FlightControl
b5c53baf67
Fixed #592
2017-07-07 18:19:37 +02:00
132nd-etcher
536934390c
Reduce AI CAP logging noise ( #609 )
...
Replace calls to E by calls to F in order to reduce the amount of log spam during an ongoing AI CAP patrol.
2017-07-07 12:07:27 +02:00
FlightControl
1e6035b282
Optimized CARGO
...
- Smoke position upon arrival at pickup zone
- Solved problem with deploy, deploy function was not called.
- Added Smoke to CARGO
- Moved Smoke to POSITIONABLE
2017-07-07 11:46:08 +02:00
FlightControl
5bbe5fca60
Fix to get correct parent class
2017-07-07 10:41:16 +02:00
FlightControl
688875dca5
Fixed performance issue
...
Problem was in BASE. I added a field "ParentClass", which was a
mistake...
at every deepcopy it started to copy ParentClass contents too! My god!
No wonder it suddenly went all slow.
2017-07-07 08:23:22 +02:00
FlightControl
edb53013b2
Progress
2017-07-06 21:47:02 +02:00
FlightControl
70f48a3d53
Progress
2017-07-06 19:13:15 +02:00
FlightControl
532a311db6
Cargo is now respawning correctly when:
...
The cargo is destroyed
The carrier crashes with cargo on board
The player exits the carrier with cargo on board.
2017-07-06 17:00:53 +02:00
FlightControl
71da9933d7
Cargo auto respawn first part is working
...
When all CARGO UNITS of a CARGO_GROUP are destroyed, then when
RespawnOnDestroyed( true ) is used, the CARGO will respawn
automatically.
2017-07-06 11:23:04 +02:00
FlightControl
9f5b9ab04c
Progress
2017-07-06 08:51:08 +02:00
FlightControl
b84541f232
Implemented Cargo limits
...
Cargo is only allowed to be boarded or a route can only be done if the
limit of the cargo has not been reached! A few additional methods have
been added like IsDeployed. CARGO_GROUP gets the deployed status if it
is transported.
2017-07-06 07:32:44 +02:00
FlightControl
c22bc1c57f
Created AI_A2A_GCICAP
2017-07-05 10:11:34 +02:00
FlightControl
84055e9798
Updates fixing cargo stuff
2017-07-04 16:34:00 +02:00
FlightControl
ccfcca8f9a
Tweaks for the settings system
...
- Player settings are located at the group level. Only the first player
that joins the group will be able to configure the settings.
- Default system settings are located at the group of the commend
center. Thus, the COMMANDCENTER class will contain the default system
settings menu. You need to join the command center unit (ALT-J) as a
game master to be able to configure these settings.
2017-07-04 10:55:45 +02:00
FlightControl
c043eef5eb
Added method CLEANUP:CleanMissilesOn()
2017-07-04 07:05:33 +02:00
FlightControl
2db0265ae6
Fixed first line of task report
2017-07-03 12:11:06 +02:00
FlightControl
3cd787fb1e
Fix issue with deployment
2017-07-03 08:46:17 +02:00
FlightControl
8825b26b36
New version
2017-07-02 23:16:35 +02:00
FlightControl
300ee0a16a
Fix trace amount and performance
2017-07-02 17:59:56 +02:00
FlightControl
1283caf80b
OK. fixed
2017-07-02 12:55:29 +02:00
FlightControl
af230d9874
Fixed goal problem in TASK_CARGO_TRANSPORT more or less, needs further investigation
2017-07-02 12:44:27 +02:00
FlightControl
f221047eba
Updated various functions for tasking.
2017-07-02 12:14:41 +02:00
FlightControl
e7b3aa82f9
SWEEP tasks should fall under the SWEEP menu, not INTERCEPT menu
2017-07-02 01:08:00 +02:00
FlightControl
33c6290864
Fixed error with __
...
Had to test for the presence in raw format, not using __Index
2017-07-02 00:29:17 +02:00
FlightControl
9006e17c25
Fixed problem with BASE:GetParent method
2017-07-01 19:00:44 +02:00
FlightControl
22b02cd3ee
Made __ methods invisible
2017-07-01 13:12:52 +02:00
FlightControl
507e4ef25a
Made CleanUpScheduler private
2017-07-01 13:02:49 +02:00
FlightControl
8b1583df30
Made Airbases private
2017-07-01 13:00:12 +02:00
FlightControl
083568d3fd
Updates
2017-07-01 12:55:51 +02:00
FlightControl
8e5af4ada4
New implementations
...
of inheritance
of private - public methods ....
This is a big improvement for many!
2017-07-01 12:32:44 +02:00
FlightControl
d719c437ec
Fixes
2017-06-30 10:30:46 +02:00
FlightControl
133910ac3b
New revised CLEANUP class
2017-06-30 10:27:44 +02:00
FlightControl
2f4361c97a
Fixed dispatching S_EVENT_PLAYER_LEAVE_UNIT fired when no player in unit
...
S_EVENT_PLAYER_LEAVE_UNIT should not be handled when there is no player
in the unit!
but
S_EVENT_MISSION_END should be handled, and also has no initiator!
2017-06-29 14:58:10 +02:00
FlightControl
4b7b042bb1
Removed trace
2017-06-29 13:23:03 +02:00
FlightControl
18a76fa355
Updated trace to minimize trace overhead.
2017-06-29 13:18:01 +02:00
FlightControl
bccc4abf26
Fixes bug that would loop over every unit in the group.
...
Only the players in a group should be unassigned, not all units.
2017-06-29 10:17:55 +02:00
FlightControl
a021967295
Trying stuff out... Nothing more.
2017-06-29 04:52:45 +02:00
FlightControl
975566eb3c
Fixed message bug in scoring
2017-06-26 20:51:01 +02:00
FlightControl
55164c38bf
Finetuning of the messages and menus
2017-06-26 20:33:26 +02:00
FlightControl
1aeb7b3ff6
Fixed issue #566 and #567
2017-06-26 19:37:31 +02:00
FlightControl
1aecd47d5a
Show all tasks in Mission Task Progress report
2017-06-25 07:39:36 +02:00
FlightControl
6b920ea3f4
Mission Progress Report added
...
This reports lists for the tasks in the mission which players have made
progress for that task.
2017-06-25 07:28:55 +02:00
FlightControl
d396ca1684
Target progress accounting for players
2017-06-24 15:21:59 +02:00
FlightControl
aed71ca9e2
Task Progress Accounting
...
Record achievement history for players executing a task. Only show
progress when there is progress to report. Only score progress when
there is progress for a player, not for other groups.
2017-06-24 15:05:33 +02:00
FlightControl
50094fde6c
Additional scores definitions
2017-06-24 11:35:20 +02:00
FlightControl
f0c20be967
Improved Task Goal monitoring
2017-06-23 21:54:59 +02:00
FlightControl
6126ec9450
Fixes bug in SET_GROUP
...
Was unable to filter on category "ground". Fixed now.
2017-06-23 08:14:02 +02:00
FlightControl
df7c45d7ef
Documentation
2017-06-23 07:51:43 +02:00
FlightControl
e341287c56
Documentation
2017-06-23 07:38:36 +02:00
FlightControl
ca5247ce1b
TASK_A2A_DISPATCHER
2017-06-23 07:36:35 +02:00