165 Commits

Author SHA1 Message Date
Pax1601
4100a3cc67 v0.4.9-alpha-rc1 2023-12-03 21:04:19 +01:00
Pax1601
dcbebab61b Updated databases 2023-12-03 19:54:33 +01:00
Pax1601
532c09a815 Fixed merge error 2023-12-03 11:49:39 +01:00
Pax1601
da1c674911 Merge branch 'main' into 602-attack-mode-not-working-on-ground-and-navy-units 2023-12-02 10:53:24 +01:00
Pax1601
563f673fb3 Minor tweak 2023-12-02 10:46:59 +01:00
Pax1601
423e799a82 Completed reading from current instance 2023-12-02 10:40:03 +01:00
Pax1601
93ca0e3f22 Added read from lfs 2023-12-01 17:44:03 +01:00
Pax1601
17b8b35a43 Added ATTACK state for ground and navy units 2023-11-30 13:08:43 +01:00
Pax1601
3cca3187ad Added a warning message for ground and navy units ROE 2023-11-29 12:57:17 +01:00
Pax1601
e3dffb8245 Fixed error in lead calculation code 2023-11-28 16:41:43 +01:00
Pax1601
124b909aa4 v0.4.8 2023-11-24 19:43:24 +01:00
Pax1601
771695af59 Added indirect fire mode 2023-11-23 23:45:00 +01:00
Pax1601
dcbfdf8666 Added effect of acquisition range to wake units up
Note: alertness time constant suppressed
2023-11-23 16:40:18 +01:00
Pax1601
283b9e682e v0.4.7 2023-11-17 22:04:21 +01:00
Pax1601
0c50141be6 v0.4.6 2023-11-15 16:42:24 +01:00
Pax1601
49bff88c4e Radio and TACAN frequencies are now clamped 2023-11-12 17:18:18 +01:00
Pax1601
9caee0c77c Implemented buttons to apply advanced controls directly to units 2023-11-08 23:33:27 +01:00
Pax1601
b9830f0190 Merge branch 'main' into 486-add-more-advanced-effects 2023-11-08 22:04:52 +01:00
Pax1601
ea1758a1a9 Added backend code for health display
And fixed the issue of ground units not being deleted correctly
2023-11-08 21:56:39 +01:00
Pax1601
1e461250d5 Added advanced effects 2023-11-06 19:26:15 +01:00
Pax1601
fa3d65bde6 Completed miss on purpose functionality 2023-11-05 17:26:39 +01:00
Pax1601
bc1c3994d3 Merge branch 'main' into 485-improve-miss-on-purpose 2023-11-04 10:21:37 +01:00
Pax1601
9cc6e9e790 More work on miss on purpose 2023-11-04 09:57:18 +01:00
Pax1601
7e05bbf5e3 Improved scheduler logging 2023-11-03 11:37:09 +01:00
Pax1601
11a5fec195 Added effect of vertical velocity and of scatter and intensity 2023-10-30 15:56:10 +01:00
Pax1601
c0f3f3a40a Added scatter and intensity selectors in UI 2023-10-30 12:46:49 +01:00
Pax1601
88844db23a Added shots scatter and intensity variables to backend 2023-10-30 10:09:49 +01:00
Pax1601
31710b4e28 Updated legal text 2023-10-30 09:56:07 +01:00
Pax1601
203a981fed
Merge pull request #459 from Pax1601/small-issues
Modified isTanker and isAWACS to isActiveTanker and isActiveAWACS
2023-10-13 16:35:52 +02:00
Pax1601
d3faf65900 Modified isTanker and isAWACS to isActiveTanker and isActiveAWACS 2023-10-13 16:35:11 +02:00
Pax1601
478bb18ab2 Updated version number 2023-10-11 18:05:58 +02:00
Pax1601
a29eb3d343 Added stop command to helicopters 2023-10-11 12:55:41 +02:00
Pax1601
a038d6e999 Added "land at point" state for helicopters 2023-10-10 17:10:29 +02:00
Pax1601
af15fc123d Added Strike Eagle 2023-10-10 15:18:19 +02:00
Pax1601
b08a3835dc Some database changes, started to add threat rings 2023-10-05 11:02:02 +02:00
Pax1601
569d45d58a Added "operate as" toggle 2023-10-03 17:31:44 +02:00
Pax1601
4da407008e More work on miss on purpose 2023-10-02 21:52:04 +02:00
Pax1601
5035c408e7 Basic scenic and miss on purpose AAA modes 2023-10-01 19:15:56 +02:00
Pax1601
8ebe427269 Enabled direction randomization 2023-09-30 19:03:59 +02:00
Pax1601
48d4ff97a0 Fixed elevation calculations 2023-09-30 18:53:32 +02:00
Pax1601
f3155e618b Added target altitude effect to simulated fire fight 2023-09-22 16:05:03 +02:00
Pax1601
fd2b7a00e1 Moved gun data into databases jsons, made core read from databases 2023-09-20 18:58:21 +02:00
Pax1601
8977ba9b6d Added basic simulated firefight state 2023-09-15 09:36:27 +02:00
Pax1601
7af2162b50
Merge pull request #379 from Pax1601/368-spawn-points-can-integer-overflow-on-the-server-side
Switched from unsigned int to int for spawn points
2023-09-09 19:15:34 +02:00
Pax1601
6a2ffc936e More bugfixing, set CAS and ASL to be default modes 2023-09-09 19:07:09 +02:00
Pax1601
09bf361d44 Added ability to delete original cloned units
Mostly useful to group units together
2023-09-07 13:02:14 +02:00
Pax1601
d684f91a5a Merge branch '370-write-better-method-of-determining-if-a-command-has-been-completed' into 345-allow-for-copy-and-paste-in-rts-mode 2023-09-04 19:02:10 +02:00
Pax1601
f2de4cd34c Completed implementation 2023-09-04 19:01:50 +02:00
Pax1601
3d076a605b Merge branch '370-write-better-method-of-determining-if-a-command-has-been-completed' into 345-allow-for-copy-and-paste-in-rts-mode 2023-09-04 17:31:58 +02:00
Pax1601
3607f88e18 Converted clone function to pure lua 2023-09-04 17:27:09 +02:00