96 Commits

Author SHA1 Message Date
Ciaran Fisher
fb96bb522a Updated TOC 2016-04-19 21:52:46 +01:00
Ciaran Fisher
dcf68c93a8 Updated TOC 2016-04-19 21:50:46 +01:00
Ciaran Fisher
c3b3108473 Updated TOC 2016-04-19 21:41:18 +01:00
Ciaran Fisher
84452da00b Added Waypoint zones
Needs further testing
2016-04-19 21:25:33 +01:00
Ciaran Fisher
f3f440f0a3 Merge pull request #18 from ciribob/newFeatures
New features
2016-03-20 12:54:17 +00:00
Ciaran Fisher
88edb95872 Release 1.60
Updated README
Tested and updated missions
2016-03-20 12:52:20 +00:00
Ciaran Fisher
925523853f Updated Mist 2016-03-20 12:02:57 +00:00
Ciaran Fisher
5506a5af6b New Features
Added ability to disable hover pickup and instead load crates with F10
Added new function - ctld.removeExtractZone to stop an extract zone
after a while
Added ability to limit the number of AA systems that can be built and
active at one time
2016-03-20 12:01:55 +00:00
Ciaran Fisher
1670e77718 Bug fix for static objects issue 2016-02-21 19:15:16 +00:00
Ciaran Fisher
36dfa4f484 Merge pull request #11 from jmontleon/priority-system
add means to prioritize targets
2016-02-21 19:13:35 +00:00
Ciaran Fisher
b6e63e492b Merge pull request #12 from jmontleon/add-jtac-stop
add a way to stop JTACS from lasing
2016-02-21 13:46:46 +00:00
Jason Montleon
acfbec1e84 add a way to stop JTACS from lasing 2016-02-20 11:32:05 -05:00
Jason Montleon
a8e3e58f36 add means to prioritize targets 2016-02-15 08:58:31 -05:00
Ciaran Fisher
da7cb7394a Version 1.51
Added sort by distance to nearest crates
Added Steggles addition for AI pickup randomisation
2016-01-06 19:56:21 +00:00
Ciaran Fisher
1b485dc2e3 Merge pull request #10 from Bob7heBuilder/randomAiPickups
Random ai pickups
2015-12-28 10:34:45 +00:00
bob7hebuilder
e8b4e62983 Added option to turn random AI pickups on/off 2015-12-28 20:24:12 +10:00
bob7hebuilder
fb38bd48e4 Random AI Pickups implemented
AI will randomly select one of the customs teams listed at the start
Randomization takes sides into account.
2015-12-28 14:26:48 +10:00
Ciaran Fisher
bc39c7542f Merge pull request #9 from ciribob/hawkFix
HAWK Fix
2015-12-22 20:45:08 +00:00
Ciaran Fisher
9695004a80 Updated Readme
Updated Readme
Added new ignore VHF frequency
2015-12-22 20:44:02 +00:00
Ciaran Fisher
55623fb9d1 Fix for Hawk on 1.5
Internal Rewrite of AA System Creation
Added HAWK PCP to HAWK System to fix non firing
Added more launchers to HAWK to balance difficulty of building
Added ctld.spawnGroupAtPoint
2015-12-21 18:57:24 +00:00
Ciaran Fisher
5b166f8d89 Release 1.45
Added indicator for number of crates required
Re-organised F10 Troop Menu slightly. Merged Unload / Extract into one
Added new easy config settings for the simulated sling loads
2015-12-18 16:52:41 +00:00
Ciaran Fisher
1cdfe2ac97 V1.44 Small FOB Crates
Added small FOB Crates
2015-12-15 21:21:04 +00:00
Ciaran Fisher
114d3ecf73 Release 1.43
Added two new editor functions
ctld.spawnCrateAtZone
ctld.spawnCrateAtPoint

Added test mission demonstrating crate spawning
Changed menu structure back to old style to fix a possible bug
2015-12-13 17:12:03 +00:00
Ciaran Fisher
6ee0d6a76d Bug fix for AI Auto troop load 2015-12-02 09:03:16 +00:00
Ciaran Fisher
f8cf7a6e00 Bug Fix with Weights - 1.41 2015-11-29 16:22:26 +00:00
Ciaran Fisher
c56572b102 Release 1.41
Fixed EWR working for RED as AWACS
Re-arrange commands slightly
2015-11-29 16:17:29 +00:00
Ciaran Fisher
4764c06aa1 Fixed EWR 2015-11-27 23:47:52 +00:00
Ciaran Fisher
857bee2ad4 Merge pull request #7 from ciribob/differentGroupPickup
Group Pickup
2015-11-25 21:34:12 +00:00
Ciaran Fisher
b69119fc49 Finished new Group Pickup
Added Early Warning Radar
Reduced weights of crates
2015-11-25 21:32:57 +00:00
Ciaran Fisher
8f40fccde4 Experimental version 1.4
Added ability to load different groups from a pickup zone
Re-organised radio options
2015-11-21 16:40:38 +00:00
Ciaran Fisher
190c706a00 Added callback interface 2015-11-12 21:42:19 +00:00
Ciaran Fisher
f847f7c49d Fix for possible crash 2015-11-01 20:36:03 +00:00
Ciaran Fisher
3335429dfc Added new Functions - Release 1.36
Added ctld.loadTransport Mission Editor Function
Added ctld.countDroppedGroupsInZone(_zone, _blueFlag, _redFlag)
Added ctld.countDroppedUnitsInZone(_zone, _blueFlag, _redFlag)
2015-11-01 13:45:29 +00:00
Ciaran Fisher
a840b9e3af Release 1.35
Added ctld.unloadTransport Mission Editor Function

Added flag option to the pickup zones

Added ctld.changeRemainingGroupsForPickupZone Editor Function

Added ability to use a SHIP as a pickup zone, just add the Ship UNIT
NAME to the ctld.pickupZone list
2015-10-27 20:19:56 +00:00
Ciaran Fisher
2ab5fe35bb New Version 1.34
Added 2 new AA systems that can be deployed
By default the HAWK is currently disabled due to bugs in 1.5 and has
been replaced by the KUB
You can also comment in the BUK system and build that
2015-10-21 20:32:02 +01:00
Ciaran Fisher
8801b65d22 V 1.32
Bug fix for Units heading NW after being dropped
Added code so an extractable unit can also act as a JTAC as well as
being transportable
2015-10-14 17:23:39 +01:00
Ciaran Fisher
57050746e1 Update README.md 2015-10-10 12:24:22 +01:00
Ciaran Fisher
281c80439d Update README.md 2015-10-03 13:57:11 +01:00
Ciaran Fisher
77b1c716bc Final Changes for 1.5
Final changes for 1.5
Beacons now work
2015-10-03 13:52:19 +01:00
Ciaran Fisher
7fbf385323 Changes for 1.5
Changes for 1.5 - Radio Beacons currently broken
2015-10-02 15:54:09 +01:00
Ciaran Fisher
675f1f0d91 Updated README 2015-09-09 17:03:34 +01:00
Ciaran Fisher
485cea4fab Steggles Merge
Ability to Repair damaged HAWK systems in the field, even if parts have
been destroyed
Ability to enable/disable pickup zones as well as limit them to a side -
Thanks Steggles! - https://github.com/Bob7heBuilder
Drop Off zones now configured per coalition
Fixed smoke for Drop off zones
2015-09-09 16:46:58 +01:00
Ciaran Fisher
42a15682f7 Merge pull request #4 from Bob7heBuilder/master
Pickup Zone additions
2015-09-09 15:52:54 +01:00
Ciaran Fisher
d29ee51adc Ability to repair a damaged HAWK system in the field
You can now repair a damaged HAWK system with a repair crate as long as
something is left of the original system
2015-09-08 20:09:07 +01:00
bob7hebuilder
1a57f9db7f Tested and Cleaned up code 2015-09-01 14:38:16 +10:00
bob7hebuilder
1911e6e524 Fixed logic in activate / deactivate pickup zone
Changed logic in activate / deactivate pickup zone functions to
something that **should** work, unlike before.

STILL UNTESTED
2015-08-31 20:56:07 +10:00
bob7hebuilder
06f38347bc Pickup Zones Modified
Added option to activate / deactivate zone during mission
Added coalition to zones so the other team can't pick up from your zone.

UNTESTED - Written while at work
2015-08-31 13:10:37 +10:00
Ciaran Fisher
c83443e854 Ability to limit soldiers / vehicles at a pickup zone. 2015-08-29 12:36:00 +01:00
Ciaran Fisher
ede4e56f9e Update README.md 2015-08-21 07:47:15 +01:00
Ciaran Fisher
c31a5352ae Added new parameter to createRadioBeaconAtZone
Beacons can now be named using the mission editor DO SCRIPT
ctld.createRadioBeaconAtZone
2015-07-27 21:02:52 +01:00