Khopa
4031c9b978
Possible to sell/buy units at SAM location and in airports.
2020-09-19 17:11:43 +02:00
Dan Albert
8bc77bbf18
Make waypoint types less error prone.
...
Make the type of the waypoint a non-optional part of the constructor.
Every waypoint needs a type, and there's no good default (the previous
default, `TAKEOFF`, is actually unused). All of the target waypoints
were mistakenly being set as `TAKEOFF`, so I've fixed that in the
process.
Also, fix the bug where only the last custom target of a SEAD
objective was being added to the waypoint list because the append was
scoped incorrectly.
2020-09-10 01:38:25 -07:00
Dan Albert
f5f45a098e
Sort objective name combo boxes.
2020-09-03 00:42:20 -07:00
Khopa
4b2804427e
Possible to replace SAM, possible to see building recon images on ground site.
2020-08-23 18:25:23 +02:00
Khopa
bcae51cc92
Added possibility to repair SAM sites (WIP)
2020-08-23 13:43:33 +02:00
Khopa
283cfd1ce9
Removed some dead code.
2020-08-16 02:19:52 +02:00
Khopa
23f4df766c
Now possible to open and save game under different names.
2020-08-09 17:31:53 +02:00
Khopa
a4e93276b8
Possible to mix factions side. Player will always be blue.
2020-08-01 14:21:34 +02:00
Khopa
f897cf745f
Multiple WIP changes on UI / Submit manually debriefing.
2020-07-26 12:59:16 +02:00
Khopa
c580979fee
Open base menu by single mouse click.
2020-07-20 20:36:57 +02:00
Khopa
a845ed1998
Fix : Code that should be commented for custom ref point.
2020-07-04 01:37:04 +02:00
Khopa
53bd147de2
Community A-4E-C support
2020-07-04 01:35:48 +02:00
Donnie
ae3518f450
Map cp lines and flight paths are now the color of your coalition (red or blue)
2020-06-30 16:44:04 -04:00
Donnie
04e77a97f2
Fix: map icons now match player side color (red or blue)
2020-06-29 17:32:29 -04:00
Donnie
df2659787c
adjust map colors
2020-06-29 17:31:35 -04:00
Donnie
b0e2c73024
Made SAM range circles easier to see
2020-06-28 22:56:48 -04:00
Donnie
5fdfa6339d
front line thinner
2020-06-28 01:10:38 -04:00
Donnie
9a799190ef
Map ui design updated
2020-06-28 01:06:02 -04:00
Donnie
9d67741310
made font references constants
2020-06-27 23:53:56 -04:00
Donnie
cdf8c3b6e5
menu bar and info panel spacing
2020-06-24 22:09:31 -04:00
Khopa
88c8fe7cca
Fixed zoom on map.
2020-06-23 12:56:01 +02:00
Khopa
83e46ddc97
SEAD AI will only target the designated target group.
2020-06-21 17:50:06 +02:00
Khopa
826935eb7d
Ship icons for ship groups
2020-06-14 17:31:45 +02:00
Khopa
601375d06f
Channel map support.
2020-06-12 19:10:58 +02:00
Khopa
c708abafc8
Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp"
2020-06-11 21:50:09 +02:00
Khopa
2d4287df2a
Polished mission generator, fixed sam bug on map view.
2020-06-10 22:34:31 +02:00
Khopa
fde3a988b7
Added missions generators in flight planner. + refactoring
2020-06-09 02:13:46 +02:00
Khopa
fcd81850cb
Debriefing and info on AA site and buildings destroyed. KC130 replace S3B
2020-06-06 04:10:22 +02:00
Khopa
aa4b07d024
Add more waypoints to generated flights
2020-06-05 21:24:23 +02:00
Khopa
02886a09d3
AI Strike flight with user generated STRIKE, will now perform their bombing task correctly.
2020-05-31 18:02:00 +02:00
Khopa
ab3ea84d70
AI flight planner now auto generate STRIKE flights.
...
Fix CAS point position in predefined wpt selector.
When an airbase is captured, base defenses are re-generated for the new base owner.
2020-05-30 02:32:45 +02:00
Khopa
8afdf5ef65
Polishing, Bug Fixes, Slight improvements to flight generator for BARCAP.
2020-05-29 03:05:27 +02:00
Khopa
fc64e57495
Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
...
Added finances menu, and info panel.
2020-05-29 00:40:06 +02:00
Khopa
6dec5ea8f8
Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
2020-05-27 21:45:58 +02:00
Khopa
4e4a7fe84e
Budget amount per turn, now depends on factory owned and such
2020-05-24 21:30:05 +02:00
Khopa
f57e453d8d
Ground war rework
2020-05-24 20:32:45 +02:00
Khopa
5884d9d120
Made it possible to toggle 'flight paths' visibility.
2019-12-14 20:32:39 +01:00
Khopa
e82db1fecd
Only allow recruiting carrier units in aircraft carrier groups. Generate one group on carrier when possible.
2019-10-26 23:54:33 +02:00
Khopa
76638b549f
Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available.
2019-10-26 22:59:59 +02:00
Khopa
2936df6a02
Fix error (unable to start DCS liberation if no save file exists)
2019-10-26 20:58:28 +02:00
Khopa
9f319ab99a
Added loadout editor to mission preparation screen.
2019-10-19 16:14:40 +02:00
Khopa
48a40f2511
Stats view now has a tab for vehicles forces. Display waypoint coordinates in waypoint tab.
2019-10-19 13:12:21 +02:00
Khopa
7fbc75b375
New mission briefing menu, work in progress.
2019-10-19 00:07:37 +02:00
Khopa
fee959940a
Base menu layout improved.
2019-10-16 22:22:16 +02:00
Khopa
48748bbc39
Improved base menu to show planned AI flights and base defence. (WIP)
2019-10-16 00:41:02 +02:00
Khopa
d2ea6ed2fd
Don't show airbase armor & air defense.
2019-10-15 19:19:44 +02:00
Khopa
09b8ff6b93
Generate AA & armor to defend airbase. Destruction status correctly tracked.
2019-10-14 01:25:48 +02:00
Khopa
3f5f4f4bb1
New automatic de-briefing system implemented
2019-10-13 03:40:22 +02:00
Khopa
82bb608fd3
Mission units destroyed are stored in a json file being written mission runtime. (First step that will remove the need to save the debriefing manually after mission)
...
Using Mist framework to do this in the mission script env.
2019-10-12 03:21:33 +02:00
Khopa
ba0b3adf71
Added some factions, refactor bluefor/redfor distinction code.
2019-10-12 00:02:07 +02:00