint.waypoint.tot),
|
||||
self._format_time(waypoint.waypoint.departure_time),
|
||||
])
|
||||
|
||||
def _format_time(self, time: Optional[int]) -> str:
|
||||
if time is None:
|
||||
return ""
|
||||
local_time = self.start_time + datetime.timedelta(seconds=time)
|
||||
return local_time.strftime(f"%H:%M:%S")
|
||||
|
||||
def _waypoint_distance(self, waypoint: FlightWaypoint) -> str:
|
||||
if self.last_waypoint is None:
|
||||
return "-"
|
||||
|
||||
distance = meter_to_nm(self.last_waypoint.position.distance_to_point(
|
||||
waypoint.position
|
||||
))
|
||||
return f"{distance} NM"
|
||||
|
||||
def _ground_speed(self, waypoint: FlightWaypoint) -> str:
|
||||
if self.last_waypoint is None:
|
||||
return "-"
|
||||
|
||||
if waypoint.tot is None:
|
||||
return "-"
|
||||
|
||||
if self.last_waypoint.departure_time is not None:
|
||||
last_time = self.last_waypoint.departure_time
|
||||
elif self.last_waypoint.tot is not None:
|
||||
last_time = self.last_waypoint.tot
|
||||
else:
|
||||
return "-"
|
||||
|
||||
distance = meter_to_nm(self.last_waypoint.position.distance_to_point(
|
||||
waypoint.position
|
||||
))
|
||||
duration = (waypoint.tot - last_time) / 3600
|
||||
return f"{int(distance / duration)} kt"
|
||||
|
||||
def build(self) -> List[List[str]]:
|
||||
return self.rows
|
||||
|
||||
@@ -149,12 +200,13 @@ class BriefingPage(KneeboardPage):
|
||||
"""A kneeboard page containing briefing information."""
|
||||
def __init__(self, flight: FlightData, comms: List[CommInfo],
|
||||
awacs: List[AwacsInfo], tankers: List[TankerInfo],
|
||||
jtacs: List[JtacInfo]) -> None:
|
||||
jtacs: List[JtacInfo], start_time: datetime.datetime) -> None:
|
||||
self.flight = flight
|
||||
self.comms = list(comms)
|
||||
self.awacs = awacs
|
||||
self.tankers = tankers
|
||||
self.jtacs = jtacs
|
||||
self.start_time = start_time
|
||||
self.comms.append(CommInfo("Flight", self.flight.intra_flight_channel))
|
||||
|
||||
def write(self, path: Path) -> None:
|
||||
@@ -170,11 +222,12 @@ class BriefingPage(KneeboardPage):
|
||||
], headers=["", "Airbase", "ATC", "TCN", "I(C)LS", "RWY"])
|
||||
|
||||
writer.heading("Flight Plan")
|
||||
flight_plan_builder = FlightPlanBuilder()
|
||||
flight_plan_builder = FlightPlanBuilder(self.start_time)
|
||||
for num, waypoint in enumerate(self.flight.waypoints):
|
||||
flight_plan_builder.add_waypoint(num, waypoint)
|
||||
writer.table(flight_plan_builder.build(),
|
||||
headers=["STPT", "Action", "Alt"])
|
||||
writer.table(flight_plan_builder.build(), headers=[
|
||||
"#", "Action", "Alt", "Dist", "GSPD", "Time", "Departure"
|
||||
])
|
||||
|
||||
writer.heading("Comm Ladder")
|
||||
comms = []
|
||||
@@ -194,7 +247,7 @@ class BriefingPage(KneeboardPage):
|
||||
tankers.append([
|
||||
tanker.callsign,
|
||||
tanker.variant,
|
||||
tanker.tacan,
|
||||
str(tanker.tacan),
|
||||
self.format_frequency(tanker.freq),
|
||||
])
|
||||
writer.table(tankers, headers=["Callsign", "Type", "TACAN", "UHF"])
|
||||
@@ -225,12 +278,22 @@ class BriefingPage(KneeboardPage):
|
||||
atc = ""
|
||||
if runway.atc is not None:
|
||||
atc = self.format_frequency(runway.atc)
|
||||
if runway.tacan is None:
|
||||
tacan = ""
|
||||
else:
|
||||
tacan = str(runway.tacan)
|
||||
if runway.ils is not None:
|
||||
ils = str(runway.ils)
|
||||
elif runway.icls is not None:
|
||||
ils = str(runway.icls)
|
||||
else:
|
||||
ils = ""
|
||||
return [
|
||||
row_title,
|
||||
runway.airfield_name,
|
||||
atc,
|
||||
runway.tacan or "",
|
||||
runway.ils or runway.icls or "",
|
||||
tacan,
|
||||
ils,
|
||||
runway.runway_name,
|
||||
]
|
||||
|
||||
@@ -285,6 +348,11 @@ class KneeboardGenerator(MissionInfoGenerator):
|
||||
"""Returns a list of kneeboard pages for the given flight."""
|
||||
return [
|
||||
BriefingPage(
|
||||
flight, self.comms, self.awacs, self.tankers, self.jtacs
|
||||
flight,
|
||||
self.comms,
|
||||
self.awacs,
|
||||
self.tankers,
|
||||
self.jtacs,
|
||||
self.mission.start_time
|
||||
),
|
||||
]
|
||||
|
||||
@@ -8,14 +8,14 @@ MISSILES_MAP = {
|
||||
}
|
||||
|
||||
|
||||
def generate_missile_group(game, ground_object, faction:str):
|
||||
def generate_missile_group(game, ground_object, faction_name: str):
|
||||
"""
|
||||
This generate a ship group
|
||||
:return: Nothing, but put the group reference inside the ground object
|
||||
"""
|
||||
faction = db.FACTIONS[faction]
|
||||
if "missiles" in faction.keys():
|
||||
generators = faction["missiles"]
|
||||
faction = db.FACTIONS[faction_name]
|
||||
if len(faction.missiles) > 0:
|
||||
generators = faction.missiles
|
||||
if len(generators) > 0:
|
||||
gen = random.choice(generators)
|
||||
if gen in MISSILES_MAP.keys():
|
||||
|
||||
@@ -61,9 +61,9 @@ class NameGenerator:
|
||||
self.number += 1
|
||||
return "awacs|{}|{}|0|".format(country.id, self.number)
|
||||
|
||||
def next_tanker_name(self, country):
|
||||
def next_tanker_name(self, country, unit_type):
|
||||
self.number += 1
|
||||
return "tanker|{}|{}|0|".format(country.id, self.number)
|
||||
return "tanker|{}|{}|0|{}".format(country.id, self.number, db.unit_type_name(unit_type))
|
||||
|
||||
def next_carrier_name(self, country):
|
||||
self.number += 1
|
||||
|
||||
139
gen/runways.py
Normal file
139
gen/runways.py
Normal file
@@ -0,0 +1,139 @@
|
||||
"""Runway information and selection."""
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
from dataclasses import dataclass
|
||||
from typing import Iterator, Optional
|
||||
|
||||
from dcs.terrain.terrain import Airport
|
||||
|
||||
from game.weather import Conditions
|
||||
from theater import ControlPoint, ControlPointType
|
||||
from .airfields import AIRFIELD_DATA
|
||||
from .radios import RadioFrequency
|
||||
from .tacan import TacanChannel
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RunwayData:
|
||||
airfield_name: str
|
||||
runway_heading: int
|
||||
runway_name: str
|
||||
atc: Optional[RadioFrequency] = None
|
||||
tacan: Optional[TacanChannel] = None
|
||||
tacan_callsign: Optional[str] = None
|
||||
ils: Optional[RadioFrequency] = None
|
||||
icls: Optional[int] = None
|
||||
|
||||
@classmethod
|
||||
def for_airfield(cls, airport: Airport, runway_heading: int,
|
||||
runway_name: str) -> RunwayData:
|
||||
"""Creates RunwayData for the given runway of an airfield.
|
||||
|
||||
Args:
|
||||
airport: The airfield the runway belongs to.
|
||||
runway_heading: Heading of the runway.
|
||||
runway_name: Identifier of the runway to use. e.g. "03" or "20L".
|
||||
"""
|
||||
atc: Optional[RadioFrequency] = None
|
||||
tacan: Optional[TacanChannel] = None
|
||||
tacan_callsign: Optional[str] = None
|
||||
ils: Optional[RadioFrequency] = None
|
||||
try:
|
||||
airfield = AIRFIELD_DATA[airport.name]
|
||||
if airfield.atc is not None:
|
||||
atc = airfield.atc.uhf
|
||||
else:
|
||||
atc = None
|
||||
tacan = airfield.tacan
|
||||
tacan_callsign = airfield.tacan_callsign
|
||||
ils = airfield.ils_freq(runway_name)
|
||||
except KeyError:
|
||||
logging.warning(f"No airfield data for {airport.name}")
|
||||
return cls(
|
||||
airfield_name=airport.name,
|
||||
runway_heading=runway_heading,
|
||||
runway_name=runway_name,
|
||||
atc=atc,
|
||||
tacan=tacan,
|
||||
tacan_callsign=tacan_callsign,
|
||||
ils=ils
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def for_pydcs_airport(cls, airport: Airport) -> Iterator[RunwayData]:
|
||||
for runway in airport.runways:
|
||||
runway_number = runway.heading // 10
|
||||
runway_side = ["", "L", "R"][runway.leftright]
|
||||
runway_name = f"{runway_number:02}{runway_side}"
|
||||
yield cls.for_airfield(airport, runway.heading, runway_name)
|
||||
|
||||
# pydcs only exposes one runway per physical runway, so to expose
|
||||
# both sides of the runway we need to generate the other.
|
||||
heading = (runway.heading + 180) % 360
|
||||
runway_number = heading // 10
|
||||
runway_side = ["", "R", "L"][runway.leftright]
|
||||
runway_name = f"{runway_number:02}{runway_side}"
|
||||
yield cls.for_airfield(airport, heading, runway_name)
|
||||
|
||||
|
||||
class RunwayAssigner:
|
||||
def __init__(self, conditions: Conditions):
|
||||
self.conditions = conditions
|
||||
|
||||
def angle_off_headwind(self, runway: RunwayData) -> int:
|
||||
wind = self.conditions.weather.wind.at_0m.direction
|
||||
ideal_heading = (wind + 180) % 360
|
||||
return abs(runway.runway_heading - ideal_heading)
|
||||
|
||||
def get_preferred_runway(self, airport: Airport) -> RunwayData:
|
||||
"""Returns the preferred runway for the given airport.
|
||||
|
||||
Right now we're only selecting runways based on whether or not
|
||||
they have
|
||||
ILS, but we could also choose based on wind conditions, or which
|
||||
direction flight plans should follow.
|
||||
"""
|
||||
runways = list(RunwayData.for_pydcs_airport(airport))
|
||||
|
||||
# Find the runway with the best headwind first.
|
||||
best_runways = [runways[0]]
|
||||
best_angle_off_headwind = self.angle_off_headwind(best_runways[0])
|
||||
for runway in runways[1:]:
|
||||
angle_off_headwind = self.angle_off_headwind(runway)
|
||||
if angle_off_headwind == best_angle_off_headwind:
|
||||
best_runways.append(runway)
|
||||
elif angle_off_headwind < best_angle_off_headwind:
|
||||
best_runways = [runway]
|
||||
best_angle_off_headwind = angle_off_headwind
|
||||
|
||||
for runway in best_runways:
|
||||
# But if there are multiple runways with the same heading,
|
||||
# prefer
|
||||
# and ILS capable runway.
|
||||
if runway.ils is not None:
|
||||
return runway
|
||||
|
||||
# Otherwise the only difference between the two is the distance from
|
||||
# parking, which we don't know, so just pick the first one.
|
||||
return best_runways[0]
|
||||
|
||||
def takeoff_heading(self, departure: ControlPoint) -> int:
|
||||
if departure.cptype == ControlPointType.AIRBASE:
|
||||
return self.get_preferred_runway(departure.airport).runway_heading
|
||||
elif departure.is_fleet:
|
||||
# The carrier will be angled into the wind automatically.
|
||||
return (self.conditions.weather.wind.at_0m.direction + 180) % 360
|
||||
logging.warning(
|
||||
f"Unhandled departure control point: {departure.cptype}")
|
||||
return 0
|
||||
|
||||
def landing_heading(self, arrival: ControlPoint) -> int:
|
||||
if arrival.cptype == ControlPointType.AIRBASE:
|
||||
return self.get_preferred_runway(arrival.airport).runway_heading
|
||||
elif arrival.is_fleet:
|
||||
# The carrier will be angled into the wind automatically.
|
||||
return (self.conditions.weather.wind.at_0m.direction + 180) % 360
|
||||
logging.warning(
|
||||
f"Unhandled departure control point: {arrival.cptype}")
|
||||
return 0
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user