- Coordinate of bomb target is now always updated (not only for moving targets)
- If the target is not alive any more, the last known position is used for its coordinate
Correct module links.
Replace references to missing images with MOOSE.JPG.
Add default MOOSE.JPG where no image was previously set.
Fix minor spelling error.
* Update .lua-format
Adjust for observed coding standards.
* Update ATIS.lua
Correct measurement units and spelling (also changed in Utils.lua).
* Update Utils.lua
Format the file, fix typos, adjust minor text. Rename "celcius" to "celsius". Rename "farenheit" to "fahrenheit".
* Update Warehouse.lua
Adjust measurement unit text.
* Update STTS.lua
Adjust formatting, minor typos, and fix error in documentation (missing blank rows) introduced in previous update.
* Update Range.lua
Adjust minor typos and code formatting. Adjust for celsius/fahrenheit typo correction.
* Update PseudoATC.lua
Adjust for celsius/fahrenheit typo correction in utils.lua.
* Update Point.lua
Code formatting, fix minor typos, adjust for celsius/fahrenheit corrrection in utils.lua.
* Update Range.lua
Minor documentation fix.
* Create .lua-format
* Update Range.lua
Format code.
* Display distance in meters from bombtarget.
All other numbers, including menu lists etc. uses meters. Feet kept in parens.
* Fixed displaying of targetname when bombing.
Documentation updates for correctness and clarity.
General code formatting updates.
Ajustment to POSITIONABLE:GetCoord to make use of existing POINT:UpdateFromVec3.
Added comments about clarifying the difference between POSITIONABLE:GetCoordinate() and POSITIONABLE:GetCoord() and to perhaps consider a renaming or merging the functions with an optional flag.
Fix documentation - including typos and updates to no longer correct text.
Remove duplicated RANGE.Defaults.goodthitrange value.
DCS seems to use headings 0-359 (i.e. <360), thus also deduct 360 from an exact 360 heading.
- Added option for range instructor and range control radio (needs voice overs).
- Reduced number of smokes for strafe pits.
- Updated docs.
- SetAutoSave will auto load as well.
- other